1 | // SPDX-License-Identifier: GPL-2.0+ |
2 | /* |
3 | * HID driver for Valve Steam Controller |
4 | * |
5 | * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> |
6 | * Copyright (c) 2022 Valve Software |
7 | * |
8 | * Supports both the wired and wireless interfaces. |
9 | * |
10 | * This controller has a builtin emulation of mouse and keyboard: the right pad |
11 | * can be used as a mouse, the shoulder buttons are mouse buttons, A and B |
12 | * buttons are ENTER and ESCAPE, and so on. This is implemented as additional |
13 | * HID interfaces. |
14 | * |
15 | * This is known as the "lizard mode", because apparently lizards like to use |
16 | * the computer from the coach, without a proper mouse and keyboard. |
17 | * |
18 | * This driver will disable the lizard mode when the input device is opened |
19 | * and re-enable it when the input device is closed, so as not to break user |
20 | * mode behaviour. The lizard_mode parameter can be used to change that. |
21 | * |
22 | * There are a few user space applications (notably Steam Client) that use |
23 | * the hidraw interface directly to create input devices (XTest, uinput...). |
24 | * In order to avoid breaking them this driver creates a layered hidraw device, |
25 | * so it can detect when the client is running and then: |
26 | * - it will not send any command to the controller. |
27 | * - this input device will be removed, to avoid double input of the same |
28 | * user action. |
29 | * When the client is closed, this input device will be created again. |
30 | * |
31 | * For additional functions, such as changing the right-pad margin or switching |
32 | * the led, you can use the user-space tool at: |
33 | * |
34 | * https://github.com/rodrigorc/steamctrl |
35 | */ |
36 | |
37 | #include <linux/device.h> |
38 | #include <linux/input.h> |
39 | #include <linux/hid.h> |
40 | #include <linux/module.h> |
41 | #include <linux/workqueue.h> |
42 | #include <linux/mutex.h> |
43 | #include <linux/rcupdate.h> |
44 | #include <linux/delay.h> |
45 | #include <linux/power_supply.h> |
46 | #include "hid-ids.h" |
47 | |
48 | MODULE_LICENSE("GPL" ); |
49 | MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>" ); |
50 | |
51 | static bool lizard_mode = true; |
52 | |
53 | static DEFINE_MUTEX(steam_devices_lock); |
54 | static LIST_HEAD(steam_devices); |
55 | |
56 | #define STEAM_QUIRK_WIRELESS BIT(0) |
57 | #define STEAM_QUIRK_DECK BIT(1) |
58 | |
59 | /* Touch pads are 40 mm in diameter and 65535 units */ |
60 | #define STEAM_PAD_RESOLUTION 1638 |
61 | /* Trigger runs are about 5 mm and 256 units */ |
62 | #define STEAM_TRIGGER_RESOLUTION 51 |
63 | /* Joystick runs are about 5 mm and 256 units */ |
64 | #define STEAM_JOYSTICK_RESOLUTION 51 |
65 | /* Trigger runs are about 6 mm and 32768 units */ |
66 | #define STEAM_DECK_TRIGGER_RESOLUTION 5461 |
67 | /* Joystick runs are about 5 mm and 32768 units */ |
68 | #define STEAM_DECK_JOYSTICK_RESOLUTION 6553 |
69 | |
70 | #define STEAM_PAD_FUZZ 256 |
71 | |
72 | /* |
73 | * Commands that can be sent in a feature report. |
74 | * Thanks to Valve and SDL for the names. |
75 | */ |
76 | enum { |
77 | ID_SET_DIGITAL_MAPPINGS = 0x80, |
78 | ID_CLEAR_DIGITAL_MAPPINGS = 0x81, |
79 | ID_GET_DIGITAL_MAPPINGS = 0x82, |
80 | ID_GET_ATTRIBUTES_VALUES = 0x83, |
81 | ID_GET_ATTRIBUTE_LABEL = 0x84, |
82 | ID_SET_DEFAULT_DIGITAL_MAPPINGS = 0x85, |
83 | ID_FACTORY_RESET = 0x86, |
84 | ID_SET_SETTINGS_VALUES = 0x87, |
85 | ID_CLEAR_SETTINGS_VALUES = 0x88, |
86 | ID_GET_SETTINGS_VALUES = 0x89, |
87 | ID_GET_SETTING_LABEL = 0x8A, |
88 | ID_GET_SETTINGS_MAXS = 0x8B, |
89 | ID_GET_SETTINGS_DEFAULTS = 0x8C, |
90 | ID_SET_CONTROLLER_MODE = 0x8D, |
91 | ID_LOAD_DEFAULT_SETTINGS = 0x8E, |
92 | ID_TRIGGER_HAPTIC_PULSE = 0x8F, |
93 | ID_TURN_OFF_CONTROLLER = 0x9F, |
94 | |
95 | ID_GET_DEVICE_INFO = 0xA1, |
96 | |
97 | ID_CALIBRATE_TRACKPADS = 0xA7, |
98 | ID_RESERVED_0 = 0xA8, |
99 | ID_SET_SERIAL_NUMBER = 0xA9, |
100 | ID_GET_TRACKPAD_CALIBRATION = 0xAA, |
101 | ID_GET_TRACKPAD_FACTORY_CALIBRATION = 0xAB, |
102 | ID_GET_TRACKPAD_RAW_DATA = 0xAC, |
103 | ID_ENABLE_PAIRING = 0xAD, |
104 | ID_GET_STRING_ATTRIBUTE = 0xAE, |
105 | ID_RADIO_ERASE_RECORDS = 0xAF, |
106 | ID_RADIO_WRITE_RECORD = 0xB0, |
107 | ID_SET_DONGLE_SETTING = 0xB1, |
108 | ID_DONGLE_DISCONNECT_DEVICE = 0xB2, |
109 | ID_DONGLE_COMMIT_DEVICE = 0xB3, |
110 | ID_DONGLE_GET_WIRELESS_STATE = 0xB4, |
111 | ID_CALIBRATE_GYRO = 0xB5, |
112 | ID_PLAY_AUDIO = 0xB6, |
113 | ID_AUDIO_UPDATE_START = 0xB7, |
114 | ID_AUDIO_UPDATE_DATA = 0xB8, |
115 | ID_AUDIO_UPDATE_COMPLETE = 0xB9, |
116 | ID_GET_CHIPID = 0xBA, |
117 | |
118 | ID_CALIBRATE_JOYSTICK = 0xBF, |
119 | ID_CALIBRATE_ANALOG_TRIGGERS = 0xC0, |
120 | ID_SET_AUDIO_MAPPING = 0xC1, |
121 | ID_CHECK_GYRO_FW_LOAD = 0xC2, |
122 | ID_CALIBRATE_ANALOG = 0xC3, |
123 | ID_DONGLE_GET_CONNECTED_SLOTS = 0xC4, |
124 | |
125 | ID_RESET_IMU = 0xCE, |
126 | |
127 | ID_TRIGGER_HAPTIC_CMD = 0xEA, |
128 | ID_TRIGGER_RUMBLE_CMD = 0xEB, |
129 | }; |
130 | |
131 | /* Settings IDs */ |
132 | enum { |
133 | /* 0 */ |
134 | SETTING_MOUSE_SENSITIVITY, |
135 | SETTING_MOUSE_ACCELERATION, |
136 | SETTING_TRACKBALL_ROTATION_ANGLE, |
137 | SETTING_HAPTIC_INTENSITY_UNUSED, |
138 | SETTING_LEFT_GAMEPAD_STICK_ENABLED, |
139 | SETTING_RIGHT_GAMEPAD_STICK_ENABLED, |
140 | SETTING_USB_DEBUG_MODE, |
141 | SETTING_LEFT_TRACKPAD_MODE, |
142 | SETTING_RIGHT_TRACKPAD_MODE, |
143 | SETTING_MOUSE_POINTER_ENABLED, |
144 | |
145 | /* 10 */ |
146 | SETTING_DPAD_DEADZONE, |
147 | SETTING_MINIMUM_MOMENTUM_VEL, |
148 | SETTING_MOMENTUM_DECAY_AMMOUNT, |
149 | SETTING_TRACKPAD_RELATIVE_MODE_TICKS_PER_PIXEL, |
150 | SETTING_HAPTIC_INCREMENT, |
151 | SETTING_DPAD_ANGLE_SIN, |
152 | SETTING_DPAD_ANGLE_COS, |
153 | SETTING_MOMENTUM_VERTICAL_DIVISOR, |
154 | SETTING_MOMENTUM_MAXIMUM_VELOCITY, |
155 | SETTING_TRACKPAD_Z_ON, |
156 | |
157 | /* 20 */ |
158 | SETTING_TRACKPAD_Z_OFF, |
159 | SETTING_SENSITIVY_SCALE_AMMOUNT, |
160 | SETTING_LEFT_TRACKPAD_SECONDARY_MODE, |
161 | SETTING_RIGHT_TRACKPAD_SECONDARY_MODE, |
162 | SETTING_SMOOTH_ABSOLUTE_MOUSE, |
163 | SETTING_STEAMBUTTON_POWEROFF_TIME, |
164 | SETTING_UNUSED_1, |
165 | SETTING_TRACKPAD_OUTER_RADIUS, |
166 | SETTING_TRACKPAD_Z_ON_LEFT, |
167 | SETTING_TRACKPAD_Z_OFF_LEFT, |
168 | |
169 | /* 30 */ |
170 | SETTING_TRACKPAD_OUTER_SPIN_VEL, |
171 | SETTING_TRACKPAD_OUTER_SPIN_RADIUS, |
172 | SETTING_TRACKPAD_OUTER_SPIN_HORIZONTAL_ONLY, |
173 | SETTING_TRACKPAD_RELATIVE_MODE_DEADZONE, |
174 | SETTING_TRACKPAD_RELATIVE_MODE_MAX_VEL, |
175 | SETTING_TRACKPAD_RELATIVE_MODE_INVERT_Y, |
176 | SETTING_TRACKPAD_DOUBLE_TAP_BEEP_ENABLED, |
177 | SETTING_TRACKPAD_DOUBLE_TAP_BEEP_PERIOD, |
178 | SETTING_TRACKPAD_DOUBLE_TAP_BEEP_COUNT, |
179 | SETTING_TRACKPAD_OUTER_RADIUS_RELEASE_ON_TRANSITION, |
180 | |
181 | /* 40 */ |
182 | SETTING_RADIAL_MODE_ANGLE, |
183 | SETTING_HAPTIC_INTENSITY_MOUSE_MODE, |
184 | SETTING_LEFT_DPAD_REQUIRES_CLICK, |
185 | SETTING_RIGHT_DPAD_REQUIRES_CLICK, |
186 | SETTING_LED_BASELINE_BRIGHTNESS, |
187 | SETTING_LED_USER_BRIGHTNESS, |
188 | SETTING_ENABLE_RAW_JOYSTICK, |
189 | SETTING_ENABLE_FAST_SCAN, |
190 | SETTING_IMU_MODE, |
191 | SETTING_WIRELESS_PACKET_VERSION, |
192 | |
193 | /* 50 */ |
194 | SETTING_SLEEP_INACTIVITY_TIMEOUT, |
195 | SETTING_TRACKPAD_NOISE_THRESHOLD, |
196 | SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, |
197 | SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, |
198 | SETTING_LEFT_BUMPER_CLICK_PRESSURE, |
199 | SETTING_RIGHT_BUMPER_CLICK_PRESSURE, |
200 | SETTING_LEFT_GRIP_CLICK_PRESSURE, |
201 | SETTING_RIGHT_GRIP_CLICK_PRESSURE, |
202 | SETTING_LEFT_GRIP2_CLICK_PRESSURE, |
203 | SETTING_RIGHT_GRIP2_CLICK_PRESSURE, |
204 | |
205 | /* 60 */ |
206 | SETTING_PRESSURE_MODE, |
207 | SETTING_CONTROLLER_TEST_MODE, |
208 | SETTING_TRIGGER_MODE, |
209 | SETTING_TRACKPAD_Z_THRESHOLD, |
210 | SETTING_FRAME_RATE, |
211 | SETTING_TRACKPAD_FILT_CTRL, |
212 | SETTING_TRACKPAD_CLIP, |
213 | SETTING_DEBUG_OUTPUT_SELECT, |
214 | SETTING_TRIGGER_THRESHOLD_PERCENT, |
215 | SETTING_TRACKPAD_FREQUENCY_HOPPING, |
216 | |
