1/*
2 * Copyright © 2014-2015 Broadcom
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21 * IN THE SOFTWARE.
22 */
23
24/**
25 * DOC: Render command list generation
26 *
27 * In the V3D hardware, render command lists are what load and store
28 * tiles of a framebuffer and optionally call out to binner-generated
29 * command lists to do the 3D drawing for that tile.
30 *
31 * In the VC4 driver, render command list generation is performed by the
32 * kernel instead of userspace. We do this because validating a
33 * user-submitted command list is hard to get right and has high CPU overhead,
34 * while the number of valid configurations for render command lists is
35 * actually fairly low.
36 */
37
38#include "uapi/drm/vc4_drm.h"
39#include "vc4_drv.h"
40#include "vc4_packet.h"
41
42struct vc4_rcl_setup {
43 struct drm_gem_dma_object *color_read;
44 struct drm_gem_dma_object *color_write;
45 struct drm_gem_dma_object *zs_read;
46 struct drm_gem_dma_object *zs_write;
47 struct drm_gem_dma_object *msaa_color_write;
48 struct drm_gem_dma_object *msaa_zs_write;
49
50 struct drm_gem_dma_object *rcl;
51 u32 next_offset;
52
53 u32 next_write_bo_index;
54};
55
56static inline void rcl_u8(struct vc4_rcl_setup *setup, u8 val)
57{
58 *(u8 *)(setup->rcl->vaddr + setup->next_offset) = val;
59 setup->next_offset += 1;
60}
61
62static inline void rcl_u16(struct vc4_rcl_setup *setup, u16 val)
63{
64 *(u16 *)(setup->rcl->vaddr + setup->next_offset) = val;
65 setup->next_offset += 2;
66}
67
68static inline void rcl_u32(struct vc4_rcl_setup *setup, u32 val)
69{
70 *(u32 *)(setup->rcl->vaddr + setup->next_offset) = val;
71 setup->next_offset += 4;
72}
73
74/*
75 * Emits a no-op STORE_TILE_BUFFER_GENERAL.
76 *
77 * If we emit a PACKET_TILE_COORDINATES, it must be followed by a store of
78 * some sort before another load is triggered.
79 */
80static void vc4_store_before_load(struct vc4_rcl_setup *setup)
81{
82 rcl_u8(setup, val: VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
83 rcl_u16(setup,
84 VC4_SET_FIELD(VC4_LOADSTORE_TILE_BUFFER_NONE,
85 VC4_LOADSTORE_TILE_BUFFER_BUFFER) |
86 VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR |
87 VC4_STORE_TILE_BUFFER_DISABLE_ZS_CLEAR |
88 VC4_STORE_TILE_BUFFER_DISABLE_VG_MASK_CLEAR);
89 rcl_u32(setup, val: 0); /* no address, since we're in None mode */
90}
91
92/*
93 * Calculates the physical address of the start of a tile in a RCL surface.
94 *
95 * Unlike the other load/store packets,
96 * VC4_PACKET_LOAD/STORE_FULL_RES_TILE_BUFFER don't look at the tile
97 * coordinates packet, and instead just store to the address given.
98 */
99static uint32_t vc4_full_res_offset(struct vc4_exec_info *exec,
100 struct drm_gem_dma_object *bo,
101 struct drm_vc4_submit_rcl_surface *surf,
102 uint8_t x, uint8_t y)
103{
104 return bo->dma_addr + surf->offset + VC4_TILE_BUFFER_SIZE *
105 (DIV_ROUND_UP(exec->args->width, 32) * y + x);
106}
107
108/*
109 * Emits a PACKET_TILE_COORDINATES if one isn't already pending.
110 *
111 * The tile coordinates packet triggers a pending load if there is one, are
112 * used for clipping during rendering, and determine where loads/stores happen
113 * relative to their base address.
114 */
115static void vc4_tile_coordinates(struct vc4_rcl_setup *setup,
116 uint32_t x, uint32_t y)
117{
118 rcl_u8(setup, val: VC4_PACKET_TILE_COORDINATES);
119 rcl_u8(setup, val: x);
120 rcl_u8(setup, val: y);
121}
122
123static void emit_tile(struct vc4_exec_info *exec,
124 struct vc4_rcl_setup *setup,
125 uint8_t x, uint8_t y, bool first, bool last)
126{
127 struct drm_vc4_submit_cl *args = exec->args;
128 bool has_bin = args->bin_cl_size != 0;
129
130 /* Note that the load doesn't actually occur until the
131 * tile coords packet is processed, and only one load
132 * may be outstanding at a time.
