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| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qaspectengine.h" | 
| 41 | #include "qaspectengine_p.h" | 
| 42 |  | 
| 43 | #include <Qt3DCore/qabstractaspect.h> | 
| 44 | #include <Qt3DCore/qcomponent.h> | 
| 45 | #include <Qt3DCore/qentity.h> | 
| 46 | #include <Qt3DCore/qnode.h> | 
| 47 | #include <QtCore/QMetaObject> | 
| 48 |  | 
| 49 | #include <Qt3DCore/private/corelogging_p.h> | 
| 50 | #include <Qt3DCore/private/qaspectmanager_p.h> | 
| 51 | #include <Qt3DCore/private/qchangearbiter_p.h> | 
| 52 | #include <Qt3DCore/private/qeventfilterservice_p.h> | 
| 53 | #include <Qt3DCore/private/qnode_p.h> | 
| 54 | #include <Qt3DCore/private/qnodevisitor_p.h> | 
| 55 | #include <Qt3DCore/private/qpostman_p.h> | 
| 56 | #include <Qt3DCore/private/qscene_p.h> | 
| 57 | #include <Qt3DCore/private/qservicelocator_p.h> | 
| 58 | #include <Qt3DCore/private/qsysteminformationservice_p.h> | 
| 59 | #include <Qt3DCore/qt3dcore-config.h> | 
| 60 |  | 
| 61 | QT_BEGIN_NAMESPACE | 
| 62 |  | 
| 63 | namespace{ | 
| 64 |  | 
| 65 | QVector<Qt3DCore::QNode *> getNodesForCreation(Qt3DCore::QNode *root) | 
| 66 | { | 
| 67 |     using namespace Qt3DCore; | 
| 68 |  | 
| 69 |     QVector<QNode *> nodes; | 
| 70 |     QNodeVisitor visitor; | 
| 71 |     visitor.traverse(rootNode_: root, fN: [&nodes](QNode *node) { | 
| 72 |         nodes.append(t: node); | 
| 73 |  | 
| 74 |         // Store the metaobject of the node in the QNode so that we have it available | 
| 75 |         // to us during destruction in the QNode destructor. This allows us to send | 
| 76 |         // the QNodeId and the metaobject as typeinfo to the backend aspects so they | 
| 77 |         // in turn can find the correct QBackendNodeMapper object to handle the destruction | 
| 78 |         // of the corresponding backend nodes. | 
| 79 |         QNodePrivate *d = QNodePrivate::get(q: node); | 
| 80 |         d->m_typeInfo = const_cast<QMetaObject*>(QNodePrivate::findStaticMetaObject(metaObject: node->metaObject())); | 
| 81 |  | 
| 82 |         // Mark this node as having been handled for creation so that it is picked up | 
| 83 |         d->m_hasBackendNode = true; | 
| 84 |     }); | 
| 85 |  | 
| 86 |     return nodes; | 
| 87 | } | 
| 88 |  | 
| 89 | QVector<Qt3DCore::QNode *> getNodesForRemoval(Qt3DCore::QNode *root) | 
| 90 | { | 
| 91 |     using namespace Qt3DCore; | 
| 92 |  | 
| 93 |     QVector<QNode *> nodes; | 
| 94 |     QNodeVisitor visitor; | 
| 95 |     visitor.traverse(rootNode_: root, fN: [&nodes](QNode *node) { | 
| 96 |         nodes.append(t: node); | 
| 97 |  | 
| 98 |         // Mark this node as having been handled for destruction so we don't | 
| 99 |         // repeat it unnecessarily in an O(n^2) manner | 
| 100 |         QNodePrivate::get(q: node)->m_hasBackendNode = false; | 
| 101 |     }); | 
| 102 |  | 
| 103 |     return nodes; | 
| 104 | } | 
| 105 |  | 
| 106 | } | 
| 107 |  | 
| 108 | namespace Qt3DCore { | 
| 109 |  | 
| 110 | QAspectEnginePrivate *QAspectEnginePrivate::get(QAspectEngine *q) | 
| 111 | { | 
| 112 |     return q->d_func(); | 
| 113 | } | 
| 114 |  | 
| 115 | QAspectEnginePrivate::QAspectEnginePrivate() | 
| 116 |     : QObjectPrivate() | 
| 117 |     , m_aspectManager(nullptr) | 
| 118 |     , m_postman(nullptr) | 
| 119 |     , m_scene(nullptr) | 
| 120 |     , m_initialized(false) | 
| 121 |     , m_runMode(QAspectEngine::Automatic) | 
