| 1 | /* |
| 2 | * This file is part of KQuickCharts |
| 3 | * SPDX-FileCopyrightText: 2019 Arjen Hiemstra <ahiemstra@heimr.nl> |
| 4 | * |
| 5 | * SPDX-License-Identifier: LGPL-2.1-only OR LGPL-3.0-only OR LicenseRef-KDE-Accepted-LGPL |
| 6 | */ |
| 7 | |
| 8 | #ifndef SDF_SHADER_H |
| 9 | #define SDF_SHADER_H |
| 10 | |
| 11 | #include <QSGMaterialShader> |
| 12 | |
| 13 | struct UniformDataStream { |
| 14 | inline UniformDataStream(QSGMaterialShader::RenderState &state) noexcept |
| 15 | : bytes(state.uniformData()->data()) |
| 16 | { |
| 17 | } |
| 18 | |
| 19 | ~UniformDataStream() |
| 20 | { |
| 21 | } |
| 22 | |
| 23 | template<typename Data> |
| 24 | friend inline UniformDataStream &operator<<(UniformDataStream &stream, const Data &data) |
| 25 | { |
| 26 | constexpr uint dataSize = sizeof(Data); |
| 27 | stream.align(size: dataSize); |
| 28 | memcpy(stream.bytes, &data, dataSize); |
| 29 | stream.bytes += dataSize; |
| 30 | stream.offset += dataSize; |
| 31 | return stream; |
| 32 | } |
| 33 | |
| 34 | template<typename Data> |
| 35 | inline void skip(const Data &data = {}) |
| 36 | { |
| 37 | constexpr uint dataSize = sizeof(Data); |
| 38 | |
| 39 | align(size: dataSize); |
| 40 | Q_UNUSED(data); |
| 41 | bytes += dataSize; |
| 42 | offset += dataSize; |
| 43 | } |
| 44 | |
| 45 | inline void skipComponents(uint count) |
| 46 | { |
| 47 | const uint skipCount = count * 4; |
| 48 | align(size: 4); |
| 49 | bytes += skipCount; |
| 50 | offset += skipCount; |
| 51 | } |
| 52 | |
| 53 | friend inline UniformDataStream &operator<<(UniformDataStream &stream, const QMatrix4x4 &m) |
| 54 | { |
| 55 | constexpr uint Matrix4x4Size = 4 * 4 * 4; |
| 56 | |
| 57 | stream.align(size: Matrix4x4Size); |
| 58 | memcpy(dest: stream.bytes, src: m.constData(), n: Matrix4x4Size); |
| 59 | stream.bytes += Matrix4x4Size; |
| 60 | stream.offset += Matrix4x4Size; |
| 61 | return stream; |
| 62 | } |
| 63 | |
| 64 | friend inline UniformDataStream &operator<<(UniformDataStream &stream, const QColor &color) |
| 65 | { |
| 66 | constexpr uint ColorSize = 4 * 4; |
| 67 | |
| 68 | stream.align(size: ColorSize); |
| 69 | std::array<float, 4> colorArray; |
| 70 | color.getRgbF(r: &colorArray[0], g: &colorArray[1], b: &colorArray[2], a: &colorArray[3]); |
| 71 | memcpy(dest: stream.bytes, src: colorArray.data(), n: ColorSize); |
| 72 | stream.bytes += ColorSize; |
| 73 | stream.offset += ColorSize; |
| 74 | return stream; |
| 75 | } |
| 76 | |
| 77 | template<typename T> |
| 78 | friend inline UniformDataStream &operator<<(UniformDataStream &stream, const QList<T> &v) |
| 79 | { |
| 80 | for (const auto &item : v) { |
| 81 | stream << item; |
| 82 | // Using std140, array elements are padded to a size of 16 bytes per element. |
| 83 | stream.align(size: 16); |
| 84 | } |
| 85 | return stream; |
| 86 | } |
| 87 | |
| 88 | char *bytes; |
| 89 | size_t padding = 16; |
| 90 | size_t offset = 0; |
| 91 | |
| 92 | private: |
| 93 | // Encode alignment rules for std140. |
| 94 | // Minimum alignment is 4 bytes. |
| 95 | // Vec2 alignment is 8 bytes. |
| 96 | // Vec3 and Vec4 alignment is 16 bytes. |
| 97 | inline void align(uint size) |
| 98 | { |
| 99 | if (size <= 4) { |
| 100 | const auto padding = offset % 4 > 0 ? 4 - offset % 4 : 0; |
| 101 | offset += padding; |
| 102 | bytes += padding; |
| 103 | } else if (size <= 8) { |
| 104 | auto padding = offset % 8 > 0 ? 8 - offset % 8 : 0; |
| 105 | offset += padding; |
| 106 | bytes += padding; |
| 107 | } else { |
| 108 | auto padding = offset % 16 > 0 ? 16 - offset % 16 : 0; |
| 109 | offset += padding; |
| 110 | bytes += padding; |
| 111 | } |
| 112 | } |
| 113 | }; |
| 114 | |
| 115 | class SDFShader : public QSGMaterialShader |
| 116 | { |
| 117 | public: |
| 118 | SDFShader(); |
| 119 | virtual ~SDFShader(); |
| 120 | |
| 121 | void setShaders(const QString &vertex, const QString &fragment); |
| 122 | }; |
| 123 | |
| 124 | #endif // SDF_SHADER_H |
| 125 | |