217 | /* 70 */ |
218 | SETTING_HAPTICS_ENABLED, |
219 | SETTING_STEAM_WATCHDOG_ENABLE, |
220 | SETTING_TIMP_TOUCH_THRESHOLD_ON, |
221 | SETTING_TIMP_TOUCH_THRESHOLD_OFF, |
222 | SETTING_FREQ_HOPPING, |
223 | SETTING_TEST_CONTROL, |
224 | SETTING_HAPTIC_MASTER_GAIN_DB, |
225 | SETTING_THUMB_TOUCH_THRESH, |
226 | SETTING_DEVICE_POWER_STATUS, |
227 | SETTING_HAPTIC_INTENSITY, |
228 | |
229 | /* 80 */ |
230 | SETTING_STABILIZER_ENABLED, |
231 | SETTING_TIMP_MODE_MTE, |
232 | }; |
233 | |
234 | /* Input report identifiers */ |
235 | enum |
236 | { |
237 | ID_CONTROLLER_STATE = 1, |
238 | ID_CONTROLLER_DEBUG = 2, |
239 | ID_CONTROLLER_WIRELESS = 3, |
240 | ID_CONTROLLER_STATUS = 4, |
241 | ID_CONTROLLER_DEBUG2 = 5, |
242 | ID_CONTROLLER_SECONDARY_STATE = 6, |
243 | ID_CONTROLLER_BLE_STATE = 7, |
244 | ID_CONTROLLER_DECK_STATE = 9 |
245 | }; |
246 | |
247 | /* String attribute idenitifiers */ |
248 | enum { |
249 | ATTRIB_STR_BOARD_SERIAL, |
250 | ATTRIB_STR_UNIT_SERIAL, |
251 | }; |
252 | |
253 | /* Values for GYRO_MODE (bitmask) */ |
254 | enum { |
255 | SETTING_GYRO_MODE_OFF = 0, |
256 | SETTING_GYRO_MODE_STEERING = BIT(0), |
257 | SETTING_GYRO_MODE_TILT = BIT(1), |
258 | SETTING_GYRO_MODE_SEND_ORIENTATION = BIT(2), |
259 | SETTING_GYRO_MODE_SEND_RAW_ACCEL = BIT(3), |
260 | SETTING_GYRO_MODE_SEND_RAW_GYRO = BIT(4), |
261 | }; |
262 | |
263 | /* Trackpad modes */ |
264 | enum { |
265 | TRACKPAD_ABSOLUTE_MOUSE, |
266 | TRACKPAD_RELATIVE_MOUSE, |
267 | TRACKPAD_DPAD_FOUR_WAY_DISCRETE, |
268 | TRACKPAD_DPAD_FOUR_WAY_OVERLAP, |
269 | TRACKPAD_DPAD_EIGHT_WAY, |
270 | TRACKPAD_RADIAL_MODE, |
271 | TRACKPAD_ABSOLUTE_DPAD, |
272 | TRACKPAD_NONE, |
273 | TRACKPAD_GESTURE_KEYBOARD, |
274 | }; |
275 | |
276 | /* Pad identifiers for the deck */ |
277 | #define STEAM_PAD_LEFT 0 |
278 | #define STEAM_PAD_RIGHT 1 |
279 | #define STEAM_PAD_BOTH 2 |
280 | |
281 | /* Other random constants */ |
282 | #define STEAM_SERIAL_LEN 0x15 |
283 | |
284 | struct steam_device { |
285 | struct list_head list; |
286 | spinlock_t lock; |
287 | struct hid_device *hdev, *client_hdev; |
288 | struct mutex report_mutex; |
289 | unsigned long client_opened; |
290 | struct input_dev __rcu *input; |
291 | unsigned long quirks; |
292 | struct work_struct work_connect; |
293 | bool connected; |
294 | char serial_no[STEAM_SERIAL_LEN + 1]; |
295 | struct power_supply_desc battery_desc; |
296 | struct power_supply __rcu *battery; |
297 | u8 battery_charge; |
298 | u16 voltage; |
299 | struct delayed_work mode_switch; |
300 | bool did_mode_switch; |
301 | bool gamepad_mode; |
302 | struct work_struct rumble_work; |
303 | u16 rumble_left; |
304 | u16 rumble_right; |
305 | }; |
306 | |
307 | static int steam_recv_report(struct steam_device *steam, |
308 | u8 *data, int size) |
309 | { |
310 | struct hid_report *r; |
311 | u8 *buf; |
312 | int ret; |
313 | |
314 | r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; |
315 | if (!r) { |
316 | hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n" ); |
317 | return -EINVAL; |
318 | } |
319 | |
320 | if (hid_report_len(report: r) < 64) |
321 | return -EINVAL; |
322 | |
323 | buf = hid_alloc_report_buf(report: r, GFP_KERNEL); |
324 | if (!buf) |
325 | return -ENOMEM; |
326 | |
327 | /* |
328 | * The report ID is always 0, so strip the first byte from the output. |
329 | * hid_report_len() is not counting the report ID, so +1 to the length |
330 | * or else we get a EOVERFLOW. We are safe from a buffer overflow |
331 | * because hid_alloc_report_buf() allocates +7 bytes. |
332 | */ |
333 | ret = hid_hw_raw_request(hdev: steam->hdev, reportnum: 0x00, |
334 | buf, len: hid_report_len(report: r) + 1, |
335 | rtype: HID_FEATURE_REPORT, reqtype: HID_REQ_GET_REPORT); |
336 | if (ret > 0) |
337 | memcpy(data, buf + 1, min(size, ret - 1)); |
338 | kfree(objp: buf); |
339 | return ret; |
340 | } |
341 | |
342 | static int steam_send_report(struct steam_device *steam, |
343 | u8 *cmd, int size) |
344 | { |
345 | struct hid_report *r; |
346 | u8 *buf; |
347 | unsigned int retries = 50; |
348 | int ret; |
349 | |
350 | r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; |
351 | if (!r) { |
352 | hid_err(steam->hdev, "No HID_FEATURE_REPORT submitted - nothing to read\n" ); |
353 | return -EINVAL; |
354 | } |
355 | |
356 | if (hid_report_len(report: r) < 64) |
357 | return -EINVAL; |
358 | |
359 | buf = hid_alloc_report_buf(report: r, GFP_KERNEL); |
360 | if (!buf) |
361 | return -ENOMEM; |
362 | |
363 | /* The report ID is always 0 */ |
364 | memcpy(buf + 1, cmd, size); |
365 | |
366 | /* |
367 | * Sometimes the wireless controller fails with EPIPE |
368 | * when sending a feature report. |
369 | * Doing a HID_REQ_GET_REPORT and waiting for a while |
370 | * seems to fix that. |
371 | */ |
372 | do { |
373 | ret = hid_hw_raw_request(hdev: steam->hdev, reportnum: 0, |
374 | buf, max(size, 64) + 1, |
375 | rtype: HID_FEATURE_REPORT, reqtype: HID_REQ_SET_REPORT); |
376 | if (ret != -EPIPE) |
377 | break; |
378 | msleep(msecs: 20); |
379 | } while (--retries); |
380 | |
381 | kfree(objp: buf); |
382 | if (ret < 0) |
383 | hid_err(steam->hdev, "%s: error %d (%*ph)\n" , __func__, |
384 | ret, size, cmd); |
385 | return ret; |
386 | } |
387 | |
388 | static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) |
389 | { |
390 | return steam_send_report(steam, cmd: &cmd, size: 1); |
391 | } |
392 | |
393 | static int steam_write_settings(struct steam_device *steam, |
394 | /* u8 reg, u16 val */...) |
395 | { |
396 | /* Send: 0x87 len (reg valLo valHi)* */ |
397 | u8 reg; |
398 | u16 val; |
399 | u8 cmd[64] = {ID_SET_SETTINGS_VALUES, 0x00}; |
400 | int ret; |
401 | va_list args; |
402 | |
403 | va_start(args, steam); |
404 | for (;;) { |
405 | reg = va_arg(args, int); |
406 | if (reg == 0) |
407 | break; |
408 | val = va_arg(args, int); |
409 | cmd[cmd[1] + 2] = reg; |
410 | cmd[cmd[1] + 3] = val & 0xff; |
411 | cmd[cmd[1] + 4] = val >> 8; |
412 | cmd[1] += 3; |
413 | } |
414 | va_end(args); |
415 | |
416 | ret = steam_send_report(steam, cmd, size: 2 + cmd[1]); |
417 | if (ret < 0) |
418 | return ret; |
419 | |
420 | /* |
421 | * Sometimes a lingering report for this command can |
422 | * get read back instead of the last set report if |
423 | * this isn't explicitly queried |
424 | */ |
425 | return steam_recv_report(steam, data: cmd, size: 2 + cmd[1]); |
426 | } |
427 | |
428 | static int steam_get_serial(struct steam_device *steam) |
429 | { |
430 | /* |
431 | * Send: 0xae 0x15 0x01 |
432 | * Recv: 0xae 0x15 0x01 serialnumber |
433 | */ |
434 | int ret = 0; |
435 | u8 cmd[] = {ID_GET_STRING_ATTRIBUTE, sizeof(steam->serial_no), ATTRIB_STR_UNIT_SERIAL}; |
436 | u8 reply[3 + STEAM_SERIAL_LEN + 1]; |
437 | |
438 | mutex_lock(&steam->report_mutex); |
439 | ret = steam_send_report(steam, cmd, size: sizeof(cmd)); |
440 | if (ret < 0) |
441 | goto out; |
442 | ret = steam_recv_report(steam, data: reply, size: sizeof(reply)); |
443 | if (ret < 0) |
444 | goto out; |
445 | if (reply[0] != ID_GET_STRING_ATTRIBUTE || reply[1] < 1 || |
446 | reply[1] > sizeof(steam->serial_no) || reply[2] != ATTRIB_STR_UNIT_SERIAL) { |
447 | ret = -EIO; |
448 | goto out; |
449 | } |
450 | reply[3 + STEAM_SERIAL_LEN] = 0; |
451 | strscpy(steam->serial_no, reply + 3, reply[1]); |
452 | out: |
453 | mutex_unlock(lock: &steam->report_mutex); |
454 | return ret; |
455 | } |
456 | |
457 | /* |
458 | * This command requests the wireless adaptor to post an event |
459 | * with the connection status. Useful if this driver is loaded when |
460 | * the controller is already connected. |
461 | */ |
462 | static inline int steam_request_conn_status(struct steam_device *steam) |
463 | { |
464 | int ret; |
465 | mutex_lock(&steam->report_mutex); |
466 | ret = steam_send_report_byte(steam, cmd: ID_DONGLE_GET_WIRELESS_STATE); |
467 | mutex_unlock(lock: &steam->report_mutex); |
468 | return ret; |
469 | } |
470 | |
471 | /* |
472 | * Send a haptic pulse to the trackpads |
473 | * Duration and interval are measured in microseconds, count is the number |
474 | * of pulses to send for duration time with interval microseconds between them |
