| 1 | /* -*- C++ -*- |
| 2 | This file implements the state handling in ThreadWeaver. |
| 3 | |
| 4 | SPDX-FileCopyrightText: 2005-2013 Mirko Boehm <mirko@kde.org> |
| 5 | |
| 6 | SPDX-License-Identifier: LGPL-2.0-or-later |
| 7 | |
| 8 | $Id: State.h 32 2005-08-17 08:38:01Z mirko $ |
| 9 | */ |
| 10 | |
| 11 | #ifndef THREADWEAVER_STATE_H |
| 12 | #define THREADWEAVER_STATE_H |
| 13 | |
| 14 | #include <QString> |
| 15 | |
| 16 | #include "queueinterface.h" |
| 17 | #include "queuesignals.h" |
| 18 | #include "threadweaver_export.h" |
| 19 | #include "weaverinterface.h" |
| 20 | |
| 21 | namespace ThreadWeaver |
| 22 | { |
| 23 | class Job; |
| 24 | class Thread; |
| 25 | |
| 26 | /*! |
| 27 | * \relates ThreadWeaver::State |
| 28 | * |
| 29 | * All weaver objects maintain a state of operation which can be |
| 30 | * queried by the application. See the threadweaver documentation on |
| 31 | * how the different states are related. |
| 32 | * |
| 33 | * \value InConstruction |
| 34 | * The object is in the state of construction and has not yet |
| 35 | * started to process jobs. |
| 36 | * \value WorkingHard |
| 37 | * Jobs are being processed. |
| 38 | * \value Suspending |
| 39 | * Job processing is suspended, but some jobs which where already |
| 40 | * in progress are not finished yet. |
| 41 | * \value Suspended |
| 42 | * Job processing is suspended, and no jobs are being |
| 43 | * processed. |
| 44 | * \value ShuttingDown |
| 45 | * The object is being destructed. Jobs might still be processed, |
| 46 | * the destructor will wait for all threads to exit and then |
| 47 | * end. |
| 48 | * \value Destructed |
| 49 | * The object is being destructed, and all threads have |
| 50 | * exited. No jobs are handled anymore. |
| 51 | * \value NoOfStates |
| 52 | * Not a state, but a sentinel for the number of defined states. |
| 53 | */ |
| 54 | enum StateId { |
| 55 | InConstruction = 0, |
| 56 | WorkingHard, |
| 57 | Suspending, |
| 58 | Suspended, |
| 59 | ShuttingDown, |
| 60 | Destructed, |
| 61 | NoOfStates, |
| 62 | }; |
| 63 | |
| 64 | /*! |
| 65 | * \class ThreadWeaver::State |
| 66 | * \inheaderfile ThreadWeaver/State |
| 67 | * \inmodule ThreadWeaver |
| 68 | * |
| 69 | * \brief We use a State pattern to handle the system state in ThreadWeaver. |
| 70 | */ |
| 71 | class THREADWEAVER_EXPORT State : public QueueInterface, public WeaverInterface |
| 72 | { |
| 73 | public: |
| 74 | /*! Default constructor. */ |
| 75 | explicit State(QueueSignals *weaver); |
| 76 | |
| 77 | /*! Destructor. */ |
| 78 | ~State() override; |
| 79 | |
| 80 | /*! The ID of the current state. |
| 81 | * \sa StateID |
| 82 | */ |
| 83 | QString stateName() const; |
| 84 | |
| 85 | /*! The state Id. */ |
| 86 | virtual StateId stateId() const = 0; |
| 87 | |
| 88 | /*! The state has been changed so that this object is responsible for |
| 89 | * state handling. */ |
| 90 | virtual void activated(); |
| 91 | |
| 92 | protected: |
| 93 | /*! The Weaver interface this state handles. */ |
| 94 | virtual QueueInterface *weaver(); |
| 95 | /*! |
| 96 | */ |
| 97 | virtual const QueueInterface *weaver() const; |
| 98 | |
| 99 | private: |
| 100 | class Private; |
| 101 | Private *const d; |
| 102 | }; |
| 103 | |
| 104 | } |
| 105 | |
| 106 | #endif // THREADWEAVER_STATE_H |
| 107 | |