| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: http://www.qt-project.org/legal |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at http://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or later as published by the Free |
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in |
| 29 | ** the packaging of this file. Please review the following information to |
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be |
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| 32 | ** |
| 33 | ** $QT_END_LICENSE$ |
| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #include "qabstractcameracontroller.h" |
| 38 | #include "qabstractcameracontroller_p.h" |
| 39 | |
| 40 | #include <Qt3DRender/QCamera> |
| 41 | #include <Qt3DInput/QAxis> |
| 42 | #include <Qt3DInput/QAnalogAxisInput> |
| 43 | #include <Qt3DInput/QButtonAxisInput> |
| 44 | #include <Qt3DInput/QAction> |
| 45 | #include <Qt3DInput/QActionInput> |
| 46 | #include <Qt3DInput/QLogicalDevice> |
| 47 | #include <Qt3DInput/QKeyboardDevice> |
| 48 | #include <Qt3DInput/QMouseDevice> |
| 49 | #include <Qt3DInput/QMouseEvent> |
| 50 | #include <Qt3DLogic/QFrameAction> |
| 51 | #include <QtCore/QtGlobal> |
| 52 | |
| 53 | QT_BEGIN_NAMESPACE |
| 54 | |
| 55 | namespace Qt3DExtras { |
| 56 | |
| 57 | QAbstractCameraControllerPrivate::() |
| 58 | : Qt3DCore::QEntityPrivate() |
| 59 | , m_camera(nullptr) |
| 60 | , m_leftMouseButtonAction(new Qt3DInput::QAction()) |
| 61 | , m_middleMouseButtonAction(new Qt3DInput::QAction()) |
| 62 | , m_rightMouseButtonAction(new Qt3DInput::QAction()) |
| 63 | , m_altButtonAction(new Qt3DInput::QAction()) |
| 64 | , m_shiftButtonAction(new Qt3DInput::QAction()) |
| 65 | , m_escapeButtonAction(new Qt3DInput::QAction()) |
| 66 | , m_rxAxis(new Qt3DInput::QAxis()) |
| 67 | , m_ryAxis(new Qt3DInput::QAxis()) |
| 68 | , m_txAxis(new Qt3DInput::QAxis()) |
| 69 | , m_tyAxis(new Qt3DInput::QAxis()) |
| 70 | , m_tzAxis(new Qt3DInput::QAxis()) |
| 71 | , m_leftMouseButtonInput(new Qt3DInput::QActionInput()) |
| 72 | , m_middleMouseButtonInput(new Qt3DInput::QActionInput()) |
| 73 | , m_rightMouseButtonInput(new Qt3DInput::QActionInput()) |
| 74 | , m_altButtonInput(new Qt3DInput::QActionInput()) |
| 75 | , m_shiftButtonInput(new Qt3DInput::QActionInput()) |
| 76 | , m_escapeButtonInput(new Qt3DInput::QActionInput()) |
| 77 | , m_mouseRxInput(new Qt3DInput::QAnalogAxisInput()) |
| 78 | , m_mouseRyInput(new Qt3DInput::QAnalogAxisInput()) |
| 79 | , m_mouseTzXInput(new Qt3DInput::QAnalogAxisInput()) |
| 80 | , m_mouseTzYInput(new Qt3DInput::QAnalogAxisInput()) |
| 81 | , m_keyboardTxPosInput(new Qt3DInput::QButtonAxisInput()) |
| 82 | , m_keyboardTyPosInput(new Qt3DInput::QButtonAxisInput()) |
| 83 | , m_keyboardTzPosInput(new Qt3DInput::QButtonAxisInput()) |
| 84 | , m_keyboardTxNegInput(new Qt3DInput::QButtonAxisInput()) |
| 85 | , m_keyboardTyNegInput(new Qt3DInput::QButtonAxisInput()) |
| 86 | , m_keyboardTzNegInput(new Qt3DInput::QButtonAxisInput()) |
| 87 | , m_keyboardDevice(new Qt3DInput::QKeyboardDevice()) |
| 88 | , m_mouseDevice(new Qt3DInput::QMouseDevice()) |
| 89 | , m_logicalDevice(new Qt3DInput::QLogicalDevice()) |
| 90 | , m_frameAction(new Qt3DLogic::QFrameAction()) |
| 91 | , m_linearSpeed(10.0f) |
| 92 | , m_lookSpeed(180.0f) |
| 93 | , m_acceleration(-1.0f) |
| 94 | , m_deceleration(-1.0f) |
| 95 | , m_sceneUp(0.0f, 1.0f, 0.0f) |
| 96 | {} |