| 122 | { | 
| 123 |     qRegisterMetaType<Qt3DCore::QAbstractAspect *>(); | 
| 124 |     qRegisterMetaType<Qt3DCore::QObserverInterface *>(); | 
| 125 |     qRegisterMetaType<Qt3DCore::QNode *>(); | 
| 126 |     qRegisterMetaType<Qt3DCore::QEntity *>(); | 
| 127 |     qRegisterMetaType<Qt3DCore::QScene *>(); | 
| 128 |     qRegisterMetaType<Qt3DCore::QAbstractPostman *>(); | 
| 129 | } | 
| 130 |  | 
| 131 | QAspectEnginePrivate::~QAspectEnginePrivate() | 
| 132 | { | 
| 133 |     qDeleteAll(c: m_aspects); | 
| 134 | } | 
| 135 |  | 
| 136 | /*! | 
| 137 |  * \internal | 
| 138 |  * | 
| 139 |  * Used to init the scene tree when the Qt3D aspect is first started. Basically, | 
| 140 |  * sets the scene/change arbiter on the items and stores the entity - component | 
| 141 |  * pairs in the scene | 
| 142 |  */ | 
| 143 | void QAspectEnginePrivate::initNode(QNode *node) | 
| 144 | { | 
| 145 |     m_scene->addObservable(observable: node); | 
| 146 |     QNodePrivate::get(q: node)->setScene(m_scene); | 
| 147 | } | 
| 148 |  | 
| 149 | void QAspectEnginePrivate::initEntity(QEntity *entity) | 
| 150 | { | 
| 151 |     const auto components = entity->components(); | 
| 152 |     for (QComponent *comp : components) { | 
| 153 |         if (!m_scene->hasEntityForComponent(componentUuid: comp->id(), entityUuid: entity->id())) { | 
| 154 |             if (!comp->isShareable() && !m_scene->entitiesForComponent(id: comp->id()).isEmpty()) | 
| 155 |                 qWarning() << "Trying to assign a non shareable component to more than one Entity" ; | 
| 156 |             m_scene->addEntityForComponent(componentUuid: comp->id(), entityUuid: entity->id()); | 
| 157 |         } | 
| 158 |     } | 
| 159 | } | 
| 160 |  | 
| 161 | void QAspectEnginePrivate::addNode(QNode *node) | 
| 162 | { | 
| 163 |     m_aspectManager->addNodes(nodes: getNodesForCreation(root: node)); | 
| 164 | } | 
| 165 |  | 
| 166 | void QAspectEnginePrivate::removeNode(QNode *node) | 
| 167 | { | 
| 168 |     m_aspectManager->removeNodes(nodes: getNodesForRemoval(root: node)); | 
| 169 | } | 
| 170 |  | 
| 171 | /*! | 
| 172 |  * \class Qt3DCore::QAspectEngine | 
| 173 |  * \inheaderfile Qt3DCore/QAspectEngine | 
| 174 |  * \inherits QObject | 
| 175 |  * \inmodule Qt3DCore | 
| 176 |  * | 
| 177 |  * \brief Responsible for handling all the QAbstractAspect subclasses that have | 
| 178 |  * been registered with the scene. | 
| 179 |  * | 
| 180 |  * The Qt3D run loop is controlled by the Qt3DRender::QAspectEngine. | 
| 181 |  * | 
| 182 |  * Qt3DCore::QAbstractAspect subclasses can be registered by calling | 
| 183 |  * Qt3DCore::QAspectEngine::registerAspect() which will take care of registering | 
| 184 |  * the aspect and in turn that will call Qt3DCore::QAbstractAspect::onRegistered(); | 
| 185 |  * | 
| 186 |  * The simulation loop is launched as soon as a root Qt3DCore::QEntity | 
| 187 |  * is set on the Qt3DCore::QAspectEngine. This is followed by a call to | 
| 188 |  * onEngineStartup() on each aspect so that they can start their simulation | 
| 189 |  * work. | 
| 190 |  * | 
| 191 |  * The simulation loop is stopped when the root entity is set to | 
| 192 |  * Qt3DCore::QEntityPtr(). This calls onEngineShutdown() on each aspect so | 
| 193 |  * that they can stop performing their simulation work. | 
| 194 |  * | 
| 195 |  * Setting a new valid root entity would restart the simulation loop again. | 
| 196 |  */ | 
| 197 |  | 
| 198 | /*! | 
