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36
37#include "loadanimationclipjob_p.h"
38
39#include <Qt3DCore/private/qaspectmanager_p.h>
40#include <Qt3DAnimation/qanimationcliploader.h>
41#include <Qt3DAnimation/private/qanimationcliploader_p.h>
42#include <Qt3DAnimation/private/animationclip_p.h>
43#include <Qt3DAnimation/private/qabstractanimationclip_p.h>
44#include <Qt3DAnimation/private/handler_p.h>
45#include <Qt3DAnimation/private/managers_p.h>
46#include <Qt3DAnimation/private/job_common_p.h>
47
48QT_BEGIN_NAMESPACE
49
50namespace Qt3DAnimation {
51namespace Animation {
52
53class LoadAnimationClipJobPrivate : public Qt3DCore::QAspectJobPrivate
54{
55public:
56 LoadAnimationClipJobPrivate() { }
57 ~LoadAnimationClipJobPrivate() override { }
58
59 void postFrame(Qt3DCore::QAspectManager *manager) override;
60
61 QVector<AnimationClip *> m_updatedNodes;
62};
63
64LoadAnimationClipJob::LoadAnimationClipJob()
65 : Qt3DCore::QAspectJob(*new LoadAnimationClipJobPrivate)
66 , m_animationClipHandles()
67 , m_handler(nullptr)
68{
69 SET_JOB_RUN_STAT_TYPE(this, JobTypes::LoadAnimationClip, 0)
70}
71
72void LoadAnimationClipJob::addDirtyAnimationClips(const QVector<HAnimationClip> &animationClipHandles)
73{
74 for (const auto &handle : animationClipHandles) {
75 if (!m_animationClipHandles.contains(t: handle))
76 m_animationClipHandles.push_back(t: handle);
77 }
78}
79
80void LoadAnimationClipJob::clearDirtyAnimationClips()
81{
82 m_animationClipHandles.clear();
83}
84
85void LoadAnimationClipJob::run()
86{
87 Q_ASSERT(m_handler);
88 Q_D(LoadAnimationClipJob);
89
90 d->m_updatedNodes.reserve(asize: m_animationClipHandles.size());
91 AnimationClipLoaderManager *animationClipManager = m_handler->animationClipLoaderManager();
92 for (const auto &animationClipHandle : qAsConst(t&: m_animationClipHandles)) {
93 AnimationClip *animationClip = animationClipManager->data(handle: animationClipHandle);
94 Q_ASSERT(animationClip);
95 animationClip->loadAnimation();
96 d->m_updatedNodes.push_back(t: animationClip);
97 }
98
99 clearDirtyAnimationClips();
100}
101
102void LoadAnimationClipJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
103{
104 for (AnimationClip *clip: qAsConst(t&: m_updatedNodes)) {
105 QAbstractAnimationClip *node = qobject_cast<QAbstractAnimationClip *>(object: manager->lookupNode(id: clip->peerId()));
106 if (!node)
107 continue;
108
109 QAbstractAnimationClipPrivate *dnode = static_cast<QAbstractAnimationClipPrivate *>(Qt3DCore::QNodePrivate::get(q: node));
110 dnode->setDuration(clip->duration());
111
112 QAnimationClipLoader *loader = qobject_cast<QAnimationClipLoader *>(object: node);
113 if (loader) {
114 QAnimationClipLoaderPrivate *dloader = static_cast<QAnimationClipLoaderPrivate *>(dnode);
115 dloader->setStatus(clip->status());
116 }
117 }
118
119 m_updatedNodes.clear();
120}
121
122} // namespace Animation
123} // namespace Qt3DAnimation
124
125QT_END_NAMESPACE
126

source code of qt3d/src/animation/backend/loadanimationclipjob.cpp