| 97 | |
| 98 | void QAbstractCameraControllerPrivate::() |
| 99 | { |
| 100 | //// Actions |
| 101 | |
| 102 | // Left Mouse Button Action |
| 103 | m_leftMouseButtonInput->setButtons(QVector<int>() << Qt::LeftButton); |
| 104 | m_leftMouseButtonInput->setSourceDevice(m_mouseDevice); |
| 105 | m_leftMouseButtonAction->addInput(input: m_leftMouseButtonInput); |
| 106 | |
| 107 | // Middle Mouse Button Action |
| 108 | m_middleMouseButtonInput->setButtons(QVector<int>() << Qt::MiddleButton); |
| 109 | m_middleMouseButtonInput->setSourceDevice(m_mouseDevice); |
| 110 | m_middleMouseButtonAction->addInput(input: m_middleMouseButtonInput); |
| 111 | |
| 112 | // Right Mouse Button Action |
| 113 | m_rightMouseButtonInput->setButtons(QVector<int>() << Qt::RightButton); |
| 114 | m_rightMouseButtonInput->setSourceDevice(m_mouseDevice); |
| 115 | m_rightMouseButtonAction->addInput(input: m_rightMouseButtonInput); |
| 116 | |
| 117 | // Alt Button Action |
| 118 | m_altButtonInput->setButtons(QVector<int>() << Qt::Key_Alt); |
| 119 | m_altButtonInput->setSourceDevice(m_keyboardDevice); |
| 120 | m_altButtonAction->addInput(input: m_altButtonInput); |
| 121 | |
| 122 | // Shift Button Action |
| 123 | m_shiftButtonInput->setButtons(QVector<int>() << Qt::Key_Shift); |
| 124 | m_shiftButtonInput->setSourceDevice(m_keyboardDevice); |
| 125 | m_shiftButtonAction->addInput(input: m_shiftButtonInput); |
| 126 | |
| 127 | // Escape Button Action |
| 128 | m_escapeButtonInput->setButtons(QVector<int>() << Qt::Key_Escape); |
| 129 | m_escapeButtonInput->setSourceDevice(m_keyboardDevice); |
| 130 | m_escapeButtonAction->addInput(input: m_escapeButtonInput); |
| 131 | |
| 132 | //// Axes |
| 133 | |
| 134 | // Mouse X |
| 135 | m_mouseRxInput->setAxis(Qt3DInput::QMouseDevice::X); |
| 136 | m_mouseRxInput->setSourceDevice(m_mouseDevice); |
| 137 | m_rxAxis->addInput(input: m_mouseRxInput); |
| 138 | |
| 139 | // Mouse Y |
| 140 | m_mouseRyInput->setAxis(Qt3DInput::QMouseDevice::Y); |
| 141 | m_mouseRyInput->setSourceDevice(m_mouseDevice); |
| 142 | m_ryAxis->addInput(input: m_mouseRyInput); |
| 143 | |
| 144 | // Mouse Wheel X |
| 145 | m_mouseTzXInput->setAxis(Qt3DInput::QMouseDevice::WheelX); |
| 146 | m_mouseTzXInput->setSourceDevice(m_mouseDevice); |
| 147 | m_tzAxis->addInput(input: m_mouseTzXInput); |
| 148 | |
| 149 | // Mouse Wheel Y |
| 150 | m_mouseTzYInput->setAxis(Qt3DInput::QMouseDevice::WheelY); |
| 151 | m_mouseTzYInput->setSourceDevice(m_mouseDevice); |
| 152 | m_tzAxis->addInput(input: m_mouseTzYInput); |
| 153 | |
| 154 | // Keyboard Pos Tx |
| 155 | m_keyboardTxPosInput->setButtons(QVector<int>() << Qt::Key_Right); |
| 156 | m_keyboardTxPosInput->setScale(1.0f); |
| 157 | m_keyboardTxPosInput->setSourceDevice(m_keyboardDevice); |
| 158 | m_txAxis->addInput(input: m_keyboardTxPosInput); |
| 159 | |
| 160 | // Keyboard Pos Tz |
| 161 | m_keyboardTzPosInput->setButtons(QVector<int>() << Qt::Key_PageUp); |
| 162 | m_keyboardTzPosInput->setScale(1.0f); |
| 163 | m_keyboardTzPosInput->setSourceDevice(m_keyboardDevice); |
| 164 | m_tzAxis->addInput(input: m_keyboardTzPosInput); |
| 165 | |
| 166 | // Keyboard Pos Ty |
| 167 | m_keyboardTyPosInput->setButtons(QVector<int>() << Qt::Key_Up); |
| 168 | m_keyboardTyPosInput->setScale(1.0f); |
| 169 | m_keyboardTyPosInput->setSourceDevice(m_keyboardDevice); |
| 170 | m_tyAxis->addInput(input: m_keyboardTyPosInput); |
