1//===-- SymbolFile.h --------------------------------------------*- C++ -*-===//
2//
3// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
4// See https://llvm.org/LICENSE.txt for license information.
5// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
6//
7//===----------------------------------------------------------------------===//
8
9#ifndef LLDB_SYMBOL_SYMBOLFILE_H
10#define LLDB_SYMBOL_SYMBOLFILE_H
11
12#include "lldb/Core/Module.h"
13#include "lldb/Core/ModuleList.h"
14#include "lldb/Core/PluginInterface.h"
15#include "lldb/Core/SourceLocationSpec.h"
16#include "lldb/Symbol/CompilerDecl.h"
17#include "lldb/Symbol/CompilerDeclContext.h"
18#include "lldb/Symbol/CompilerType.h"
19#include "lldb/Symbol/Function.h"
20#include "lldb/Symbol/SourceModule.h"
21#include "lldb/Symbol/Type.h"
22#include "lldb/Symbol/TypeList.h"
23#include "lldb/Symbol/TypeSystem.h"
24#include "lldb/Target/Statistics.h"
25#include "lldb/Utility/StructuredData.h"
26#include "lldb/Utility/XcodeSDK.h"
27#include "lldb/lldb-private.h"
28#include "llvm/ADT/DenseSet.h"
29#include "llvm/ADT/SmallSet.h"
30#include "llvm/Support/Errc.h"
31
32#include <mutex>
33#include <optional>
34#include <unordered_map>
35
36#if defined(LLDB_CONFIGURATION_DEBUG)
37#define ASSERT_MODULE_LOCK(expr) (expr->AssertModuleLock())
38#else
39#define ASSERT_MODULE_LOCK(expr) ((void)0)
40#endif
41
42namespace lldb_private {
43
44/// Provides public interface for all SymbolFiles. Any protected
45/// virtual members should go into SymbolFileCommon; most SymbolFile
46/// implementations should inherit from SymbolFileCommon to override
47/// the behaviors except SymbolFileOnDemand which inherits
48/// public interfaces from SymbolFile and forward to underlying concrete
49/// SymbolFile implementation.
50class SymbolFile : public PluginInterface {
51 /// LLVM RTTI support.
52 static char ID;
53
54public:
55 /// LLVM RTTI support.
56 /// \{
57 virtual bool isA(const void *ClassID) const { return ClassID == &ID; }
58 static bool classof(const SymbolFile *obj) { return obj->isA(ClassID: &ID); }
59 /// \}
60
61 // Symbol file ability bits.
62 //
63 // Each symbol file can claim to support one or more symbol file abilities.
64 // These get returned from SymbolFile::GetAbilities(). These help us to
65 // determine which plug-in will be best to load the debug information found
66 // in files.
67 enum Abilities {
68 CompileUnits = (1u << 0),
69 LineTables = (1u << 1),
70 Functions = (1u << 2),
71 Blocks = (1u << 3),
72 GlobalVariables = (1u << 4),
73 LocalVariables = (1u << 5),
74 VariableTypes = (1u << 6),
75 kAllAbilities = ((1u << 7) - 1u)
76 };
77
78 static SymbolFile *FindPlugin(lldb::ObjectFileSP objfile_sp);
79
80 // Constructors and Destructors
81 SymbolFile() = default;
82
83 ~SymbolFile() override = default;
84
85 /// SymbolFileOnDemand class overrides this to return the underlying
86 /// backing SymbolFile implementation that loads on-demand.
87 virtual SymbolFile *GetBackingSymbolFile() { return this; }
88
89 /// Get a mask of what this symbol file supports for the object file
90 /// that it was constructed with.