475 | * and gain is measured in decibels, ranging from -24 to +6 |
476 | */ |
477 | static inline int steam_haptic_pulse(struct steam_device *steam, u8 pad, |
478 | u16 duration, u16 interval, u16 count, u8 gain) |
479 | { |
480 | int ret; |
481 | u8 report[10] = {ID_TRIGGER_HAPTIC_PULSE, 8}; |
482 | |
483 | /* Left and right are swapped on this report for legacy reasons */ |
484 | if (pad < STEAM_PAD_BOTH) |
485 | pad ^= 1; |
486 | |
487 | report[2] = pad; |
488 | report[3] = duration & 0xFF; |
489 | report[4] = duration >> 8; |
490 | report[5] = interval & 0xFF; |
491 | report[6] = interval >> 8; |
492 | report[7] = count & 0xFF; |
493 | report[8] = count >> 8; |
494 | report[9] = gain; |
495 | |
496 | mutex_lock(&steam->report_mutex); |
497 | ret = steam_send_report(steam, cmd: report, size: sizeof(report)); |
498 | mutex_unlock(lock: &steam->report_mutex); |
499 | return ret; |
500 | } |
501 | |
502 | static inline int steam_haptic_rumble(struct steam_device *steam, |
503 | u16 intensity, u16 left_speed, u16 right_speed, |
504 | u8 left_gain, u8 right_gain) |
505 | { |
506 | int ret; |
507 | u8 report[11] = {ID_TRIGGER_RUMBLE_CMD, 9}; |
508 | |
509 | report[3] = intensity & 0xFF; |
510 | report[4] = intensity >> 8; |
511 | report[5] = left_speed & 0xFF; |
512 | report[6] = left_speed >> 8; |
513 | report[7] = right_speed & 0xFF; |
514 | report[8] = right_speed >> 8; |
515 | report[9] = left_gain; |
516 | report[10] = right_gain; |
517 | |
518 | mutex_lock(&steam->report_mutex); |
519 | ret = steam_send_report(steam, cmd: report, size: sizeof(report)); |
520 | mutex_unlock(lock: &steam->report_mutex); |
521 | return ret; |
522 | } |
523 | |
524 | static void steam_haptic_rumble_cb(struct work_struct *work) |
525 | { |
526 | struct steam_device *steam = container_of(work, struct steam_device, |
527 | rumble_work); |
528 | steam_haptic_rumble(steam, intensity: 0, left_speed: steam->rumble_left, |
529 | right_speed: steam->rumble_right, left_gain: 2, right_gain: 0); |
530 | } |
531 | |
532 | #ifdef CONFIG_STEAM_FF |
533 | static int steam_play_effect(struct input_dev *dev, void *data, |
534 | struct ff_effect *effect) |
535 | { |
536 | struct steam_device *steam = input_get_drvdata(dev); |
537 | |
538 | steam->rumble_left = effect->u.rumble.strong_magnitude; |
539 | steam->rumble_right = effect->u.rumble.weak_magnitude; |
540 | |
541 | return schedule_work(work: &steam->rumble_work); |
542 | } |
543 | #endif |
544 | |
545 | static void steam_set_lizard_mode(struct steam_device *steam, bool enable) |
546 | { |
547 | if (steam->gamepad_mode) |
548 | enable = false; |
549 | |
550 | if (enable) { |
551 | mutex_lock(&steam->report_mutex); |
552 | /* enable esc, enter, cursors */ |
553 | steam_send_report_byte(steam, cmd: ID_SET_DEFAULT_DIGITAL_MAPPINGS); |
554 | /* reset settings */ |
555 | steam_send_report_byte(steam, cmd: ID_LOAD_DEFAULT_SETTINGS); |
556 | mutex_unlock(lock: &steam->report_mutex); |
557 | } else { |
558 | mutex_lock(&steam->report_mutex); |
559 | /* disable esc, enter, cursor */ |
560 | steam_send_report_byte(steam, cmd: ID_CLEAR_DIGITAL_MAPPINGS); |
561 | |
562 | if (steam->quirks & STEAM_QUIRK_DECK) { |
563 | steam_write_settings(steam, |
564 | SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ |
565 | SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ |
566 | SETTING_LEFT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ |
567 | SETTING_RIGHT_TRACKPAD_CLICK_PRESSURE, 0xFFFF, /* disable haptic click */ |
568 | SETTING_STEAM_WATCHDOG_ENABLE, 0, /* disable watchdog that tests if Steam is active */ |
569 | 0); |
570 | mutex_unlock(lock: &steam->report_mutex); |
571 | } else { |
572 | steam_write_settings(steam, |
573 | SETTING_LEFT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ |
574 | SETTING_RIGHT_TRACKPAD_MODE, TRACKPAD_NONE, /* disable mouse */ |
575 | 0); |
576 | mutex_unlock(lock: &steam->report_mutex); |
577 | } |
578 | } |
579 | } |
580 | |
581 | static int steam_input_open(struct input_dev *dev) |
582 | { |
583 | struct steam_device *steam = input_get_drvdata(dev); |
584 | unsigned long flags; |
585 | bool set_lizard_mode; |
586 | |
587 | /* |
588 | * Disabling lizard mode automatically is only done on the Steam |
589 | * Controller. On the Steam Deck, this is toggled manually by holding |
590 | * the options button instead, handled by steam_mode_switch_cb. |
591 | */ |
592 | if (!(steam->quirks & STEAM_QUIRK_DECK)) { |
593 | spin_lock_irqsave(&steam->lock, flags); |
594 | set_lizard_mode = !steam->client_opened && lizard_mode; |
595 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
596 | if (set_lizard_mode) |
597 | steam_set_lizard_mode(steam, enable: false); |
598 | } |
599 | |
600 | return 0; |
601 | } |
602 | |
603 | static void steam_input_close(struct input_dev *dev) |
604 | { |
605 | struct steam_device *steam = input_get_drvdata(dev); |
606 | unsigned long flags; |
607 | bool set_lizard_mode; |
608 | |
609 | if (!(steam->quirks & STEAM_QUIRK_DECK)) { |
610 | spin_lock_irqsave(&steam->lock, flags); |
611 | set_lizard_mode = !steam->client_opened && lizard_mode; |
612 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
613 | if (set_lizard_mode) |
614 | steam_set_lizard_mode(steam, enable: true); |
615 | } |
616 | } |
617 | |
618 | static enum power_supply_property steam_battery_props[] = { |
619 | POWER_SUPPLY_PROP_PRESENT, |
620 | POWER_SUPPLY_PROP_SCOPE, |
621 | POWER_SUPPLY_PROP_VOLTAGE_NOW, |
622 | POWER_SUPPLY_PROP_CAPACITY, |
623 | }; |
624 | |
625 | static int steam_battery_get_property(struct power_supply *psy, |
626 | enum power_supply_property psp, |
627 | union power_supply_propval *val) |
628 | { |
629 | struct steam_device *steam = power_supply_get_drvdata(psy); |
630 | unsigned long flags; |
631 | s16 volts; |
632 | u8 batt; |
633 | int ret = 0; |
634 | |
635 | spin_lock_irqsave(&steam->lock, flags); |
636 | volts = steam->voltage; |
637 | batt = steam->battery_charge; |
638 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
639 | |
640 | switch (psp) { |
641 | case POWER_SUPPLY_PROP_PRESENT: |
642 | val->intval = 1; |
643 | break; |
644 | case POWER_SUPPLY_PROP_SCOPE: |
645 | val->intval = POWER_SUPPLY_SCOPE_DEVICE; |
646 | break; |
647 | case POWER_SUPPLY_PROP_VOLTAGE_NOW: |
648 | val->intval = volts * 1000; /* mV -> uV */ |
649 | break; |
650 | case POWER_SUPPLY_PROP_CAPACITY: |
651 | val->intval = batt; |
652 | break; |
653 | default: |
654 | ret = -EINVAL; |
655 | break; |
656 | } |
657 | return ret; |
658 | } |
659 | |
660 | static int steam_battery_register(struct steam_device *steam) |
661 | { |
662 | struct power_supply *battery; |
663 | struct power_supply_config battery_cfg = { .drv_data = steam, }; |
664 | unsigned long flags; |
665 | int ret; |
666 | |
667 | steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; |
668 | steam->battery_desc.properties = steam_battery_props; |
669 | steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); |
670 | steam->battery_desc.get_property = steam_battery_get_property; |
671 | steam->battery_desc.name = devm_kasprintf(dev: &steam->hdev->dev, |
672 | GFP_KERNEL, fmt: "steam-controller-%s-battery" , |
673 | steam->serial_no); |
674 | if (!steam->battery_desc.name) |
675 | return -ENOMEM; |
676 | |
677 | /* avoid the warning of 0% battery while waiting for the first info */ |
678 | spin_lock_irqsave(&steam->lock, flags); |
679 | steam->voltage = 3000; |
680 | steam->battery_charge = 100; |
681 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
682 | |
683 | battery = power_supply_register(parent: &steam->hdev->dev, |
684 | desc: &steam->battery_desc, cfg: &battery_cfg); |
685 | if (IS_ERR(ptr: battery)) { |
686 | ret = PTR_ERR(ptr: battery); |
687 | hid_err(steam->hdev, |
688 | "%s:power_supply_register failed with error %d\n" , |
689 | __func__, ret); |
690 | return ret; |
691 | } |
692 | rcu_assign_pointer(steam->battery, battery); |
693 | power_supply_powers(psy: battery, dev: &steam->hdev->dev); |
694 | return 0; |
695 | } |
696 | |