133 */
134 if (setup->color_read) {
135 if (args->color_read.flags &
136 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
137 rcl_u8(setup, val: VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
138 rcl_u32(setup,
139 val: vc4_full_res_offset(exec, bo: setup->color_read,
140 surf: &args->color_read, x, y) |
141 VC4_LOADSTORE_FULL_RES_DISABLE_ZS);
142 } else {
143 rcl_u8(setup, val: VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
144 rcl_u16(setup, val: args->color_read.bits);
145 rcl_u32(setup, val: setup->color_read->dma_addr +
146 args->color_read.offset);
147 }
148 }
149
150 if (setup->zs_read) {
151 if (setup->color_read) {
152 /* Exec previous load. */
153 vc4_tile_coordinates(setup, x, y);
154 vc4_store_before_load(setup);
155 }
156
157 if (args->zs_read.flags &
158 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
159 rcl_u8(setup, val: VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER);
160 rcl_u32(setup,
161 val: vc4_full_res_offset(exec, bo: setup->zs_read,
162 surf: &args->zs_read, x, y) |
163 VC4_LOADSTORE_FULL_RES_DISABLE_COLOR);
164 } else {
165 rcl_u8(setup, val: VC4_PACKET_LOAD_TILE_BUFFER_GENERAL);
166 rcl_u16(setup, val: args->zs_read.bits);
167 rcl_u32(setup, val: setup->zs_read->dma_addr +
168 args->zs_read.offset);
169 }
170 }
171
172 /* Clipping depends on tile coordinates having been
173 * emitted, so we always need one here.
174 */
175 vc4_tile_coordinates(setup, x, y);
176
177 /* Wait for the binner before jumping to the first
178 * tile's lists.
179 */
180 if (first && has_bin)
181 rcl_u8(setup, val: VC4_PACKET_WAIT_ON_SEMAPHORE);
182
183 if (has_bin) {
184 rcl_u8(setup, val: VC4_PACKET_BRANCH_TO_SUB_LIST);
185 rcl_u32(setup, val: (exec->tile_alloc_offset +
186 (y * exec->bin_tiles_x + x) * 32));
187 }
188
189 if (setup->msaa_color_write) {
190 bool last_tile_write = (!setup->msaa_zs_write &&
191 !setup->zs_write &&
192 !setup->color_write);
193 uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_ZS;
194
195 if (!last_tile_write)
196 bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
197 else if (last)
198 bits |= VC4_LOADSTORE_FULL_RES_EOF;
199 rcl_u8(setup, val: VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
200 rcl_u32(setup,
201 val: vc4_full_res_offset(exec, bo: setup->msaa_color_write,
202 surf: &args->msaa_color_write, x, y) |
203 bits);
204 }
205
206 if (setup->msaa_zs_write) {
207 bool last_tile_write = (!setup->zs_write &&
208 !setup->color_write);
209 uint32_t bits = VC4_LOADSTORE_FULL_RES_DISABLE_COLOR;
210
211 if (setup->msaa_color_write)
212 vc4_tile_coordinates(setup, x, y);
213 if (!last_tile_write)
214 bits |= VC4_LOADSTORE_FULL_RES_DISABLE_CLEAR_ALL;
215 else if (last)
216 bits |= VC4_LOADSTORE_FULL_RES_EOF;
217 rcl_u8(setup, val: VC4_PACKET_STORE_FULL_RES_TILE_BUFFER);
218 rcl_u32(setup,
219 val: vc4_full_res_offset(exec, bo: setup->msaa_zs_write,
220 surf: &args->msaa_zs_write, x, y) |
221 bits);
222 }
223
224 if (setup->zs_write) {
225 bool last_tile_write = !setup->color_write;
226
227 if (setup->msaa_color_write || setup->msaa_zs_write)
228 vc4_tile_coordinates(setup, x, y);
229
230 rcl_u8(setup, val: VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
231 rcl_u16(setup, val: args->zs_write.bits |
232 (last_tile_write ?