| 199 |  * \internal | 
| 200 |  * This loop is executed in a separate thread called the AspectThread in | 
| 201 |  * Qt3DCore::QAspectThread. This thread is started when the | 
| 202 |  * Qt3DCore::QAspectEngine is created and provides the | 
| 203 |  * Qt3DCore::QAspectManager which lives in this thread for as long as it's | 
| 204 |  * running. | 
| 205 |  * | 
| 206 |  * Once the AspectThread is running, it starts the run loop and waits for | 
| 207 |  * aspects to be registered. | 
| 208 |  * | 
| 209 |  * Destroying the Qt3DCore::QAspectEngine instance stops the AspectThread and | 
| 210 |  * properly terminates the run loop. | 
| 211 |  */ | 
| 212 |  | 
| 213 | /*! | 
| 214 |  * \typedef Qt3DCore::QEntityPtr | 
| 215 |  * \relates Qt3DCore::QAspectEngine | 
| 216 |  * | 
| 217 |  * A shared pointer for QEntity. | 
| 218 |  */ | 
| 219 |  | 
| 220 | /*! | 
| 221 |  * Constructs a new QAspectEngine with \a parent. | 
| 222 |  */ | 
| 223 | QAspectEngine::QAspectEngine(QObject *parent) | 
| 224 |     : QObject(*new QAspectEnginePrivate, parent) | 
| 225 | { | 
| 226 |     qCDebug(Aspects) << Q_FUNC_INFO; | 
| 227 |     Q_D(QAspectEngine); | 
| 228 |     d->m_scene = new QScene(this); | 
| 229 |     d->m_postman = new QPostman(this); | 
| 230 |     d->m_postman->setScene(d->m_scene); | 
| 231 |     d->m_aspectManager = new QAspectManager(this); | 
| 232 | } | 
| 233 |  | 
| 234 | /*! | 
| 235 |  * Destroys the engine. | 
| 236 |  */ | 
| 237 | QAspectEngine::~QAspectEngine() | 
| 238 | { | 
| 239 |     Q_D(QAspectEngine); | 
| 240 |  | 
| 241 |     // Shutdown the simulation loop by setting an empty scene | 
| 242 |     // Note: this sets an atomic which allows the AspectThread to break out of | 
| 243 |     // the inner simulation loop in the AspectThread::exec function | 
| 244 |     setRootEntity(QEntityPtr()); | 
| 245 |  | 
| 246 |     // Unregister all aspects and exit the main loop | 
| 247 |     const auto aspects = d->m_aspects; | 
| 248 |     for (auto aspect : aspects) | 
| 249 |         unregisterAspect(aspect); | 
| 250 |  | 
| 251 |     delete d->m_postman; | 
| 252 |     delete d->m_scene; | 
| 253 | } | 
| 254 |  | 
| 255 | void QAspectEnginePrivate::initNodeTree(QNode *node) | 
| 256 | { | 
| 257 |     // Set the root entity on the scene | 
| 258 |     m_scene->setRootNode(node); | 
| 259 |     QNodeVisitor visitor; | 
| 260 |     visitor.traverse(rootNode_: node, instance: this, fN: &QAspectEnginePrivate::initNode, fE: &QAspectEnginePrivate::initEntity); | 
| 261 | } | 
| 262 |  | 
| 263 | void QAspectEnginePrivate::initialize() | 
| 264 | { | 
| 265 |     m_aspectManager->initialize(); | 
| 266 |     QChangeArbiter *arbiter = m_aspectManager->changeArbiter(); | 
| 267 |     m_scene->setArbiter(arbiter); | 
| 268 |     QChangeArbiter::createUnmanagedThreadLocalChangeQueue(changeArbiter: arbiter); | 
| 269 |     arbiter->setPostman(m_postman); | 
| 270 |     arbiter->setScene(m_scene); | 
| 271 |     m_initialized = true; | 
| 272 |     m_aspectManager->setPostConstructorInit(m_scene->postConstructorInit()); | 
| 273 | } | 
| 274 |  | 
| 275 | /*! | 
| 276 |  * \internal | 
| 277 |  * | 
| 278 |  * Called when we unset the root entity. Causes the QAspectManager's simulation | 
| 279 |  * loop to be exited. The main loop should keep processing events ready | 
| 280 |  * to start up the simulation again with a new root entity. | 
| 281 |  */ | 
| 282 | void QAspectEnginePrivate::shutdown() | 
