1// SPDX-License-Identifier: GPL-2.0+
2/*
3 * HID driver for Valve Steam Controller
4 *
5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>
6 * Copyright (c) 2022 Valve Software
7 *
8 * Supports both the wired and wireless interfaces.
9 *
10 * This controller has a builtin emulation of mouse and keyboard: the right pad
11 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B
12 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional
13 * HID interfaces.
14 *
15 * This is known as the "lizard mode", because apparently lizards like to use
16 * the computer from the coach, without a proper mouse and keyboard.
17 *
18 * This driver will disable the lizard mode when the input device is opened
19 * and re-enable it when the input device is closed, so as not to break user
20 * mode behaviour. The lizard_mode parameter can be used to change that.
21 *
22 * There are a few user space applications (notably Steam Client) that use
23 * the hidraw interface directly to create input devices (XTest, uinput...).
24 * In order to avoid breaking them this driver creates a layered hidraw device,
25 * so it can detect when the client is running and then:
26 * - it will not send any command to the controller.
27 * - this input device will be removed, to avoid double input of the same
28 * user action.
29 * When the client is closed, this input device will be created again.
30 *
31 * For additional functions, such as changing the right-pad margin or switching
32 * the led, you can use the user-space tool at:
33 *
34 * https://github.com/rodrigorc/steamctrl
35 */
36
37#include <linux/device.h>
38#include <linux/input.h>
39#include <linux/hid.h>
40#include <linux/module.h>
41#include <linux/workqueue.h>
42#include <linux/mutex.h>
43#include <linux/rcupdate.h>
44#include <linux/delay.h>
45#include <linux/power_supply.h>
46#include "hid-ids.h"
47
48MODULE_LICENSE("GPL");
49MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>");
50
51static bool lizard_mode = true;
52
53static DEFINE_MUTEX(steam_devices_lock);
54static LIST_HEAD(steam_devices);
55
56#define STEAM_QUIRK_WIRELESS BIT(0)
57#define STEAM_QUIRK_DECK BIT(1)
58
59/* Touch pads are 40 mm in diameter and 65535 units */
60#define STEAM_PAD_RESOLUTION 1638
61/* Trigger runs are about 5 mm and 256 units */
62#define STEAM_TRIGGER_RESOLUTION 51
63/* Joystick runs are about 5 mm and 256 units */
64#define STEAM_JOYSTICK_RESOLUTION 51
65/* Trigger runs are about 6 mm and 32768 units */
66#define STEAM_DECK_TRIGGER_RESOLUTION 5461
67/* Joystick runs are about 5 mm and 32768 units */
68#define STEAM_DECK_JOYSTICK_RESOLUTION 6553
69
70#define STEAM_PAD_FUZZ 256
71
72/*
73 * Commands that can be sent in a feature report.
74 * Thanks to Valve and SDL for the names.
75 */
76enum {
77 ID_SET_DIGITAL_MAPPINGS = 0x80,
78 ID_CLEAR_DIGITAL_MAPPINGS = 0x81,
79 ID_GET_DIGITAL_MAPPINGS = 0x82,
80 ID_GET_ATTRIBUTES_VALUES = 0x83,
81 ID_GET_ATTRIBUTE_LABEL = 0x84,
82 ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85,
83 ID_FACTORY_RESET = 0x86,
84 ID_SET_SETTINGS_VALUES = 0x87,
85 ID_CLEAR_SETTINGS_VALUES = 0x88,
86 ID_GET_SETTINGS_VALUES = 0x89,
87 ID_GET_SETTING_LABEL = 0x8A,
88 ID_GET_SETTINGS_MAXS = 0x8B,
89 ID_GET_SETTINGS_DEFAULTS = 0x8C,
90 ID_SET_CONTROLLER_MODE = 0x8D,
91 ID_LOAD_DEFAULT_SETTINGS = 0x8E,
92 ID_TRIGGER_HAPTIC_PULSE = 0x8F,
93 ID_TURN_OFF_CONTROLLER = 0x9F,
94
95 ID_GET_DEVICE_INFO = 0xA1,
96
97 ID_CALIBRATE_TRACKPADS = 0xA7,
98 ID_RESERVED_0 = 0xA8,
99 ID_SET_SERIAL_NUMBER = 0xA9,
100 ID_GET_TRACKPAD_CALIBRATION = 0xAA,
101 ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB,
102 ID_GET_TRACKPAD_RAW_DATA = 0xAC,
103 ID_ENABLE_PAIRING = 0xAD,
104 ID_GET_STRING_ATTRIBUTE = 0xAE,
105 ID_RADIO_ERASE_RECORDS = 0xAF,
106 ID_RADIO_WRITE_RECORD = 0xB0,
107 ID_SET_DONGLE_SETTING = 0xB1,
108 ID_DONGLE_DISCONNECT_DEVICE = 0xB2,
109 ID_DONGLE_COMMIT_DEVICE = 0xB3,
110 ID_DONGLE_GET_WIRELESS_STATE = 0xB4,
111 ID_CALIBRATE_GYRO = 0xB5,
112 ID_PLAY_AUDIO = 0xB6,
113 ID_AUDIO_UPDATE_START = 0xB7,
114 ID_AUDIO_UPDATE_DATA = 0xB8,
115 ID_AUDIO_UPDATE_COMPLETE = 0xB9,
116 ID_GET_CHIPID = 0xBA,
117
118 ID_CALIBRATE_JOYSTICK = 0xBF,
119 ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0,
120 ID_SET_AUDIO_MAPPING = 0xC1,
121 ID_CHECK_GYRO_FW_LOAD = 0xC2,
122 ID_CALIBRATE_ANALOG = 0xC3,
123 ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4,
124
125 ID_RESET_IMU = 0xCE,
126
127 ID_TRIGGER_HAPTIC_CMD = 0xEA,
128 ID_TRIGGER_RUMBLE_CMD = 0xEB,
129};
130
131/* Settings IDs */
132enum {
133 /* 0 */
134 SETTING_MOUSE_SENSITIVITY,
135 SETTING_MOUSE_ACCELERATION,
136 SETTING_TRACKBALL_ROTATION_ANGLE,
137 SETTING_HAPTIC_INTENSITY_UNUSED,
138 SETTING_LEFT_GAMEPAD_STICK_ENABLED,
139 SETTING_RIGHT_GAMEPAD_STICK_ENABLED,
140 SETTING_USB_DEBUG_MODE,
141 SETTING_LEFT_TRACKPAD_MODE,
142 SETTING_RIGHT_TRACKPAD_MODE,
143 SETTING_MOUSE_POINTER_ENABLED,
144
145 /* 10 */
146 SETTING_DPAD_DEADZONE,
147 SETTING_MINIMUM_MOMENTUM_VEL,
148 SETTING_MOMENTUM_DECAY_AMMOUNT,
149 SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL,
150 SETTING_HAPTIC_INCREMENT,
151 SETTING_DPAD_ANGLE_SIN,
152 SETTING_DPAD_ANGLE_COS,
153 SETTING_MOMENTUM_VERTICAL_DIVISOR,
154 SETTING_MOMENTUM_MAXIMUM_VELOCITY,
155 SETTING_TRACKPAD_Z_ON,
156
157 /* 20 */
158 SETTING_TRACKPAD_Z_OFF,
159 SETTING_SENSITIVY_SCALE_AMMOUNT,
160 SETTING_LEFT_TRACKPAD_SECONDARY_MODE,
161 SETTING_RIGHT_TRACKPAD_SECONDARY_MODE,
162 SETTING_SMOOTH_ABSOLUTE_MOUSE,
163 SETTING_STEAMBUTTON_POWEROFF_TIME,
164 SETTING_UNUSED_1,
165 SETTING_TRACKPAD_OUTER_RADIUS,
166 SETTING_TRACKPAD_Z_ON_LEFT,
167 SETTING_TRACKPAD_Z_OFF_LEFT,
168
169 /* 30 */
170 SETTING_TRACKPAD_OUTER_SPIN_VEL,
171 SETTING_TRACKPAD_OUTER_SPIN_RADIUS,
172 SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY,
173 SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE,
174 SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL,
175 SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y,
176 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED,
177 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD,
178 SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT,
179 SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION,
180
181 /* 40 */
182 SETTING_RADIAL_MODE_ANGLE,
183 SETTING_HAPTIC_INTENSITY_MOUSE_MODE,
184 SETTING_LEFT_DPAD_REQUIRES_CLICK,
185 SETTING_RIGHT_DPAD_REQUIRES_CLICK,
186 SETTING_LED_BASELINE_BRIGHTNESS,
187 SETTING_LED_USER_BRIGHTNESS,
188 SETTING_ENABLE_RAW_JOYSTICK,
189 SETTING_ENABLE_FAST_SCAN,
190 SETTING_IMU_MODE,
191 SETTING_WIRELESS_PACKET_VERSION,
192
193 /* 50 */
194 SETTING_SLEEP_INACTIVITY_TIMEOUT,
195 SETTING_TRACKPAD_NOISE_THRESHOLD,
196 SETTING_LEFT_TRACKPAD_CLICK_PRESSURE,
197 SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE,
198 SETTING_LEFT_BUMPER_CLICK_PRESSURE,
199 SETTING_RIGHT_BUMPER_CLICK_PRESSURE,
200 SETTING_LEFT_GRIP_CLICK_PRESSURE,
201 SETTING_RIGHT_GRIP_CLICK_PRESSURE,