697 | static int steam_input_register(struct steam_device *steam) |
698 | { |
699 | struct hid_device *hdev = steam->hdev; |
700 | struct input_dev *input; |
701 | int ret; |
702 | |
703 | rcu_read_lock(); |
704 | input = rcu_dereference(steam->input); |
705 | rcu_read_unlock(); |
706 | if (input) { |
707 | dbg_hid("%s: already connected\n" , __func__); |
708 | return 0; |
709 | } |
710 | |
711 | input = input_allocate_device(); |
712 | if (!input) |
713 | return -ENOMEM; |
714 | |
715 | input_set_drvdata(dev: input, data: steam); |
716 | input->dev.parent = &hdev->dev; |
717 | input->open = steam_input_open; |
718 | input->close = steam_input_close; |
719 | |
720 | input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? "Wireless Steam Controller" : |
721 | (steam->quirks & STEAM_QUIRK_DECK) ? "Steam Deck" : |
722 | "Steam Controller" ; |
723 | input->phys = hdev->phys; |
724 | input->uniq = steam->serial_no; |
725 | input->id.bustype = hdev->bus; |
726 | input->id.vendor = hdev->vendor; |
727 | input->id.product = hdev->product; |
728 | input->id.version = hdev->version; |
729 | |
730 | input_set_capability(dev: input, EV_KEY, BTN_TR2); |
731 | input_set_capability(dev: input, EV_KEY, BTN_TL2); |
732 | input_set_capability(dev: input, EV_KEY, BTN_TR); |
733 | input_set_capability(dev: input, EV_KEY, BTN_TL); |
734 | input_set_capability(dev: input, EV_KEY, BTN_Y); |
735 | input_set_capability(dev: input, EV_KEY, BTN_B); |
736 | input_set_capability(dev: input, EV_KEY, BTN_X); |
737 | input_set_capability(dev: input, EV_KEY, BTN_A); |
738 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_UP); |
739 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_RIGHT); |
740 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_LEFT); |
741 | input_set_capability(dev: input, EV_KEY, BTN_DPAD_DOWN); |
742 | input_set_capability(dev: input, EV_KEY, BTN_SELECT); |
743 | input_set_capability(dev: input, EV_KEY, BTN_MODE); |
744 | input_set_capability(dev: input, EV_KEY, BTN_START); |
745 | input_set_capability(dev: input, EV_KEY, BTN_THUMBR); |
746 | input_set_capability(dev: input, EV_KEY, BTN_THUMBL); |
747 | input_set_capability(dev: input, EV_KEY, BTN_THUMB); |
748 | input_set_capability(dev: input, EV_KEY, BTN_THUMB2); |
749 | if (steam->quirks & STEAM_QUIRK_DECK) { |
750 | input_set_capability(dev: input, EV_KEY, BTN_BASE); |
751 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY1); |
752 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY2); |
753 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY3); |
754 | input_set_capability(dev: input, EV_KEY, BTN_TRIGGER_HAPPY4); |
755 | } else { |
756 | input_set_capability(dev: input, EV_KEY, BTN_GEAR_DOWN); |
757 | input_set_capability(dev: input, EV_KEY, BTN_GEAR_UP); |
758 | } |
759 | |
760 | input_set_abs_params(dev: input, ABS_X, min: -32767, max: 32767, fuzz: 0, flat: 0); |
761 | input_set_abs_params(dev: input, ABS_Y, min: -32767, max: 32767, fuzz: 0, flat: 0); |
762 | |
763 | input_set_abs_params(dev: input, ABS_HAT0X, min: -32767, max: 32767, |
764 | STEAM_PAD_FUZZ, flat: 0); |
765 | input_set_abs_params(dev: input, ABS_HAT0Y, min: -32767, max: 32767, |
766 | STEAM_PAD_FUZZ, flat: 0); |
767 | |
768 | if (steam->quirks & STEAM_QUIRK_DECK) { |
769 | input_set_abs_params(dev: input, ABS_HAT2Y, min: 0, max: 32767, fuzz: 0, flat: 0); |
770 | input_set_abs_params(dev: input, ABS_HAT2X, min: 0, max: 32767, fuzz: 0, flat: 0); |
771 | |
772 | input_set_abs_params(dev: input, ABS_RX, min: -32767, max: 32767, fuzz: 0, flat: 0); |
773 | input_set_abs_params(dev: input, ABS_RY, min: -32767, max: 32767, fuzz: 0, flat: 0); |
774 | |
775 | input_set_abs_params(dev: input, ABS_HAT1X, min: -32767, max: 32767, |
776 | STEAM_PAD_FUZZ, flat: 0); |
777 | input_set_abs_params(dev: input, ABS_HAT1Y, min: -32767, max: 32767, |
778 | STEAM_PAD_FUZZ, flat: 0); |
779 | |
780 | input_abs_set_res(dev: input, ABS_X, STEAM_DECK_JOYSTICK_RESOLUTION); |
781 | input_abs_set_res(dev: input, ABS_Y, STEAM_DECK_JOYSTICK_RESOLUTION); |
782 | input_abs_set_res(dev: input, ABS_RX, STEAM_DECK_JOYSTICK_RESOLUTION); |
783 | input_abs_set_res(dev: input, ABS_RY, STEAM_DECK_JOYSTICK_RESOLUTION); |
784 | input_abs_set_res(dev: input, ABS_HAT1X, STEAM_PAD_RESOLUTION); |
785 | input_abs_set_res(dev: input, ABS_HAT1Y, STEAM_PAD_RESOLUTION); |
786 | input_abs_set_res(dev: input, ABS_HAT2Y, STEAM_DECK_TRIGGER_RESOLUTION); |
787 | input_abs_set_res(dev: input, ABS_HAT2X, STEAM_DECK_TRIGGER_RESOLUTION); |
788 | } else { |
789 | input_set_abs_params(dev: input, ABS_HAT2Y, min: 0, max: 255, fuzz: 0, flat: 0); |
790 | input_set_abs_params(dev: input, ABS_HAT2X, min: 0, max: 255, fuzz: 0, flat: 0); |
791 | |
792 | input_set_abs_params(dev: input, ABS_RX, min: -32767, max: 32767, |
793 | STEAM_PAD_FUZZ, flat: 0); |
794 | input_set_abs_params(dev: input, ABS_RY, min: -32767, max: 32767, |
795 | STEAM_PAD_FUZZ, flat: 0); |
796 | |
797 | input_abs_set_res(dev: input, ABS_X, STEAM_JOYSTICK_RESOLUTION); |
798 | input_abs_set_res(dev: input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); |
799 | input_abs_set_res(dev: input, ABS_RX, STEAM_PAD_RESOLUTION); |
800 | input_abs_set_res(dev: input, ABS_RY, STEAM_PAD_RESOLUTION); |
801 | input_abs_set_res(dev: input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); |
802 | input_abs_set_res(dev: input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); |
803 | } |
804 | input_abs_set_res(dev: input, ABS_HAT0X, STEAM_PAD_RESOLUTION); |
805 | input_abs_set_res(dev: input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); |
806 | |
807 | #ifdef CONFIG_STEAM_FF |
808 | if (steam->quirks & STEAM_QUIRK_DECK) { |
809 | input_set_capability(dev: input, EV_FF, FF_RUMBLE); |
810 | ret = input_ff_create_memless(dev: input, NULL, play_effect: steam_play_effect); |
811 | if (ret) |
812 | goto input_register_fail; |
813 | } |
814 | #endif |
815 | |
816 | ret = input_register_device(input); |
817 | if (ret) |
818 | goto input_register_fail; |
819 | |
820 | rcu_assign_pointer(steam->input, input); |
821 | return 0; |
822 | |
823 | input_register_fail: |
824 | input_free_device(dev: input); |
825 | return ret; |
826 | } |
827 | |
828 | static void steam_input_unregister(struct steam_device *steam) |
829 | { |
830 | struct input_dev *input; |
831 | rcu_read_lock(); |
832 | input = rcu_dereference(steam->input); |
833 | rcu_read_unlock(); |
834 | if (!input) |
835 | return; |
836 | RCU_INIT_POINTER(steam->input, NULL); |
837 | synchronize_rcu(); |
838 | input_unregister_device(input); |
839 | } |
840 | |
841 | static void steam_battery_unregister(struct steam_device *steam) |
842 | { |
843 | struct power_supply *battery; |
844 | |
845 | rcu_read_lock(); |
846 | battery = rcu_dereference(steam->battery); |
847 | rcu_read_unlock(); |
848 | |
849 | if (!battery) |
850 | return; |
851 | RCU_INIT_POINTER(steam->battery, NULL); |
852 | synchronize_rcu(); |
853 | power_supply_unregister(psy: battery); |
854 | } |
855 | |
856 | static int steam_register(struct steam_device *steam) |
857 | { |
858 | int ret; |
859 | unsigned long client_opened; |
860 | unsigned long flags; |
861 | |
862 | /* |
863 | * This function can be called several times in a row with the |
864 | * wireless adaptor, without steam_unregister() between them, because |
865 | * another client send a get_connection_status command, for example. |
866 | * The battery and serial number are set just once per device. |
867 | */ |
868 | if (!steam->serial_no[0]) { |
869 | /* |
870 | * Unlikely, but getting the serial could fail, and it is not so |
871 | * important, so make up a serial number and go on. |
872 | */ |
873 | if (steam_get_serial(steam) < 0) |
874 | strscpy(steam->serial_no, "XXXXXXXXXX" , |
875 | sizeof(steam->serial_no)); |
876 | |
877 | hid_info(steam->hdev, "Steam Controller '%s' connected" , |
878 | steam->serial_no); |
879 | |
880 | /* ignore battery errors, we can live without it */ |
881 | if (steam->quirks & STEAM_QUIRK_WIRELESS) |
882 | steam_battery_register(steam); |
883 | |
884 | mutex_lock(&steam_devices_lock); |
