| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "qscene_p.h" |
| 41 | |
| 42 | #include <Qt3DCore/qnode.h> |
| 43 | #include <QtCore/QHash> |
| 44 | #include <QtCore/QReadLocker> |
| 45 | |
| 46 | #include <Qt3DCore/private/qlockableobserverinterface_p.h> |
| 47 | #include <Qt3DCore/private/qnode_p.h> |
| 48 | #include <Qt3DCore/private/qobservableinterface_p.h> |
| 49 | |
| 50 | QT_BEGIN_NAMESPACE |
| 51 | |
| 52 | namespace Qt3DCore { |
| 53 | |
| 54 | class QScenePrivate |
| 55 | { |
| 56 | public: |
| 57 | QScenePrivate(QAspectEngine *engine) |
| 58 | : m_engine(engine) |
| 59 | , m_arbiter(nullptr) |
| 60 | , m_postConstructorInit(new NodePostConstructorInit) |
| 61 | , m_rootNode(nullptr) |
| 62 | { |
| 63 | } |
| 64 | |
| 65 | QAspectEngine *m_engine; |
| 66 | QHash<QNodeId, QNode *> m_nodeLookupTable; |
| 67 | QMultiHash<QNodeId, QNodeId> m_componentToEntities; |
| 68 | QMultiHash<QNodeId, QObservableInterface *> m_observablesLookupTable; |
| 69 | QHash<QObservableInterface *, QNodeId> m_observableToUuid; |
| 70 | QHash<QNodeId, QScene::NodePropertyTrackData> m_nodePropertyTrackModeLookupTable; |
| 71 | QAbstractArbiter *m_arbiter; |
| 72 | QScopedPointer<NodePostConstructorInit> m_postConstructorInit; |
| 73 | mutable QReadWriteLock m_lock; |
| 74 | mutable QReadWriteLock m_nodePropertyTrackModeLock; |
| 75 | QNode *m_rootNode; |
| 76 | }; |
| 77 | |
| 78 | |
| 79 | QScene::QScene(QAspectEngine *engine) |
| 80 | : d_ptr(new QScenePrivate(engine)) |
| 81 | { |
| 82 | } |
| 83 | |
| 84 | QScene::~QScene() |
| 85 | { |
| 86 | } |
| 87 | |
| 88 | QAspectEngine *QScene::engine() const |
| 89 | { |
| 90 | Q_D(const QScene); |
| 91 | return d->m_engine; |
| 92 | } |
| 93 | |
| 94 | // Called by any thread |
| 95 | void QScene::addObservable(QObservableInterface *observable, QNodeId id) |
| 96 | { |
| 97 | Q_D(QScene); |
| 98 | QWriteLocker lock(&d->m_lock); |
| 99 | d->m_observablesLookupTable.insert(akey: id, avalue: observable); |
| 100 | d->m_observableToUuid.insert(akey: observable, avalue: id); |
| 101 | if (d->m_arbiter != nullptr) |
| 102 | observable->setArbiter(d->m_arbiter); |
| 103 | } |
| 104 | |
| 105 | // Called by main thread only |
| 106 | void QScene::addObservable(QNode *observable) |
| 107 | { |
| 108 | Q_D(QScene); |
| 109 | if (observable != nullptr) { |
| 110 | QWriteLocker lock(&d->m_lock); |
| 111 | d->m_nodeLookupTable.insert(akey: observable->id(), avalue: observable); |
| 112 | if (d->m_arbiter != nullptr) |
| 113 | observable->d_func()->setArbiter(d->m_arbiter); |
| 114 | } |
| 115 | } |
| 116 | |
| 117 | // Called by any thread |
| 118 | void QScene::removeObservable(QObservableInterface *observable, QNodeId id) |
| 119 | { |
| 120 | Q_D(QScene); |
| 121 | QWriteLocker lock(&d->m_lock); |
| 122 | d->m_observablesLookupTable.remove(key: id, value: observable); |
| 123 | d->m_observableToUuid.remove(akey: observable); |
| 124 | observable->setArbiter(nullptr); |
| 125 | } |
| 126 | |
| 127 | // Called by main thread |
| 128 | void QScene::removeObservable(QNode *observable) |
| 129 | { |
| 130 | Q_D(QScene); |
| 131 | if (observable != nullptr) { |
| 132 | QWriteLocker lock(&d->m_lock); |
| 133 | QNodeId nodeUuid = observable->id(); |
| 134 | const auto p = d->m_observablesLookupTable.equal_range(akey: nodeUuid); // must be non-const equal_range to ensure p.second stays valid |
| 135 | auto it = p.first; |
| 136 | while (it != p.second) { |
| 137 | it.value()->setArbiter(nullptr); |
| 138 | d->m_observableToUuid.remove(akey: it.value()); |
| 139 | it = d->m_observablesLookupTable.erase(it); |
| 140 | } |
| 141 | d->m_nodeLookupTable.remove(akey: nodeUuid); |
| 142 | observable->d_func()->setArbiter(nullptr); |
| 143 | } |
| 144 | } |
| 145 | |
| 146 | // Called by any thread |
| 147 | QObservableList QScene::lookupObservables(QNodeId id) const |
| 148 | { |
| 149 | Q_D(const QScene); |
| 150 | QReadLocker lock(&d->m_lock); |
