1 | //===- SCFToGPUPass.cpp - Convert a loop nest to a GPU kernel -----------===// |
2 | // |
3 | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
4 | // See https://llvm.org/LICENSE.txt for license information. |
5 | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
6 | // |
7 | //===----------------------------------------------------------------------===// |
8 | |
9 | #include "mlir/Conversion/SCFToGPU/SCFToGPUPass.h" |
10 | |
11 | #include "mlir/Conversion/SCFToGPU/SCFToGPU.h" |
12 | #include "mlir/Dialect/Affine/IR/AffineOps.h" |
13 | #include "mlir/Dialect/Arith/IR/Arith.h" |
14 | #include "mlir/Dialect/Complex/IR/Complex.h" |
15 | #include "mlir/Dialect/GPU/IR/GPUDialect.h" |
16 | #include "mlir/Dialect/SCF/IR/SCF.h" |
17 | #include "mlir/Pass/Pass.h" |
18 | #include "mlir/Transforms/DialectConversion.h" |
19 | #include "llvm/ADT/ArrayRef.h" |
20 | #include "llvm/Support/CommandLine.h" |
21 | |
22 | namespace mlir { |
23 | #define GEN_PASS_DEF_CONVERTAFFINEFORTOGPUPASS |
24 | #define GEN_PASS_DEF_CONVERTPARALLELLOOPTOGPUPASS |
25 | #include "mlir/Conversion/Passes.h.inc" |
26 | } // namespace mlir |
27 | |
28 | using namespace mlir; |
29 | using namespace mlir::scf; |
30 | |
31 | namespace { |
32 | // A pass that traverses top-level loops in the function and converts them to |
33 | // GPU launch operations. Nested launches are not allowed, so this does not |
34 | // walk the function recursively to avoid considering nested loops. |
35 | struct ForLoopMapper |
36 | : public impl::ConvertAffineForToGPUPassBase<ForLoopMapper> { |
37 | using Base::Base; |
38 | |
39 | void runOnOperation() override { |
40 | for (Operation &op : llvm::make_early_inc_range( |
41 | getOperation().getFunctionBody().getOps())) { |
42 | if (auto forOp = dyn_cast<affine::AffineForOp>(&op)) { |
43 | if (failed(convertAffineLoopNestToGPULaunch(forOp, numBlockDims, |
44 | numThreadDims))) |
45 | signalPassFailure(); |
46 | } |
47 | } |
48 | } |
49 | }; |
50 | |
51 | struct ParallelLoopToGpuPass |
52 | : public impl::ConvertParallelLoopToGpuPassBase<ParallelLoopToGpuPass> { |
53 | void runOnOperation() override { |
54 | RewritePatternSet patterns(&getContext()); |
55 | populateParallelLoopToGPUPatterns(patterns); |
56 | ConversionTarget target(getContext()); |
57 | target.markUnknownOpDynamicallyLegal([](Operation *) { return true; }); |
58 | configureParallelLoopToGPULegality(target); |
59 | if (failed(applyPartialConversion(getOperation(), target, |
60 | std::move(patterns)))) |
61 | signalPassFailure(); |
62 | finalizeParallelLoopToGPUConversion(getOperation()); |
63 | } |
64 | }; |
65 | |
66 | } // namespace |
67 | |