885 | if (list_empty(head: &steam->list)) |
886 | list_add(new: &steam->list, head: &steam_devices); |
887 | mutex_unlock(lock: &steam_devices_lock); |
888 | } |
889 | |
890 | spin_lock_irqsave(&steam->lock, flags); |
891 | client_opened = steam->client_opened; |
892 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
893 | if (!client_opened) { |
894 | steam_set_lizard_mode(steam, enable: lizard_mode); |
895 | ret = steam_input_register(steam); |
896 | } else |
897 | ret = 0; |
898 | |
899 | return ret; |
900 | } |
901 | |
902 | static void steam_unregister(struct steam_device *steam) |
903 | { |
904 | steam_battery_unregister(steam); |
905 | steam_input_unregister(steam); |
906 | if (steam->serial_no[0]) { |
907 | hid_info(steam->hdev, "Steam Controller '%s' disconnected" , |
908 | steam->serial_no); |
909 | mutex_lock(&steam_devices_lock); |
910 | list_del_init(entry: &steam->list); |
911 | mutex_unlock(lock: &steam_devices_lock); |
912 | steam->serial_no[0] = 0; |
913 | } |
914 | } |
915 | |
916 | static void steam_work_connect_cb(struct work_struct *work) |
917 | { |
918 | struct steam_device *steam = container_of(work, struct steam_device, |
919 | work_connect); |
920 | unsigned long flags; |
921 | bool connected; |
922 | int ret; |
923 | |
924 | spin_lock_irqsave(&steam->lock, flags); |
925 | connected = steam->connected; |
926 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
927 | |
928 | if (connected) { |
929 | ret = steam_register(steam); |
930 | if (ret) { |
931 | hid_err(steam->hdev, |
932 | "%s:steam_register failed with error %d\n" , |
933 | __func__, ret); |
934 | } |
935 | } else { |
936 | steam_unregister(steam); |
937 | } |
938 | } |
939 | |
940 | static void steam_mode_switch_cb(struct work_struct *work) |
941 | { |
942 | struct steam_device *steam = container_of(to_delayed_work(work), |
943 | struct steam_device, mode_switch); |
944 | unsigned long flags; |
945 | bool client_opened; |
946 | steam->gamepad_mode = !steam->gamepad_mode; |
947 | if (!lizard_mode) |
948 | return; |
949 | |
950 | if (steam->gamepad_mode) |
951 | steam_set_lizard_mode(steam, enable: false); |
952 | else { |
953 | spin_lock_irqsave(&steam->lock, flags); |
954 | client_opened = steam->client_opened; |
955 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
956 | if (!client_opened) |
957 | steam_set_lizard_mode(steam, enable: lizard_mode); |
958 | } |
959 | |
960 | steam_haptic_pulse(steam, STEAM_PAD_RIGHT, duration: 0x190, interval: 0, count: 1, gain: 0); |
961 | if (steam->gamepad_mode) { |
962 | steam_haptic_pulse(steam, STEAM_PAD_LEFT, duration: 0x14D, interval: 0x14D, count: 0x2D, gain: 0); |
963 | } else { |
964 | steam_haptic_pulse(steam, STEAM_PAD_LEFT, duration: 0x1F4, interval: 0x1F4, count: 0x1E, gain: 0); |
965 | } |
966 | } |
967 | |
968 | static bool steam_is_valve_interface(struct hid_device *hdev) |
969 | { |
970 | struct hid_report_enum *rep_enum; |
971 | |
972 | /* |
973 | * The wired device creates 3 interfaces: |
974 | * 0: emulated mouse. |
975 | * 1: emulated keyboard. |
976 | * 2: the real game pad. |
977 | * The wireless device creates 5 interfaces: |
978 | * 0: emulated keyboard. |
979 | * 1-4: slots where up to 4 real game pads will be connected to. |
980 | * We know which one is the real gamepad interface because they are the |
981 | * only ones with a feature report. |
982 | */ |
983 | rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; |
984 | return !list_empty(head: &rep_enum->report_list); |
985 | } |
986 | |
987 | static int steam_client_ll_parse(struct hid_device *hdev) |
988 | { |
989 | struct steam_device *steam = hdev->driver_data; |
990 | |
991 | return hid_parse_report(hid: hdev, start: steam->hdev->dev_rdesc, |
992 | size: steam->hdev->dev_rsize); |
993 | } |
994 | |
995 | static int steam_client_ll_start(struct hid_device *hdev) |
996 | { |
997 | return 0; |
998 | } |
999 | |
1000 | static void steam_client_ll_stop(struct hid_device *hdev) |
1001 | { |
1002 | } |
1003 | |
1004 | static int steam_client_ll_open(struct hid_device *hdev) |
1005 | { |
1006 | struct steam_device *steam = hdev->driver_data; |
1007 | unsigned long flags; |
1008 | |
1009 | spin_lock_irqsave(&steam->lock, flags); |
1010 | steam->client_opened++; |
1011 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
1012 | |
1013 | steam_input_unregister(steam); |
1014 | |
1015 | return 0; |
1016 | } |
1017 | |
1018 | static void steam_client_ll_close(struct hid_device *hdev) |
1019 | { |
1020 | struct steam_device *steam = hdev->driver_data; |
1021 | |
1022 | unsigned long flags; |
1023 | bool connected; |
1024 | |
1025 | spin_lock_irqsave(&steam->lock, flags); |
1026 | steam->client_opened--; |
1027 | connected = steam->connected && !steam->client_opened; |
1028 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
1029 | |
1030 | if (connected) { |
1031 | steam_set_lizard_mode(steam, enable: lizard_mode); |
1032 | steam_input_register(steam); |
1033 | } |
1034 | } |
1035 | |
1036 | static int steam_client_ll_raw_request(struct hid_device *hdev, |
1037 | unsigned char reportnum, u8 *buf, |
1038 | size_t count, unsigned char report_type, |
1039 | int reqtype) |
1040 | { |
1041 | struct steam_device *steam = hdev->driver_data; |
1042 | |
1043 | return hid_hw_raw_request(hdev: steam->hdev, reportnum, buf, len: count, |
1044 | rtype: report_type, reqtype); |
1045 | } |
1046 | |
1047 | static const struct hid_ll_driver steam_client_ll_driver = { |
1048 | .parse = steam_client_ll_parse, |
1049 | .start = steam_client_ll_start, |
1050 | .stop = steam_client_ll_stop, |
1051 | .open = steam_client_ll_open, |
1052 | .close = steam_client_ll_close, |
1053 | .raw_request = steam_client_ll_raw_request, |
1054 | }; |
1055 | |
1056 | static struct hid_device *steam_create_client_hid(struct hid_device *hdev) |
1057 | { |
1058 | struct hid_device *client_hdev; |
1059 | |
1060 | client_hdev = hid_allocate_device(); |
1061 | if (IS_ERR(ptr: client_hdev)) |
1062 | return client_hdev; |
1063 | |
1064 | client_hdev->ll_driver = &steam_client_ll_driver; |
1065 | client_hdev->dev.parent = hdev->dev.parent; |
1066 | client_hdev->bus = hdev->bus; |
1067 | client_hdev->vendor = hdev->vendor; |
1068 | client_hdev->product = hdev->product; |
1069 | client_hdev->version = hdev->version; |
1070 | client_hdev->type = hdev->type; |
1071 | client_hdev->country = hdev->country; |
1072 | strscpy(client_hdev->name, hdev->name, |
1073 | sizeof(client_hdev->name)); |
1074 | strscpy(client_hdev->phys, hdev->phys, |
1075 | sizeof(client_hdev->phys)); |
1076 | /* |
1077 | * Since we use the same device info than the real interface to |
1078 | * trick userspace, we will be calling steam_probe recursively. |
1079 | * We need to recognize the client interface somehow. |
1080 | */ |
1081 | client_hdev->group = HID_GROUP_STEAM; |
1082 | return client_hdev; |
1083 | } |
1084 | |
1085 | static int steam_probe(struct hid_device *hdev, |
1086 | const struct hid_device_id *id) |
1087 | { |
1088 | struct steam_device *steam; |
1089 | int ret; |
1090 | |
1091 | ret = hid_parse(hdev); |
1092 | if (ret) { |
1093 | hid_err(hdev, |
1094 | "%s:parse of hid interface failed\n" , __func__); |
1095 | return ret; |
1096 | } |
1097 | |
1098 | /* |
1099 | * The virtual client_dev is only used for hidraw. |
1100 | * Also avoid the recursive probe. |
1101 | */ |
1102 | if (hdev->group == HID_GROUP_STEAM) |
1103 | return hid_hw_start(hdev, HID_CONNECT_HIDRAW); |
1104 | /* |
1105 | * The non-valve interfaces (mouse and keyboard emulation) are |
1106 | * connected without changes. |
1107 | */ |
1108 | if (!steam_is_valve_interface(hdev)) |
1109 | return hid_hw_start(hdev, HID_CONNECT_DEFAULT); |
1110 | |
1111 | steam = devm_kzalloc(dev: &hdev->dev, size: sizeof(*steam), GFP_KERNEL); |
1112 | if (!steam) |
1113 | return -ENOMEM; |
1114 | |
1115 | steam->hdev = hdev; |
1116 | hid_set_drvdata(hdev, data: steam); |
1117 | spin_lock_init(&steam->lock); |
1118 | mutex_init(&steam->report_mutex); |
1119 | steam->quirks = id->driver_data; |
1120 | INIT_WORK(&steam->work_connect, steam_work_connect_cb); |