202 SETTING_LEFT_GRIP2_CLICK_PRESSURE,
203 SETTING_RIGHT_GRIP2_CLICK_PRESSURE,
204
205 /* 60 */
206 SETTING_PRESSURE_MODE,
207 SETTING_CONTROLLER_TEST_MODE,
208 SETTING_TRIGGER_MODE,
209 SETTING_TRACKPAD_Z_THRESHOLD,
210 SETTING_FRAME_RATE,
211 SETTING_TRACKPAD_FILT_CTRL,
212 SETTING_TRACKPAD_CLIP,
213 SETTING_DEBUG_OUTPUT_SELECT,
214 SETTING_TRIGGER_THRESHOLD_PERCENT,
215 SETTING_TRACKPAD_FREQUENCY_HOPPING,
216
217 /* 70 */
218 SETTING_HAPTICS_ENABLED,
219 SETTING_STEAM_WATCHDOG_ENABLE,
220 SETTING_TIMP_TOUCH_THRESHOLD_ON,
221 SETTING_TIMP_TOUCH_THRESHOLD_OFF,
222 SETTING_FREQ_HOPPING,
223 SETTING_TEST_CONTROL,
224 SETTING_HAPTIC_MASTER_GAIN_DB,
225 SETTING_THUMB_TOUCH_THRESH,
226 SETTING_DEVICE_POWER_STATUS,
227 SETTING_HAPTIC_INTENSITY,
228
229 /* 80 */
230 SETTING_STABILIZER_ENABLED,
231 SETTING_TIMP_MODE_MTE,
232};
233
234/* Input report identifiers */
235enum
236{
237 ID_CONTROLLER_STATE = 1,
238 ID_CONTROLLER_DEBUG = 2,
239 ID_CONTROLLER_WIRELESS = 3,
240 ID_CONTROLLER_STATUS = 4,
241 ID_CONTROLLER_DEBUG2 = 5,
242 ID_CONTROLLER_SECONDARY_STATE = 6,
243 ID_CONTROLLER_BLE_STATE = 7,
244 ID_CONTROLLER_DECK_STATE = 9
245};
246
247/* String attribute idenitifiers */
248enum {
249 ATTRIB_STR_BOARD_SERIAL,
250 ATTRIB_STR_UNIT_SERIAL,
251};
252
253/* Values for GYRO_MODE (bitmask) */
254enum {
255 SETTING_GYRO_MODE_OFF = 0,
256 SETTING_GYRO_MODE_STEERING = BIT(0),
257 SETTING_GYRO_MODE_TILT = BIT(1),
258 SETTING_GYRO_MODE_SEND_ORIENTATION = BIT(2),
259 SETTING_GYRO_MODE_SEND_RAW_ACCEL = BIT(3),
260 SETTING_GYRO_MODE_SEND_RAW_GYRO = BIT(4),
261};
262
263/* Trackpad modes */
264enum {
265 TRACKPAD_ABSOLUTE_MOUSE,
266 TRACKPAD_RELATIVE_MOUSE,
267 TRACKPAD_DPAD_FOUR_WAY_DISCRETE,
268 TRACKPAD_DPAD_FOUR_WAY_OVERLAP,
269 TRACKPAD_DPAD_EIGHT_WAY,
270 TRACKPAD_RADIAL_MODE,
271 TRACKPAD_ABSOLUTE_DPAD,
272 TRACKPAD_NONE,
273 TRACKPAD_GESTURE_KEYBOARD,
274};
275
276/* Pad identifiers for the deck */
277#define STEAM_PAD_LEFT 0
278#define STEAM_PAD_RIGHT 1
279#define STEAM_PAD_BOTH 2
280
281/* Other random constants */
282#define STEAM_SERIAL_LEN 0x15
283
284struct steam_device {
285 struct list_head list;
286 spinlock_t lock;
287 struct hid_device *hdev, *client_hdev;
288 struct mutex report_mutex;
289 unsigned long client_opened;
290 struct input_dev __rcu *input;
291 unsigned long quirks;
292 struct work_struct work_connect;
293 bool connected;
294 char serial_no[STEAM_SERIAL_LEN + 1];
295 struct power_supply_desc battery_desc;
296 struct power_supply __rcu *battery;
297 u8 battery_charge;
298 u16 voltage;
299 struct delayed_work mode_switch;
300 bool did_mode_switch;
301 bool gamepad_mode;
302 struct work_struct rumble_work;
303 u16 rumble_left;
304 u16 rumble_right;
305};
306
307static int steam_recv_report(struct steam_device *steam,
308 u8 *data, int size)
309{
310 struct hid_report *r;
311 u8 *buf;
312 int ret;
313
314 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
315 if (!r) {
316 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
317 return -EINVAL;
318 }
319
320 if (hid_report_len(report: r) < 64)
321 return -EINVAL;
322
323 buf = hid_alloc_report_buf(report: r, GFP_KERNEL);
324 if (!buf)
325 return -ENOMEM;
326
327 /*
328 * The report ID is always 0, so strip the first byte from the output.
329 * hid_report_len() is not counting the report ID, so +1 to the length
330 * or else we get a EOVERFLOW. We are safe from a buffer overflow
331 * because hid_alloc_report_buf() allocates +7 bytes.
332 */
333 ret = hid_hw_raw_request(hdev: steam->hdev, reportnum: 0x00,
334 buf, len: hid_report_len(report: r) + 1,
335 rtype: HID_FEATURE_REPORT, reqtype: HID_REQ_GET_REPORT);
336 if (ret > 0)
337 memcpy(data, buf + 1, min(size, ret - 1));
338 kfree(objp: buf);
339 return ret;
340}
341
342static int steam_send_report(struct steam_device *steam,
343 u8 *cmd, int size)
344{
345 struct hid_report *r;
346 u8 *buf;
347 unsigned int retries = 50;
348 int ret;
349
350 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0];
351 if (!r) {
352 hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n");
353 return -EINVAL;
354 }
355
356 if (hid_report_len(report: r) < 64)
357 return -EINVAL;
358
359 buf = hid_alloc_report_buf(report: r, GFP_KERNEL);
360 if (!buf)
361 return -ENOMEM;
362
363 /* The report ID is always 0 */
364 memcpy(buf + 1, cmd, size);
365
366 /*
367 * Sometimes the wireless controller fails with EPIPE
368 * when sending a feature report.
369 * Doing a HID_REQ_GET_REPORT and waiting for a while
370 * seems to fix that.
371 */
372 do {
373 ret = hid_hw_raw_request(hdev: steam->hdev, reportnum: 0,
374 buf, max(size, 64) + 1,
375 rtype: HID_FEATURE_REPORT, reqtype: HID_REQ_SET_REPORT);
376 if (ret != -EPIPE)
377 break;
378 msleep(msecs: 20);
379 } while (--retries);
380
381 kfree(objp: buf);
382 if (ret < 0)
383 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__,
384 ret, size, cmd);
385 return ret;
386}
387
388static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd)
389{
390 return steam_send_report(steam, cmd: &cmd, size: 1);
391}
392
393static int steam_write_settings(struct steam_device *steam,
394 /* u8 reg, u16 val */...)
395{
396 /* Send: 0x87 len (reg valLo valHi)* */
397 u8 reg;
398 u16 val;
399 u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00};
400 int ret;
401 va_list args;
402
403 va_start(args, steam);
404 for (;;) {
405 reg = va_arg(args, int);
406 if (reg == 0)
407 break;
408 val = va_arg(args, int);
409 cmd[cmd[1] + 2] = reg;
410 cmd[cmd[1] + 3] = val & 0xff;
411 cmd[cmd[1] + 4] = val >> 8;
412 cmd[1] += 3;
413 }
414 va_end(args);
415
416 ret = steam_send_report(steam, cmd, size: 2 + cmd[1]);
417 if (ret < 0)
418 return ret;
419
420 /*
421 * Sometimes a lingering report for this command can
422 * get read back instead of the last set report if
423 * this isn't explicitly queried
424 */
425 return steam_recv_report(steam, data: cmd, size: 2 + cmd[1]);
426}
427
428static int steam_get_serial(struct steam_device *steam)
429{
430 /*
431 * Send: 0xae 0x15 0x01
432 * Recv: 0xae 0x15 0x01 serialnumber
433 */
434 int ret = 0;
435 u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL};
436 u8 reply[3 + STEAM_SERIAL_LEN + 1];
437
438 mutex_lock(&steam->report_mutex);
439 ret = steam_send_report(steam, cmd, size: sizeof(cmd));
440 if (ret < 0)
441 goto out;
442 ret = steam_recv_report(steam, data: reply, size: sizeof(reply));
443 if (ret < 0)
444 goto out;
445 if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 ||
446 reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) {
447 ret = -EIO;
448 goto out;
449 }
450 reply[3 + STEAM_SERIAL_LEN] = 0;
451 strscpy(steam->serial_no, reply + 3, reply[1]);
452out:
453 mutex_unlock(lock: &steam->report_mutex);
454 return ret;
455}
456
457/*
458 * This command requests the wireless adaptor to post an event
459 * with the connection status. Useful if this driver is loaded when
460 * the controller is already connected.
