| 1 | /* SPDX-License-Identifier: MIT */ |
| 2 | /* |
| 3 | * Copyright 2025 Advanced Micro Devices, Inc. |
| 4 | * |
| 5 | * Permission is hereby granted, free of charge, to any person obtaining a |
| 6 | * copy of this software and associated documentation files (the "Software"), |
| 7 | * to deal in the Software without restriction, including without limitation |
| 8 | * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| 9 | * and/or sell copies of the Software, and to permit persons to whom the |
| 10 | * Software is furnished to do so, subject to the following conditions: |
| 11 | * |
| 12 | * The above copyright notice and this permission notice shall be included in |
| 13 | * all copies or substantial portions of the Software. |
| 14 | * |
| 15 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| 16 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| 17 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| 18 | * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| 19 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| 20 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| 21 | * OTHER DEALINGS IN THE SOFTWARE. |
| 22 | */ |
| 23 | |
| 24 | /* Define the cleaner shader gfx_10_1_10 */ |
| 25 | static const u32 gfx_10_1_10_cleaner_shader_hex[] = { |
| 26 | 0xb0804004, 0xbf8a0000, |
| 27 | 0xbf068100, 0xbf840023, |
| 28 | 0xbe8203b8, 0xbefc0380, |
| 29 | 0x7e008480, 0x7e028480, |
| 30 | 0x7e048480, 0x7e068480, |
| 31 | 0x7e088480, 0x7e0a8480, |
| 32 | 0x7e0c8480, 0x7e0e8480, |
| 33 | 0xbefc0302, 0x80828802, |
| 34 | 0xbf84fff5, 0xbe8203ff, |
| 35 | 0x80000000, 0x87020102, |
| 36 | 0xbf840012, 0xbefe03c1, |
| 37 | 0xbeff03c1, 0xd7650001, |
| 38 | 0x0001007f, 0xd7660001, |
| 39 | 0x0002027e, 0x16020288, |
| 40 | 0xbe8203bf, 0xbefc03c1, |
| 41 | 0xd9382000, 0x00020201, |
| 42 | 0xd9386040, 0x00040401, |
| 43 | 0xd70f6a01, 0x000202ff, |
| 44 | 0x00000400, 0x80828102, |
| 45 | 0xbf84fff7, 0xbefc03ff, |
| 46 | 0x00000068, 0xbe803000, |
| 47 | 0xbe813000, 0xbe823000, |
| 48 | 0xbe833000, 0x80fc847c, |
| 49 | 0xbf84fffa, 0xbeea0480, |
| 50 | 0xbeec0480, 0xbeee0480, |
| 51 | 0xbef00480, 0xbef20480, |
| 52 | 0xbef40480, 0xbef60480, |
| 53 | 0xbef80480, 0xbefa0480, |
| 54 | 0xbf810000, 0xbf9f0000, |
| 55 | 0xbf9f0000, 0xbf9f0000, |
| 56 | 0xbf9f0000, 0xbf9f0000, |
| 57 | }; |
| 58 | |
| 59 | /* Define the cleaner shader gfx_10_3_0 */ |
| 60 | static const u32 gfx_10_3_0_cleaner_shader_hex[] = { |
| 61 | 0xb0804004, 0xbf8a0000, |
| 62 | 0xbe8203b8, 0xbefc0380, |
| 63 | 0x7e008480, 0x7e028480, |
| 64 | 0x7e048480, 0x7e068480, |
| 65 | 0x7e088480, 0x7e0a8480, |
| 66 | 0x7e0c8480, 0x7e0e8480, |
| 67 | 0xbefc0302, 0x80828802, |
| 68 | 0xbf84fff5, 0xbe8203ff, |
| 69 | 0x80000000, 0x87020002, |
| 70 | 0xbf840012, 0xbefe03c1, |
| 71 | 0xbeff03c1, 0xd7650001, |
| 72 | 0x0001007f, 0xd7660001, |
| 73 | 0x0002027e, 0x16020288, |
| 74 | 0xbe8203bf, 0xbefc03c1, |
| 75 | 0xd9382000, 0x00020201, |
| 76 | 0xd9386040, 0x00040401, |
| 77 | 0xd70f6a01, 0x000202ff, |
| 78 | 0x00000400, 0x80828102, |
| 79 | 0xbf84fff7, 0xbefc03ff, |
| 80 | 0x00000068, 0xbe803080, |
| 81 | 0xbe813080, 0xbe823080, |
| 82 | 0xbe833080, 0x80fc847c, |
| 83 | 0xbf84fffa, 0xbeea0480, |
| 84 | 0xbeec0480, 0xbeee0480, |
| 85 | 0xbef00480, 0xbef20480, |
| 86 | 0xbef40480, 0xbef60480, |
| 87 | 0xbef80480, 0xbefa0480, |
| 88 | 0xbf810000, 0xbf9f0000, |
| 89 | 0xbf9f0000, 0xbf9f0000, |
| 90 | 0xbf9f0000, 0xbf9f0000, |
| 91 | }; |
| 92 | |