1121 | INIT_DELAYED_WORK(&steam->mode_switch, steam_mode_switch_cb); |
1122 | INIT_LIST_HEAD(list: &steam->list); |
1123 | INIT_WORK(&steam->rumble_work, steam_haptic_rumble_cb); |
1124 | |
1125 | /* |
1126 | * With the real steam controller interface, do not connect hidraw. |
1127 | * Instead, create the client_hid and connect that. |
1128 | */ |
1129 | ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); |
1130 | if (ret) |
1131 | goto err_cancel_work; |
1132 | |
1133 | ret = hid_hw_open(hdev); |
1134 | if (ret) { |
1135 | hid_err(hdev, |
1136 | "%s:hid_hw_open\n" , |
1137 | __func__); |
1138 | goto err_hw_stop; |
1139 | } |
1140 | |
1141 | if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
1142 | hid_info(hdev, "Steam wireless receiver connected" ); |
1143 | /* If using a wireless adaptor ask for connection status */ |
1144 | steam->connected = false; |
1145 | steam_request_conn_status(steam); |
1146 | } else { |
1147 | /* A wired connection is always present */ |
1148 | steam->connected = true; |
1149 | ret = steam_register(steam); |
1150 | if (ret) { |
1151 | hid_err(hdev, |
1152 | "%s:steam_register failed with error %d\n" , |
1153 | __func__, ret); |
1154 | goto err_hw_close; |
1155 | } |
1156 | } |
1157 | |
1158 | steam->client_hdev = steam_create_client_hid(hdev); |
1159 | if (IS_ERR(ptr: steam->client_hdev)) { |
1160 | ret = PTR_ERR(ptr: steam->client_hdev); |
1161 | goto err_stream_unregister; |
1162 | } |
1163 | steam->client_hdev->driver_data = steam; |
1164 | |
1165 | ret = hid_add_device(steam->client_hdev); |
1166 | if (ret) |
1167 | goto err_destroy; |
1168 | |
1169 | return 0; |
1170 | |
1171 | err_destroy: |
1172 | hid_destroy_device(steam->client_hdev); |
1173 | err_stream_unregister: |
1174 | if (steam->connected) |
1175 | steam_unregister(steam); |
1176 | err_hw_close: |
1177 | hid_hw_close(hdev); |
1178 | err_hw_stop: |
1179 | hid_hw_stop(hdev); |
1180 | err_cancel_work: |
1181 | cancel_work_sync(work: &steam->work_connect); |
1182 | cancel_delayed_work_sync(dwork: &steam->mode_switch); |
1183 | cancel_work_sync(work: &steam->rumble_work); |
1184 | |
1185 | return ret; |
1186 | } |
1187 | |
1188 | static void steam_remove(struct hid_device *hdev) |
1189 | { |
1190 | struct steam_device *steam = hid_get_drvdata(hdev); |
1191 | |
1192 | if (!steam || hdev->group == HID_GROUP_STEAM) { |
1193 | hid_hw_stop(hdev); |
1194 | return; |
1195 | } |
1196 | |
1197 | cancel_delayed_work_sync(dwork: &steam->mode_switch); |
1198 | cancel_work_sync(work: &steam->work_connect); |
1199 | hid_destroy_device(steam->client_hdev); |
1200 | steam->client_hdev = NULL; |
1201 | steam->client_opened = 0; |
1202 | if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
1203 | hid_info(hdev, "Steam wireless receiver disconnected" ); |
1204 | } |
1205 | hid_hw_close(hdev); |
1206 | hid_hw_stop(hdev); |
1207 | steam_unregister(steam); |
1208 | } |
1209 | |
1210 | static void steam_do_connect_event(struct steam_device *steam, bool connected) |
1211 | { |
1212 | unsigned long flags; |
1213 | bool changed; |
1214 | |
1215 | spin_lock_irqsave(&steam->lock, flags); |
1216 | changed = steam->connected != connected; |
1217 | steam->connected = connected; |
1218 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
1219 | |
1220 | if (changed && schedule_work(work: &steam->work_connect) == 0) |
1221 | dbg_hid("%s: connected=%d event already queued\n" , |
1222 | __func__, connected); |
1223 | } |
1224 | |
1225 | /* |
1226 | * Some input data in the protocol has the opposite sign. |
1227 | * Clamp the values to 32767..-32767 so that the range is |
1228 | * symmetrical and can be negated safely. |
1229 | */ |
1230 | static inline s16 steam_le16(u8 *data) |
1231 | { |
1232 | s16 x = (s16) le16_to_cpup(p: (__le16 *)data); |
1233 | |
1234 | return x == -32768 ? -32767 : x; |
1235 | } |
1236 | |
1237 | /* |
1238 | * The size for this message payload is 60. |
1239 | * The known values are: |
1240 | * (* values are not sent through wireless) |
1241 | * (* accelerator/gyro is disabled by default) |
1242 | * Offset| Type | Mapped to |Meaning |
1243 | * -------+-------+-----------+-------------------------- |
1244 | * 4-7 | u32 | -- | sequence number |
1245 | * 8-10 | 24bit | see below | buttons |
1246 | * 11 | u8 | ABS_HAT2Y | left trigger |
1247 | * 12 | u8 | ABS_HAT2X | right trigger |
1248 | * 13-15 | -- | -- | always 0 |
1249 | * 16-17 | s16 | ABS_X/ABS_HAT0X | X value |
1250 | * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value |
1251 | * 20-21 | s16 | ABS_RX | right-pad X value |
1252 | * 22-23 | s16 | ABS_RY | right-pad Y value |
1253 | * 24-25 | s16 | -- | * left trigger |
1254 | * 26-27 | s16 | -- | * right trigger |
1255 | * 28-29 | s16 | -- | * accelerometer X value |
1256 | * 30-31 | s16 | -- | * accelerometer Y value |
1257 | * 32-33 | s16 | -- | * accelerometer Z value |
1258 | * 34-35 | s16 | -- | gyro X value |
1259 | * 36-36 | s16 | -- | gyro Y value |
1260 | * 38-39 | s16 | -- | gyro Z value |
1261 | * 40-41 | s16 | -- | quaternion W value |
1262 | * 42-43 | s16 | -- | quaternion X value |
1263 | * 44-45 | s16 | -- | quaternion Y value |
1264 | * 46-47 | s16 | -- | quaternion Z value |
1265 | * 48-49 | -- | -- | always 0 |
1266 | * 50-51 | s16 | -- | * left trigger (uncalibrated) |
1267 | * 52-53 | s16 | -- | * right trigger (uncalibrated) |
1268 | * 54-55 | s16 | -- | * joystick X value (uncalibrated) |
1269 | * 56-57 | s16 | -- | * joystick Y value (uncalibrated) |
1270 | * 58-59 | s16 | -- | * left-pad X value |
1271 | * 60-61 | s16 | -- | * left-pad Y value |
1272 | * 62-63 | u16 | -- | * battery voltage |
1273 | * |
1274 | * The buttons are: |
1275 | * Bit | Mapped to | Description |
1276 | * ------+------------+-------------------------------- |
1277 | * 8.0 | BTN_TR2 | right trigger fully pressed |
1278 | * 8.1 | BTN_TL2 | left trigger fully pressed |
1279 | * 8.2 | BTN_TR | right shoulder |
1280 | * 8.3 | BTN_TL | left shoulder |
1281 | * 8.4 | BTN_Y | button Y |
1282 | * 8.5 | BTN_B | button B |
1283 | * 8.6 | BTN_X | button X |
1284 | * 8.7 | BTN_A | button A |
1285 | * 9.0 | BTN_DPAD_UP | left-pad up |
1286 | * 9.1 | BTN_DPAD_RIGHT | left-pad right |
1287 | * 9.2 | BTN_DPAD_LEFT | left-pad left |
1288 | * 9.3 | BTN_DPAD_DOWN | left-pad down |
1289 | * 9.4 | BTN_SELECT | menu left |
1290 | * 9.5 | BTN_MODE | steam logo |
1291 | * 9.6 | BTN_START | menu right |
1292 | * 9.7 | BTN_GEAR_DOWN | left back lever |
1293 | * 10.0 | BTN_GEAR_UP | right back lever |
1294 | * 10.1 | -- | left-pad clicked |
1295 | * 10.2 | BTN_THUMBR | right-pad clicked |
1296 | * 10.3 | BTN_THUMB | left-pad touched (but see explanation below) |
1297 | * 10.4 | BTN_THUMB2 | right-pad touched |
1298 | * 10.5 | -- | unknown |
1299 | * 10.6 | BTN_THUMBL | joystick clicked |
1300 | * 10.7 | -- | lpad_and_joy |
1301 | */ |
1302 | |
1303 | static void steam_do_input_event(struct steam_device *steam, |
1304 | struct input_dev *input, u8 *data) |
1305 | { |
1306 | /* 24 bits of buttons */ |
1307 | u8 b8, b9, b10; |
1308 | s16 x, y; |
1309 | bool lpad_touched, lpad_and_joy; |
1310 | |
1311 | b8 = data[8]; |
1312 | b9 = data[9]; |
1313 | b10 = data[10]; |
1314 | |
1315 | input_report_abs(dev: input, ABS_HAT2Y, value: data[11]); |
1316 | input_report_abs(dev: input, ABS_HAT2X, value: data[12]); |
1317 | |
1318 | /* |
1319 | * These two bits tells how to interpret the values X and Y. |
1320 | * lpad_and_joy tells that the joystick and the lpad are used at the |
1321 | * same time. |
1322 | * lpad_touched tells whether X/Y are to be read as lpad coord or |
1323 | * joystick values. |
1324 | * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. |
1325 | */ |
1326 | lpad_touched = b10 & BIT(3); |
1327 | lpad_and_joy = b10 & BIT(7); |
1328 | x = steam_le16(data: data + 16); |
1329 | y = -steam_le16(data: data + 18); |
1330 | |
1331 | input_report_abs(dev: input, code: lpad_touched ? ABS_HAT0X : ABS_X, value: x); |
1332 | input_report_abs(dev: input, code: lpad_touched ? ABS_HAT0Y : ABS_Y, value: y); |
1333 | /* Check if joystick is centered */ |