91 ///
92 /// Each symbol file gets to respond with a mask of abilities that
93 /// it supports for each object file. This happens when we are
94 /// trying to figure out which symbol file plug-in will get used
95 /// for a given object file. The plug-in that responds with the
96 /// best mix of "SymbolFile::Abilities" bits set, will get chosen to
97 /// be the symbol file parser. This allows each plug-in to check for
98 /// sections that contain data a symbol file plug-in would need. For
99 /// example the DWARF plug-in requires DWARF sections in a file that
100 /// contain debug information. If the DWARF plug-in doesn't find
101 /// these sections, it won't respond with many ability bits set, and
102 /// we will probably fall back to the symbol table SymbolFile plug-in
103 /// which uses any information in the symbol table. Also, plug-ins
104 /// might check for some specific symbols in a symbol table in the
105 /// case where the symbol table contains debug information (STABS
106 /// and COFF). Not a lot of work should happen in these functions
107 /// as the plug-in might not get selected due to another plug-in
108 /// having more abilities. Any initialization work should be saved
109 /// for "void SymbolFile::InitializeObject()" which will get called
110 /// on the SymbolFile object with the best set of abilities.
111 ///
112 /// \return
113 /// A uint32_t mask containing bits from the SymbolFile::Abilities
114 /// enumeration. Any bits that are set represent an ability that
115 /// this symbol plug-in can parse from the object file.
116 virtual uint32_t GetAbilities() = 0;
117 virtual uint32_t CalculateAbilities() = 0;
118
119 /// Symbols file subclasses should override this to return the Module that
120 /// owns the TypeSystem that this symbol file modifies type information in.
121 virtual std::recursive_mutex &GetModuleMutex() const;
122
123 /// Initialize the SymbolFile object.
124 ///
125 /// The SymbolFile object with the best set of abilities (detected
126 /// in "uint32_t SymbolFile::GetAbilities()) will have this function
127 /// called if it is chosen to parse an object file. More complete
128 /// initialization can happen in this function which will get called
129 /// prior to any other functions in the SymbolFile protocol.
130 virtual void InitializeObject() {}
131
132 /// Whether debug info will be loaded or not.
133 ///
134 /// It will be true for most implementations except SymbolFileOnDemand.
135 virtual bool GetLoadDebugInfoEnabled() { return true; }
136
137 /// Specify debug info should be loaded.
138 ///
139 /// It will be no-op for most implementations except SymbolFileOnDemand.
140 virtual void SetLoadDebugInfoEnabled() {}
141
142 // Compile Unit function calls
143 // Approach 1 - iterator
144 virtual uint32_t GetNumCompileUnits() = 0;
145 virtual lldb::CompUnitSP GetCompileUnitAtIndex(uint32_t idx) = 0;
146
147 virtual Symtab *GetSymtab() = 0;
148
149 virtual lldb::LanguageType ParseLanguage(CompileUnit &comp_unit) = 0;
150 /// Return the Xcode SDK comp_unit was compiled against.
151 virtual XcodeSDK ParseXcodeSDK(CompileUnit &comp_unit) { return {}; }
152
153 /// This function exists because SymbolFileDWARFDebugMap may extra compile
154 /// units which aren't exposed as "real" compile units. In every other
155 /// case this function should behave identically as ParseLanguage.
156 virtual llvm::SmallSet<lldb::LanguageType, 4>
157 ParseAllLanguages(CompileUnit &comp_unit) {
158 llvm::SmallSet<lldb::LanguageType, 4> langs;
159 langs.insert(V: ParseLanguage(comp_unit));
160 return langs;
161 }
162
163 virtual size_t ParseFunctions(CompileUnit &comp_unit) = 0;
164 virtual bool ParseLineTable(CompileUnit &comp_unit) = 0;
165 virtual bool ParseDebugMacros(CompileUnit &comp_unit) = 0;
166
167 /// Apply a lambda to each external lldb::Module referenced by this
168 /// \p comp_unit. Recursively also descends into the referenced external
169 /// modules of any encountered compilation unit.
170 ///
171 /// This function can be used to traverse Clang -gmodules debug
172 /// information, which is stored in DWARF files separate from the
173 /// object files.