| 151 | return d->m_observablesLookupTable.values(akey: id); |
| 152 | } |
| 153 | |
| 154 | // Called by any thread |
| 155 | QNode *QScene::lookupNode(QNodeId id) const |
| 156 | { |
| 157 | Q_D(const QScene); |
| 158 | QReadLocker lock(&d->m_lock); |
| 159 | return d->m_nodeLookupTable.value(akey: id); |
| 160 | } |
| 161 | |
| 162 | QVector<QNode *> QScene::lookupNodes(const QVector<QNodeId> &ids) const |
| 163 | { |
| 164 | Q_D(const QScene); |
| 165 | QReadLocker lock(&d->m_lock); |
| 166 | QVector<QNode *> nodes(ids.size()); |
| 167 | int index = 0; |
| 168 | for (QNodeId id : ids) |
| 169 | nodes[index++] = d->m_nodeLookupTable.value(akey: id); |
| 170 | return nodes; |
| 171 | } |
| 172 | |
| 173 | QNodeId QScene::nodeIdFromObservable(QObservableInterface *observable) const |
| 174 | { |
| 175 | Q_D(const QScene); |
| 176 | QReadLocker lock(&d->m_lock); |
| 177 | return d->m_observableToUuid.value(akey: observable); |
| 178 | } |
| 179 | |
| 180 | QNode *QScene::rootNode() const |
| 181 | { |
| 182 | Q_D(const QScene); |
| 183 | return d->m_rootNode; |
| 184 | } |
| 185 | |
| 186 | void QScene::setArbiter(QAbstractArbiter *arbiter) |
| 187 | { |
| 188 | Q_D(QScene); |
| 189 | d->m_arbiter = arbiter; |
| 190 | } |
| 191 | |
| 192 | QAbstractArbiter *QScene::arbiter() const |
| 193 | { |
| 194 | Q_D(const QScene); |
| 195 | return d->m_arbiter; |
| 196 | } |
| 197 | |
| 198 | QVector<QNodeId> QScene::entitiesForComponent(QNodeId id) const |
| 199 | { |
| 200 | Q_D(const QScene); |
| 201 | QReadLocker lock(&d->m_lock); |
| 202 | QVector<QNodeId> result; |
| 203 | const auto p = d->m_componentToEntities.equal_range(akey: id); |
| 204 | for (auto it = p.first; it != p.second; ++it) |
| 205 | result.push_back(t: *it); |
| 206 | return result; |
| 207 | } |
| 208 | |
| 209 | void QScene::addEntityForComponent(QNodeId componentUuid, QNodeId entityUuid) |
| 210 | { |
| 211 | Q_D(QScene); |
| 212 | QWriteLocker lock(&d->m_lock); |
| 213 | d->m_componentToEntities.insert(akey: componentUuid, avalue: entityUuid); |
| 214 | } |
| 215 | |
| 216 | void QScene::removeEntityForComponent(QNodeId componentUuid, QNodeId entityUuid) |
| 217 | { |
| 218 | Q_D(QScene); |
| 219 | QWriteLocker lock(&d->m_lock); |
| 220 | d->m_componentToEntities.remove(key: componentUuid, value: entityUuid); |
| 221 | } |
| 222 | |
| 223 | bool QScene::hasEntityForComponent(QNodeId componentUuid, QNodeId entityUuid) |
| 224 | { |
| 225 | Q_D(QScene); |
| 226 | QReadLocker lock(&d->m_lock); |
| 227 | const auto range = d->m_componentToEntities.equal_range(akey: componentUuid); |
| 228 | return std::find(first: range.first, last: range.second, val: entityUuid) != range.second; |
| 229 | } |
| 230 | |
| 231 | QScene::NodePropertyTrackData QScene::lookupNodePropertyTrackData(QNodeId id) const |
| 232 | { |
| 233 | Q_D(const QScene); |
| 234 | QReadLocker lock(&d->m_nodePropertyTrackModeLock); |
| 235 | return d->m_nodePropertyTrackModeLookupTable.value(akey: id); |
| 236 | } |
| 237 | |
| 238 | void QScene::setPropertyTrackDataForNode(QNodeId nodeId, const QScene::NodePropertyTrackData &data) |
| 239 | { |
| 240 | Q_D(QScene); |
| 241 | QWriteLocker lock(&d->m_nodePropertyTrackModeLock); |
| 242 | d->m_nodePropertyTrackModeLookupTable.insert(akey: nodeId, avalue: data); |
| 243 | } |
| 244 | |
| 245 | void QScene::removePropertyTrackDataForNode(QNodeId nodeId) |
| 246 | { |
| 247 | Q_D(QScene); |
| 248 | QWriteLocker lock(&d->m_nodePropertyTrackModeLock); |
| 249 | d->m_nodePropertyTrackModeLookupTable.remove(akey: nodeId); |
| 250 | } |
| 251 | |
| 252 | NodePostConstructorInit *QScene::postConstructorInit() const |
| 253 | { |
| 254 | Q_D(const QScene); |
| 255 | return d->m_postConstructorInit.get(); |
| 256 | } |
| 257 | |
| 258 | void QScene::setRootNode(QNode *root) |
| 259 | { |
| 260 | Q_D(QScene); |
| 261 | d->m_rootNode = root; |
| 262 | } |
| 263 | |
| 264 | } // Qt3D |
| 265 | |
| 266 | QT_END_NAMESPACE |
| 267 | |