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36 | |
37 | #include "qclock.h" |
38 | #include "qclock_p.h" |
39 | |
40 | QT_BEGIN_NAMESPACE |
41 | |
42 | namespace Qt3DAnimation { |
43 | |
44 | QClockPrivate::QClockPrivate() |
45 | : Qt3DCore::QNodePrivate() |
46 | , m_playbackRate(1.0f) |
47 | { |
48 | } |
49 | |
50 | QClock::QClock(Qt3DCore::QNode* parent) |
51 | : Qt3DCore::QNode(*new QClockPrivate, parent) |
52 | { |
53 | } |
54 | |
55 | QClock::QClock(QClockPrivate &dd, Qt3DCore::QNode *parent) |
56 | : Qt3DCore::QNode(dd, parent) |
57 | { |
58 | } |
59 | |
60 | QClock::~QClock() |
61 | { |
62 | } |
63 | /*! |
64 | \property Qt3DAnimation::QClock::playbackRate |
65 | |
66 | The playback speed of the animation. The playback speed can be negative. |
67 | When that is the case the animation will be played back from the current |
68 | normalized time value back to 0 and for the number of loops it had been |
69 | played for with a positive playback rate. |
70 | */ |
71 | |
72 | double QClock::playbackRate() const |
73 | { |
74 | Q_D(const QClock); |
75 | return d->m_playbackRate; |
76 | } |
77 | |
78 | void QClock::setPlaybackRate(double playbackRate) |
79 | { |
80 | Q_D(QClock); |
81 | if (qFuzzyCompare(p1: playbackRate, p2: d->m_playbackRate)) |
82 | return; |
83 | d->m_playbackRate = playbackRate; |
84 | emit playbackRateChanged(playbackRate); |
85 | } |
86 | |
87 | Qt3DCore::QNodeCreatedChangeBasePtr QClock::createNodeCreationChange() const |
88 | { |
89 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QClockData>::create(arguments: this); |
90 | auto &data = creationChange->data; |
91 | Q_D(const QClock); |
92 | data.playbackRate = d->m_playbackRate; |
93 | return creationChange; |
94 | } |
95 | |
96 | } |
97 | |
98 | QT_END_NAMESPACE |
99 | |