233 0 : VC4_STORE_TILE_BUFFER_DISABLE_COLOR_CLEAR));
234 rcl_u32(setup,
235 val: (setup->zs_write->dma_addr + args->zs_write.offset) |
236 ((last && last_tile_write) ?
237 VC4_LOADSTORE_TILE_BUFFER_EOF : 0));
238 }
239
240 if (setup->color_write) {
241 if (setup->msaa_color_write || setup->msaa_zs_write ||
242 setup->zs_write) {
243 vc4_tile_coordinates(setup, x, y);
244 }
245
246 if (last)
247 rcl_u8(setup, val: VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF);
248 else
249 rcl_u8(setup, val: VC4_PACKET_STORE_MS_TILE_BUFFER);
250 }
251}
252
253static int vc4_create_rcl_bo(struct drm_device *dev, struct vc4_exec_info *exec,
254 struct vc4_rcl_setup *setup)
255{
256 struct drm_vc4_submit_cl *args = exec->args;
257 bool has_bin = args->bin_cl_size != 0;
258 uint8_t min_x_tile = args->min_x_tile;
259 uint8_t min_y_tile = args->min_y_tile;
260 uint8_t max_x_tile = args->max_x_tile;
261 uint8_t max_y_tile = args->max_y_tile;
262 uint8_t xtiles = max_x_tile - min_x_tile + 1;
263 uint8_t ytiles = max_y_tile - min_y_tile + 1;
264 uint8_t xi, yi;
265 uint32_t size, loop_body_size;
266 bool positive_x = true;
267 bool positive_y = true;
268
269 if (args->flags & VC4_SUBMIT_CL_FIXED_RCL_ORDER) {
270 if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_X))
271 positive_x = false;
272 if (!(args->flags & VC4_SUBMIT_CL_RCL_ORDER_INCREASING_Y))
273 positive_y = false;
274 }
275
276 size = VC4_PACKET_TILE_RENDERING_MODE_CONFIG_SIZE;
277 loop_body_size = VC4_PACKET_TILE_COORDINATES_SIZE;
278
279 if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
280 size += VC4_PACKET_CLEAR_COLORS_SIZE +
281 VC4_PACKET_TILE_COORDINATES_SIZE +
282 VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
283 }
284
285 if (setup->color_read) {
286 if (args->color_read.flags &
287 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
288 loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
289 } else {
290 loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
291 }
292 }
293 if (setup->zs_read) {
294 if (setup->color_read) {
295 loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE;
296 loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
297 }
298
299 if (args->zs_read.flags &
300 VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
301 loop_body_size += VC4_PACKET_LOAD_FULL_RES_TILE_BUFFER_SIZE;
302 } else {
303 loop_body_size += VC4_PACKET_LOAD_TILE_BUFFER_GENERAL_SIZE;
304 }
305 }
306
307 if (has_bin) {
308 size += VC4_PACKET_WAIT_ON_SEMAPHORE_SIZE;
309 loop_body_size += VC4_PACKET_BRANCH_TO_SUB_LIST_SIZE;
310 }
311
312 if (setup->msaa_color_write)
313 loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
314 if (setup->msaa_zs_write)
315 loop_body_size += VC4_PACKET_STORE_FULL_RES_TILE_BUFFER_SIZE;
316
317 if (setup->zs_write)
318 loop_body_size += VC4_PACKET_STORE_TILE_BUFFER_GENERAL_SIZE;
319 if (setup->color_write)
320 loop_body_size += VC4_PACKET_STORE_MS_TILE_BUFFER_SIZE;
321
322 /* We need a VC4_PACKET_TILE_COORDINATES in between each store. */
323 loop_body_size += VC4_PACKET_TILE_COORDINATES_SIZE *
324 ((setup->msaa_color_write != NULL) +
325 (setup->msaa_zs_write != NULL) +
326 (setup->color_write != NULL) +
327 (setup->zs_write != NULL) - 1);
328
329 size += xtiles * ytiles * loop_body_size;
330
331 setup->rcl = &vc4_bo_create(dev, size, from_cache: true, type: VC4_BO_TYPE_RCL)->base;
332 if (IS_ERR(ptr: setup->rcl))
333 return PTR_ERR(ptr: setup->rcl);
334 list_add_tail(new: &to_vc4_bo(&setup->rcl->base)->unref_head,
335 head: &exec->unref_list);
336
337 /* The tile buffer gets cleared when the previous tile is stored. If
338 * the clear values changed between frames, then the tile buffer has
339 * stale clear values in it, so we have to do a store in None mode (no
340 * writes) so that we trigger the tile buffer clear.