174 ///
175 /// \param comp_unit
176 /// When this SymbolFile consists of multiple auxilliary
177 /// SymbolFiles, for example, a Darwin debug map that references
178 /// multiple .o files, comp_unit helps choose the auxilliary
179 /// file. In most other cases comp_unit's symbol file is
180 /// identical with *this.
181 ///
182 /// \param[in] lambda
183 /// The lambda that should be applied to every function. The lambda can
184 /// return true if the iteration should be aborted earlier.
185 ///
186 /// \param visited_symbol_files
187 /// A set of SymbolFiles that were already visited to avoid
188 /// visiting one file more than once.
189 ///
190 /// \return
191 /// If the lambda early-exited, this function returns true to
192 /// propagate the early exit.
193 virtual bool ForEachExternalModule(
194 lldb_private::CompileUnit &comp_unit,
195 llvm::DenseSet<lldb_private::SymbolFile *> &visited_symbol_files,
196 llvm::function_ref<bool(Module &)> lambda) {
197 return false;
198 }
199 virtual bool ParseSupportFiles(CompileUnit &comp_unit,
200 SupportFileList &support_files) = 0;
201 virtual size_t ParseTypes(CompileUnit &comp_unit) = 0;
202 virtual bool ParseIsOptimized(CompileUnit &comp_unit) { return false; }
203
204 virtual bool
205 ParseImportedModules(const SymbolContext &sc,
206 std::vector<SourceModule> &imported_modules) = 0;
207 virtual size_t ParseBlocksRecursive(Function &func) = 0;
208 virtual size_t ParseVariablesForContext(const SymbolContext &sc) = 0;
209 virtual Type *ResolveTypeUID(lldb::user_id_t type_uid) = 0;
210
211 /// The characteristics of an array type.
212 struct ArrayInfo {
213 int64_t first_index = 0;
214 llvm::SmallVector<uint64_t, 1> element_orders;
215 uint32_t byte_stride = 0;
216 uint32_t bit_stride = 0;
217 };
218 /// If \c type_uid points to an array type, return its characteristics.
219 /// To support variable-length array types, this function takes an
220 /// optional \p ExecutionContext. If \c exe_ctx is non-null, the
221 /// dynamic characteristics for that context are returned.
222 virtual std::optional<ArrayInfo>
223 GetDynamicArrayInfoForUID(lldb::user_id_t type_uid,
224 const lldb_private::ExecutionContext *exe_ctx) = 0;
225
226 virtual bool CompleteType(CompilerType &compiler_type) = 0;
227 virtual void ParseDeclsForContext(CompilerDeclContext decl_ctx) {}
228 virtual CompilerDecl GetDeclForUID(lldb::user_id_t uid) { return {}; }
229 virtual CompilerDeclContext GetDeclContextForUID(lldb::user_id_t uid) {
230 return {};
231 }
232 virtual CompilerDeclContext GetDeclContextContainingUID(lldb::user_id_t uid) {
233 return {};
234 }
235 virtual std::vector<CompilerContext>
236 GetCompilerContextForUID(lldb::user_id_t uid) {
237 return {};
238 }
239 virtual uint32_t ResolveSymbolContext(const Address &so_addr,
240 lldb::SymbolContextItem resolve_scope,
241 SymbolContext &sc) = 0;
242
243 /// Get an error that describes why variables might be missing for a given
244 /// symbol context.
245 ///
246 /// If there is an error in the debug information that prevents variables from
247 /// being fetched, this error will get filled in. If there is no debug
248 /// informaiton, no error should be returned. But if there is debug
249 /// information and something prevents the variables from being available a
250 /// valid error should be returned. Valid cases include:
251 /// - compiler option that removes variables (-gline-tables-only)
252 /// - missing external files
253 /// - .dwo files in fission are not accessible or missing
254 /// - .o files on darwin when not using dSYM files that are not accessible
255 /// or missing
256 /// - mismatched exteral files
257 /// - .dwo files in fission where the DWO ID doesn't match
258 /// - .o files on darwin when modification timestamp doesn't match
259 /// - corrupted debug info
260 ///
261 /// \param[in] frame
262 /// The stack frame to use as a basis for the context to check. The frame
263 /// address can be used if there is not debug info due to it not being able
264 /// to be loaded, or if there is a debug info context, like a compile unit,
265 /// or function, it can be used to track down more information on why
266 /// variables are missing.