461 */
462static inline int steam_request_conn_status(struct steam_device *steam)
463{
464 int ret;
465 mutex_lock(&steam->report_mutex);
466 ret = steam_send_report_byte(steam, cmd: ID_DONGLE_GET_WIRELESS_STATE);
467 mutex_unlock(lock: &steam->report_mutex);
468 return ret;
469}
470
471/*
472 * Send a haptic pulse to the trackpads
473 * Duration and interval are measured in microseconds, count is the number
474 * of pulses to send for duration time with interval microseconds between them
475 * and gain is measured in decibels, ranging from -24 to +6
476 */
477static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad,
478 u16 duration, u16 interval, u16 count, u8 gain)
479{
480 int ret;
481 u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8};
482
483 /* Left and right are swapped on this report for legacy reasons */
484 if (pad < STEAM_PAD_BOTH)
485 pad ^= 1;
486
487 report[2] = pad;
488 report[3] = duration & 0xFF;
489 report[4] = duration >> 8;
490 report[5] = interval & 0xFF;
491 report[6] = interval >> 8;
492 report[7] = count & 0xFF;
493 report[8] = count >> 8;
494 report[9] = gain;
495
496 mutex_lock(&steam->report_mutex);
497 ret = steam_send_report(steam, cmd: report, size: sizeof(report));
498 mutex_unlock(lock: &steam->report_mutex);
499 return ret;
500}
501
502static inline int steam_haptic_rumble(struct steam_device *steam,
503 u16 intensity, u16 left_speed, u16 right_speed,
504 u8 left_gain, u8 right_gain)
505{
506 int ret;
507 u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9};
508
509 report[3] = intensity & 0xFF;
510 report[4] = intensity >> 8;
511 report[5] = left_speed & 0xFF;
512 report[6] = left_speed >> 8;
513 report[7] = right_speed & 0xFF;
514 report[8] = right_speed >> 8;
515 report[9] = left_gain;
516 report[10] = right_gain;
517
518 mutex_lock(&steam->report_mutex);
519 ret = steam_send_report(steam, cmd: report, size: sizeof(report));
520 mutex_unlock(lock: &steam->report_mutex);
521 return ret;
522}
523
524static void steam_haptic_rumble_cb(struct work_struct *work)
525{
526 struct steam_device *steam = container_of(work, struct steam_device,
527 rumble_work);
528 steam_haptic_rumble(steam, intensity: 0, left_speed: steam->rumble_left,
529 right_speed: steam->rumble_right, left_gain: 2, right_gain: 0);
530}
531
532#ifdef CONFIG_STEAM_FF
533static int steam_play_effect(struct input_dev *dev, void *data,
534 struct ff_effect *effect)
535{
536 struct steam_device *steam = input_get_drvdata(dev);
537
538 steam->rumble_left = effect->u.rumble.strong_magnitude;
539 steam->rumble_right = effect->u.rumble.weak_magnitude;
540
541 return schedule_work(work: &steam->rumble_work);
542}
543#endif
544
545static void steam_set_lizard_mode(struct steam_device *steam, bool enable)
546{
547 if (steam->gamepad_mode)
548 enable = false;
549
550 if (enable) {
551 mutex_lock(&steam->report_mutex);
552 /* enable esc, enter, cursors */
553 steam_send_report_byte(steam, cmd: ID_SET_DEFAULT_DIGITAL_MAPPINGS);
554 /* reset settings */
555 steam_send_report_byte(steam, cmd: ID_LOAD_DEFAULT_SETTINGS);
556 mutex_unlock(lock: &steam->report_mutex);
557 } else {
558 mutex_lock(&steam->report_mutex);
559 /* disable esc, enter, cursor */
560 steam_send_report_byte(steam, cmd: ID_CLEAR_DIGITAL_MAPPINGS);
561
562 if (steam->quirks & STEAM_QUIRK_DECK) {
563 steam_write_settings(steam,
564 SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
565 SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
566 SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
567 SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */
568 SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */
569 0);
570 mutex_unlock(lock: &steam->report_mutex);
571 } else {
572 steam_write_settings(steam,
573 SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
574 SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */
575 0);
576 mutex_unlock(lock: &steam->report_mutex);
577 }
578 }
579}
580
581static int steam_input_open(struct input_dev *dev)
582{
583 struct steam_device *steam = input_get_drvdata(dev);
584 unsigned long flags;
585 bool set_lizard_mode;
586
587 /*
588 * Disabling lizard mode automatically is only done on the Steam
589 * Controller. On the Steam Deck, this is toggled manually by holding
590 * the options button instead, handled by steam_mode_switch_cb.
591 */
592 if (!(steam->quirks & STEAM_QUIRK_DECK)) {
593 spin_lock_irqsave(&steam->lock, flags);
594 set_lizard_mode = !steam->client_opened && lizard_mode;
595 spin_unlock_irqrestore(lock: &steam->lock, flags);
596 if (set_lizard_mode)
597 steam_set_lizard_mode(steam, enable: false);
598 }
599
600 return 0;
601}
602
603static void steam_input_close(struct input_dev *dev)
604{
605 struct steam_device *steam = input_get_drvdata(dev);
606 unsigned long flags;
607 bool set_lizard_mode;
608
609 if (!(steam->quirks & STEAM_QUIRK_DECK)) {
610 spin_lock_irqsave(&steam->lock, flags);
611 set_lizard_mode = !steam->client_opened && lizard_mode;
612 spin_unlock_irqrestore(lock: &steam->lock, flags);
613 if (set_lizard_mode)
614 steam_set_lizard_mode(steam, enable: true);
615 }
616}
617
618static enum power_supply_property steam_battery_props[] = {
619 POWER_SUPPLY_PROP_PRESENT,
620 POWER_SUPPLY_PROP_SCOPE,
621 POWER_SUPPLY_PROP_VOLTAGE_NOW,
622 POWER_SUPPLY_PROP_CAPACITY,
623};
624
625static int steam_battery_get_property(struct power_supply *psy,
626 enum power_supply_property psp,
627 union power_supply_propval *val)
628{
629 struct steam_device *steam = power_supply_get_drvdata(psy);
630 unsigned long flags;
631 s16 volts;
632 u8 batt;
633 int ret = 0;
634
635 spin_lock_irqsave(&steam->lock, flags);
636 volts = steam->voltage;
637 batt = steam->battery_charge;
638 spin_unlock_irqrestore(lock: &steam->lock, flags);
639
640 switch (psp) {
641 case POWER_SUPPLY_PROP_PRESENT:
642 val->intval = 1;
643 break;
644 case POWER_SUPPLY_PROP_SCOPE:
645 val->intval = POWER_SUPPLY_SCOPE_DEVICE;
646 break;
647 case POWER_SUPPLY_PROP_VOLTAGE_NOW:
648 val->intval = volts * 1000; /* mV -> uV */
649 break;
650 case POWER_SUPPLY_PROP_CAPACITY:
651 val->intval = batt;
652 break;
653 default:
654 ret = -EINVAL;
655 break;
656 }
657 return ret;
658}
659
660static int steam_battery_register(struct steam_device *steam)
661{
662 struct power_supply *battery;
663 struct power_supply_config battery_cfg = { .drv_data = steam, };
664 unsigned long flags;
665 int ret;
666
667 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY;
668 steam->battery_desc.properties = steam_battery_props;
669 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props);
670 steam->battery_desc.get_property = steam_battery_get_property;
671 steam->battery_desc.name = devm_kasprintf(dev: &steam->hdev->dev,
672 GFP_KERNEL, fmt: "steam-controller-%s-battery",
673 steam->serial_no);
674 if (!steam->battery_desc.name)
675 return -ENOMEM;
676
677 /* avoid the warning of 0% battery while waiting for the first info */
678 spin_lock_irqsave(&steam->lock, flags);
679 steam->voltage = 3000;
680 steam->battery_charge = 100;
681 spin_unlock_irqrestore(lock: &steam->lock, flags);
682
683 battery = power_supply_register(parent: &steam->hdev->dev,
684 desc: &steam->battery_desc, cfg: &battery_cfg);
685 if (IS_ERR(ptr: battery)) {
