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| 36 | |
| 37 | #include "qabstractanimationclip.h" |
| 38 | #include "qabstractanimationclip_p.h" |
| 39 | |
| 40 | QT_BEGIN_NAMESPACE |
| 41 | |
| 42 | namespace Qt3DAnimation { |
| 43 | |
| 44 | QAbstractAnimationClipPrivate::QAbstractAnimationClipPrivate() |
| 45 | : Qt3DCore::QNodePrivate() |
| 46 | , m_duration(0.0f) |
| 47 | { |
| 48 | } |
| 49 | |
| 50 | void QAbstractAnimationClipPrivate::setDuration(float duration) |
| 51 | { |
| 52 | if (qFuzzyCompare(p1: duration, p2: m_duration)) |
| 53 | return; |
| 54 | |
| 55 | Q_Q(QAbstractAnimationClip); |
| 56 | bool wasBlocked = q->blockNotifications(block: true); |
| 57 | m_duration = duration; |
| 58 | emit q->durationChanged(duration); |
| 59 | q->blockNotifications(block: wasBlocked); |
| 60 | } |
| 61 | |
| 62 | /*! |
| 63 | \class Qt3DAnimation::QAbstractAnimationClip |
| 64 | \inherits Qt3DCore::QNode |
| 65 | |
| 66 | \inmodule Qt3DAnimation |
| 67 | \since 5.9 |
| 68 | |
| 69 | \brief QAbstractAnimationClip is the base class for types providing key frame animation data. |
| 70 | |
| 71 | To utilise the key frame animation framework in the Qt 3D Animation module |
| 72 | the animator component in use needs to be provided with the key frame animation data. The |
| 73 | animation data is provided by one of the concrete subclasses of QAbstractAnimationClip: |
| 74 | |
| 75 | \list |
| 76 | \li Qt3DAnimation::QAnimationClip |
| 77 | \li Qt3DAnimation::QAnimationClipLoader |
| 78 | \endlist |
| 79 | |
| 80 | QAnimationClip should be used when you want to create the animation data |
| 81 | programmatically within your application. The actual data is set with a |
| 82 | QAnimationClipData value type. |
| 83 | |
| 84 | If you are loading baked animation data from a file, e.g. as created by an |
| 85 | artist, then use the QAnimationClipLoader class and set its \c source property. |
| 86 | |
| 87 | Once the animation clip has been populated with data using the above |
| 88 | methods, the read-only duration property will be updated by the Qt 3D Animation |
| 89 | backend. |
| 90 | |
| 91 | The typical usage of animation clips is: |
| 92 | |
| 93 | \code |
| 94 | auto animator = new QClipAnimator(); |
| 95 | auto clip = new QAnimationClipLoader(); |
| 96 | clip->setSource(QUrl::fromLocalFile("bounce.json")); |
| 97 | animator->setClip(clip); |
| 98 | animator->setChannelMapper(...); |
| 99 | animator->setRunning(true); |
| 100 | \endcode |
| 101 | |
| 102 | Animation clips are also used as the leaf node values in animation blend trees: |
| 103 | |
| 104 | \code |
| 105 | // Create leaf nodes of blend tree |
| 106 | auto slideClipValue = new QClipBlendValue( |
| 107 | new QAnimationClipLoader(QUrl::fromLocalFile("slide.json"))); |
| 108 | auto bounceClipValue = new QClipBlendValue( |
| 109 | new QAnimationClipLoader(QUrl::fromLocalFile("bounce.json"))); |
| 110 | |
| 111 | // Create blend tree inner node |
| 112 | auto additiveNode = new QAdditiveClipBlend(); |
| 113 | additiveNode->setBaseClip(slideClipValue); |
| 114 | additiveNode->setAdditiveClip(bounceClipValue); |
| 115 | additiveNode->setAdditiveFactor(0.5f); |
| 116 | |
| 117 | // Run the animator |
| 118 | auto animator = new QBlendedClipAnimator(); |
| 119 | animator->setBlendTree(additiveNode); |
| 120 | animator->setChannelMapper(...); |
| 121 | animator->setRunning(true); |
| 122 | \endcode |
| 123 | |
| 124 | \sa Qt3DAnimation::QAnimationClip, Qt3DAnimation::QAnimationClipLoader |
| 125 | */ |
| 126 | |
| 127 | /*! |
| 128 | \internal |
| 129 | */ |
| 130 | QAbstractAnimationClip::QAbstractAnimationClip(QAbstractAnimationClipPrivate &dd, |
| 131 | Qt3DCore::QNode *parent) |
| 132 | : Qt3DCore::QNode(dd, parent) |
| 133 | { |
| 134 | } |
| 135 | |
| 136 | // TODO Unused remove in Qt6 |
| 137 | void QAbstractAnimationClip::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) |
| 138 | { |
| 139 | } |
| 140 | |
| 141 | /*! |
| 142 | Destroys this animation clip. |
| 143 | */ |
| 144 | QAbstractAnimationClip::~QAbstractAnimationClip() |
| 145 | { |
| 146 | } |
| 147 | |
| 148 | /*! |
| 149 | \property QAbstractAnimationClip::duration |
| 150 | |
| 151 | Holds the duration of the animation clip in seconds. Gets updated once the |
| 152 | animation data is provided to Qt 3D using one of the concrete subclasses. |
| 153 | */ |
| 154 | float QAbstractAnimationClip::duration() const |
| 155 | { |
| 156 | Q_D(const QAbstractAnimationClip); |
| 157 | return d->m_duration; |
| 158 | } |
| 159 | |
| 160 | } // namespace Qt3DAnimation |
| 161 | |
| 162 | QT_END_NAMESPACE |
| 163 | |