| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: http://www.qt-project.org/legal | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
| 13 | ** a written agreement between you and The Qt Company. For licensing terms | 
| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at http://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or later as published by the Free | 
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in | 
| 29 | ** the packaging of this file. Please review the following information to | 
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be | 
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. | 
| 32 | ** | 
| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "qadditiveclipblend.h" | 
| 38 | #include "qadditiveclipblend_p.h" | 
| 39 | #include <Qt3DAnimation/qclipblendnodecreatedchange.h> | 
| 40 |  | 
| 41 | QT_BEGIN_NAMESPACE | 
| 42 |  | 
| 43 | namespace Qt3DAnimation { | 
| 44 |  | 
| 45 |  | 
| 46 | /*! | 
| 47 |     \qmltype AdditiveClipBlend | 
| 48 |     \instantiates Qt3DAnimation::QAdditiveClipBlend | 
| 49 |     \inqmlmodule Qt3D.Animation | 
| 50 |  | 
| 51 |     \since 5.9 | 
| 52 |  | 
| 53 |     \brief Performs an additive blend of two animation clips based on an additive factor. | 
| 54 |  | 
| 55 |     QAdditiveClipBlend can be useful to create advanced animation effects based on | 
| 56 |     individual animation clips. For example, if you: | 
| 57 |  | 
| 58 |     \list | 
| 59 |     \li set the baseClip property to a normal walk cycle animation clip and | 
| 60 |     \li set the additiveClip property to a shaking head difference clip, | 
| 61 |     \endlist | 
| 62 |  | 
| 63 |     then adjusting the additiveFactor property will control how much of the additiveClip gets added | 
| 64 |     on to the baseClip. This has he effect that with an additiveFactor of zero, this blend node will | 
| 65 |     yield the original walk cycle clip. With an additiveFactor of 1, it will yield the walk cycle | 
| 66 |     including a shaking head animation. | 
| 67 |  | 
| 68 |     The blending operation implemented by this class is: | 
| 69 |  | 
| 70 |     \badcode | 
| 71 |         resultClip = baseClip + additiveFactor * additiveClip | 
| 72 |     \endcode | 
| 73 |  | 
| 74 |     There is nothing stopping you from using values for the additiveFacor property outside the 0 to | 
| 75 |     1 range, but please be aware that the input animation clips may not be authored in such a way | 
| 76 |     for this to make sense. | 
| 77 |  | 
| 78 |     \sa BlendedClipAnimator | 
| 79 | */ | 
| 80 |  | 
| 81 | /*! | 
| 82 |     \class Qt3DAnimation::QAdditiveClipBlend | 
| 83 |     \inherits Qt3DAnimation::QAbstractClipBlendNode | 
| 84 |  | 
| 85 |     \inmodule Qt3DAnimation | 
| 86 |     \since 5.9 | 
| 87 |  | 
| 88 |     \brief Performs an additive blend of two animation clips based on an additive factor. | 
| 89 |  | 
| 90 |     QAdditiveClipBlend can be useful to create advanced animation effects based on | 
| 91 |     individual animation clips. For example, if you: | 
| 92 |  | 
| 93 |     \list | 
| 94 |     \li set the baseClip property to a normal walk cycle animation clip and | 
| 95 |     \li set the additiveClip property to a shaking head difference clip, | 
| 96 |     \endlist | 
| 97 |  | 