267 ///
268 /// \returns
269 /// An error specifying why there should have been debug info with variable
270 /// information but the variables were not able to be resolved.
271 Status GetFrameVariableError(StackFrame &frame) {
272 Status err = CalculateFrameVariableError(frame);
273 if (err.Fail())
274 SetDebugInfoHadFrameVariableErrors();
275 return err;
276 }
277
278 /// Subclasses will override this function to for GetFrameVariableError().
279 ///
280 /// This allows GetFrameVariableError() to set the member variable
281 /// m_debug_info_had_variable_errors correctly without users having to do it
282 /// manually which is error prone.
283 virtual Status CalculateFrameVariableError(StackFrame &frame) {
284 return Status();
285 }
286 virtual uint32_t
287 ResolveSymbolContext(const SourceLocationSpec &src_location_spec,
288 lldb::SymbolContextItem resolve_scope,
289 SymbolContextList &sc_list);
290
291 virtual void DumpClangAST(Stream &s) {}
292 virtual void FindGlobalVariables(ConstString name,
293 const CompilerDeclContext &parent_decl_ctx,
294 uint32_t max_matches,
295 VariableList &variables);
296 virtual void FindGlobalVariables(const RegularExpression &regex,
297 uint32_t max_matches,
298 VariableList &variables);
299 virtual void FindFunctions(const Module::LookupInfo &lookup_info,
300 const CompilerDeclContext &parent_decl_ctx,
301 bool include_inlines, SymbolContextList &sc_list);
302 virtual void FindFunctions(const RegularExpression &regex,
303 bool include_inlines, SymbolContextList &sc_list);
304
305 /// Find types using a type-matching object that contains all search
306 /// parameters.
307 ///
308 /// \see lldb_private::TypeQuery
309 ///
310 /// \param[in] query
311 /// A type matching object that contains all of the details of the type
312 /// search.
313 ///
314 /// \param[in] results
315 /// Any matching types will be populated into the \a results object using
316 /// TypeMap::InsertUnique(...).
317 virtual void FindTypes(const TypeQuery &query, TypeResults &results) {}
318
319 virtual void
320 GetMangledNamesForFunction(const std::string &scope_qualified_name,
321 std::vector<ConstString> &mangled_names);
322
323 virtual void GetTypes(lldb_private::SymbolContextScope *sc_scope,
324 lldb::TypeClass type_mask,
325 lldb_private::TypeList &type_list) = 0;
326
327 virtual void PreloadSymbols();
328
329 virtual llvm::Expected<lldb::TypeSystemSP>
330 GetTypeSystemForLanguage(lldb::LanguageType language) = 0;
331
332 /// Finds a namespace of name \ref name and whose parent
333 /// context is \ref parent_decl_ctx.
334 ///
335 /// If \code{.cpp} !parent_decl_ctx.IsValid() \endcode
336 /// then this function will consider all namespaces that
337 /// match the name. If \ref only_root_namespaces is
338 /// true, only consider in the search those DIEs that
339 /// represent top-level namespaces.
340 virtual CompilerDeclContext
341 FindNamespace(ConstString name, const CompilerDeclContext &parent_decl_ctx,
342 bool only_root_namespaces = false) {
343 return CompilerDeclContext();
344 }
345
346 virtual ObjectFile *GetObjectFile() = 0;
347 virtual const ObjectFile *GetObjectFile() const = 0;
348 virtual ObjectFile *GetMainObjectFile() = 0;
349
350 virtual std::vector<std::unique_ptr<CallEdge>>
351 ParseCallEdgesInFunction(UserID func_id) {
352 return {};
353 }
354
355 virtual void AddSymbols(Symtab &symtab) {}
356
357 /// Notify the SymbolFile that the file addresses in the Sections
358 /// for this module have been changed.