686 ret = PTR_ERR(ptr: battery);
687 hid_err(steam->hdev,
688 "%s:power_supply_register failed with error %d\n",
689 __func__, ret);
690 return ret;
691 }
692 rcu_assign_pointer(steam->battery, battery);
693 power_supply_powers(psy: battery, dev: &steam->hdev->dev);
694 return 0;
695}
696
697static int steam_input_register(struct steam_device *steam)
698{
699 struct hid_device *hdev = steam->hdev;
700 struct input_dev *input;
701 int ret;
702
703 rcu_read_lock();
704 input = rcu_dereference(steam->input);
705 rcu_read_unlock();
706 if (input) {
707 dbg_hid("%s: already connected\n", __func__);
708 return 0;
709 }
710
711 input = input_allocate_device();
712 if (!input)
713 return -ENOMEM;
714
715 input_set_drvdata(dev: input, data: steam);
716 input->dev.parent = &hdev->dev;
717 input->open = steam_input_open;
718 input->close = steam_input_close;
719
720 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" :
721 (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" :
722 "Steam Controller";
723 input->phys = hdev->phys;
724 input->uniq = steam->serial_no;
725 input->id.bustype = hdev->bus;
726 input->id.vendor = hdev->vendor;
727 input->id.product = hdev->product;
728 input->id.version = hdev->version;
729
730 input_set_capability(dev: input, EV_KEY, BTN_TR2);
731 input_set_capability(dev: input, EV_KEY, BTN_TL2);
732 input_set_capability(dev: input, EV_KEY, BTN_TR);
733 input_set_capability(dev: input, EV_KEY, BTN_TL);
734 input_set_capability(dev: input, EV_KEY, BTN_Y);
735 input_set_capability(dev: input, EV_KEY, BTN_B);
736 input_set_capability(dev: input, EV_KEY, BTN_X);
737 input_set_capability(dev: input, EV_KEY, BTN_A);
738 input_set_capability(dev: input, EV_KEY, BTN_DPAD_UP);
739 input_set_capability(dev: input, EV_KEY, BTN_DPAD_RIGHT);
740 input_set_capability(dev: input, EV_KEY, BTN_DPAD_LEFT);
741 input_set_capability(dev: input, EV_KEY, BTN_DPAD_DOWN);
742 input_set_capability(dev: input, EV_KEY, BTN_SELECT);
743 input_set_capability(dev: input, EV_KEY, BTN_MODE);
744 input_set_capability(dev: input, EV_KEY, BTN_START);
745 input_set_capability(dev: input, EV_KEY, BTN_THUMBR);
746 input_set_capability(dev: input, EV_KEY, BTN_THUMBL);
747 input_set_capability(dev: input, EV_KEY, BTN_THUMB);
748 input_set_capability(dev: input, EV_KEY, BTN_THUMB2);
749 if (steam->quirks & STEAM_QUIRK_DECK) {
750 input_set_capability(dev: input, EV_KEY, BTN_BASE);
751 input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY1);
752 input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY2);
753 input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY3);
754 input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY4);
755 } else {
756 input_set_capability(dev: input, EV_KEY, BTN_GEAR_DOWN);
757 input_set_capability(dev: input, EV_KEY, BTN_GEAR_UP);
758 }
759
760 input_set_abs_params(dev: input, ABS_X, min: -32767, max: 32767, fuzz: 0, flat: 0);
761 input_set_abs_params(dev: input, ABS_Y, min: -32767, max: 32767, fuzz: 0, flat: 0);
762
763 input_set_abs_params(dev: input, ABS_HAT0X, min: -32767, max: 32767,
764 STEAM_PAD_FUZZ, flat: 0);
765 input_set_abs_params(dev: input, ABS_HAT0Y, min: -32767, max: 32767,
766 STEAM_PAD_FUZZ, flat: 0);
767
768 if (steam->quirks & STEAM_QUIRK_DECK) {
769 input_set_abs_params(dev: input, ABS_HAT2Y, min: 0, max: 32767, fuzz: 0, flat: 0);
770 input_set_abs_params(dev: input, ABS_HAT2X, min: 0, max: 32767, fuzz: 0, flat: 0);
771
772 input_set_abs_params(dev: input, ABS_RX, min: -32767, max: 32767, fuzz: 0, flat: 0);
773 input_set_abs_params(dev: input, ABS_RY, min: -32767, max: 32767, fuzz: 0, flat: 0);
774
775 input_set_abs_params(dev: input, ABS_HAT1X, min: -32767, max: 32767,
776 STEAM_PAD_FUZZ, flat: 0);
777 input_set_abs_params(dev: input, ABS_HAT1Y, min: -32767, max: 32767,
778 STEAM_PAD_FUZZ, flat: 0);
779
780 input_abs_set_res(dev: input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION);
781 input_abs_set_res(dev: input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION);
782 input_abs_set_res(dev: input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION);
783 input_abs_set_res(dev: input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION);
784 input_abs_set_res(dev: input, ABS_HAT1X, STEAM_PAD_RESOLUTION);
785 input_abs_set_res(dev: input, ABS_HAT1Y, STEAM_PAD_RESOLUTION);
786 input_abs_set_res(dev: input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION);
787 input_abs_set_res(dev: input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION);
788 } else {
789 input_set_abs_params(dev: input, ABS_HAT2Y, min: 0, max: 255, fuzz: 0, flat: 0);
790 input_set_abs_params(dev: input, ABS_HAT2X, min: 0, max: 255, fuzz: 0, flat: 0);
791
792 input_set_abs_params(dev: input, ABS_RX, min: -32767, max: 32767,
793 STEAM_PAD_FUZZ, flat: 0);
794 input_set_abs_params(dev: input, ABS_RY, min: -32767, max: 32767,
795 STEAM_PAD_FUZZ, flat: 0);
796
797 input_abs_set_res(dev: input, ABS_X, STEAM_JOYSTICK_RESOLUTION);
798 input_abs_set_res(dev: input, ABS_Y, STEAM_JOYSTICK_RESOLUTION);
799 input_abs_set_res(dev: input, ABS_RX, STEAM_PAD_RESOLUTION);
800 input_abs_set_res(dev: input, ABS_RY, STEAM_PAD_RESOLUTION);
801 input_abs_set_res(dev: input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION);
802 input_abs_set_res(dev: input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION);
803 }
804 input_abs_set_res(dev: input, ABS_HAT0X, STEAM_PAD_RESOLUTION);
805 input_abs_set_res(dev: input, ABS_HAT0Y, STEAM_PAD_RESOLUTION);
806
807#ifdef CONFIG_STEAM_FF
808 if (steam->quirks & STEAM_QUIRK_DECK) {
809 input_set_capability(dev: input, EV_FF, FF_RUMBLE);
810 ret = input_ff_create_memless(dev: input, NULL, play_effect: steam_play_effect);
811 if (ret)
812 goto input_register_fail;
813 }
814#endif
815
816 ret = input_register_device(input);
817 if (ret)
818 goto input_register_fail;
819
820 rcu_assign_pointer(steam->input, input);
821 return 0;
822
823input_register_fail:
824 input_free_device(dev: input);
825 return ret;
826}
827
828static void steam_input_unregister(struct steam_device *steam)
829{
830 struct input_dev *input;
831 rcu_read_lock();
832 input = rcu_dereference(steam->input);
833 rcu_read_unlock();
834 if (!input)
835 return;
836 RCU_INIT_POINTER(steam->input, NULL);
837 synchronize_rcu();
838 input_unregister_device(input);
839}
840
841static void steam_battery_unregister(struct steam_device *steam)
842{
843 struct power_supply *battery;
844
845 rcu_read_lock();
846 battery = rcu_dereference(steam->battery);
847 rcu_read_unlock();
848
849 if (!battery)
850 return;
851 RCU_INIT_POINTER(steam->battery, NULL);
852 synchronize_rcu();
853 power_supply_unregister(psy: battery);
854}
855
856static int steam_register(struct steam_device *steam)
857{
858 int ret;
859 unsigned long client_opened;
860 unsigned long flags;
861
862 /*
863 * This function can be called several times in a row with the
864 * wireless adaptor, without steam_unregister() between them, because
865 * another client send a get_connection_status command, for example.
866 * The battery and serial number are set just once per device.
867 */
868 if (!steam->serial_no[0]) {
869 /*
870 * Unlikely, but getting the serial could fail, and it is not so
871 * important, so make up a serial number and go on.