1334 | if (lpad_touched && !lpad_and_joy) { |
1335 | input_report_abs(dev: input, ABS_X, value: 0); |
1336 | input_report_abs(dev: input, ABS_Y, value: 0); |
1337 | } |
1338 | /* Check if lpad is untouched */ |
1339 | if (!(lpad_touched || lpad_and_joy)) { |
1340 | input_report_abs(dev: input, ABS_HAT0X, value: 0); |
1341 | input_report_abs(dev: input, ABS_HAT0Y, value: 0); |
1342 | } |
1343 | |
1344 | input_report_abs(dev: input, ABS_RX, value: steam_le16(data: data + 20)); |
1345 | input_report_abs(dev: input, ABS_RY, value: -steam_le16(data: data + 22)); |
1346 | |
1347 | input_event(dev: input, EV_KEY, BTN_TR2, value: !!(b8 & BIT(0))); |
1348 | input_event(dev: input, EV_KEY, BTN_TL2, value: !!(b8 & BIT(1))); |
1349 | input_event(dev: input, EV_KEY, BTN_TR, value: !!(b8 & BIT(2))); |
1350 | input_event(dev: input, EV_KEY, BTN_TL, value: !!(b8 & BIT(3))); |
1351 | input_event(dev: input, EV_KEY, BTN_Y, value: !!(b8 & BIT(4))); |
1352 | input_event(dev: input, EV_KEY, BTN_B, value: !!(b8 & BIT(5))); |
1353 | input_event(dev: input, EV_KEY, BTN_X, value: !!(b8 & BIT(6))); |
1354 | input_event(dev: input, EV_KEY, BTN_A, value: !!(b8 & BIT(7))); |
1355 | input_event(dev: input, EV_KEY, BTN_SELECT, value: !!(b9 & BIT(4))); |
1356 | input_event(dev: input, EV_KEY, BTN_MODE, value: !!(b9 & BIT(5))); |
1357 | input_event(dev: input, EV_KEY, BTN_START, value: !!(b9 & BIT(6))); |
1358 | input_event(dev: input, EV_KEY, BTN_GEAR_DOWN, value: !!(b9 & BIT(7))); |
1359 | input_event(dev: input, EV_KEY, BTN_GEAR_UP, value: !!(b10 & BIT(0))); |
1360 | input_event(dev: input, EV_KEY, BTN_THUMBR, value: !!(b10 & BIT(2))); |
1361 | input_event(dev: input, EV_KEY, BTN_THUMBL, value: !!(b10 & BIT(6))); |
1362 | input_event(dev: input, EV_KEY, BTN_THUMB, value: lpad_touched || lpad_and_joy); |
1363 | input_event(dev: input, EV_KEY, BTN_THUMB2, value: !!(b10 & BIT(4))); |
1364 | input_event(dev: input, EV_KEY, BTN_DPAD_UP, value: !!(b9 & BIT(0))); |
1365 | input_event(dev: input, EV_KEY, BTN_DPAD_RIGHT, value: !!(b9 & BIT(1))); |
1366 | input_event(dev: input, EV_KEY, BTN_DPAD_LEFT, value: !!(b9 & BIT(2))); |
1367 | input_event(dev: input, EV_KEY, BTN_DPAD_DOWN, value: !!(b9 & BIT(3))); |
1368 | |
1369 | input_sync(dev: input); |
1370 | } |
1371 | |
1372 | /* |
1373 | * The size for this message payload is 56. |
1374 | * The known values are: |
1375 | * Offset| Type | Mapped to |Meaning |
1376 | * -------+-------+-----------+-------------------------- |
1377 | * 4-7 | u32 | -- | sequence number |
1378 | * 8-15 | u64 | see below | buttons |
1379 | * 16-17 | s16 | ABS_HAT0X | left-pad X value |
1380 | * 18-19 | s16 | ABS_HAT0Y | left-pad Y value |
1381 | * 20-21 | s16 | ABS_HAT1X | right-pad X value |
1382 | * 22-23 | s16 | ABS_HAT1Y | right-pad Y value |
1383 | * 24-25 | s16 | -- | accelerometer X value |
1384 | * 26-27 | s16 | -- | accelerometer Y value |
1385 | * 28-29 | s16 | -- | accelerometer Z value |
1386 | * 30-31 | s16 | -- | gyro X value |
1387 | * 32-33 | s16 | -- | gyro Y value |
1388 | * 34-35 | s16 | -- | gyro Z value |
1389 | * 36-37 | s16 | -- | quaternion W value |
1390 | * 38-39 | s16 | -- | quaternion X value |
1391 | * 40-41 | s16 | -- | quaternion Y value |
1392 | * 42-43 | s16 | -- | quaternion Z value |
1393 | * 44-45 | u16 | ABS_HAT2Y | left trigger (uncalibrated) |
1394 | * 46-47 | u16 | ABS_HAT2X | right trigger (uncalibrated) |
1395 | * 48-49 | s16 | ABS_X | left joystick X |
1396 | * 50-51 | s16 | ABS_Y | left joystick Y |
1397 | * 52-53 | s16 | ABS_RX | right joystick X |
1398 | * 54-55 | s16 | ABS_RY | right joystick Y |
1399 | * 56-57 | u16 | -- | left pad pressure |
1400 | * 58-59 | u16 | -- | right pad pressure |
1401 | * |
1402 | * The buttons are: |
1403 | * Bit | Mapped to | Description |
1404 | * ------+------------+-------------------------------- |
1405 | * 8.0 | BTN_TR2 | right trigger fully pressed |
1406 | * 8.1 | BTN_TL2 | left trigger fully pressed |
1407 | * 8.2 | BTN_TR | right shoulder |
1408 | * 8.3 | BTN_TL | left shoulder |
1409 | * 8.4 | BTN_Y | button Y |
1410 | * 8.5 | BTN_B | button B |
1411 | * 8.6 | BTN_X | button X |
1412 | * 8.7 | BTN_A | button A |
1413 | * 9.0 | BTN_DPAD_UP | left-pad up |
1414 | * 9.1 | BTN_DPAD_RIGHT | left-pad right |
1415 | * 9.2 | BTN_DPAD_LEFT | left-pad left |
1416 | * 9.3 | BTN_DPAD_DOWN | left-pad down |
1417 | * 9.4 | BTN_SELECT | menu left |
1418 | * 9.5 | BTN_MODE | steam logo |
1419 | * 9.6 | BTN_START | menu right |
1420 | * 9.7 | BTN_TRIGGER_HAPPY3 | left bottom grip button |
1421 | * 10.0 | BTN_TRIGGER_HAPPY4 | right bottom grip button |
1422 | * 10.1 | BTN_THUMB | left pad pressed |
1423 | * 10.2 | BTN_THUMB2 | right pad pressed |
1424 | * 10.3 | -- | left pad touched |
1425 | * 10.4 | -- | right pad touched |
1426 | * 10.5 | -- | unknown |
1427 | * 10.6 | BTN_THUMBL | left joystick clicked |
1428 | * 10.7 | -- | unknown |
1429 | * 11.0 | -- | unknown |
1430 | * 11.1 | -- | unknown |
1431 | * 11.2 | BTN_THUMBR | right joystick clicked |
1432 | * 11.3 | -- | unknown |
1433 | * 11.4 | -- | unknown |
1434 | * 11.5 | -- | unknown |
1435 | * 11.6 | -- | unknown |
1436 | * 11.7 | -- | unknown |
1437 | * 12.0 | -- | unknown |
1438 | * 12.1 | -- | unknown |
1439 | * 12.2 | -- | unknown |
1440 | * 12.3 | -- | unknown |
1441 | * 12.4 | -- | unknown |
1442 | * 12.5 | -- | unknown |
1443 | * 12.6 | -- | unknown |
1444 | * 12.7 | -- | unknown |
1445 | * 13.0 | -- | unknown |
1446 | * 13.1 | BTN_TRIGGER_HAPPY1 | left top grip button |
1447 | * 13.2 | BTN_TRIGGER_HAPPY2 | right top grip button |
1448 | * 13.3 | -- | unknown |
1449 | * 13.4 | -- | unknown |
1450 | * 13.5 | -- | unknown |
1451 | * 13.6 | -- | left joystick touched |
1452 | * 13.7 | -- | right joystick touched |
1453 | * 14.0 | -- | unknown |
1454 | * 14.1 | -- | unknown |
1455 | * 14.2 | BTN_BASE | quick access button |
1456 | * 14.3 | -- | unknown |
1457 | * 14.4 | -- | unknown |
1458 | * 14.5 | -- | unknown |
1459 | * 14.6 | -- | unknown |
1460 | * 14.7 | -- | unknown |
1461 | * 15.0 | -- | unknown |
1462 | * 15.1 | -- | unknown |
1463 | * 15.2 | -- | unknown |
1464 | * 15.3 | -- | unknown |
1465 | * 15.4 | -- | unknown |
1466 | * 15.5 | -- | unknown |
1467 | * 15.6 | -- | unknown |
1468 | * 15.7 | -- | unknown |
1469 | */ |
1470 | static void steam_do_deck_input_event(struct steam_device *steam, |
1471 | struct input_dev *input, u8 *data) |
1472 | { |
1473 | u8 b8, b9, b10, b11, b13, b14; |
1474 | bool lpad_touched, rpad_touched; |
1475 | |
1476 | b8 = data[8]; |
1477 | b9 = data[9]; |
1478 | b10 = data[10]; |
1479 | b11 = data[11]; |
1480 | b13 = data[13]; |
1481 | b14 = data[14]; |
1482 | |
1483 | if (!(b9 & BIT(6)) && steam->did_mode_switch) { |
1484 | steam->did_mode_switch = false; |
1485 | cancel_delayed_work_sync(dwork: &steam->mode_switch); |
1486 | } else if (!steam->client_opened && (b9 & BIT(6)) && !steam->did_mode_switch) { |
1487 | steam->did_mode_switch = true; |
1488 | schedule_delayed_work(dwork: &steam->mode_switch, delay: 45 * HZ / 100); |
1489 | } |
1490 | |
1491 | if (!steam->gamepad_mode) |
1492 | return; |
1493 | |
1494 | lpad_touched = b10 & BIT(3); |
1495 | rpad_touched = b10 & BIT(4); |
1496 | |
1497 | if (lpad_touched) { |
1498 | input_report_abs(dev: input, ABS_HAT0X, value: steam_le16(data: data + 16)); |
1499 | input_report_abs(dev: input, ABS_HAT0Y, value: steam_le16(data: data + 18)); |
1500 | } else { |
1501 | input_report_abs(dev: input, ABS_HAT0X, value: 0); |
1502 | input_report_abs(dev: input, ABS_HAT0Y, value: 0); |
1503 | } |
1504 | |
1505 | if (rpad_touched) { |
1506 | input_report_abs(dev: input, ABS_HAT1X, value: steam_le16(data: data + 20)); |
1507 | input_report_abs(dev: input, ABS_HAT1Y, value: steam_le16(data: data + 22)); |
1508 | } else { |
1509 | input_report_abs(dev: input, ABS_HAT1X, value: 0); |
1510 | input_report_abs(dev: input, ABS_HAT1Y, value: 0); |
1511 | } |
1512 | |
1513 | input_report_abs(dev: input, ABS_X, value: steam_le16(data: data + 48)); |
1514 | input_report_abs(dev: input, ABS_Y, value: -steam_le16(data: data + 50)); |