| 171 | |
| 172 | // Keyboard Neg Tx |
| 173 | m_keyboardTxNegInput->setButtons(QVector<int>() << Qt::Key_Left); |
| 174 | m_keyboardTxNegInput->setScale(-1.0f); |
| 175 | m_keyboardTxNegInput->setSourceDevice(m_keyboardDevice); |
| 176 | m_txAxis->addInput(input: m_keyboardTxNegInput); |
| 177 | |
| 178 | // Keyboard Neg Tz |
| 179 | m_keyboardTzNegInput->setButtons(QVector<int>() << Qt::Key_PageDown); |
| 180 | m_keyboardTzNegInput->setScale(-1.0f); |
| 181 | m_keyboardTzNegInput->setSourceDevice(m_keyboardDevice); |
| 182 | m_tzAxis->addInput(input: m_keyboardTzNegInput); |
| 183 | |
| 184 | // Keyboard Neg Ty |
| 185 | m_keyboardTyNegInput->setButtons(QVector<int>() << Qt::Key_Down); |
| 186 | m_keyboardTyNegInput->setScale(-1.0f); |
| 187 | m_keyboardTyNegInput->setSourceDevice(m_keyboardDevice); |
| 188 | m_tyAxis->addInput(input: m_keyboardTyNegInput); |
| 189 | |
| 190 | //// Logical Device |
| 191 | |
| 192 | m_logicalDevice->addAction(action: m_leftMouseButtonAction); |
| 193 | m_logicalDevice->addAction(action: m_middleMouseButtonAction); |
| 194 | m_logicalDevice->addAction(action: m_rightMouseButtonAction); |
| 195 | m_logicalDevice->addAction(action: m_altButtonAction); |
| 196 | m_logicalDevice->addAction(action: m_shiftButtonAction); |
| 197 | m_logicalDevice->addAction(action: m_escapeButtonAction); |
| 198 | m_logicalDevice->addAxis(axis: m_rxAxis); |
| 199 | m_logicalDevice->addAxis(axis: m_ryAxis); |
| 200 | m_logicalDevice->addAxis(axis: m_txAxis); |
| 201 | m_logicalDevice->addAxis(axis: m_tyAxis); |
| 202 | m_logicalDevice->addAxis(axis: m_tzAxis); |
| 203 | |
| 204 | applyInputAccelerations(); |
| 205 | |
| 206 | Q_Q(QAbstractCameraController); |
| 207 | //// FrameAction |
| 208 | |
| 209 | // Disable the logical device when the entity is disabled |
| 210 | QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, |
| 211 | receiver: m_logicalDevice, slot: &Qt3DInput::QLogicalDevice::setEnabled); |
| 212 | QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, |
| 213 | receiver: m_frameAction, slot: &Qt3DLogic::QFrameAction::setEnabled); |
| 214 | for (auto axis: {m_rxAxis, m_ryAxis, m_txAxis, m_tyAxis, m_tzAxis}) { |
| 215 | QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, |
| 216 | receiver: axis, slot: &Qt3DInput::QAxis::setEnabled); |
| 217 | } |
| 218 | |
| 219 | QObject::connect(sender: m_escapeButtonAction, signal: &Qt3DInput::QAction::activeChanged, |
| 220 | context: q, slot: [this](bool isActive) { |
| 221 | if (isActive && m_camera) |
| 222 | m_camera->viewAll(); |
| 223 | }); |
| 224 | |
| 225 | q->addComponent(comp: m_frameAction); |
| 226 | q->addComponent(comp: m_logicalDevice); |
| 227 | } |
| 228 | |
| 229 | void QAbstractCameraControllerPrivate::() |
| 230 | { |
| 231 | const auto inputs = { |
| 232 | m_keyboardTxPosInput, |
| 233 | m_keyboardTyPosInput, |
| 234 | m_keyboardTzPosInput, |
| 235 | m_keyboardTxNegInput, |
| 236 | m_keyboardTyNegInput, |
| 237 | m_keyboardTzNegInput |
| 238 | }; |
| 239 | |
| 240 | for (auto input : inputs) { |
| 241 | input->setAcceleration(m_acceleration); |
| 242 | input->setDeceleration(m_deceleration); |
| 243 | } |
| 244 | } |
| 245 | |
| 246 | /*! |
| 247 | \class Qt3DExtras::QAbstractCameraController |
| 248 | |
| 249 | \brief The QAbstractCameraController class provides basic |
| 250 | functionality for camera controllers. |
| 251 | |
| 252 | \inmodule Qt3DExtras |
