1 | //===----- lib/fp_add_impl.inc - floaing point addition -----------*- C -*-===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | // |
9 | // This file implements soft-float addition with the IEEE-754 default rounding |
10 | // (to nearest, ties to even). |
11 | // |
12 | //===----------------------------------------------------------------------===// |
13 | |
14 | #include "fp_lib.h" |
15 | #include "fp_mode.h" |
16 | |
17 | static __inline fp_t __addXf3__(fp_t a, fp_t b) { |
18 | rep_t aRep = toRep(x: a); |
19 | rep_t bRep = toRep(x: b); |
20 | const rep_t aAbs = aRep & absMask; |
21 | const rep_t bAbs = bRep & absMask; |
22 | |
23 | // Detect if a or b is zero, infinity, or NaN. |
24 | if (aAbs - REP_C(1) >= infRep - REP_C(1) || |
25 | bAbs - REP_C(1) >= infRep - REP_C(1)) { |
26 | // NaN + anything = qNaN |
27 | if (aAbs > infRep) |
28 | return fromRep(x: toRep(x: a) | quietBit); |
29 | // anything + NaN = qNaN |
30 | if (bAbs > infRep) |
31 | return fromRep(x: toRep(x: b) | quietBit); |
32 | |
33 | if (aAbs == infRep) { |
34 | // +/-infinity + -/+infinity = qNaN |
35 | if ((toRep(x: a) ^ toRep(x: b)) == signBit) |
36 | return fromRep(qnanRep); |
37 | // +/-infinity + anything remaining = +/- infinity |
38 | else |
39 | return a; |
40 | } |
41 | |
42 | // anything remaining + +/-infinity = +/-infinity |
43 | if (bAbs == infRep) |
44 | return b; |
45 | |
46 | // zero + anything = anything |
47 | if (!aAbs) { |
48 | // We need to get the sign right for zero + zero. |
49 | if (!bAbs) |
50 | return fromRep(x: toRep(x: a) & toRep(x: b)); |
51 | else |
52 | return b; |
53 | } |
54 | |
55 | // anything + zero = anything |
56 | if (!bAbs) |
57 | return a; |
58 | } |
59 | |
60 | // Swap a and b if necessary so that a has the larger absolute value. |
61 | if (bAbs > aAbs) { |
62 | const rep_t temp = aRep; |
63 | aRep = bRep; |
64 | bRep = temp; |
65 | } |
66 | |
67 | // Extract the exponent and significand from the (possibly swapped) a and b. |
68 | int aExponent = aRep >> significandBits & maxExponent; |
69 | int bExponent = bRep >> significandBits & maxExponent; |
70 | rep_t aSignificand = aRep & significandMask; |
71 | rep_t bSignificand = bRep & significandMask; |
72 | |
73 | // Normalize any denormals, and adjust the exponent accordingly. |
74 | if (aExponent == 0) |
75 | aExponent = normalize(significand: &aSignificand); |
76 | if (bExponent == 0) |
77 | bExponent = normalize(significand: &bSignificand); |
78 | |
79 | // The sign of the result is the sign of the larger operand, a. If they |
80 | // have opposite signs, we are performing a subtraction. Otherwise, we |
81 | // perform addition. |
82 | const rep_t resultSign = aRep & signBit; |
83 | const bool subtraction = (aRep ^ bRep) & signBit; |
84 | |
85 | // Shift the significands to give us round, guard and sticky, and set the |
86 | // implicit significand bit. If we fell through from the denormal path it |
87 | // was already set by normalize( ), but setting it twice won't hurt |
88 | // anything. |
89 | aSignificand = (aSignificand | implicitBit) << 3; |
90 | bSignificand = (bSignificand | implicitBit) << 3; |
91 | |
92 | // Shift the significand of b by the difference in exponents, with a sticky |
93 | // bottom bit to get rounding correct. |
94 | const unsigned int align = (unsigned int)(aExponent - bExponent); |
95 | if (align) { |
96 | if (align < typeWidth) { |
97 | const bool sticky = (bSignificand << (typeWidth - align)) != 0; |
98 | bSignificand = bSignificand >> align | sticky; |
99 | } else { |
100 | bSignificand = 1; // Set the sticky bit. b is known to be non-zero. |
101 | } |
102 | } |
103 | if (subtraction) { |
104 | aSignificand -= bSignificand; |
105 | // If a == -b, return +zero. |
106 | if (aSignificand == 0) |
107 | return fromRep(x: 0); |
108 | |
109 | // If partial cancellation occured, we need to left-shift the result |
110 | // and adjust the exponent. |
111 | if (aSignificand < implicitBit << 3) { |
112 | const int shift = rep_clz(a: aSignificand) - rep_clz(implicitBit << 3); |
113 | aSignificand <<= shift; |
114 | aExponent -= shift; |
115 | } |
116 | } else /* addition */ { |
117 | aSignificand += bSignificand; |
118 | |
119 | // If the addition carried up, we need to right-shift the result and |
120 | // adjust the exponent. |
121 | if (aSignificand & implicitBit << 4) { |
122 | const bool sticky = aSignificand & 1; |
123 | aSignificand = aSignificand >> 1 | sticky; |
124 | aExponent += 1; |
125 | } |
126 | } |
127 | |
128 | // If we have overflowed the type, return +/- infinity. |
129 | if (aExponent >= maxExponent) |
130 | return fromRep(infRep | resultSign); |
131 | |
132 | if (aExponent <= 0) { |
133 | // The result is denormal before rounding. The exponent is zero and we |
134 | // need to shift the significand. |
135 | const int shift = 1 - aExponent; |
136 | const bool sticky = (aSignificand << (typeWidth - shift)) != 0; |
137 | aSignificand = aSignificand >> shift | sticky; |
138 | aExponent = 0; |
139 | } |
140 | |
141 | // Low three bits are round, guard, and sticky. |
142 | const int roundGuardSticky = aSignificand & 0x7; |
143 | |
144 | // Shift the significand into place, and mask off the implicit bit. |
145 | rep_t result = aSignificand >> 3 & significandMask; |
146 | |
147 | // Insert the exponent and sign. |
148 | result |= (rep_t)aExponent << significandBits; |
149 | result |= resultSign; |
150 | |
151 | // Perform the final rounding. The result may overflow to infinity, but |
152 | // that is the correct result in that case. |
153 | switch (__fe_getround()) { |
154 | case CRT_FE_TONEAREST: |
155 | if (roundGuardSticky > 0x4) |
156 | result++; |
157 | if (roundGuardSticky == 0x4) |
158 | result += result & 1; |
159 | break; |
160 | case CRT_FE_DOWNWARD: |
161 | if (resultSign && roundGuardSticky) result++; |
162 | break; |
163 | case CRT_FE_UPWARD: |
164 | if (!resultSign && roundGuardSticky) result++; |
165 | break; |
166 | case CRT_FE_TOWARDZERO: |
167 | break; |
168 | } |
169 | if (roundGuardSticky) |
170 | __fe_raise_inexact(); |
171 | return fromRep(x: result); |
172 | } |
173 | |