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| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: http://www.qt-project.org/legal | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 35 | ****************************************************************************/ | 
| 36 | |
| 37 | #ifndef QT3DANIMATION_ANIMATION_SKELETON_H | 
| 38 | #define QT3DANIMATION_ANIMATION_SKELETON_H | 
| 39 | |
| 40 | // | 
| 41 | // W A R N I N G | 
| 42 | // ------------- | 
| 43 | // | 
| 44 | // This file is not part of the Qt API. It exists for the convenience | 
| 45 | // of other Qt classes. This header file may change from version to | 
| 46 | // version without notice, or even be removed. | 
| 47 | // | 
| 48 | // We mean it. | 
| 49 | // | 
| 50 | |
| 51 | #include <Qt3DAnimation/private/backendnode_p.h> | 
| 52 | #include <Qt3DCore/private/sqt_p.h> | 
| 53 | |
| 54 | QT_BEGIN_NAMESPACE | 
| 55 | |
| 56 | namespace Qt3DAnimation { | 
| 57 | namespace Animation { | 
| 58 | |
| 59 | class Q_AUTOTEST_EXPORT Skeleton : public BackendNode | 
| 60 | { | 
| 61 | public: | 
| 62 | Skeleton(); | 
| 63 | |
| 64 | void cleanup(); | 
| 65 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; | 
| 66 | |
| 67 | QVector<Qt3DCore::Sqt> joints() const { return m_jointLocalPoses; } | 
| 68 | int jointCount() const { return m_jointLocalPoses.size(); } | 
| 69 | QString jointName(int jointIndex) const { return m_jointNames.at(i: jointIndex); } | 
| 70 | |
| 71 | void setJointScale(int jointIndex, const QVector3D &scale) | 
| 72 | { | 
| 73 | m_jointLocalPoses[jointIndex].scale = scale; | 
| 74 | } | 
| 75 | |
| 76 | QVector3D jointScale(int jointIndex) const | 
| 77 | { | 
| 78 | return m_jointLocalPoses[jointIndex].scale; | 
| 79 | } | 
| 80 | |
| 81 | void setJointRotation(int jointIndex, const QQuaternion &rotation) | 
| 82 | { | 
| 83 | m_jointLocalPoses[jointIndex].rotation = rotation; | 
| 84 | } | 
| 85 | |
| 86 | QQuaternion jointRotation(int jointIndex) const | 
| 87 | { | 
| 88 | return m_jointLocalPoses[jointIndex].rotation; | 
| 89 | } | 
| 90 | |
| 91 | void setJointTranslation(int jointIndex, const QVector3D &translation) | 
| 92 | { | 
| 93 | m_jointLocalPoses[jointIndex].translation = translation; | 
| 94 | } | 
| 95 | |
| 96 | QVector3D jointTranslation(int jointIndex) const | 
| 97 | { | 
| 98 | return m_jointLocalPoses[jointIndex].translation; | 
| 99 | } | 
| 100 | |
| 101 | #if defined(QT_BUILD_INTERNAL) | 
| 102 | void setJointCount(int jointCount) | 
| 103 | { | 
| 104 | m_jointNames.resize(asize: jointCount); | 
| 105 | m_jointLocalPoses.resize(asize: jointCount); | 
| 106 | } | 
| 107 | void setJointNames(const QVector<QString> &names) { m_jointNames = names; } | 
| 108 | QVector<QString> jointNames() const { return m_jointNames; } | 
| 109 | void setJointLocalPoses(const QVector<Qt3DCore::Sqt> &localPoses) { m_jointLocalPoses = localPoses; } | 
| 110 | QVector<Qt3DCore::Sqt> jointLocalPoses() const { return m_jointLocalPoses; } | 
| 111 | #endif | 
| 112 | |
| 113 | private: | 
| 114 | QVector<QString> m_jointNames; | 
| 115 | QVector<Qt3DCore::Sqt> m_jointLocalPoses; | 
| 116 | }; | 
| 117 | |
| 118 | } // namespace Animation | 
| 119 | } // namespace Qt3DAnimation | 
| 120 | |
| 121 | |
| 122 | QT_END_NAMESPACE | 
| 123 | |
| 124 | #endif // QT3DANIMATION_ANIMATION_SKELETON_H | 
| 125 | 