| 253 | \since 5.10 |
| 254 | |
| 255 | QAbstractCameraController sets up and handles input from keyboard, |
| 256 | mouse, and other devices. QAbstractCameraController is an abstract |
| 257 | class and cannot itself be instantiated. It provides a standard |
| 258 | interface for camera controllers. |
| 259 | |
| 260 | Derived classes need only implement the frameActionTriggered() |
| 261 | method to move the camera. |
| 262 | */ |
| 263 | |
| 264 | /*! |
| 265 | \fn void Qt3DExtras::QAbstractCameraController::moveCamera(const InputState &state, float dt) = 0 |
| 266 | |
| 267 | This method is called whenever a frame action is triggered. Derived |
| 268 | classes must override this method to implement the camera movement |
| 269 | specific to the controller. |
| 270 | |
| 271 | In the base class this is a pure virtual function. |
| 272 | */ |
| 273 | |
| 274 | QAbstractCameraController::(Qt3DCore::QNode *parent) |
| 275 | : QAbstractCameraController(*new QAbstractCameraControllerPrivate, parent) |
| 276 | { |
| 277 | } |
| 278 | |
| 279 | /*! \internal |
| 280 | */ |
| 281 | QAbstractCameraController::(QAbstractCameraControllerPrivate &dd, Qt3DCore::QNode *parent) |
| 282 | : Qt3DCore::QEntity(dd, parent) |
| 283 | { |
| 284 | Q_D(QAbstractCameraController); |
| 285 | d->init(); |
| 286 | |
| 287 | QObject::connect(sender: d->m_frameAction, signal: &Qt3DLogic::QFrameAction::triggered, |
| 288 | context: this, slot: [=] (float dt) { |
| 289 | InputState state; |
| 290 | |
| 291 | state.rxAxisValue = d->m_rxAxis->value(); |
| 292 | state.ryAxisValue = d->m_ryAxis->value(); |
| 293 | state.txAxisValue = d->m_txAxis->value(); |
| 294 | state.tyAxisValue = d->m_tyAxis->value(); |
| 295 | state.tzAxisValue = d->m_tzAxis->value(); |
| 296 | |
| 297 | state.leftMouseButtonActive = d->m_leftMouseButtonAction->isActive(); |
| 298 | state.middleMouseButtonActive = d->m_middleMouseButtonAction->isActive(); |
| 299 | state.rightMouseButtonActive = d->m_rightMouseButtonAction->isActive(); |
| 300 | |
| 301 | state.altKeyActive = d->m_altButtonAction->isActive(); |
| 302 | state.shiftKeyActive = d->m_shiftButtonAction->isActive(); |
| 303 | |
| 304 | moveCamera(state, dt); |
| 305 | }); |
| 306 | } |
| 307 | |
| 308 | QAbstractCameraController::() |
| 309 | { |
| 310 | } |
| 311 | |
| 312 | /*! |
| 313 | \property Qt3DExtras::QAbstractCameraController::camera |
| 314 | |
| 315 | Holds the currently controlled camera. |
| 316 | */ |
| 317 | Qt3DRender::QCamera *QAbstractCameraController::() const |
| 318 | { |
| 319 | Q_D(const QAbstractCameraController); |
| 320 | return d->m_camera; |
| 321 | } |
| 322 | |
| 323 | /*! |
| 324 | \property Qt3DExtras::QAbstractCameraController::linearSpeed |
| 325 | |
| 326 | Holds the current linear speed of the camera controller. Linear speed determines the |
| 327 | movement speed of the camera. |
| 328 | |
| 329 | The default is \c {10.0}. |
| 330 | */ |
| 331 | float QAbstractCameraController::() const |
| 332 | { |
| 333 | Q_D(const QAbstractCameraController); |
| 334 | return d->m_linearSpeed; |
| 335 | } |
| 336 | |
| 337 | /*! |
| 338 | \property Qt3DExtras::QAbstractCameraController::lookSpeed |
| 339 | |
| 340 | Holds the current look speed of the camera controller. The look speed determines the turn rate |
| 341 | of the camera pan and tilt. |
| 342 | |
| 343 | The default is \c {180.0}. |
| 344 | */ |