359 virtual void SectionFileAddressesChanged() = 0;
360
361 struct RegisterInfoResolver {
362 virtual ~RegisterInfoResolver(); // anchor
363
364 virtual const RegisterInfo *ResolveName(llvm::StringRef name) const = 0;
365 virtual const RegisterInfo *ResolveNumber(lldb::RegisterKind kind,
366 uint32_t number) const = 0;
367 };
368 virtual lldb::UnwindPlanSP
369 GetUnwindPlan(const Address &address, const RegisterInfoResolver &resolver) {
370 return nullptr;
371 }
372
373 /// Return the number of stack bytes taken up by the parameters to this
374 /// function.
375 virtual llvm::Expected<lldb::addr_t> GetParameterStackSize(Symbol &symbol) {
376 return llvm::createStringError(EC: make_error_code(E: llvm::errc::not_supported),
377 Msg: "Operation not supported.");
378 }
379
380 virtual void Dump(Stream &s) = 0;
381
382 /// Metrics gathering functions
383
384 /// Return the size in bytes of all loaded debug information or total possible
385 /// debug info in the symbol file.
386 ///
387 /// If the debug information is contained in sections of an ObjectFile, then
388 /// this call should add the size of all sections that contain debug
389 /// information. Symbols the symbol tables are not considered debug
390 /// information for this call to make it easy and quick for this number to be
391 /// calculated. If the symbol file is all debug information, the size of the
392 /// entire file should be returned. The default implementation of this
393 /// function will iterate over all sections in a module and add up their
394 /// debug info only section byte sizes.
395 ///
396 /// \param load_all_debug_info
397 /// If true, force loading any symbol files if they are not yet loaded and
398 /// add to the total size. Default to false.
399 ///
400 /// \returns
401 /// Total currently loaded debug info size in bytes
402 virtual uint64_t GetDebugInfoSize(bool load_all_debug_info = false) = 0;
403
404 /// Return the time taken to parse the debug information.
405 ///
406 /// \returns 0.0 if no information has been parsed or if there is
407 /// no computational cost to parsing the debug information.
408 virtual StatsDuration::Duration GetDebugInfoParseTime() { return {}; }
409
410 /// Return the time it took to index the debug information in the object
411 /// file.
412 ///
413 /// \returns 0.0 if the file doesn't need to be indexed or if it
414 /// hasn't been indexed yet, or a valid duration if it has.
415 virtual StatsDuration::Duration GetDebugInfoIndexTime() { return {}; }
416
417 /// Get the additional modules that this symbol file uses to parse debug info.
418 ///
419 /// Some debug info is stored in stand alone object files that are represented
420 /// by unique modules that will show up in the statistics module list. Return
421 /// a list of modules that are not in the target module list that this symbol
422 /// file is currently using so that they can be tracked and assoicated with
423 /// the module in the statistics.
424 virtual ModuleList GetDebugInfoModules() { return ModuleList(); }
425
426 /// Accessors for the bool that indicates if the debug info index was loaded
427 /// from, or saved to the module index cache.
428 ///
429 /// In statistics it is handy to know if a module's debug info was loaded from
430 /// or saved to the cache. When the debug info index is loaded from the cache
431 /// startup times can be faster. When the cache is enabled and the debug info
432 /// index is saved to the cache, debug sessions can be slower. These accessors
433 /// can be accessed by the statistics and emitted to help track these costs.
434 /// \{
435 virtual bool GetDebugInfoIndexWasLoadedFromCache() const = 0;
436 virtual void SetDebugInfoIndexWasLoadedFromCache() = 0;
437 virtual bool GetDebugInfoIndexWasSavedToCache() const = 0;
438 virtual void SetDebugInfoIndexWasSavedToCache() = 0;
439 /// \}
440
441 /// Accessors for the bool that indicates if there was debug info, but errors
442 /// stopped variables from being able to be displayed correctly. See
443 /// GetFrameVariableError() for details on what are considered errors.