872 */
873 if (steam_get_serial(steam) < 0)
874 strscpy(steam->serial_no, "XXXXXXXXXX",
875 sizeof(steam->serial_no));
876
877 hid_info(steam->hdev, "Steam Controller '%s' connected",
878 steam->serial_no);
879
880 /* ignore battery errors, we can live without it */
881 if (steam->quirks & STEAM_QUIRK_WIRELESS)
882 steam_battery_register(steam);
883
884 mutex_lock(&steam_devices_lock);
885 if (list_empty(head: &steam->list))
886 list_add(new: &steam->list, head: &steam_devices);
887 mutex_unlock(lock: &steam_devices_lock);
888 }
889
890 spin_lock_irqsave(&steam->lock, flags);
891 client_opened = steam->client_opened;
892 spin_unlock_irqrestore(lock: &steam->lock, flags);
893 if (!client_opened) {
894 steam_set_lizard_mode(steam, enable: lizard_mode);
895 ret = steam_input_register(steam);
896 } else
897 ret = 0;
898
899 return ret;
900}
901
902static void steam_unregister(struct steam_device *steam)
903{
904 steam_battery_unregister(steam);
905 steam_input_unregister(steam);
906 if (steam->serial_no[0]) {
907 hid_info(steam->hdev, "Steam Controller '%s' disconnected",
908 steam->serial_no);
909 mutex_lock(&steam_devices_lock);
910 list_del_init(entry: &steam->list);
911 mutex_unlock(lock: &steam_devices_lock);
912 steam->serial_no[0] = 0;
913 }
914}
915
916static void steam_work_connect_cb(struct work_struct *work)
917{
918 struct steam_device *steam = container_of(work, struct steam_device,
919 work_connect);
920 unsigned long flags;
921 bool connected;
922 int ret;
923
924 spin_lock_irqsave(&steam->lock, flags);
925 connected = steam->connected;
926 spin_unlock_irqrestore(lock: &steam->lock, flags);
927
928 if (connected) {
929 ret = steam_register(steam);
930 if (ret) {
931 hid_err(steam->hdev,
932 "%s:steam_register failed with error %d\n",
933 __func__, ret);
934 }
935 } else {
936 steam_unregister(steam);
937 }
938}
939
940static void steam_mode_switch_cb(struct work_struct *work)
941{
942 struct steam_device *steam = container_of(to_delayed_work(work),
943 struct steam_device, mode_switch);
944 unsigned long flags;
945 bool client_opened;
946 steam->gamepad_mode = !steam->gamepad_mode;
947 if (!lizard_mode)
948 return;
949
950 if (steam->gamepad_mode)
951 steam_set_lizard_mode(steam, enable: false);
952 else {
953 spin_lock_irqsave(&steam->lock, flags);
954 client_opened = steam->client_opened;
955 spin_unlock_irqrestore(lock: &steam->lock, flags);
956 if (!client_opened)
957 steam_set_lizard_mode(steam, enable: lizard_mode);
958 }
959
960 steam_haptic_pulse(steam, STEAM_PAD_RIGHT, duration: 0x190, interval: 0, count: 1, gain: 0);
961 if (steam->gamepad_mode) {
962 steam_haptic_pulse(steam, STEAM_PAD_LEFT, duration: 0x14D, interval: 0x14D, count: 0x2D, gain: 0);
963 } else {
964 steam_haptic_pulse(steam, STEAM_PAD_LEFT, duration: 0x1F4, interval: 0x1F4, count: 0x1E, gain: 0);
965 }
966}
967
968static bool steam_is_valve_interface(struct hid_device *hdev)
969{
970 struct hid_report_enum *rep_enum;
971
972 /*
973 * The wired device creates 3 interfaces:
974 * 0: emulated mouse.
975 * 1: emulated keyboard.
976 * 2: the real game pad.
977 * The wireless device creates 5 interfaces:
978 * 0: emulated keyboard.
979 * 1-4: slots where up to 4 real game pads will be connected to.
980 * We know which one is the real gamepad interface because they are the
981 * only ones with a feature report.
982 */
983 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT];
984 return !list_empty(head: &rep_enum->report_list);
985}
986
987static int steam_client_ll_parse(struct hid_device *hdev)
988{
989 struct steam_device *steam = hdev->driver_data;
990
991 return hid_parse_report(hid: hdev, start: steam->hdev->dev_rdesc,
992 size: steam->hdev->dev_rsize);
993}
994
995static int steam_client_ll_start(struct hid_device *hdev)
996{
997 return 0;
998}
999
1000static void steam_client_ll_stop(struct hid_device *hdev)
1001{
1002}
1003
1004static int steam_client_ll_open(struct hid_device *hdev)
1005{
1006 struct steam_device *steam = hdev->driver_data;
1007 unsigned long flags;
1008
1009 spin_lock_irqsave(&steam->lock, flags);
1010 steam->client_opened++;
1011 spin_unlock_irqrestore(lock: &steam->lock, flags);
1012
1013 steam_input_unregister(steam);
1014
1015 return 0;
1016}
1017
1018static void steam_client_ll_close(struct hid_device *hdev)
1019{
1020 struct steam_device *steam = hdev->driver_data;
1021
1022 unsigned long flags;
1023 bool connected;
1024
1025 spin_lock_irqsave(&steam->lock, flags);
1026 steam->client_opened--;
1027 connected = steam->connected && !steam->client_opened;
1028 spin_unlock_irqrestore(lock: &steam->lock, flags);
1029
1030 if (connected) {
1031 steam_set_lizard_mode(steam, enable: lizard_mode);
1032 steam_input_register(steam);
1033 }
1034}
1035
1036static int steam_client_ll_raw_request(struct hid_device *hdev,
1037 unsigned char reportnum, u8 *buf,
1038 size_t count, unsigned char report_type,
1039 int reqtype)
1040{
1041 struct steam_device *steam = hdev->driver_data;
1042
1043 return hid_hw_raw_request(hdev: steam->hdev, reportnum, buf, len: count,
1044 rtype: report_type, reqtype);
1045}
1046
1047static const struct hid_ll_driver steam_client_ll_driver = {
1048 .parse = steam_client_ll_parse,
1049 .start = steam_client_ll_start,
1050 .stop = steam_client_ll_stop,
1051 .open = steam_client_ll_open,
1052 .close = steam_client_ll_close,
1053 .raw_request = steam_client_ll_raw_request,
1054};
1055
1056static struct hid_device *steam_create_client_hid(struct hid_device *hdev)
1057{
1058 struct hid_device *client_hdev;
1059
1060 client_hdev = hid_allocate_device();
1061 if (IS_ERR(ptr: client_hdev))
1062 return client_hdev;
1063
1064 client_hdev->ll_driver = &steam_client_ll_driver;
1065 client_hdev->dev.parent = hdev->dev.parent;
1066 client_hdev->bus = hdev->bus;
1067 client_hdev->vendor = hdev->vendor;
1068 client_hdev->product = hdev->product;
1069 client_hdev->version = hdev->version;
1070 client_hdev->type = hdev->type;
1071 client_hdev->country = hdev->country;
1072 strscpy(client_hdev->name, hdev->name,
1073 sizeof(client_hdev->name));
1074 strscpy(client_hdev->phys, hdev->phys,
1075 sizeof(client_hdev->phys));
1076 /*
1077 * Since we use the same device info than the real interface to
1078 * trick userspace, we will be calling steam_probe recursively.
1079 * We need to recognize the client interface somehow.
1080 */
1081 client_hdev->group = HID_GROUP_STEAM;
1082 return client_hdev;
1083}
1084
1085static int steam_probe(struct hid_device *hdev,
1086 const struct hid_device_id *id)
1087{
1088 struct steam_device *steam;
1089 int ret;
1090
1091 ret = hid_parse(hdev);
1092 if (ret) {
1093 hid_err(hdev,
1094 "%s:parse of hid interface failed\n", __func__);
1095 return ret;
1096 }
1097
1098 /*
1099 * The virtual client_dev is only used for hidraw.
1100 * Also avoid the recursive probe.
1101 */
1102 if (hdev->group == HID_GROUP_STEAM)
1103 return hid_hw_start(hdev, HID_CONNECT_HIDRAW);
1104 /*
1105 * The non-valve interfaces (mouse and keyboard emulation) are
1106 * connected without changes.
1107 */
1108 if (!steam_is_valve_interface(hdev))
1109 return hid_hw_start(hdev, HID_CONNECT_DEFAULT);
1110
1111 steam = devm_kzalloc(dev: &hdev->dev, size: sizeof(*steam), GFP_KERNEL);
1112 if (!steam)
1113 return -ENOMEM;
1114
1115 steam->hdev = hdev;
1116 hid_set_drvdata(hdev, data: steam);
1117 spin_lock_init(&steam->lock);
1118 mutex_init(&steam->report_mutex);
1119 steam->quirks = id->driver_data;
1120 INIT_WORK(&steam->work_connect, steam_work_connect_cb);
1121 INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb);
1122 INIT_LIST_HEAD(list: &steam->list);
1123 INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb);
1124
1125 /*
1126 * With the real steam controller interface, do not connect hidraw.
1127 * Instead, create the client_hid and connect that.