341 */
342 if (args->flags & VC4_SUBMIT_CL_USE_CLEAR_COLOR) {
343 rcl_u8(setup, val: VC4_PACKET_CLEAR_COLORS);
344 rcl_u32(setup, val: args->clear_color[0]);
345 rcl_u32(setup, val: args->clear_color[1]);
346 rcl_u32(setup, val: args->clear_z);
347 rcl_u8(setup, val: args->clear_s);
348
349 vc4_tile_coordinates(setup, x: 0, y: 0);
350
351 rcl_u8(setup, val: VC4_PACKET_STORE_TILE_BUFFER_GENERAL);
352 rcl_u16(setup, VC4_LOADSTORE_TILE_BUFFER_NONE);
353 rcl_u32(setup, val: 0); /* no address, since we're in None mode */
354 }
355
356 rcl_u8(setup, val: VC4_PACKET_TILE_RENDERING_MODE_CONFIG);
357 rcl_u32(setup,
358 val: (setup->color_write ? (setup->color_write->dma_addr +
359 args->color_write.offset) :
360 0));
361 rcl_u16(setup, val: args->width);
362 rcl_u16(setup, val: args->height);
363 rcl_u16(setup, val: args->color_write.bits);
364
365 for (yi = 0; yi < ytiles; yi++) {
366 int y = positive_y ? min_y_tile + yi : max_y_tile - yi;
367 for (xi = 0; xi < xtiles; xi++) {
368 int x = positive_x ? min_x_tile + xi : max_x_tile - xi;
369 bool first = (xi == 0 && yi == 0);
370 bool last = (xi == xtiles - 1 && yi == ytiles - 1);
371
372 emit_tile(exec, setup, x, y, first, last);
373 }
374 }
375
376 BUG_ON(setup->next_offset != size);
377 exec->ct1ca = setup->rcl->dma_addr;
378 exec->ct1ea = setup->rcl->dma_addr + setup->next_offset;
379
380 return 0;
381}
382
383static int vc4_full_res_bounds_check(struct vc4_exec_info *exec,
384 struct drm_gem_dma_object *obj,
385 struct drm_vc4_submit_rcl_surface *surf)
386{
387 struct drm_vc4_submit_cl *args = exec->args;
388 u32 render_tiles_stride = DIV_ROUND_UP(exec->args->width, 32);
389
390 if (surf->offset > obj->base.size) {
391 DRM_DEBUG("surface offset %d > BO size %zd\n",
392 surf->offset, obj->base.size);
393 return -EINVAL;
394 }
395
396 if ((obj->base.size - surf->offset) / VC4_TILE_BUFFER_SIZE <
397 render_tiles_stride * args->max_y_tile + args->max_x_tile) {
398 DRM_DEBUG("MSAA tile %d, %d out of bounds "
399 "(bo size %zd, offset %d).\n",
400 args->max_x_tile, args->max_y_tile,
401 obj->base.size,
402 surf->offset);
403 return -EINVAL;
404 }
405
406 return 0;
407}
408
409static int vc4_rcl_msaa_surface_setup(struct vc4_exec_info *exec,
410 struct drm_gem_dma_object **obj,
411 struct drm_vc4_submit_rcl_surface *surf)
412{
413 if (surf->flags != 0 || surf->bits != 0) {
414 DRM_DEBUG("MSAA surface had nonzero flags/bits\n");
415 return -EINVAL;
416 }
417
418 if (surf->hindex == ~0)
419 return 0;
420
421 *obj = vc4_use_bo(exec, hindex: surf->hindex);
422 if (!*obj)
423 return -EINVAL;
424
425 exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
426
427 if (surf->offset & 0xf) {
428 DRM_DEBUG("MSAA write must be 16b aligned.\n");
429 return -EINVAL;
430 }
431
432 return vc4_full_res_bounds_check(exec, obj: *obj, surf);
433}
434
435static int vc4_rcl_surface_setup(struct vc4_exec_info *exec,
436 struct drm_gem_dma_object **obj,
437 struct drm_vc4_submit_rcl_surface *surf,
438 bool is_write)
439{
440 uint8_t tiling = VC4_GET_FIELD(surf->bits,
