| 1 | //===-- SymbolIndexManager.cpp - Managing multiple SymbolIndices-*- C++ -*-===// |
| 2 | // |
| 3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| 4 | // See https://llvm.org/LICENSE.txt for license information. |
| 5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| 6 | // |
| 7 | //===----------------------------------------------------------------------===// |
| 8 | |
| 9 | #include "SymbolIndexManager.h" |
| 10 | |
| 11 | #include <cmath> |
| 12 | |
| 13 | #include "find-all-symbols/SymbolInfo.h" |
| 14 | #include "llvm/ADT/STLExtras.h" |
| 15 | #include "llvm/ADT/SmallVector.h" |
| 16 | #include "llvm/ADT/StringMap.h" |
| 17 | #include "llvm/Support/Debug.h" |
| 18 | #include "llvm/Support/Path.h" |
| 19 | |
| 20 | #define DEBUG_TYPE "clang-include-fixer" |
| 21 | |
| 22 | namespace clang { |
| 23 | namespace include_fixer { |
| 24 | |
| 25 | using find_all_symbols::SymbolInfo; |
| 26 | using find_all_symbols::SymbolAndSignals; |
| 27 | |
| 28 | // Calculate a score based on whether we think the given header is closely |
| 29 | // related to the given source file. |
| 30 | static double similarityScore(llvm::StringRef FileName, |
| 31 | llvm::StringRef ) { |
| 32 | // Compute the maximum number of common path segments between Header and |
| 33 | // a suffix of FileName. |
| 34 | // We do not do a full longest common substring computation, as Header |
| 35 | // specifies the path we would directly #include, so we assume it is rooted |
| 36 | // relatively to a subproject of the repository. |
| 37 | int MaxSegments = 1; |
| 38 | for (auto FileI = llvm::sys::path::begin(path: FileName), |
| 39 | FileE = llvm::sys::path::end(path: FileName); |
| 40 | FileI != FileE; ++FileI) { |
| 41 | int Segments = 0; |
| 42 | for (auto = llvm::sys::path::begin(path: Header), |
| 43 | = llvm::sys::path::end(path: Header), I = FileI; |
| 44 | HeaderI != HeaderE && *I == *HeaderI && I != FileE; ++I, ++HeaderI) { |
| 45 | ++Segments; |
| 46 | } |
| 47 | MaxSegments = std::max(a: Segments, b: MaxSegments); |
| 48 | } |
| 49 | return MaxSegments; |
| 50 | } |
| 51 | |
| 52 | static void rank(std::vector<SymbolAndSignals> &Symbols, |
| 53 | llvm::StringRef FileName) { |
| 54 | llvm::StringMap<double> Score; |
| 55 | for (const auto &Symbol : Symbols) { |
| 56 | // Calculate a score from the similarity of the header the symbol is in |
| 57 | // with the current file and the popularity of the symbol. |
| 58 | double NewScore = similarityScore(FileName, Header: Symbol.Symbol.getFilePath()) * |
| 59 | (1.0 + std::log2(x: 1 + Symbol.Signals.Seen)); |
| 60 | double &S = Score[Symbol.Symbol.getFilePath()]; |
| 61 | S = std::max(a: S, b: NewScore); |
| 62 | } |
| 63 | // Sort by the gathered scores. Use file name as a tie breaker so we can |
| 64 | // deduplicate. |
| 65 | llvm::sort(C&: Symbols, |
| 66 | Comp: [&](const SymbolAndSignals &A, const SymbolAndSignals &B) { |
| 67 | auto AS = Score[A.Symbol.getFilePath()]; |
| 68 | auto BS = Score[B.Symbol.getFilePath()]; |
| 69 | if (AS != BS) |
| 70 | return AS > BS; |
| 71 | return A.Symbol.getFilePath() < B.Symbol.getFilePath(); |
| 72 | }); |
| 73 | } |
| 74 | |
| 75 | std::vector<find_all_symbols::SymbolInfo> |
| 76 | SymbolIndexManager::search(llvm::StringRef Identifier, |
| 77 | bool IsNestedSearch, |
| 78 | llvm::StringRef FileName) const { |
| 79 | // The identifier may be fully qualified, so split it and get all the context |
| 80 | // names. |
| 81 | llvm::SmallVector<llvm::StringRef, 8> Names; |
| 82 | Identifier.split(A&: Names, Separator: "::" ); |