1128 */
1129 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW);
1130 if (ret)
1131 goto err_cancel_work;
1132
1133 ret = hid_hw_open(hdev);
1134 if (ret) {
1135 hid_err(hdev,
1136 "%s:hid_hw_open\n",
1137 __func__);
1138 goto err_hw_stop;
1139 }
1140
1141 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1142 hid_info(hdev, "Steam wireless receiver connected");
1143 /* If using a wireless adaptor ask for connection status */
1144 steam->connected = false;
1145 steam_request_conn_status(steam);
1146 } else {
1147 /* A wired connection is always present */
1148 steam->connected = true;
1149 ret = steam_register(steam);
1150 if (ret) {
1151 hid_err(hdev,
1152 "%s:steam_register failed with error %d\n",
1153 __func__, ret);
1154 goto err_hw_close;
1155 }
1156 }
1157
1158 steam->client_hdev = steam_create_client_hid(hdev);
1159 if (IS_ERR(ptr: steam->client_hdev)) {
1160 ret = PTR_ERR(ptr: steam->client_hdev);
1161 goto err_stream_unregister;
1162 }
1163 steam->client_hdev->driver_data = steam;
1164
1165 ret = hid_add_device(steam->client_hdev);
1166 if (ret)
1167 goto err_destroy;
1168
1169 return 0;
1170
1171err_destroy:
1172 hid_destroy_device(steam->client_hdev);
1173err_stream_unregister:
1174 if (steam->connected)
1175 steam_unregister(steam);
1176err_hw_close:
1177 hid_hw_close(hdev);
1178err_hw_stop:
1179 hid_hw_stop(hdev);
1180err_cancel_work:
1181 cancel_work_sync(work: &steam->work_connect);
1182 cancel_delayed_work_sync(dwork: &steam->mode_switch);
1183 cancel_work_sync(work: &steam->rumble_work);
1184
1185 return ret;
1186}
1187
1188static void steam_remove(struct hid_device *hdev)
1189{
1190 struct steam_device *steam = hid_get_drvdata(hdev);
1191
1192 if (!steam || hdev->group == HID_GROUP_STEAM) {
1193 hid_hw_stop(hdev);
1194 return;
1195 }
1196
1197 cancel_delayed_work_sync(dwork: &steam->mode_switch);
1198 cancel_work_sync(work: &steam->work_connect);
1199 hid_destroy_device(steam->client_hdev);
1200 steam->client_hdev = NULL;
1201 steam->client_opened = 0;
1202 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1203 hid_info(hdev, "Steam wireless receiver disconnected");
1204 }
1205 hid_hw_close(hdev);
1206 hid_hw_stop(hdev);
1207 steam_unregister(steam);
1208}
1209
1210static void steam_do_connect_event(struct steam_device *steam, bool connected)
1211{
1212 unsigned long flags;
1213 bool changed;
1214
1215 spin_lock_irqsave(&steam->lock, flags);
1216 changed = steam->connected != connected;
1217 steam->connected = connected;
1218 spin_unlock_irqrestore(lock: &steam->lock, flags);
1219
1220 if (changed && schedule_work(work: &steam->work_connect) == 0)
1221 dbg_hid("%s: connected=%d event already queued\n",
1222 __func__, connected);
1223}
1224
1225/*
1226 * Some input data in the protocol has the opposite sign.
1227 * Clamp the values to 32767..-32767 so that the range is
1228 * symmetrical and can be negated safely.
1229 */
1230static inline s16 steam_le16(u8 *data)
1231{
1232 s16 x = (s16) le16_to_cpup(p: (__le16 *)data);
1233
1234 return x == -32768 ? -32767 : x;
1235}
1236
1237/*
1238 * The size for this message payload is 60.
1239 * The known values are:
1240 * (* values are not sent through wireless)
1241 * (* accelerator/gyro is disabled by default)
1242 * Offset| Type | Mapped to |Meaning
1243 * -------+-------+-----------+--------------------------
1244 * 4-7 | u32 | -- | sequence number
1245 * 8-10 | 24bit | see below | buttons
1246 * 11 | u8 | ABS_HAT2Y | left trigger
1247 * 12 | u8 | ABS_HAT2X | right trigger
1248 * 13-15 | -- | -- | always 0
1249 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value
1250 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value
1251 * 20-21 | s16 | ABS_RX | right-pad X value
1252 * 22-23 | s16 | ABS_RY | right-pad Y value
1253 * 24-25 | s16 | -- | * left trigger
1254 * 26-27 | s16 | -- | * right trigger
1255 * 28-29 | s16 | -- | * accelerometer X value
1256 * 30-31 | s16 | -- | * accelerometer Y value
1257 * 32-33 | s16 | -- | * accelerometer Z value
1258 * 34-35 | s16 | -- | gyro X value
1259 * 36-36 | s16 | -- | gyro Y value
1260 * 38-39 | s16 | -- | gyro Z value
1261 * 40-41 | s16 | -- | quaternion W value
1262 * 42-43 | s16 | -- | quaternion X value
1263 * 44-45 | s16 | -- | quaternion Y value
1264 * 46-47 | s16 | -- | quaternion Z value
1265 * 48-49 | -- | -- | always 0
1266 * 50-51 | s16 | -- | * left trigger (uncalibrated)
1267 * 52-53 | s16 | -- | * right trigger (uncalibrated)
1268 * 54-55 | s16 | -- | * joystick X value (uncalibrated)
1269 * 56-57 | s16 | -- | * joystick Y value (uncalibrated)
1270 * 58-59 | s16 | -- | * left-pad X value
1271 * 60-61 | s16 | -- | * left-pad Y value
1272 * 62-63 | u16 | -- | * battery voltage
1273 *
1274 * The buttons are:
1275 * Bit | Mapped to | Description
1276 * ------+------------+--------------------------------
1277 * 8.0 | BTN_TR2 | right trigger fully pressed
1278 * 8.1 | BTN_TL2 | left trigger fully pressed
1279 * 8.2 | BTN_TR | right shoulder
1280 * 8.3 | BTN_TL | left shoulder
1281 * 8.4 | BTN_Y | button Y
1282 * 8.5 | BTN_B | button B
1283 * 8.6 | BTN_X | button X
1284 * 8.7 | BTN_A | button A
1285 * 9.0 | BTN_DPAD_UP | left-pad up
1286 * 9.1 | BTN_DPAD_RIGHT | left-pad right
1287 * 9.2 | BTN_DPAD_LEFT | left-pad left
1288 * 9.3 | BTN_DPAD_DOWN | left-pad down
1289 * 9.4 | BTN_SELECT | menu left
1290 * 9.5 | BTN_MODE | steam logo
1291 * 9.6 | BTN_START | menu right
1292 * 9.7 | BTN_GEAR_DOWN | left back lever
1293 * 10.0 | BTN_GEAR_UP | right back lever
1294 * 10.1 | -- | left-pad clicked
1295 * 10.2 | BTN_THUMBR | right-pad clicked
1296 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below)
1297 * 10.4 | BTN_THUMB2 | right-pad touched
1298 * 10.5 | -- | unknown
1299 * 10.6 | BTN_THUMBL | joystick clicked
1300 * 10.7 | -- | lpad_and_joy
1301 */
1302
1303static void steam_do_input_event(struct steam_device *steam,
1304 struct input_dev *input, u8 *data)
1305{
1306 /* 24 bits of buttons */
1307 u8 b8, b9, b10;
1308 s16 x, y;
1309 bool lpad_touched, lpad_and_joy;
1310
1311 b8 = data[8];
1312 b9 = data[9];
1313 b10 = data[10];
1314
1315 input_report_abs(dev: input, ABS_HAT2Y, value: data[11]);
1316 input_report_abs(dev: input, ABS_HAT2X, value: data[12]);
1317
1318 /*
1319 * These two bits tells how to interpret the values X and Y.
1320 * lpad_and_joy tells that the joystick and the lpad are used at the
1321 * same time.
1322 * lpad_touched tells whether X/Y are to be read as lpad coord or
1323 * joystick values.
1324 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched.
