1 | // Protocol Buffers - Google's data interchange format |
2 | // Copyright 2008 Google Inc. All rights reserved. |
3 | // https://developers.google.com/protocol-buffers/ |
4 | // |
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6 | // modification, are permitted provided that the following conditions are |
7 | // met: |
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12 | // copyright notice, this list of conditions and the following disclaimer |
13 | // in the documentation and/or other materials provided with the |
14 | // distribution. |
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17 | // this software without specific prior written permission. |
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29 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
30 | |
31 | // Author: kenton@google.com (Kenton Varda) |
32 | // Based on original Protocol Buffers design by |
33 | // Sanjay Ghemawat, Jeff Dean, and others. |
34 | // |
35 | // This file contains common implementations of the interfaces defined in |
36 | // zero_copy_stream.h which are included in the "lite" protobuf library. |
37 | // These implementations cover I/O on raw arrays and strings, as well as |
38 | // adaptors which make it easy to implement streams based on traditional |
39 | // streams. Of course, many users will probably want to write their own |
40 | // implementations of these interfaces specific to the particular I/O |
41 | // abstractions they prefer to use, but these should cover the most common |
42 | // cases. |
43 | |
44 | #ifndef GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__ |
45 | #define GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__ |
46 | |
47 | |
48 | #include <iosfwd> |
49 | #include <memory> |
50 | #include <string> |
51 | |
52 | #include <google/protobuf/stubs/callback.h> |
53 | #include <google/protobuf/stubs/common.h> |
54 | #include <google/protobuf/io/zero_copy_stream.h> |
55 | #include <google/protobuf/stubs/stl_util.h> |
56 | |
57 | |
58 | #include <google/protobuf/port_def.inc> |
59 | |
60 | namespace google { |
61 | namespace protobuf { |
62 | namespace io { |
63 | |
64 | // =================================================================== |
65 | |
66 | // A ZeroCopyInputStream backed by an in-memory array of bytes. |
67 | class PROTOBUF_EXPORT ArrayInputStream : public ZeroCopyInputStream { |
68 | public: |
69 | // Create an InputStream that returns the bytes pointed to by "data". |
70 | // "data" remains the property of the caller but must remain valid until |
71 | // the stream is destroyed. If a block_size is given, calls to Next() |
72 | // will return data blocks no larger than the given size. Otherwise, the |
73 | // first call to Next() returns the entire array. block_size is mainly |
74 | // useful for testing; in production you would probably never want to set |
75 | // it. |
76 | ArrayInputStream(const void* data, int size, int block_size = -1); |
77 | ~ArrayInputStream() override = default; |
78 | |
79 | // implements ZeroCopyInputStream ---------------------------------- |
80 | bool Next(const void** data, int* size) override; |
81 | void BackUp(int count) override; |
82 | bool Skip(int count) override; |
83 | int64_t ByteCount() const override; |
84 | |
85 | |
86 | private: |
87 | const uint8* const data_; // The byte array. |
88 | const int size_; // Total size of the array. |
89 | const int block_size_; // How many bytes to return at a time. |
90 | |
91 | int position_; |
92 | int last_returned_size_; // How many bytes we returned last time Next() |
93 | // was called (used for error checking only). |
94 | |
95 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayInputStream); |
96 | }; |
97 | |
98 | // =================================================================== |
99 | |
100 | // A ZeroCopyOutputStream backed by an in-memory array of bytes. |
101 | class PROTOBUF_EXPORT ArrayOutputStream : public ZeroCopyOutputStream { |
102 | public: |
103 | // Create an OutputStream that writes to the bytes pointed to by "data". |
104 | // "data" remains the property of the caller but must remain valid until |
105 | // the stream is destroyed. If a block_size is given, calls to Next() |
106 | // will return data blocks no larger than the given size. Otherwise, the |
107 | // first call to Next() returns the entire array. block_size is mainly |
108 | // useful for testing; in production you would probably never want to set |
109 | // it. |
110 | ArrayOutputStream(void* data, int size, int block_size = -1); |
111 | ~ArrayOutputStream() override = default; |