| 345 | float QAbstractCameraController::() const |
| 346 | { |
| 347 | Q_D(const QAbstractCameraController); |
| 348 | return d->m_lookSpeed; |
| 349 | } |
| 350 | |
| 351 | /*! |
| 352 | \property Qt3DExtras::QAbstractCameraController::acceleration |
| 353 | |
| 354 | Holds the current acceleration of the camera controller. |
| 355 | */ |
| 356 | float QAbstractCameraController::() const |
| 357 | { |
| 358 | Q_D(const QAbstractCameraController); |
| 359 | return d->m_acceleration; |
| 360 | } |
| 361 | |
| 362 | /*! |
| 363 | \property Qt3DExtras::QAbstractCameraController::deceleration |
| 364 | |
| 365 | Holds the current deceleration of the camera controller. |
| 366 | */ |
| 367 | float QAbstractCameraController::() const |
| 368 | { |
| 369 | Q_D(const QAbstractCameraController); |
| 370 | return d->m_deceleration; |
| 371 | } |
| 372 | |
| 373 | void QAbstractCameraController::(Qt3DRender::QCamera *camera) |
| 374 | { |
| 375 | Q_D(QAbstractCameraController); |
| 376 | if (d->m_camera != camera) { |
| 377 | |
| 378 | if (d->m_camera) |
| 379 | d->unregisterDestructionHelper(node: d->m_camera); |
| 380 | |
| 381 | if (camera && !camera->parent()) |
| 382 | camera->setParent(this); |
| 383 | |
| 384 | d->m_camera = camera; |
| 385 | |
| 386 | // Ensures proper bookkeeping |
| 387 | if (d->m_camera) |
| 388 | d->registerDestructionHelper(node: d->m_camera, func: &QAbstractCameraController::setCamera, d->m_camera); |
| 389 | |
| 390 | emit cameraChanged(); |
| 391 | } |
| 392 | } |
| 393 | |
| 394 | void QAbstractCameraController::(float linearSpeed) |
| 395 | { |
| 396 | Q_D(QAbstractCameraController); |
| 397 | if (d->m_linearSpeed != linearSpeed) { |
| 398 | d->m_linearSpeed = linearSpeed; |
| 399 | emit linearSpeedChanged(); |
| 400 | } |
| 401 | } |
| 402 | |
| 403 | void QAbstractCameraController::(float lookSpeed) |
| 404 | { |
| 405 | Q_D(QAbstractCameraController); |
| 406 | if (d->m_lookSpeed != lookSpeed) { |
| 407 | d->m_lookSpeed = lookSpeed; |
| 408 | emit lookSpeedChanged(); |
| 409 | } |
| 410 | } |
| 411 | |
| 412 | void QAbstractCameraController::(float acceleration) |
| 413 | { |
| 414 | Q_D(QAbstractCameraController); |
| 415 | if (d->m_acceleration != acceleration) { |
| 416 | d->m_acceleration = acceleration; |
| 417 | d->applyInputAccelerations(); |
| 418 | emit accelerationChanged(acceleration); |
| 419 | } |
| 420 | } |
| 421 | |
| 422 | void QAbstractCameraController::(float deceleration) |
| 423 | { |
| 424 | Q_D(QAbstractCameraController); |
| 425 | if (d->m_deceleration != deceleration) { |
| 426 | d->m_deceleration = deceleration; |
| 427 | d->applyInputAccelerations(); |
| 428 | emit decelerationChanged(deceleration); |
| 429 | } |
| 430 | } |
| 431 | |
| 432 | /*! |
| 433 | Provides access to the keyboard device. |
| 434 | */ |
| 435 | |
| 436 | Qt3DInput::QKeyboardDevice *QAbstractCameraController::() const |
| 437 | { |
| 438 | Q_D(const QAbstractCameraController); |
| 439 | return d->m_keyboardDevice; |
| 440 | } |
| 441 | |
| 442 | /*! |
| 443 | Provides access to the mouse device. |
| 444 | */ |
| 445 | |
| 446 | Qt3DInput::QMouseDevice *QAbstractCameraController::() const |
| 447 | { |
| 448 | Q_D(const QAbstractCameraController); |
| 449 | return d->m_mouseDevice; |
| 450 | } |
| 451 | |
| 452 | } // Qt3DExtras |
| 453 | |
| 454 | QT_END_NAMESPACE |
| 455 | |
| 456 | #include "moc_qabstractcameracontroller.cpp" |
| 457 | |