441 VC4_LOADSTORE_TILE_BUFFER_TILING);
442 uint8_t buffer = VC4_GET_FIELD(surf->bits,
443 VC4_LOADSTORE_TILE_BUFFER_BUFFER);
444 uint8_t format = VC4_GET_FIELD(surf->bits,
445 VC4_LOADSTORE_TILE_BUFFER_FORMAT);
446 int cpp;
447 int ret;
448
449 if (surf->flags & ~VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
450 DRM_DEBUG("Extra flags set\n");
451 return -EINVAL;
452 }
453
454 if (surf->hindex == ~0)
455 return 0;
456
457 *obj = vc4_use_bo(exec, hindex: surf->hindex);
458 if (!*obj)
459 return -EINVAL;
460
461 if (is_write)
462 exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
463
464 if (surf->flags & VC4_SUBMIT_RCL_SURFACE_READ_IS_FULL_RES) {
465 if (surf == &exec->args->zs_write) {
466 DRM_DEBUG("general zs write may not be a full-res.\n");
467 return -EINVAL;
468 }
469
470 if (surf->bits != 0) {
471 DRM_DEBUG("load/store general bits set with "
472 "full res load/store.\n");
473 return -EINVAL;
474 }
475
476 ret = vc4_full_res_bounds_check(exec, obj: *obj, surf);
477 if (ret)
478 return ret;
479
480 return 0;
481 }
482
483 if (surf->bits & ~(VC4_LOADSTORE_TILE_BUFFER_TILING_MASK |
484 VC4_LOADSTORE_TILE_BUFFER_BUFFER_MASK |
485 VC4_LOADSTORE_TILE_BUFFER_FORMAT_MASK)) {
486 DRM_DEBUG("Unknown bits in load/store: 0x%04x\n",
487 surf->bits);
488 return -EINVAL;
489 }
490
491 if (tiling > VC4_TILING_FORMAT_LT) {
492 DRM_DEBUG("Bad tiling format\n");
493 return -EINVAL;
494 }
495
496 if (buffer == VC4_LOADSTORE_TILE_BUFFER_ZS) {
497 if (format != 0) {
498 DRM_DEBUG("No color format should be set for ZS\n");
499 return -EINVAL;
500 }
501 cpp = 4;
502 } else if (buffer == VC4_LOADSTORE_TILE_BUFFER_COLOR) {
503 switch (format) {
504 case VC4_LOADSTORE_TILE_BUFFER_BGR565:
505 case VC4_LOADSTORE_TILE_BUFFER_BGR565_DITHER:
506 cpp = 2;
507 break;
508 case VC4_LOADSTORE_TILE_BUFFER_RGBA8888:
509 cpp = 4;
510 break;
511 default:
512 DRM_DEBUG("Bad tile buffer format\n");
513 return -EINVAL;
514 }
515 } else {
516 DRM_DEBUG("Bad load/store buffer %d.\n", buffer);
517 return -EINVAL;
518 }
519
520 if (surf->offset & 0xf) {
521 DRM_DEBUG("load/store buffer must be 16b aligned.\n");
522 return -EINVAL;
523 }
524
525 if (!vc4_check_tex_size(exec, fbo: *obj, offset: surf->offset, tiling_format: tiling,
526 width: exec->args->width, height: exec->args->height, cpp)) {
527 return -EINVAL;
528 }
529
530 return 0;
531}
532
533static int
534vc4_rcl_render_config_surface_setup(struct vc4_exec_info *exec,
535 struct vc4_rcl_setup *setup,
536 struct drm_gem_dma_object **obj,
537 struct drm_vc4_submit_rcl_surface *surf)
538{
539 uint8_t tiling = VC4_GET_FIELD(surf->bits,
540 VC4_RENDER_CONFIG_MEMORY_FORMAT);
541 uint8_t format = VC4_GET_FIELD(surf->bits,
542 VC4_RENDER_CONFIG_FORMAT);
543 int cpp;
544
545 if (surf->flags != 0) {
546 DRM_DEBUG("No flags supported on render config.\n");
547 return -EINVAL;
548 }
549
550 if (surf->bits & ~(VC4_RENDER_CONFIG_MEMORY_FORMAT_MASK |
551 VC4_RENDER_CONFIG_FORMAT_MASK |
552 VC4_RENDER_CONFIG_MS_MODE_4X |
553 VC4_RENDER_CONFIG_DECIMATE_MODE_4X)) {