444 virtual bool GetDebugInfoHadFrameVariableErrors() const = 0;
445 virtual void SetDebugInfoHadFrameVariableErrors() = 0;
446
447 /// Return true if separate debug info files are supported and this function
448 /// succeeded, false otherwise.
449 ///
450 /// \param[out] d
451 /// If this function succeeded, then this will be a dictionary that
452 /// contains the keys "type", "symfile", and "separate-debug-info-files".
453 /// "type" can be used to assume the structure of each object in
454 /// "separate-debug-info-files".
455 /// \param errors_only
456 /// If true, then only return separate debug info files that encountered
457 /// errors during loading. If false, then return all expected separate
458 /// debug info files, regardless of whether they were successfully loaded.
459 virtual bool GetSeparateDebugInfo(StructuredData::Dictionary &d,
460 bool errors_only) {
461 return false;
462 };
463
464 virtual lldb::TypeSP
465 MakeType(lldb::user_id_t uid, ConstString name,
466 std::optional<uint64_t> byte_size, SymbolContextScope *context,
467 lldb::user_id_t encoding_uid,
468 Type::EncodingDataType encoding_uid_type, const Declaration &decl,
469 const CompilerType &compiler_qual_type,
470 Type::ResolveState compiler_type_resolve_state,
471 uint32_t opaque_payload = 0) = 0;
472
473 virtual lldb::TypeSP CopyType(const lldb::TypeSP &other_type) = 0;
474
475 /// Returns a map of compilation unit to the compile option arguments
476 /// associated with that compilation unit.
477 std::unordered_map<lldb::CompUnitSP, Args> GetCompileOptions() {
478 std::unordered_map<lldb::CompUnitSP, Args> args;
479 GetCompileOptions(args);
480 return args;
481 }
482
483protected:
484 void AssertModuleLock();
485
486 virtual void GetCompileOptions(
487 std::unordered_map<lldb::CompUnitSP, lldb_private::Args> &args) {}
488
489private:
490 SymbolFile(const SymbolFile &) = delete;
491 const SymbolFile &operator=(const SymbolFile &) = delete;
492};
493
494/// Containing protected virtual methods for child classes to override.
495/// Most actual SymbolFile implementations should inherit from this class.
496class SymbolFileCommon : public SymbolFile {
497 /// LLVM RTTI support.
498 static char ID;
499
500public:
501 /// LLVM RTTI support.
502 /// \{
503 bool isA(const void *ClassID) const override {
504 return ClassID == &ID || SymbolFile::isA(ClassID);
505 }
506 static bool classof(const SymbolFileCommon *obj) { return obj->isA(ClassID: &ID); }
507 /// \}
508
509 // Constructors and Destructors
510 SymbolFileCommon(lldb::ObjectFileSP objfile_sp)
511 : m_objfile_sp(std::move(objfile_sp)) {}
512
513 ~SymbolFileCommon() override = default;
514
515 uint32_t GetAbilities() override {
516 if (!m_calculated_abilities) {
517 m_abilities = CalculateAbilities();
518 m_calculated_abilities = true;
519 }
520 return m_abilities;
521 }
522
523 Symtab *GetSymtab() override;
524
525 ObjectFile *GetObjectFile() override { return m_objfile_sp.get(); }
526 const ObjectFile *GetObjectFile() const override {
527 return m_objfile_sp.get();
528 }
529 ObjectFile *GetMainObjectFile() override;
530
531 /// Notify the SymbolFile that the file addresses in the Sections
532 /// for this module have been changed.