| 98 |     then adjusting the additiveFactor property will control how much of the additiveClip gets added | 
| 99 |     on to the baseClip. This has he effect that with an additiveFactor of zero, this blend node will | 
| 100 |     yield the original walk cycle clip. With an additiveFactor of 1, it will yield the walk cycle | 
| 101 |     including a shaking head animation. | 
| 102 |  | 
| 103 |     The blending operation implemented by this class is: | 
| 104 |  | 
| 105 |     \badcode | 
| 106 |         resultClip = baseClip + additiveFactor * additiveClip | 
| 107 |     \endcode | 
| 108 |  | 
| 109 |     There is nothing stopping you from using values for the additiveFacor property outside the 0 to | 
| 110 |     1 range, but please be aware that the input animation clips may not be authored in such a way | 
| 111 |     for this to make sense. | 
| 112 |  | 
| 113 |     \sa QBlendedClipAnimator | 
| 114 | */ | 
| 115 |  | 
| 116 | QAdditiveClipBlendPrivate::QAdditiveClipBlendPrivate() | 
| 117 |     : QAbstractClipBlendNodePrivate() | 
| 118 |     , m_baseClip(nullptr) | 
| 119 |     , m_additiveClip(nullptr) | 
| 120 |     , m_additiveFactor(0.0f) | 
| 121 | { | 
| 122 | } | 
| 123 |  | 
| 124 | QAdditiveClipBlend::QAdditiveClipBlend(Qt3DCore::QNode *parent) | 
| 125 |     : QAbstractClipBlendNode(*new QAdditiveClipBlendPrivate(), parent) | 
| 126 | { | 
| 127 | } | 
| 128 |  | 
| 129 | QAdditiveClipBlend::QAdditiveClipBlend(QAdditiveClipBlendPrivate &dd, Qt3DCore::QNode *parent) | 
| 130 |     : QAbstractClipBlendNode(dd, parent) | 
| 131 | { | 
| 132 | } | 
| 133 |  | 
| 134 | QAdditiveClipBlend::~QAdditiveClipBlend() | 
| 135 | { | 
| 136 | } | 
| 137 |  | 
| 138 | Qt3DCore::QNodeCreatedChangeBasePtr QAdditiveClipBlend::createNodeCreationChange() const | 
| 139 | { | 
| 140 |     Q_D(const QAdditiveClipBlend); | 
| 141 |     auto creationChange = QClipBlendNodeCreatedChangePtr<QAdditiveClipBlendData>::create(arguments: this); | 
| 142 |     QAdditiveClipBlendData &data = creationChange->data; | 
| 143 |     data.baseClipId = Qt3DCore::qIdForNode(node: d->m_baseClip); | 
| 144 |     data.additiveClipId = Qt3DCore::qIdForNode(node: d->m_additiveClip); | 
| 145 |     data.additiveFactor = d->m_additiveFactor; | 
| 146 |     return creationChange; | 
| 147 | } | 
| 148 |  | 
| 149 | /*! | 
| 150 |     \qmlproperty real AdditiveClipBlend::additiveFactor | 
| 151 |  | 
| 152 |     Specifies the blending factor, typically between 0 and 1, to control the blending of | 
| 153 |     two animation clips. | 
| 154 | */ | 
| 155 | /*! | 
| 156 |     \property QAdditiveClipBlend::additiveFactor | 
| 157 |  | 
| 158 |     Specifies the blending factor, typically between 0 and 1, to control the blending of | 
| 159 |     two animation clips. | 
| 160 |  */ | 
| 161 | float QAdditiveClipBlend::additiveFactor() const | 
| 162 | { | 
| 163 |     Q_D(const QAdditiveClipBlend); | 
| 164 |     return d->m_additiveFactor; | 
| 165 | } | 
| 166 |  | 
| 167 | /*! | 
| 168 |     \qmlproperty AbstractClipBlendNode Qt3D.Animation::AdditiveClipBlend::baseClip | 
| 169 |  | 
| 170 |     This property holds the base animation clip. When the additiveFactor is zero the \a baseClip will | 
| 171 |     also be the resulting clip of this blend node. | 
| 172 | */ | 