| 83 | |
| 84 | bool IsFullyQualified = false; |
| 85 | if (Identifier.starts_with(Prefix: "::" )) { |
| 86 | Names.erase(CI: Names.begin()); // Drop first (empty) element. |
| 87 | IsFullyQualified = true; |
| 88 | } |
| 89 | |
| 90 | // As long as we don't find a result keep stripping name parts from the end. |
| 91 | // This is to support nested classes which aren't recorded in the database. |
| 92 | // Eventually we will either hit a class (namespaces aren't in the database |
| 93 | // either) and can report that result. |
| 94 | bool TookPrefix = false; |
| 95 | std::vector<SymbolAndSignals> MatchedSymbols; |
| 96 | do { |
| 97 | std::vector<SymbolAndSignals> Symbols; |
| 98 | for (const auto &DB : SymbolIndices) { |
| 99 | auto Res = DB.get()->search(Identifier: Names.back()); |
| 100 | Symbols.insert(position: Symbols.end(), first: Res.begin(), last: Res.end()); |
| 101 | } |
| 102 | |
| 103 | LLVM_DEBUG(llvm::dbgs() << "Searching " << Names.back() << "... got " |
| 104 | << Symbols.size() << " results...\n" ); |
| 105 | |
| 106 | for (auto &SymAndSig : Symbols) { |
| 107 | const SymbolInfo &Symbol = SymAndSig.Symbol; |
| 108 | // Match the identifier name without qualifier. |
| 109 | bool IsMatched = true; |
| 110 | auto SymbolContext = Symbol.getContexts().begin(); |
| 111 | auto IdentiferContext = Names.rbegin() + 1; // Skip identifier name. |
| 112 | // Match the remaining context names. |
| 113 | while (IdentiferContext != Names.rend() && |
| 114 | SymbolContext != Symbol.getContexts().end()) { |
| 115 | if (SymbolContext->second == *IdentiferContext) { |
| 116 | ++IdentiferContext; |
| 117 | ++SymbolContext; |
| 118 | } else if (SymbolContext->first == |
| 119 | find_all_symbols::SymbolInfo::ContextType::EnumDecl) { |
| 120 | // Skip non-scoped enum context. |
| 121 | ++SymbolContext; |
| 122 | } else { |
| 123 | IsMatched = false; |
| 124 | break; |
| 125 | } |
| 126 | } |
| 127 | |
| 128 | // If the name was qualified we only want to add results if we evaluated |
| 129 | // all contexts. |
| 130 | if (IsFullyQualified) |
| 131 | IsMatched &= (SymbolContext == Symbol.getContexts().end()); |
| 132 | |
| 133 | // FIXME: Support full match. At this point, we only find symbols in |
| 134 | // database which end with the same contexts with the identifier. |
| 135 | if (IsMatched && IdentiferContext == Names.rend()) { |
| 136 | // If we're in a situation where we took a prefix but the thing we |
| 137 | // found couldn't possibly have a nested member ignore it. |
| 138 | if (TookPrefix && |
| 139 | (Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Function || |
| 140 | Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Variable || |
| 141 | Symbol.getSymbolKind() == |
| 142 | SymbolInfo::SymbolKind::EnumConstantDecl || |
| 143 | Symbol.getSymbolKind() == SymbolInfo::SymbolKind::Macro)) |
| 144 | continue; |
| 145 | |
| 146 | MatchedSymbols.push_back(x: std::move(SymAndSig)); |
| 147 | } |
| 148 | } |
| 149 | Names.pop_back(); |
| 150 | TookPrefix = true; |
| 151 | } while (MatchedSymbols.empty() && !Names.empty() && IsNestedSearch); |
| 152 | |
| 153 | rank(Symbols&: MatchedSymbols, FileName); |
| 154 | // Strip signals, they are no longer needed. |
| 155 | std::vector<SymbolInfo> Res; |
| 156 | Res.reserve(n: MatchedSymbols.size()); |
| 157 | for (auto &SymAndSig : MatchedSymbols) |
| 158 | Res.push_back(x: std::move(SymAndSig.Symbol)); |
| 159 | return Res; |
| 160 | } |
| 161 | |
| 162 | } // namespace include_fixer |
| 163 | } // namespace clang |
| 164 | |