1515 | input_report_abs(dev: input, ABS_RX, value: steam_le16(data: data + 52)); |
1516 | input_report_abs(dev: input, ABS_RY, value: -steam_le16(data: data + 54)); |
1517 | |
1518 | input_report_abs(dev: input, ABS_HAT2Y, value: steam_le16(data: data + 44)); |
1519 | input_report_abs(dev: input, ABS_HAT2X, value: steam_le16(data: data + 46)); |
1520 | |
1521 | input_event(dev: input, EV_KEY, BTN_TR2, value: !!(b8 & BIT(0))); |
1522 | input_event(dev: input, EV_KEY, BTN_TL2, value: !!(b8 & BIT(1))); |
1523 | input_event(dev: input, EV_KEY, BTN_TR, value: !!(b8 & BIT(2))); |
1524 | input_event(dev: input, EV_KEY, BTN_TL, value: !!(b8 & BIT(3))); |
1525 | input_event(dev: input, EV_KEY, BTN_Y, value: !!(b8 & BIT(4))); |
1526 | input_event(dev: input, EV_KEY, BTN_B, value: !!(b8 & BIT(5))); |
1527 | input_event(dev: input, EV_KEY, BTN_X, value: !!(b8 & BIT(6))); |
1528 | input_event(dev: input, EV_KEY, BTN_A, value: !!(b8 & BIT(7))); |
1529 | input_event(dev: input, EV_KEY, BTN_SELECT, value: !!(b9 & BIT(4))); |
1530 | input_event(dev: input, EV_KEY, BTN_MODE, value: !!(b9 & BIT(5))); |
1531 | input_event(dev: input, EV_KEY, BTN_START, value: !!(b9 & BIT(6))); |
1532 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY3, value: !!(b9 & BIT(7))); |
1533 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY4, value: !!(b10 & BIT(0))); |
1534 | input_event(dev: input, EV_KEY, BTN_THUMBL, value: !!(b10 & BIT(6))); |
1535 | input_event(dev: input, EV_KEY, BTN_THUMBR, value: !!(b11 & BIT(2))); |
1536 | input_event(dev: input, EV_KEY, BTN_DPAD_UP, value: !!(b9 & BIT(0))); |
1537 | input_event(dev: input, EV_KEY, BTN_DPAD_RIGHT, value: !!(b9 & BIT(1))); |
1538 | input_event(dev: input, EV_KEY, BTN_DPAD_LEFT, value: !!(b9 & BIT(2))); |
1539 | input_event(dev: input, EV_KEY, BTN_DPAD_DOWN, value: !!(b9 & BIT(3))); |
1540 | input_event(dev: input, EV_KEY, BTN_THUMB, value: !!(b10 & BIT(1))); |
1541 | input_event(dev: input, EV_KEY, BTN_THUMB2, value: !!(b10 & BIT(2))); |
1542 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY1, value: !!(b13 & BIT(1))); |
1543 | input_event(dev: input, EV_KEY, BTN_TRIGGER_HAPPY2, value: !!(b13 & BIT(2))); |
1544 | input_event(dev: input, EV_KEY, BTN_BASE, value: !!(b14 & BIT(2))); |
1545 | |
1546 | input_sync(dev: input); |
1547 | } |
1548 | |
1549 | /* |
1550 | * The size for this message payload is 11. |
1551 | * The known values are: |
1552 | * Offset| Type | Meaning |
1553 | * -------+-------+--------------------------- |
1554 | * 4-7 | u32 | sequence number |
1555 | * 8-11 | -- | always 0 |
1556 | * 12-13 | u16 | voltage (mV) |
1557 | * 14 | u8 | battery percent |
1558 | */ |
1559 | static void steam_do_battery_event(struct steam_device *steam, |
1560 | struct power_supply *battery, u8 *data) |
1561 | { |
1562 | unsigned long flags; |
1563 | |
1564 | s16 volts = steam_le16(data: data + 12); |
1565 | u8 batt = data[14]; |
1566 | |
1567 | /* Creating the battery may have failed */ |
1568 | rcu_read_lock(); |
1569 | battery = rcu_dereference(steam->battery); |
1570 | if (likely(battery)) { |
1571 | spin_lock_irqsave(&steam->lock, flags); |
1572 | steam->voltage = volts; |
1573 | steam->battery_charge = batt; |
1574 | spin_unlock_irqrestore(lock: &steam->lock, flags); |
1575 | power_supply_changed(psy: battery); |
1576 | } |
1577 | rcu_read_unlock(); |
1578 | } |
1579 | |
1580 | static int steam_raw_event(struct hid_device *hdev, |
1581 | struct hid_report *report, u8 *data, |
1582 | int size) |
1583 | { |
1584 | struct steam_device *steam = hid_get_drvdata(hdev); |
1585 | struct input_dev *input; |
1586 | struct power_supply *battery; |
1587 | |
1588 | if (!steam) |
1589 | return 0; |
1590 | |
1591 | if (steam->client_opened) |
1592 | hid_input_report(hid: steam->client_hdev, type: HID_FEATURE_REPORT, |
1593 | data, size, interrupt: 0); |
1594 | /* |
1595 | * All messages are size=64, all values little-endian. |
1596 | * The format is: |
1597 | * Offset| Meaning |
1598 | * -------+-------------------------------------------- |
1599 | * 0-1 | always 0x01, 0x00, maybe protocol version? |
1600 | * 2 | type of message |
1601 | * 3 | length of the real payload (not checked) |
1602 | * 4-n | payload data, depends on the type |
1603 | * |
1604 | * There are these known types of message: |
1605 | * 0x01: input data (60 bytes) |
1606 | * 0x03: wireless connect/disconnect (1 byte) |
1607 | * 0x04: battery status (11 bytes) |
1608 | * 0x09: Steam Deck input data (56 bytes) |
1609 | */ |
1610 | |
1611 | if (size != 64 || data[0] != 1 || data[1] != 0) |
1612 | return 0; |
1613 | |
1614 | switch (data[2]) { |
1615 | case ID_CONTROLLER_STATE: |
1616 | if (steam->client_opened) |
1617 | return 0; |
1618 | rcu_read_lock(); |
1619 | input = rcu_dereference(steam->input); |
1620 | if (likely(input)) |
1621 | steam_do_input_event(steam, input, data); |
1622 | rcu_read_unlock(); |
1623 | break; |
1624 | case ID_CONTROLLER_DECK_STATE: |
1625 | if (steam->client_opened) |
1626 | return 0; |
1627 | rcu_read_lock(); |
1628 | input = rcu_dereference(steam->input); |
1629 | if (likely(input)) |
1630 | steam_do_deck_input_event(steam, input, data); |
1631 | rcu_read_unlock(); |
1632 | break; |
1633 | case ID_CONTROLLER_WIRELESS: |
1634 | /* |
1635 | * The payload of this event is a single byte: |
1636 | * 0x01: disconnected. |
1637 | * 0x02: connected. |
1638 | */ |
1639 | switch (data[4]) { |
1640 | case 0x01: |
1641 | steam_do_connect_event(steam, connected: false); |
1642 | break; |
1643 | case 0x02: |
1644 | steam_do_connect_event(steam, connected: true); |
1645 | break; |
1646 | } |
1647 | break; |
1648 | case ID_CONTROLLER_STATUS: |
1649 | if (steam->quirks & STEAM_QUIRK_WIRELESS) { |
1650 | rcu_read_lock(); |
1651 | battery = rcu_dereference(steam->battery); |
1652 | if (likely(battery)) { |
1653 | steam_do_battery_event(steam, battery, data); |
1654 | } else { |
1655 | dbg_hid( |
1656 | "%s: battery data without connect event\n" , |
1657 | __func__); |
1658 | steam_do_connect_event(steam, connected: true); |
1659 | } |
1660 | rcu_read_unlock(); |
1661 | } |
1662 | break; |
1663 | } |
1664 | return 0; |
1665 | } |
1666 | |
1667 | static int steam_param_set_lizard_mode(const char *val, |
1668 | const struct kernel_param *kp) |
1669 | { |
1670 | struct steam_device *steam; |
1671 | int ret; |
1672 | |
1673 | ret = param_set_bool(val, kp); |
1674 | if (ret) |
1675 | return ret; |
1676 | |
1677 | mutex_lock(&steam_devices_lock); |
1678 | list_for_each_entry(steam, &steam_devices, list) { |
1679 | if (!steam->client_opened) |
1680 | steam_set_lizard_mode(steam, enable: lizard_mode); |
1681 | } |
1682 | mutex_unlock(lock: &steam_devices_lock); |
1683 | return 0; |
1684 | } |
1685 | |
1686 | static const struct kernel_param_ops steam_lizard_mode_ops = { |
1687 | .set = steam_param_set_lizard_mode, |
1688 | .get = param_get_bool, |
1689 | }; |
1690 | |
1691 | module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); |
1692 | MODULE_PARM_DESC(lizard_mode, |
1693 | "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use" ); |
1694 | |
1695 | static const struct hid_device_id steam_controllers[] = { |
1696 | { /* Wired Steam Controller */ |
1697 | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
1698 | USB_DEVICE_ID_STEAM_CONTROLLER) |
1699 | }, |
1700 | { /* Wireless Steam Controller */ |
1701 | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
1702 | USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), |
1703 | .driver_data = STEAM_QUIRK_WIRELESS |
1704 | }, |
1705 | { /* Steam Deck */ |
1706 | HID_USB_DEVICE(USB_VENDOR_ID_VALVE, |
1707 | USB_DEVICE_ID_STEAM_DECK), |
1708 | .driver_data = STEAM_QUIRK_DECK |
1709 | }, |
1710 | {} |
1711 | }; |
1712 | |
1713 | MODULE_DEVICE_TABLE(hid, steam_controllers); |
1714 | |
1715 | static struct hid_driver steam_controller_driver = { |
1716 | .name = "hid-steam" , |
1717 | .id_table = steam_controllers, |
1718 | .probe = steam_probe, |
1719 | .remove = steam_remove, |
1720 | .raw_event = steam_raw_event, |
1721 | }; |
1722 | |
1723 | module_hid_driver(steam_controller_driver); |
1724 | |