1325 */
1326 lpad_touched = b10 & BIT(3);
1327 lpad_and_joy = b10 & BIT(7);
1328 x = steam_le16(data: data + 16);
1329 y = -steam_le16(data: data + 18);
1330
1331 input_report_abs(dev: input, code: lpad_touched ? ABS_HAT0X : ABS_X, value: x);
1332 input_report_abs(dev: input, code: lpad_touched ? ABS_HAT0Y : ABS_Y, value: y);
1333 /* Check if joystick is centered */
1334 if (lpad_touched && !lpad_and_joy) {
1335 input_report_abs(dev: input, ABS_X, value: 0);
1336 input_report_abs(dev: input, ABS_Y, value: 0);
1337 }
1338 /* Check if lpad is untouched */
1339 if (!(lpad_touched || lpad_and_joy)) {
1340 input_report_abs(dev: input, ABS_HAT0X, value: 0);
1341 input_report_abs(dev: input, ABS_HAT0Y, value: 0);
1342 }
1343
1344 input_report_abs(dev: input, ABS_RX, value: steam_le16(data: data + 20));
1345 input_report_abs(dev: input, ABS_RY, value: -steam_le16(data: data + 22));
1346
1347 input_event(dev: input, EV_KEY, BTN_TR2, value: !!(b8 & BIT(0)));
1348 input_event(dev: input, EV_KEY, BTN_TL2, value: !!(b8 & BIT(1)));
1349 input_event(dev: input, EV_KEY, BTN_TR, value: !!(b8 & BIT(2)));
1350 input_event(dev: input, EV_KEY, BTN_TL, value: !!(b8 & BIT(3)));
1351 input_event(dev: input, EV_KEY, BTN_Y, value: !!(b8 & BIT(4)));
1352 input_event(dev: input, EV_KEY, BTN_B, value: !!(b8 & BIT(5)));
1353 input_event(dev: input, EV_KEY, BTN_X, value: !!(b8 & BIT(6)));
1354 input_event(dev: input, EV_KEY, BTN_A, value: !!(b8 & BIT(7)));
1355 input_event(dev: input, EV_KEY, BTN_SELECT, value: !!(b9 & BIT(4)));
1356 input_event(dev: input, EV_KEY, BTN_MODE, value: !!(b9 & BIT(5)));
1357 input_event(dev: input, EV_KEY, BTN_START, value: !!(b9 & BIT(6)));
1358 input_event(dev: input, EV_KEY, BTN_GEAR_DOWN, value: !!(b9 & BIT(7)));
1359 input_event(dev: input, EV_KEY, BTN_GEAR_UP, value: !!(b10 & BIT(0)));
1360 input_event(dev: input, EV_KEY, BTN_THUMBR, value: !!(b10 & BIT(2)));
1361 input_event(dev: input, EV_KEY, BTN_THUMBL, value: !!(b10 & BIT(6)));
1362 input_event(dev: input, EV_KEY, BTN_THUMB, value: lpad_touched || lpad_and_joy);
1363 input_event(dev: input, EV_KEY, BTN_THUMB2, value: !!(b10 & BIT(4)));
1364 input_event(dev: input, EV_KEY, BTN_DPAD_UP, value: !!(b9 & BIT(0)));
1365 input_event(dev: input, EV_KEY, BTN_DPAD_RIGHT, value: !!(b9 & BIT(1)));
1366 input_event(dev: input, EV_KEY, BTN_DPAD_LEFT, value: !!(b9 & BIT(2)));
1367 input_event(dev: input, EV_KEY, BTN_DPAD_DOWN, value: !!(b9 & BIT(3)));
1368
1369 input_sync(dev: input);
1370}
1371
1372/*
1373 * The size for this message payload is 56.
1374 * The known values are:
1375 * Offset| Type | Mapped to |Meaning
1376 * -------+-------+-----------+--------------------------
1377 * 4-7 | u32 | -- | sequence number
1378 * 8-15 | u64 | see below | buttons
1379 * 16-17 | s16 | ABS_HAT0X | left-pad X value
1380 * 18-19 | s16 | ABS_HAT0Y | left-pad Y value
1381 * 20-21 | s16 | ABS_HAT1X | right-pad X value
1382 * 22-23 | s16 | ABS_HAT1Y | right-pad Y value
1383 * 24-25 | s16 | -- | accelerometer X value
1384 * 26-27 | s16 | -- | accelerometer Y value
1385 * 28-29 | s16 | -- | accelerometer Z value
1386 * 30-31 | s16 | -- | gyro X value
1387 * 32-33 | s16 | -- | gyro Y value
1388 * 34-35 | s16 | -- | gyro Z value
1389 * 36-37 | s16 | -- | quaternion W value
1390 * 38-39 | s16 | -- | quaternion X value
1391 * 40-41 | s16 | -- | quaternion Y value
1392 * 42-43 | s16 | -- | quaternion Z value
1393 * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated)
1394 * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated)
1395 * 48-49 | s16 | ABS_X | left joystick X
1396 * 50-51 | s16 | ABS_Y | left joystick Y
1397 * 52-53 | s16 | ABS_RX | right joystick X
1398 * 54-55 | s16 | ABS_RY | right joystick Y
1399 * 56-57 | u16 | -- | left pad pressure
1400 * 58-59 | u16 | -- | right pad pressure
1401 *
1402 * The buttons are:
1403 * Bit | Mapped to | Description
1404 * ------+------------+--------------------------------
1405 * 8.0 | BTN_TR2 | right trigger fully pressed
1406 * 8.1 | BTN_TL2 | left trigger fully pressed
1407 * 8.2 | BTN_TR | right shoulder
1408 * 8.3 | BTN_TL | left shoulder
1409 * 8.4 | BTN_Y | button Y
1410 * 8.5 | BTN_B | button B
1411 * 8.6 | BTN_X | button X
1412 * 8.7 | BTN_A | button A
1413 * 9.0 | BTN_DPAD_UP | left-pad up
1414 * 9.1 | BTN_DPAD_RIGHT | left-pad right
1415 * 9.2 | BTN_DPAD_LEFT | left-pad left
1416 * 9.3 | BTN_DPAD_DOWN | left-pad down
1417 * 9.4 | BTN_SELECT | menu left
1418 * 9.5 | BTN_MODE | steam logo
1419 * 9.6 | BTN_START | menu right
1420 * 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button
1421 * 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button
1422 * 10.1 | BTN_THUMB | left pad pressed
1423 * 10.2 | BTN_THUMB2 | right pad pressed
1424 * 10.3 | -- | left pad touched
1425 * 10.4 | -- | right pad touched
1426 * 10.5 | -- | unknown
1427 * 10.6 | BTN_THUMBL | left joystick clicked
1428 * 10.7 | -- | unknown
1429 * 11.0 | -- | unknown
1430 * 11.1 | -- | unknown
1431 * 11.2 | BTN_THUMBR | right joystick clicked
1432 * 11.3 | -- | unknown
1433 * 11.4 | -- | unknown
1434 * 11.5 | -- | unknown
1435 * 11.6 | -- | unknown
1436 * 11.7 | -- | unknown
1437 * 12.0 | -- | unknown
1438 * 12.1 | -- | unknown
1439 * 12.2 | -- | unknown
1440 * 12.3 | -- | unknown
1441 * 12.4 | -- | unknown
1442 * 12.5 | -- | unknown
1443 * 12.6 | -- | unknown
1444 * 12.7 | -- | unknown
1445 * 13.0 | -- | unknown
1446 * 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button
1447 * 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button
1448 * 13.3 | -- | unknown
1449 * 13.4 | -- | unknown
1450 * 13.5 | -- | unknown
1451 * 13.6 | -- | left joystick touched
1452 * 13.7 | -- | right joystick touched
1453 * 14.0 | -- | unknown
1454 * 14.1 | -- | unknown
1455 * 14.2 | BTN_BASE | quick access button
1456 * 14.3 | -- | unknown
1457 * 14.4 | -- | unknown
1458 * 14.5 | -- | unknown
1459 * 14.6 | -- | unknown
1460 * 14.7 | -- | unknown
1461 * 15.0 | -- | unknown
1462 * 15.1 | -- | unknown
1463 * 15.2 | -- | unknown
1464 * 15.3 | -- | unknown
1465 * 15.4 | -- | unknown
1466 * 15.5 | -- | unknown
1467 * 15.6 | -- | unknown
1468 * 15.7 | -- | unknown
1469 */
1470static void steam_do_deck_input_event(struct steam_device *steam,
1471 struct input_dev *input, u8 *data)
1472{
1473 u8 b8, b9, b10, b11, b13, b14;
1474 bool lpad_touched, rpad_touched;
1475
1476 b8 = data[8];
1477 b9 = data[9];
1478 b10 = data[10];
1479 b11 = data[11];
1480 b13 = data[13];
1481 b14 = data[14];
1482
1483 if (!(b9 & BIT(6)) && steam->did_mode_switch) {
1484 steam->did_mode_switch = false;
1485 cancel_delayed_work_sync(dwork: &steam->mode_switch);
1486 } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) {
1487 steam->did_mode_switch = true;
1488 schedule_delayed_work(dwork: &steam->mode_switch, delay: 45 * HZ / 100);
1489 }
1490
1491 if (!steam->gamepad_mode)
1492 return;
1493
1494 lpad_touched = b10 & BIT(3);
1495 rpad_touched = b10 & BIT(4);
1496
1497 if (lpad_touched) {
1498 input_report_abs(dev: input, ABS_HAT0X, value: steam_le16(data: data + 16));
1499 input_report_abs(dev: input, ABS_HAT0Y, value: steam_le16(data: data + 18));
1500 } else {
1501 input_report_abs(dev: input, ABS_HAT0X, value: 0);
1502 input_report_abs(dev: input, ABS_HAT0Y, value: 0);
1503 }
1504
1505 if (rpad_touched) {
1506 input_report_abs(dev: input, ABS_HAT1X, value: steam_le16(data: data + 20));
1507 input_report_abs(dev: input, ABS_HAT1Y, value: steam_le16(data: data + 22));
1508 } else {
1509 input_report_abs(dev: input, ABS_HAT1X, value: 0);