| 283 | { | 
| 284 |     qCDebug(Aspects) << Q_FUNC_INFO; | 
| 285 |  | 
| 286 |     // Flush any change batch waiting in the postman that may contain node | 
| 287 |     // destruction changes that the aspects should process before we exit | 
| 288 |     // the simulation loop | 
| 289 |     m_postman->submitChangeBatch(); | 
| 290 |  | 
| 291 |     // Exit the simulation loop. Waits for this to be completed on the aspect | 
| 292 |     // thread before returning | 
| 293 |     exitSimulationLoop(); | 
| 294 |  | 
| 295 |     // Cleanup the scene before quitting the backend | 
| 296 |     m_scene->setArbiter(nullptr); | 
| 297 |     QChangeArbiter *arbiter = m_aspectManager->changeArbiter(); | 
| 298 |     QChangeArbiter::destroyUnmanagedThreadLocalChangeQueue(changeArbiter: arbiter); | 
| 299 |     m_initialized = false; | 
| 300 | } | 
| 301 |  | 
| 302 | void QAspectEnginePrivate::exitSimulationLoop() | 
| 303 | { | 
| 304 |     if (m_aspectManager != nullptr) | 
| 305 |         m_aspectManager->exitSimulationLoop(); | 
| 306 | } | 
| 307 |  | 
| 308 | /*! | 
| 309 |  Registers a new \a aspect to the AspectManager. The QAspectEngine takes | 
| 310 |  ownership of the aspect and will delete it when the aspect is unregistered. | 
| 311 |  //! Called in the main thread | 
| 312 |  */ | 
| 313 | void QAspectEngine::registerAspect(QAbstractAspect *aspect) | 
| 314 | { | 
| 315 |     Q_D(QAspectEngine); | 
| 316 |     // The aspect is moved to the AspectThread | 
| 317 |     // AspectManager::registerAspect is called in the context | 
| 318 |     // of the AspectThread. This is turns call aspect->onInitialize | 
| 319 |     // still in the same AspectThread context | 
| 320 |     d->m_aspects << aspect; | 
| 321 |     d->m_aspectManager->registerAspect(aspect); | 
| 322 | } | 
| 323 |  | 
| 324 | /*! | 
| 325 |  * Registers a new aspect to the AspectManager based on its \a name | 
| 326 |  * Uses the currently set aspect factory to create the actual aspect | 
| 327 |  * instance. | 
| 328 |  */ | 
| 329 | void QAspectEngine::registerAspect(const QString &name) | 
| 330 | { | 
| 331 |     Q_D(QAspectEngine); | 
| 332 |     QAbstractAspect *aspect = d->m_factory.createAspect(aspect: QLatin1String(name.toUtf8())); | 
| 333 |     if (aspect) { | 
| 334 |         registerAspect(aspect); | 
| 335 |         d->m_namedAspects.insert(akey: name, avalue: aspect); | 
| 336 |     } | 
| 337 | } | 
| 338 |  | 
| 339 | /*! | 
| 340 |  * Unregisters and deletes the given \a aspect. | 
| 341 |  */ | 
| 342 | void QAspectEngine::unregisterAspect(QAbstractAspect *aspect) | 
| 343 | { | 
| 344 |     Q_D(QAspectEngine); | 
| 345 |     if (!d->m_aspects.contains(t: aspect)) { | 
| 346 |         qWarning() << "Attempting to unregister an aspect that is not registered" ; | 
| 347 |         return; | 
| 348 |     } | 
| 349 |  | 
| 350 |     // Cleanly shutdown this aspect by setting its root entity to null which | 
| 351 |     // will cause its onEngineShutdown() virtual to be called to allow it to | 
| 352 |     // cleanup any resources. Then remove it from the QAspectManager's list | 
| 353 |     // of aspects. | 
| 354 |     // TODO: Implement this once we are able to cleanly shutdown | 
| 355 |  | 
| 356 |     // Tell the aspect manager to give the aspect a chance to do some cleanup | 
| 357 |     // in its QAbstractAspect::onUnregistered() virtual | 
| 358 |     d->m_aspectManager->unregisterAspect(aspect); | 