112 | |
113 | // implements ZeroCopyOutputStream --------------------------------- |
114 | bool Next(void** data, int* size) override; |
115 | void BackUp(int count) override; |
116 | int64_t ByteCount() const override; |
117 | |
118 | private: |
119 | uint8* const data_; // The byte array. |
120 | const int size_; // Total size of the array. |
121 | const int block_size_; // How many bytes to return at a time. |
122 | |
123 | int position_; |
124 | int last_returned_size_; // How many bytes we returned last time Next() |
125 | // was called (used for error checking only). |
126 | |
127 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(ArrayOutputStream); |
128 | }; |
129 | |
130 | // =================================================================== |
131 | |
132 | // A ZeroCopyOutputStream which appends bytes to a string. |
133 | class PROTOBUF_EXPORT StringOutputStream : public ZeroCopyOutputStream { |
134 | public: |
135 | // Create a StringOutputStream which appends bytes to the given string. |
136 | // The string remains property of the caller, but it is mutated in arbitrary |
137 | // ways and MUST NOT be accessed in any way until you're done with the |
138 | // stream. Either be sure there's no further usage, or (safest) destroy the |
139 | // stream before using the contents. |
140 | // |
141 | // Hint: If you call target->reserve(n) before creating the stream, |
142 | // the first call to Next() will return at least n bytes of buffer |
143 | // space. |
144 | explicit StringOutputStream(std::string* target); |
145 | ~StringOutputStream() override = default; |
146 | |
147 | // implements ZeroCopyOutputStream --------------------------------- |
148 | bool Next(void** data, int* size) override; |
149 | void BackUp(int count) override; |
150 | int64_t ByteCount() const override; |
151 | |
152 | private: |
153 | static const int kMinimumSize = 16; |
154 | |
155 | std::string* target_; |
156 | |
157 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(StringOutputStream); |
158 | }; |
159 | |
160 | // Note: There is no StringInputStream. Instead, just create an |
161 | // ArrayInputStream as follows: |
162 | // ArrayInputStream input(str.data(), str.size()); |
163 | |
164 | // =================================================================== |
165 | |
166 | // A generic traditional input stream interface. |
167 | // |
168 | // Lots of traditional input streams (e.g. file descriptors, C stdio |
169 | // streams, and C++ iostreams) expose an interface where every read |
170 | // involves copying bytes into a buffer. If you want to take such an |
171 | // interface and make a ZeroCopyInputStream based on it, simply implement |
172 | // CopyingInputStream and then use CopyingInputStreamAdaptor. |
173 | // |
174 | // CopyingInputStream implementations should avoid buffering if possible. |
175 | // CopyingInputStreamAdaptor does its own buffering and will read data |
176 | // in large blocks. |
177 | class PROTOBUF_EXPORT CopyingInputStream { |
178 | public: |
179 | virtual ~CopyingInputStream() {} |
180 | |
181 | // Reads up to "size" bytes into the given buffer. Returns the number of |
182 | // bytes read. Read() waits until at least one byte is available, or |
183 | // returns zero if no bytes will ever become available (EOF), or -1 if a |
184 | // permanent read error occurred. |
185 | virtual int Read(void* buffer, int size) = 0; |
186 | |
187 | // Skips the next "count" bytes of input. Returns the number of bytes |
188 | // actually skipped. This will always be exactly equal to "count" unless |
189 | // EOF was reached or a permanent read error occurred. |
190 | // |
191 | // The default implementation just repeatedly calls Read() into a scratch |
192 | // buffer. |
193 | virtual int Skip(int count); |
194 | }; |
195 | |
196 | // A ZeroCopyInputStream which reads from a CopyingInputStream. This is |
197 | // useful for implementing ZeroCopyInputStreams that read from traditional |
198 | // streams. Note that this class is not really zero-copy. |
199 | // |
200 | // If you want to read from file descriptors or C++ istreams, this is |
201 | // already implemented for you: use FileInputStream or IstreamInputStream |
202 | // respectively. |
203 | class PROTOBUF_EXPORT CopyingInputStreamAdaptor : public ZeroCopyInputStream { |
204 | public: |
205 | // Creates a stream that reads from the given CopyingInputStream. |
206 | // If a block_size is given, it specifies the number of bytes that |
207 | // should be read and returned with each call to Next(). Otherwise, |