| 173 | /*! | 
| 174 |     \property QAdditiveClipBlend::baseClip | 
| 175 |  | 
| 176 |     This property holds the base animation clip. When the additiveFactor | 
| 177 |     is zero the baseClip will also be the resulting clip of this blend node. | 
| 178 | */ | 
| 179 | QAbstractClipBlendNode *QAdditiveClipBlend::baseClip() const | 
| 180 | { | 
| 181 |     Q_D(const QAdditiveClipBlend); | 
| 182 |     return d->m_baseClip; | 
| 183 | } | 
| 184 |  | 
| 185 | /*! | 
| 186 |     \qmlproperty AbstractClipBlendNode Qt3D.Animation::AdditiveClipBlend::additiveClip | 
| 187 |  | 
| 188 |     This property holds the additive clip to be blended with the baseClip. The amount of blending | 
| 189 |     is controlled by the additiveFactor property. | 
| 190 | */ | 
| 191 | /*! | 
| 192 |     \property QAdditiveClipBlend::additiveClip | 
| 193 |  | 
| 194 |     This property holds the additive clip to be blended with the baseClip. The amount of blending | 
| 195 |     is controlled by the additiveFactor property. | 
| 196 | */ | 
| 197 | QAbstractClipBlendNode *QAdditiveClipBlend::additiveClip() const | 
| 198 | { | 
| 199 |     Q_D(const QAdditiveClipBlend); | 
| 200 |     return d->m_additiveClip; | 
| 201 | } | 
| 202 |  | 
| 203 | void QAdditiveClipBlend::setAdditiveFactor(float additiveFactor) | 
| 204 | { | 
| 205 |     Q_D(QAdditiveClipBlend); | 
| 206 |     if (d->m_additiveFactor == additiveFactor) | 
| 207 |         return; | 
| 208 |  | 
| 209 |     d->m_additiveFactor = additiveFactor; | 
| 210 |     emit additiveFactorChanged(additiveFactor); | 
| 211 | } | 
| 212 |  | 
| 213 | void QAdditiveClipBlend::setBaseClip(QAbstractClipBlendNode *baseClip) | 
| 214 | { | 
| 215 |     Q_D(QAdditiveClipBlend); | 
| 216 |     if (d->m_baseClip == baseClip) | 
| 217 |         return; | 
| 218 |  | 
| 219 |     if (d->m_baseClip) | 
| 220 |         d->unregisterDestructionHelper(node: d->m_baseClip); | 
| 221 |  | 
| 222 |     if (baseClip && !baseClip->parent()) | 
| 223 |         baseClip->setParent(this); | 
| 224 |     d->m_baseClip = baseClip; | 
| 225 |  | 
| 226 |     // Ensures proper bookkeeping | 
| 227 |     if (d->m_baseClip) | 
| 228 |         d->registerDestructionHelper(node: d->m_baseClip, func: &QAdditiveClipBlend::setBaseClip, d->m_baseClip); | 
| 229 |  | 
| 230 |     emit baseClipChanged(baseClip); | 
| 231 | } | 
| 232 |  | 
| 233 | void QAdditiveClipBlend::setAdditiveClip(QAbstractClipBlendNode *additiveClip) | 
| 234 | { | 
| 235 |     Q_D(QAdditiveClipBlend); | 
| 236 |     if (d->m_additiveClip == additiveClip) | 
| 237 |         return; | 
| 238 |  | 
| 239 |     if (d->m_additiveClip) | 
| 240 |         d->unregisterDestructionHelper(node: d->m_additiveClip); | 
| 241 |  | 
| 242 |     if (additiveClip && !additiveClip->parent()) | 
| 243 |         additiveClip->setParent(this); | 
| 244 |     d->m_additiveClip = additiveClip; | 
| 245 |  | 
| 246 |     // Ensures proper bookkeeping | 
| 247 |     if (d->m_additiveClip) | 
| 248 |         d->registerDestructionHelper(node: d->m_additiveClip, func: &QAdditiveClipBlend::setAdditiveClip, d->m_additiveClip); | 
| 249 |     emit additiveClipChanged(additiveClip); | 
| 250 | } | 
| 251 |  | 
| 252 | } // Qt3DAnimation | 
| 253 |  | 
| 254 | QT_END_NAMESPACE | 
| 255 |  |