| 359 |  | 
| 360 |     // Remove from our collection of named aspects (if present) | 
| 361 |     const auto it = std::find_if(first: d->m_namedAspects.begin(), last: d->m_namedAspects.end(), | 
| 362 |                                  pred: [aspect](QAbstractAspect *v) { return v == aspect; }); | 
| 363 |     if (it != d->m_namedAspects.end()) | 
| 364 |         d->m_namedAspects.erase(it); | 
| 365 |  | 
| 366 |     // Finally, scheduly the aspect for deletion. Do this via the event loop | 
| 367 |     // in case we are unregistering the aspect in response to a signal from it. | 
| 368 |     aspect->deleteLater(); | 
| 369 |     d->m_aspects.removeOne(t: aspect); | 
| 370 | } | 
| 371 |  | 
| 372 | /*! | 
| 373 |  * Unregisters and deletes the aspect with the given \a name. | 
| 374 |  */ | 
| 375 | void QAspectEngine::unregisterAspect(const QString &name) | 
| 376 | { | 
| 377 |     Q_D(QAspectEngine); | 
| 378 |     if (!d->m_namedAspects.contains(akey: name)) { | 
| 379 |         qWarning() << "Attempting to unregister an aspect that is not registered" ; | 
| 380 |         return; | 
| 381 |     } | 
| 382 |  | 
| 383 |     // Delegate unregistering and removal to the overload | 
| 384 |     QAbstractAspect *aspect = d->m_namedAspects.value(akey: name); | 
| 385 |     unregisterAspect(aspect); | 
| 386 | } | 
| 387 |  | 
| 388 | /*! | 
| 389 |  * \return the aspects owned by the aspect engine. | 
| 390 |  */ | 
| 391 | QVector<QAbstractAspect *> QAspectEngine::aspects() const | 
| 392 | { | 
| 393 |     Q_D(const QAspectEngine); | 
| 394 |     return d->m_aspects; | 
| 395 | } | 
| 396 |  | 
| 397 | /*! | 
| 398 |  * Executes the given \a command on aspect engine. Valid commands are: | 
| 399 |  * \list | 
| 400 |  * \li "list aspects" | 
| 401 |  * \endlist | 
| 402 |  * | 
| 403 |  * \return the reply for the command. | 
| 404 |  */ | 
| 405 | QVariant QAspectEngine::executeCommand(const QString &command) | 
| 406 | { | 
| 407 |     Q_D(QAspectEngine); | 
| 408 |  | 
| 409 |     if (command == QLatin1String("list aspects" )) { | 
| 410 |         if (d->m_aspects.isEmpty()) | 
| 411 |             return QLatin1String("No loaded aspect" ); | 
| 412 |  | 
| 413 |         const QStringList names = d->m_aspectManager->serviceLocator()->systemInformation()->aspectNames(); | 
| 414 |         return names.join(sep: QLatin1String("\n" )); | 
| 415 |     } | 
| 416 |     if (command == QLatin1String("dump jobs" )) { | 
| 417 |         d->m_aspectManager->dumpJobsOnNextFrame(); | 
| 418 |         return QLatin1String("Dump in next frame in working directory" ); | 
| 419 |     } | 
| 420 |  | 
| 421 |     QStringList args = command.split(sep: QLatin1Char(' ')); | 
| 422 |     QString aspectName = args.takeFirst(); | 
| 423 |  | 
| 424 |     for (QAbstractAspect *aspect : qAsConst(t&: d->m_aspects)) { | 
| 425 |         if (aspectName == d->m_factory.aspectName(aspect)) | 
| 426 |             return aspect->executeCommand(args); | 
| 427 |     } | 
| 428 |  | 
| 429 |     return QVariant(); | 
| 430 | } | 
| 431 |  | 
| 432 | /*! | 
| 433 |  * If using the manual run mode, this function executes the jobs for each aspect. | 
| 434 |  * It is blocking and won't return until all jobs have been completed. | 
| 435 |  * | 
| 436 |  * If you are using the QRenderAspect, | 
| 437 |  */ | 
| 438 | void QAspectEngine::processFrame() | 
| 439 | { | 
| 440 |     Q_D(QAspectEngine); | 
| 441 |     Q_ASSERT(d->m_runMode == QAspectEngine::Manual); | 