1510 input_report_abs(dev: input, ABS_HAT1Y, value: 0);
1511 }
1512
1513 input_report_abs(dev: input, ABS_X, value: steam_le16(data: data + 48));
1514 input_report_abs(dev: input, ABS_Y, value: -steam_le16(data: data + 50));
1515 input_report_abs(dev: input, ABS_RX, value: steam_le16(data: data + 52));
1516 input_report_abs(dev: input, ABS_RY, value: -steam_le16(data: data + 54));
1517
1518 input_report_abs(dev: input, ABS_HAT2Y, value: steam_le16(data: data + 44));
1519 input_report_abs(dev: input, ABS_HAT2X, value: steam_le16(data: data + 46));
1520
1521 input_event(dev: input, EV_KEY, BTN_TR2, value: !!(b8 & BIT(0)));
1522 input_event(dev: input, EV_KEY, BTN_TL2, value: !!(b8 & BIT(1)));
1523 input_event(dev: input, EV_KEY, BTN_TR, value: !!(b8 & BIT(2)));
1524 input_event(dev: input, EV_KEY, BTN_TL, value: !!(b8 & BIT(3)));
1525 input_event(dev: input, EV_KEY, BTN_Y, value: !!(b8 & BIT(4)));
1526 input_event(dev: input, EV_KEY, BTN_B, value: !!(b8 & BIT(5)));
1527 input_event(dev: input, EV_KEY, BTN_X, value: !!(b8 & BIT(6)));
1528 input_event(dev: input, EV_KEY, BTN_A, value: !!(b8 & BIT(7)));
1529 input_event(dev: input, EV_KEY, BTN_SELECT, value: !!(b9 & BIT(4)));
1530 input_event(dev: input, EV_KEY, BTN_MODE, value: !!(b9 & BIT(5)));
1531 input_event(dev: input, EV_KEY, BTN_START, value: !!(b9 & BIT(6)));
1532 input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY3, value: !!(b9 & BIT(7)));
1533 input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY4, value: !!(b10 & BIT(0)));
1534 input_event(dev: input, EV_KEY, BTN_THUMBL, value: !!(b10 & BIT(6)));
1535 input_event(dev: input, EV_KEY, BTN_THUMBR, value: !!(b11 & BIT(2)));
1536 input_event(dev: input, EV_KEY, BTN_DPAD_UP, value: !!(b9 & BIT(0)));
1537 input_event(dev: input, EV_KEY, BTN_DPAD_RIGHT, value: !!(b9 & BIT(1)));
1538 input_event(dev: input, EV_KEY, BTN_DPAD_LEFT, value: !!(b9 & BIT(2)));
1539 input_event(dev: input, EV_KEY, BTN_DPAD_DOWN, value: !!(b9 & BIT(3)));
1540 input_event(dev: input, EV_KEY, BTN_THUMB, value: !!(b10 & BIT(1)));
1541 input_event(dev: input, EV_KEY, BTN_THUMB2, value: !!(b10 & BIT(2)));
1542 input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY1, value: !!(b13 & BIT(1)));
1543 input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY2, value: !!(b13 & BIT(2)));
1544 input_event(dev: input, EV_KEY, BTN_BASE, value: !!(b14 & BIT(2)));
1545
1546 input_sync(dev: input);
1547}
1548
1549/*
1550 * The size for this message payload is 11.
1551 * The known values are:
1552 * Offset| Type | Meaning
1553 * -------+-------+---------------------------
1554 * 4-7 | u32 | sequence number
1555 * 8-11 | -- | always 0
1556 * 12-13 | u16 | voltage (mV)
1557 * 14 | u8 | battery percent
1558 */
1559static void steam_do_battery_event(struct steam_device *steam,
1560 struct power_supply *battery, u8 *data)
1561{
1562 unsigned long flags;
1563
1564 s16 volts = steam_le16(data: data + 12);
1565 u8 batt = data[14];
1566
1567 /* Creating the battery may have failed */
1568 rcu_read_lock();
1569 battery = rcu_dereference(steam->battery);
1570 if (likely(battery)) {
1571 spin_lock_irqsave(&steam->lock, flags);
1572 steam->voltage = volts;
1573 steam->battery_charge = batt;
1574 spin_unlock_irqrestore(lock: &steam->lock, flags);
1575 power_supply_changed(psy: battery);
1576 }
1577 rcu_read_unlock();
1578}
1579
1580static int steam_raw_event(struct hid_device *hdev,
1581 struct hid_report *report, u8 *data,
1582 int size)
1583{
1584 struct steam_device *steam = hid_get_drvdata(hdev);
1585 struct input_dev *input;
1586 struct power_supply *battery;
1587
1588 if (!steam)
1589 return 0;
1590
1591 if (steam->client_opened)
1592 hid_input_report(hid: steam->client_hdev, type: HID_FEATURE_REPORT,
1593 data, size, interrupt: 0);
1594 /*
1595 * All messages are size=64, all values little-endian.
1596 * The format is:
1597 * Offset| Meaning
1598 * -------+--------------------------------------------
1599 * 0-1 | always 0x01, 0x00, maybe protocol version?
1600 * 2 | type of message
1601 * 3 | length of the real payload (not checked)
1602 * 4-n | payload data, depends on the type
1603 *
1604 * There are these known types of message:
1605 * 0x01: input data (60 bytes)
1606 * 0x03: wireless connect/disconnect (1 byte)
1607 * 0x04: battery status (11 bytes)
1608 * 0x09: Steam Deck input data (56 bytes)
1609 */
1610
1611 if (size != 64 || data[0] != 1 || data[1] != 0)
1612 return 0;
1613
1614 switch (data[2]) {
1615 case ID_CONTROLLER_STATE:
1616 if (steam->client_opened)
1617 return 0;
1618 rcu_read_lock();
1619 input = rcu_dereference(steam->input);
1620 if (likely(input))
1621 steam_do_input_event(steam, input, data);
1622 rcu_read_unlock();
1623 break;
1624 case ID_CONTROLLER_DECK_STATE:
1625 if (steam->client_opened)
1626 return 0;
1627 rcu_read_lock();
1628 input = rcu_dereference(steam->input);
1629 if (likely(input))
1630 steam_do_deck_input_event(steam, input, data);
1631 rcu_read_unlock();
1632 break;
1633 case ID_CONTROLLER_WIRELESS:
1634 /*
1635 * The payload of this event is a single byte:
1636 * 0x01: disconnected.
1637 * 0x02: connected.
1638 */
1639 switch (data[4]) {
1640 case 0x01:
1641 steam_do_connect_event(steam, connected: false);
1642 break;
1643 case 0x02:
1644 steam_do_connect_event(steam, connected: true);
1645 break;
1646 }
1647 break;
1648 case ID_CONTROLLER_STATUS:
1649 if (steam->quirks & STEAM_QUIRK_WIRELESS) {
1650 rcu_read_lock();
1651 battery = rcu_dereference(steam->battery);
1652 if (likely(battery)) {
1653 steam_do_battery_event(steam, battery, data);
1654 } else {
1655 dbg_hid(
1656 "%s: battery data without connect event\n",
1657 __func__);
1658 steam_do_connect_event(steam, connected: true);
1659 }
1660 rcu_read_unlock();
1661 }
1662 break;
1663 }
1664 return 0;
1665}
1666
1667static int steam_param_set_lizard_mode(const char *val,
1668 const struct kernel_param *kp)
1669{
1670 struct steam_device *steam;
1671 int ret;
1672
1673 ret = param_set_bool(val, kp);
1674 if (ret)
1675 return ret;
1676
1677 mutex_lock(&steam_devices_lock);
1678 list_for_each_entry(steam, &steam_devices, list) {
1679 if (!steam->client_opened)
1680 steam_set_lizard_mode(steam, enable: lizard_mode);
1681 }
1682 mutex_unlock(lock: &steam_devices_lock);
1683 return 0;
1684}
1685
1686static const struct kernel_param_ops steam_lizard_mode_ops = {
1687 .set = steam_param_set_lizard_mode,
1688 .get = param_get_bool,
1689};
1690
1691module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644);
1692MODULE_PARM_DESC(lizard_mode,
1693 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use");
1694
1695static const struct hid_device_id steam_controllers[] = {
1696 { /* Wired Steam Controller */
1697 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1698 USB_DEVICE_ID_STEAM_CONTROLLER)
1699 },
1700 { /* Wireless Steam Controller */
1701 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1702 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS),
1703 .driver_data = STEAM_QUIRK_WIRELESS
1704 },
1705 { /* Steam Deck */
1706 HID_USB_DEVICE(USB_VENDOR_ID_VALVE,
1707 USB_DEVICE_ID_STEAM_DECK),
1708 .driver_data = STEAM_QUIRK_DECK
1709 },
1710 {}
1711};
1712
1713MODULE_DEVICE_TABLE(hid, steam_controllers);
1714
1715static struct hid_driver steam_controller_driver = {
1716 .name = "hid-steam",
1717 .id_table = steam_controllers,
1718 .probe = steam_probe,
1719 .remove = steam_remove,
1720 .raw_event = steam_raw_event,
1721};
1722
1723module_hid_driver(steam_controller_driver);
1724

source code of linux/drivers/hid/hid-steam.c