533 void SectionFileAddressesChanged() override;
534
535 // Compile Unit function calls
536 // Approach 1 - iterator
537 uint32_t GetNumCompileUnits() override;
538 lldb::CompUnitSP GetCompileUnitAtIndex(uint32_t idx) override;
539
540 llvm::Expected<lldb::TypeSystemSP>
541 GetTypeSystemForLanguage(lldb::LanguageType language) override;
542
543 void Dump(Stream &s) override;
544
545 uint64_t GetDebugInfoSize(bool load_all_debug_info = false) override;
546
547 bool GetDebugInfoIndexWasLoadedFromCache() const override {
548 return m_index_was_loaded_from_cache;
549 }
550 void SetDebugInfoIndexWasLoadedFromCache() override {
551 m_index_was_loaded_from_cache = true;
552 }
553 bool GetDebugInfoIndexWasSavedToCache() const override {
554 return m_index_was_saved_to_cache;
555 }
556 void SetDebugInfoIndexWasSavedToCache() override {
557 m_index_was_saved_to_cache = true;
558 }
559 bool GetDebugInfoHadFrameVariableErrors() const override {
560 return m_debug_info_had_variable_errors;
561 }
562 void SetDebugInfoHadFrameVariableErrors() override {
563 m_debug_info_had_variable_errors = true;
564 }
565
566 /// This function is used to create types that belong to a SymbolFile. The
567 /// symbol file will own a strong reference to the type in an internal type
568 /// list.
569 lldb::TypeSP MakeType(lldb::user_id_t uid, ConstString name,
570 std::optional<uint64_t> byte_size,
571 SymbolContextScope *context,
572 lldb::user_id_t encoding_uid,
573 Type::EncodingDataType encoding_uid_type,
574 const Declaration &decl,
575 const CompilerType &compiler_qual_type,
576 Type::ResolveState compiler_type_resolve_state,
577 uint32_t opaque_payload = 0) override {
578 lldb::TypeSP type_sp (new Type(
579 uid, this, name, byte_size, context, encoding_uid,
580 encoding_uid_type, decl, compiler_qual_type,
581 compiler_type_resolve_state, opaque_payload));
582 m_type_list.Insert(type: type_sp);
583 return type_sp;
584 }
585
586 lldb::TypeSP CopyType(const lldb::TypeSP &other_type) override {
587 // Make sure the real symbol file matches when copying types.
588 if (GetBackingSymbolFile() != other_type->GetSymbolFile())
589 return lldb::TypeSP();
590 lldb::TypeSP type_sp(new Type(*other_type));
591 m_type_list.Insert(type: type_sp);
592 return type_sp;
593 }
594
595protected:
596 virtual uint32_t CalculateNumCompileUnits() = 0;
597 virtual lldb::CompUnitSP ParseCompileUnitAtIndex(uint32_t idx) = 0;
598 virtual TypeList &GetTypeList() { return m_type_list; }
599 void SetCompileUnitAtIndex(uint32_t idx, const lldb::CompUnitSP &cu_sp);
600
601 lldb::ObjectFileSP m_objfile_sp; // Keep a reference to the object file in
602 // case it isn't the same as the module
603 // object file (debug symbols in a separate
604 // file)
605 std::optional<std::vector<lldb::CompUnitSP>> m_compile_units;
606 TypeList m_type_list;
607 uint32_t m_abilities = 0;
608 bool m_calculated_abilities = false;
609 bool m_index_was_loaded_from_cache = false;
610 bool m_index_was_saved_to_cache = false;
611 /// Set to true if any variable feteching errors have been found when calling
612 /// GetFrameVariableError(). This will be emitted in the "statistics dump"
613 /// information for a module.
614 bool m_debug_info_had_variable_errors = false;
615
616private:
617 SymbolFileCommon(const SymbolFileCommon &) = delete;
618 const SymbolFileCommon &operator=(const SymbolFileCommon &) = delete;
619
620 /// Do not use m_symtab directly, as it may be freed. Use GetSymtab()
621 /// to access it instead.
622 Symtab *m_symtab = nullptr;
623};
624
625} // namespace lldb_private
626
627#endif // LLDB_SYMBOL_SYMBOLFILE_H
628

source code of lldb/include/lldb/Symbol/SymbolFile.h