554 DRM_DEBUG("Unknown bits in render config: 0x%04x\n",
555 surf->bits);
556 return -EINVAL;
557 }
558
559 if (surf->hindex == ~0)
560 return 0;
561
562 *obj = vc4_use_bo(exec, hindex: surf->hindex);
563 if (!*obj)
564 return -EINVAL;
565
566 exec->rcl_write_bo[exec->rcl_write_bo_count++] = *obj;
567
568 if (tiling > VC4_TILING_FORMAT_LT) {
569 DRM_DEBUG("Bad tiling format\n");
570 return -EINVAL;
571 }
572
573 switch (format) {
574 case VC4_RENDER_CONFIG_FORMAT_BGR565_DITHERED:
575 case VC4_RENDER_CONFIG_FORMAT_BGR565:
576 cpp = 2;
577 break;
578 case VC4_RENDER_CONFIG_FORMAT_RGBA8888:
579 cpp = 4;
580 break;
581 default:
582 DRM_DEBUG("Bad tile buffer format\n");
583 return -EINVAL;
584 }
585
586 if (!vc4_check_tex_size(exec, fbo: *obj, offset: surf->offset, tiling_format: tiling,
587 width: exec->args->width, height: exec->args->height, cpp)) {
588 return -EINVAL;
589 }
590
591 return 0;
592}
593
594int vc4_get_rcl(struct drm_device *dev, struct vc4_exec_info *exec)
595{
596 struct vc4_dev *vc4 = to_vc4_dev(dev);
597 struct vc4_rcl_setup setup = {0};
598 struct drm_vc4_submit_cl *args = exec->args;
599 bool has_bin = args->bin_cl_size != 0;
600 int ret;
601
602 if (WARN_ON_ONCE(vc4->is_vc5))
603 return -ENODEV;
604
605 if (args->min_x_tile > args->max_x_tile ||
606 args->min_y_tile > args->max_y_tile) {
607 DRM_DEBUG("Bad render tile set (%d,%d)-(%d,%d)\n",
608 args->min_x_tile, args->min_y_tile,
609 args->max_x_tile, args->max_y_tile);
610 return -EINVAL;
611 }
612
613 if (has_bin &&
614 (args->max_x_tile > exec->bin_tiles_x ||
615 args->max_y_tile > exec->bin_tiles_y)) {
616 DRM_DEBUG("Render tiles (%d,%d) outside of bin config "
617 "(%d,%d)\n",
618 args->max_x_tile, args->max_y_tile,
619 exec->bin_tiles_x, exec->bin_tiles_y);
620 return -EINVAL;
621 }
622
623 ret = vc4_rcl_render_config_surface_setup(exec, setup: &setup,
624 obj: &setup.color_write,
625 surf: &args->color_write);
626 if (ret)
627 return ret;
628
629 ret = vc4_rcl_surface_setup(exec, obj: &setup.color_read, surf: &args->color_read,
630 is_write: false);
631 if (ret)
632 return ret;
633
634 ret = vc4_rcl_surface_setup(exec, obj: &setup.zs_read, surf: &args->zs_read,
635 is_write: false);
636 if (ret)
637 return ret;
638
639 ret = vc4_rcl_surface_setup(exec, obj: &setup.zs_write, surf: &args->zs_write,
640 is_write: true);
641 if (ret)
642 return ret;
643
644 ret = vc4_rcl_msaa_surface_setup(exec, obj: &setup.msaa_color_write,
645 surf: &args->msaa_color_write);
646 if (ret)
647 return ret;
648
649 ret = vc4_rcl_msaa_surface_setup(exec, obj: &setup.msaa_zs_write,
650 surf: &args->msaa_zs_write);
651 if (ret)
652 return ret;
653
654 /* We shouldn't even have the job submitted to us if there's no
655 * surface to write out.
656 */
657 if (!setup.color_write && !setup.zs_write &&
658 !setup.msaa_color_write && !setup.msaa_zs_write) {
659 DRM_DEBUG("RCL requires color or Z/S write\n");
660 return -EINVAL;
661 }
662
663 return vc4_create_rcl_bo(dev, exec, setup: &setup);
664}
665

source code of linux/drivers/gpu/drm/vc4/vc4_render_cl.c