| 442 |     d->m_aspectManager->processFrame(); | 
| 443 | } | 
| 444 |  | 
| 445 | /*! | 
| 446 |  * Sets the \a root entity for the aspect engine. | 
| 447 |  */ | 
| 448 | void QAspectEngine::setRootEntity(QEntityPtr root) | 
| 449 | { | 
| 450 |     qCDebug(Aspects) << Q_FUNC_INFO << "root ="  << root; | 
| 451 |     Q_D(QAspectEngine); | 
| 452 |     if (d->m_root == root) | 
| 453 |         return; | 
| 454 |  | 
| 455 |     const bool shutdownNeeded = d->m_root && d->m_initialized; | 
| 456 |  | 
| 457 |     // Set the new root object. This will cause the old tree to be deleted | 
| 458 |     // and the deletion of the old frontend tree will cause the backends to | 
| 459 |     // free any related resources | 
| 460 |     d->m_root = root; | 
| 461 |  | 
| 462 |     if (shutdownNeeded) | 
| 463 |         d->shutdown(); | 
| 464 |  | 
| 465 |     // Do we actually have a new scene? | 
| 466 |     if (!d->m_root) | 
| 467 |         return; | 
| 468 |  | 
| 469 |     // Set postman/scene/arbiter ... | 
| 470 |     d->initialize(); | 
| 471 |  | 
| 472 |     // The aspect engine takes ownership of the scene root. We also set the | 
| 473 |     // parent of the scene root to be the engine | 
| 474 |     static_cast<QObject *>(d->m_root.data())->setParent(this); | 
| 475 |  | 
| 476 |     // Prepare the frontend tree for use by giving each node a pointer to the | 
| 477 |     // scene object and adding each node to the scene | 
| 478 |     // TODO: We probably need a call symmetric to this one above in order to | 
| 479 |     // deregister the nodes from the scene | 
| 480 |     d->initNodeTree(node: root.data()); | 
| 481 |  | 
| 482 |     const QVector<QNode *> nodes = getNodesForCreation(root: root.data()); | 
| 483 |  | 
| 484 |     // Specify if the AspectManager should be driving the simulation loop or not | 
| 485 |     d->m_aspectManager->setRunMode(d->m_runMode); | 
| 486 |  | 
| 487 |     // Finally, tell the aspects about the new scene object tree. This is done | 
| 488 |     // in a blocking manner to allow the aspects to get synchronized before the | 
| 489 |     // main thread starts triggering potentially more notifications | 
| 490 |  | 
| 491 |     // TODO: Pass the creation changes via the arbiter rather than relying upon | 
| 492 |     // an invokeMethod call. | 
| 493 |     qCDebug(Aspects) << "Begin setting scene root on aspect manager" ; | 
| 494 |     d->m_aspectManager->setRootEntity(root: root.data(), nodes); | 
| 495 |     qCDebug(Aspects) << "Done setting scene root on aspect manager" ; | 
| 496 |     d->m_aspectManager->enterSimulationLoop(); | 
| 497 | } | 
| 498 |  | 
| 499 | /*! | 
| 500 |  * \return the root entity of the aspect engine. | 
| 501 |  */ | 
| 502 | QEntityPtr QAspectEngine::rootEntity() const | 
| 503 | { | 
| 504 |     Q_D(const QAspectEngine); | 
| 505 |     return d->m_root; | 
| 506 | } | 
| 507 |  | 
| 508 | void QAspectEngine::setRunMode(QAspectEngine::RunMode mode) | 
| 509 | { | 
| 510 |     Q_D(QAspectEngine); | 
| 511 |     d->m_runMode = mode; | 
| 512 |     if (d->m_aspectManager) | 
| 513 |         d->m_aspectManager->setRunMode(mode); | 
| 514 | } | 
| 515 |  | 
| 516 | QAspectEngine::RunMode QAspectEngine::runMode() const | 
| 517 | { | 
| 518 |     Q_D(const QAspectEngine); | 
| 519 |     return d->m_runMode; | 
| 520 | } | 
| 521 |  | 
| 522 | } // namespace Qt3DCore | 
| 523 |  | 
| 524 | QT_END_NAMESPACE | 
| 525 |  |