| 1 | /* -*- C++ -*- |
|---|---|
| 2 | This file implements the DestructedState class. |
| 3 | |
| 4 | SPDX-FileCopyrightText: 2005-2013 Mirko Boehm <mirko@kde.org> |
| 5 | |
| 6 | SPDX-License-Identifier: LGPL-2.0-or-later |
| 7 | |
| 8 | $Id: DestructedState.cpp 30 2005-08-16 16:16:04Z mirko $ |
| 9 | */ |
| 10 | |
| 11 | #include "destructedstate.h" |
| 12 | |
| 13 | namespace ThreadWeaver |
| 14 | { |
| 15 | DestructedState::DestructedState(QueueSignals *) |
| 16 | : WeaverImplState(nullptr) // make sure we cannot use weaver, ever :-) |
| 17 | { |
| 18 | } |
| 19 | |
| 20 | void DestructedState::shutDown() |
| 21 | { |
| 22 | } |
| 23 | |
| 24 | Weaver *DestructedState::weaver() |
| 25 | { |
| 26 | return nullptr; |
| 27 | } |
| 28 | |
| 29 | const Weaver *DestructedState::weaver() const |
| 30 | { |
| 31 | return nullptr; |
| 32 | } |
| 33 | |
| 34 | void DestructedState::setMaximumNumberOfThreads(int) |
| 35 | { |
| 36 | } |
| 37 | |
| 38 | int DestructedState::maximumNumberOfThreads() const |
| 39 | { |
| 40 | return 0; |
| 41 | } |
| 42 | |
| 43 | int DestructedState::currentNumberOfThreads() const |
| 44 | { |
| 45 | return 0; |
| 46 | } |
| 47 | |
| 48 | void DestructedState::enqueue(const QList<JobPointer> &) |
| 49 | { |
| 50 | } |
| 51 | |
| 52 | bool DestructedState::dequeue(const JobPointer &) |
| 53 | { |
| 54 | return false; |
| 55 | } |
| 56 | |
| 57 | void DestructedState::dequeue() |
| 58 | { |
| 59 | } |
| 60 | |
| 61 | void DestructedState::finish() |
| 62 | { |
| 63 | } |
| 64 | |
| 65 | bool DestructedState::isEmpty() const |
| 66 | { |
| 67 | return true; |
| 68 | } |
| 69 | |
| 70 | bool DestructedState::isIdle() const |
| 71 | { |
| 72 | return true; |
| 73 | } |
| 74 | |
| 75 | int DestructedState::queueLength() const |
| 76 | { |
| 77 | return 0; |
| 78 | } |
| 79 | |
| 80 | void DestructedState::requestAbort() |
| 81 | { |
| 82 | } |
| 83 | |
| 84 | void DestructedState::suspend() |
| 85 | { |
| 86 | } |
| 87 | |
| 88 | void DestructedState::resume() |
| 89 | { |
| 90 | } |
| 91 | |
| 92 | JobPointer DestructedState::applyForWork(Thread *, bool wasBusy) |
| 93 | { |
| 94 | Q_UNUSED(wasBusy) // except in Q_ASSERT |
| 95 | Q_ASSERT(wasBusy == false); |
| 96 | return JobPointer(); |
| 97 | } |
| 98 | |
| 99 | void DestructedState::waitForAvailableJob(Thread *) |
| 100 | { |
| 101 | } |
| 102 | |
| 103 | StateId DestructedState::stateId() const |
| 104 | { |
| 105 | return Destructed; |
| 106 | } |
| 107 | |
| 108 | } |
| 109 |