208 | // a reasonable default is used. The caller retains ownership of |
209 | // copying_stream unless SetOwnsCopyingStream(true) is called. |
210 | explicit CopyingInputStreamAdaptor(CopyingInputStream* copying_stream, |
211 | int block_size = -1); |
212 | ~CopyingInputStreamAdaptor() override; |
213 | |
214 | // Call SetOwnsCopyingStream(true) to tell the CopyingInputStreamAdaptor to |
215 | // delete the underlying CopyingInputStream when it is destroyed. |
216 | void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; } |
217 | |
218 | // implements ZeroCopyInputStream ---------------------------------- |
219 | bool Next(const void** data, int* size) override; |
220 | void BackUp(int count) override; |
221 | bool Skip(int count) override; |
222 | int64_t ByteCount() const override; |
223 | |
224 | private: |
225 | // Insures that buffer_ is not NULL. |
226 | void AllocateBufferIfNeeded(); |
227 | // Frees the buffer and resets buffer_used_. |
228 | void FreeBuffer(); |
229 | |
230 | // The underlying copying stream. |
231 | CopyingInputStream* copying_stream_; |
232 | bool owns_copying_stream_; |
233 | |
234 | // True if we have seen a permanent error from the underlying stream. |
235 | bool failed_; |
236 | |
237 | // The current position of copying_stream_, relative to the point where |
238 | // we started reading. |
239 | int64 position_; |
240 | |
241 | // Data is read into this buffer. It may be NULL if no buffer is currently |
242 | // in use. Otherwise, it points to an array of size buffer_size_. |
243 | std::unique_ptr<uint8[]> buffer_; |
244 | const int buffer_size_; |
245 | |
246 | // Number of valid bytes currently in the buffer (i.e. the size last |
247 | // returned by Next()). 0 <= buffer_used_ <= buffer_size_. |
248 | int buffer_used_; |
249 | |
250 | // Number of bytes in the buffer which were backed up over by a call to |
251 | // BackUp(). These need to be returned again. |
252 | // 0 <= backup_bytes_ <= buffer_used_ |
253 | int backup_bytes_; |
254 | |
255 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingInputStreamAdaptor); |
256 | }; |
257 | |
258 | // =================================================================== |
259 | |
260 | // A generic traditional output stream interface. |
261 | // |
262 | // Lots of traditional output streams (e.g. file descriptors, C stdio |
263 | // streams, and C++ iostreams) expose an interface where every write |
264 | // involves copying bytes from a buffer. If you want to take such an |
265 | // interface and make a ZeroCopyOutputStream based on it, simply implement |
266 | // CopyingOutputStream and then use CopyingOutputStreamAdaptor. |
267 | // |
268 | // CopyingOutputStream implementations should avoid buffering if possible. |
269 | // CopyingOutputStreamAdaptor does its own buffering and will write data |
270 | // in large blocks. |
271 | class PROTOBUF_EXPORT CopyingOutputStream { |
272 | public: |
273 | virtual ~CopyingOutputStream() {} |
274 | |
275 | // Writes "size" bytes from the given buffer to the output. Returns true |
276 | // if successful, false on a write error. |
277 | virtual bool Write(const void* buffer, int size) = 0; |
278 | }; |
279 | |
280 | // A ZeroCopyOutputStream which writes to a CopyingOutputStream. This is |
281 | // useful for implementing ZeroCopyOutputStreams that write to traditional |
282 | // streams. Note that this class is not really zero-copy. |
283 | // |
284 | // If you want to write to file descriptors or C++ ostreams, this is |
285 | // already implemented for you: use FileOutputStream or OstreamOutputStream |
286 | // respectively. |
287 | class PROTOBUF_EXPORT CopyingOutputStreamAdaptor : public ZeroCopyOutputStream { |
288 | public: |
289 | // Creates a stream that writes to the given Unix file descriptor. |
290 | // If a block_size is given, it specifies the size of the buffers |
291 | // that should be returned by Next(). Otherwise, a reasonable default |
292 | // is used. |
293 | explicit CopyingOutputStreamAdaptor(CopyingOutputStream* copying_stream, |
294 | int block_size = -1); |
295 | ~CopyingOutputStreamAdaptor() override; |
296 | |
297 | // Writes all pending data to the underlying stream. Returns false if a |
298 | // write error occurred on the underlying stream. (The underlying |
299 | // stream itself is not necessarily flushed.) |
300 | bool Flush(); |
301 | |
302 | // Call SetOwnsCopyingStream(true) to tell the CopyingOutputStreamAdaptor to |
303 | // delete the underlying CopyingOutputStream when it is destroyed. |
304 | void SetOwnsCopyingStream(bool value) { owns_copying_stream_ = value; } |
305 | |
