1 | /* -*- C++ -*- |
2 | This file implements the state handling in ThreadWeaver. |
3 | |
4 | SPDX-FileCopyrightText: 2005-2013 Mirko Boehm <mirko@kde.org> |
5 | |
6 | SPDX-License-Identifier: LGPL-2.0-or-later |
7 | |
8 | $Id: State.h 32 2005-08-17 08:38:01Z mirko $ |
9 | */ |
10 | |
11 | #ifndef THREADWEAVER_STATE_H |
12 | #define THREADWEAVER_STATE_H |
13 | |
14 | #include <QString> |
15 | |
16 | #include "queueinterface.h" |
17 | #include "queuesignals.h" |
18 | #include "threadweaver_export.h" |
19 | #include "weaverinterface.h" |
20 | |
21 | namespace ThreadWeaver |
22 | { |
23 | class Job; |
24 | class Thread; |
25 | |
26 | /*! |
27 | * \relates ThreadWeaver::State |
28 | * |
29 | * All weaver objects maintain a state of operation which can be |
30 | * queried by the application. See the threadweaver documentation on |
31 | * how the different states are related. |
32 | * |
33 | * \value InConstruction |
34 | * The object is in the state of construction and has not yet |
35 | * started to process jobs. |
36 | * \value WorkingHard |
37 | * Jobs are being processed. |
38 | * \value Suspending |
39 | * Job processing is suspended, but some jobs which where already |
40 | * in progress are not finished yet. |
41 | * \value Suspended |
42 | * Job processing is suspended, and no jobs are being |
43 | * processed. |
44 | * \value ShuttingDown |
45 | * The object is being destructed. Jobs might still be processed, |
46 | * the destructor will wait for all threads to exit and then |
47 | * end. |
48 | * \value Destructed |
49 | * The object is being destructed, and all threads have |
50 | * exited. No jobs are handled anymore. |
51 | * \value NoOfStates |
52 | * Not a state, but a sentinel for the number of defined states. |
53 | */ |
54 | enum StateId { |
55 | InConstruction = 0, |
56 | WorkingHard, |
57 | Suspending, |
58 | Suspended, |
59 | ShuttingDown, |
60 | Destructed, |
61 | NoOfStates, |
62 | }; |
63 | |
64 | /*! |
65 | * \class ThreadWeaver::State |
66 | * \inheaderfile ThreadWeaver/State |
67 | * \inmodule ThreadWeaver |
68 | * |
69 | * \brief We use a State pattern to handle the system state in ThreadWeaver. |
70 | */ |
71 | class THREADWEAVER_EXPORT State : public QueueInterface, public WeaverInterface |
72 | { |
73 | public: |
74 | /*! Default constructor. */ |
75 | explicit State(QueueSignals *weaver); |
76 | |
77 | /*! Destructor. */ |
78 | ~State() override; |
79 | |
80 | /*! The ID of the current state. |
81 | * \sa StateID |
82 | */ |
83 | QString stateName() const; |
84 | |
85 | /*! The state Id. */ |
86 | virtual StateId stateId() const = 0; |
87 | |
88 | /*! The state has been changed so that this object is responsible for |
89 | * state handling. */ |
90 | virtual void activated(); |
91 | |
92 | protected: |
93 | /*! The Weaver interface this state handles. */ |
94 | virtual QueueInterface *weaver(); |
95 | /*! |
96 | */ |
97 | virtual const QueueInterface *weaver() const; |
98 | |
99 | private: |
100 | class Private; |
101 | Private *const d; |
102 | }; |
103 | |
104 | } |
105 | |
106 | #endif // THREADWEAVER_STATE_H |
107 | |