306 | // implements ZeroCopyOutputStream --------------------------------- |
307 | bool Next(void** data, int* size) override; |
308 | void BackUp(int count) override; |
309 | int64_t ByteCount() const override; |
310 | |
311 | private: |
312 | // Write the current buffer, if it is present. |
313 | bool WriteBuffer(); |
314 | // Insures that buffer_ is not NULL. |
315 | void AllocateBufferIfNeeded(); |
316 | // Frees the buffer. |
317 | void FreeBuffer(); |
318 | |
319 | // The underlying copying stream. |
320 | CopyingOutputStream* copying_stream_; |
321 | bool owns_copying_stream_; |
322 | |
323 | // True if we have seen a permanent error from the underlying stream. |
324 | bool failed_; |
325 | |
326 | // The current position of copying_stream_, relative to the point where |
327 | // we started writing. |
328 | int64 position_; |
329 | |
330 | // Data is written from this buffer. It may be NULL if no buffer is |
331 | // currently in use. Otherwise, it points to an array of size buffer_size_. |
332 | std::unique_ptr<uint8[]> buffer_; |
333 | const int buffer_size_; |
334 | |
335 | // Number of valid bytes currently in the buffer (i.e. the size last |
336 | // returned by Next()). When BackUp() is called, we just reduce this. |
337 | // 0 <= buffer_used_ <= buffer_size_. |
338 | int buffer_used_; |
339 | |
340 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(CopyingOutputStreamAdaptor); |
341 | }; |
342 | |
343 | // =================================================================== |
344 | |
345 | // A ZeroCopyInputStream which wraps some other stream and limits it to |
346 | // a particular byte count. |
347 | class PROTOBUF_EXPORT LimitingInputStream : public ZeroCopyInputStream { |
348 | public: |
349 | LimitingInputStream(ZeroCopyInputStream* input, int64 limit); |
350 | ~LimitingInputStream() override; |
351 | |
352 | // implements ZeroCopyInputStream ---------------------------------- |
353 | bool Next(const void** data, int* size) override; |
354 | void BackUp(int count) override; |
355 | bool Skip(int count) override; |
356 | int64_t ByteCount() const override; |
357 | |
358 | |
359 | private: |
360 | ZeroCopyInputStream* input_; |
361 | int64 limit_; // Decreases as we go, becomes negative if we overshoot. |
362 | int64 prior_bytes_read_; // Bytes read on underlying stream at construction |
363 | |
364 | GOOGLE_DISALLOW_EVIL_CONSTRUCTORS(LimitingInputStream); |
365 | }; |
366 | |
367 | |
368 | // =================================================================== |
369 | |
370 | // mutable_string_data() and as_string_data() are workarounds to improve |
371 | // the performance of writing new data to an existing string. Unfortunately |
372 | // the methods provided by the string class are suboptimal, and using memcpy() |
373 | // is mildly annoying because it requires its pointer args to be non-NULL even |
374 | // if we ask it to copy 0 bytes. Furthermore, string_as_array() has the |
375 | // property that it always returns NULL if its arg is the empty string, exactly |
376 | // what we want to avoid if we're using it in conjunction with memcpy()! |
377 | // With C++11, the desired memcpy() boils down to memcpy(..., &(*s)[0], size), |
378 | // where s is a string*. Without C++11, &(*s)[0] is not guaranteed to be safe, |
379 | // so we use string_as_array(), and live with the extra logic that tests whether |
380 | // *s is empty. |
381 | |
382 | // Return a pointer to mutable characters underlying the given string. The |
383 | // return value is valid until the next time the string is resized. We |
384 | // trust the caller to treat the return value as an array of length s->size(). |
385 | inline char* mutable_string_data(std::string* s) { |
386 | // This should be simpler & faster than string_as_array() because the latter |
387 | // is guaranteed to return NULL when *s is empty, so it has to check for that. |
388 | return &(*s)[0]; |
389 | } |
390 | |
391 | // as_string_data(s) is equivalent to |
392 | // ({ char* p = mutable_string_data(s); make_pair(p, p != NULL); }) |
393 | // Sometimes it's faster: in some scenarios p cannot be NULL, and then the |
394 | // code can avoid that check. |
395 | inline std::pair<char*, bool> as_string_data(std::string* s) { |
396 | char* p = mutable_string_data(s); |
397 | return std::make_pair(x&: p, y: true); |
398 | } |
399 | |
400 | } // namespace io |
401 | } // namespace protobuf |
402 | } // namespace google |
403 | |
404 | #include <google/protobuf/port_undef.inc> |
405 | |
406 | #endif // GOOGLE_PROTOBUF_IO_ZERO_COPY_STREAM_IMPL_LITE_H__ |
407 | |