| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: http://www.qt-project.org/legal | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "qabstractcameracontroller.h" | 
| 38 | #include "qabstractcameracontroller_p.h" | 
| 39 |  | 
| 40 | #include <Qt3DRender/QCamera> | 
| 41 | #include <Qt3DInput/QAxis> | 
| 42 | #include <Qt3DInput/QAnalogAxisInput> | 
| 43 | #include <Qt3DInput/QButtonAxisInput> | 
| 44 | #include <Qt3DInput/QAction> | 
| 45 | #include <Qt3DInput/QActionInput> | 
| 46 | #include <Qt3DInput/QLogicalDevice> | 
| 47 | #include <Qt3DInput/QKeyboardDevice> | 
| 48 | #include <Qt3DInput/QMouseDevice> | 
| 49 | #include <Qt3DInput/QMouseEvent> | 
| 50 | #include <Qt3DLogic/QFrameAction> | 
| 51 | #include <QtCore/QtGlobal> | 
| 52 |  | 
| 53 | QT_BEGIN_NAMESPACE | 
| 54 |  | 
| 55 | namespace Qt3DExtras { | 
| 56 |  | 
| 57 | QAbstractCameraControllerPrivate::() | 
| 58 |     : Qt3DCore::QEntityPrivate() | 
| 59 |     , m_camera(nullptr) | 
| 60 |     , m_leftMouseButtonAction(new Qt3DInput::QAction()) | 
| 61 |     , m_middleMouseButtonAction(new Qt3DInput::QAction()) | 
| 62 |     , m_rightMouseButtonAction(new Qt3DInput::QAction()) | 
| 63 |     , m_altButtonAction(new Qt3DInput::QAction()) | 
| 64 |     , m_shiftButtonAction(new Qt3DInput::QAction()) | 
| 65 |     , m_escapeButtonAction(new Qt3DInput::QAction()) | 
| 66 |     , m_rxAxis(new Qt3DInput::QAxis()) | 
| 67 |     , m_ryAxis(new Qt3DInput::QAxis()) | 
| 68 |     , m_txAxis(new Qt3DInput::QAxis()) | 
| 69 |     , m_tyAxis(new Qt3DInput::QAxis()) | 
| 70 |     , m_tzAxis(new Qt3DInput::QAxis()) | 
| 71 |     , m_leftMouseButtonInput(new Qt3DInput::QActionInput()) | 
| 72 |     , m_middleMouseButtonInput(new Qt3DInput::QActionInput()) | 
| 73 |     , m_rightMouseButtonInput(new Qt3DInput::QActionInput()) | 
| 74 |     , m_altButtonInput(new Qt3DInput::QActionInput()) | 
| 75 |     , m_shiftButtonInput(new Qt3DInput::QActionInput()) | 
| 76 |     , m_escapeButtonInput(new Qt3DInput::QActionInput()) | 
| 77 |     , m_mouseRxInput(new Qt3DInput::QAnalogAxisInput()) | 
| 78 |     , m_mouseRyInput(new Qt3DInput::QAnalogAxisInput()) | 
| 79 |     , m_mouseTzXInput(new Qt3DInput::QAnalogAxisInput()) | 
| 80 |     , m_mouseTzYInput(new Qt3DInput::QAnalogAxisInput()) | 
| 81 |     , m_keyboardTxPosInput(new Qt3DInput::QButtonAxisInput()) | 
| 82 |     , m_keyboardTyPosInput(new Qt3DInput::QButtonAxisInput()) | 
| 83 |     , m_keyboardTzPosInput(new Qt3DInput::QButtonAxisInput()) | 
| 84 |     , m_keyboardTxNegInput(new Qt3DInput::QButtonAxisInput()) | 
| 85 |     , m_keyboardTyNegInput(new Qt3DInput::QButtonAxisInput()) | 
| 86 |     , m_keyboardTzNegInput(new Qt3DInput::QButtonAxisInput()) | 
| 87 |     , m_keyboardDevice(new Qt3DInput::QKeyboardDevice()) | 
| 88 |     , m_mouseDevice(new Qt3DInput::QMouseDevice()) | 
| 89 |     , m_logicalDevice(new Qt3DInput::QLogicalDevice()) | 
| 90 |     , m_frameAction(new Qt3DLogic::QFrameAction()) | 
| 91 |     , m_linearSpeed(10.0f) | 
| 92 |     , m_lookSpeed(180.0f) | 
| 93 |     , m_acceleration(-1.0f) | 
| 94 |     , m_deceleration(-1.0f) | 
| 95 |     , m_sceneUp(0.0f, 1.0f, 0.0f) | 
| 96 | {} | 
| 97 |  | 
| 98 | void QAbstractCameraControllerPrivate::() | 
| 99 | { | 
| 100 |     //// Actions | 
| 101 |  | 
| 102 |     // Left Mouse Button Action | 
| 103 |     m_leftMouseButtonInput->setButtons(QVector<int>() << Qt::LeftButton); | 
| 104 |     m_leftMouseButtonInput->setSourceDevice(m_mouseDevice); | 
| 105 |     m_leftMouseButtonAction->addInput(input: m_leftMouseButtonInput); | 
| 106 |  | 
| 107 |     // Middle Mouse Button Action | 
| 108 |     m_middleMouseButtonInput->setButtons(QVector<int>() << Qt::MiddleButton); | 
| 109 |     m_middleMouseButtonInput->setSourceDevice(m_mouseDevice); | 
| 110 |     m_middleMouseButtonAction->addInput(input: m_middleMouseButtonInput); | 
| 111 |  | 
| 112 |     // Right Mouse Button Action | 
| 113 |     m_rightMouseButtonInput->setButtons(QVector<int>() << Qt::RightButton); | 
| 114 |     m_rightMouseButtonInput->setSourceDevice(m_mouseDevice); | 
| 115 |     m_rightMouseButtonAction->addInput(input: m_rightMouseButtonInput); | 
| 116 |  | 
| 117 |     // Alt Button Action | 
| 118 |     m_altButtonInput->setButtons(QVector<int>() << Qt::Key_Alt); | 
| 119 |     m_altButtonInput->setSourceDevice(m_keyboardDevice); | 
| 120 |     m_altButtonAction->addInput(input: m_altButtonInput); | 
| 121 |  | 
| 122 |     // Shift Button Action | 
| 123 |     m_shiftButtonInput->setButtons(QVector<int>() << Qt::Key_Shift); | 
| 124 |     m_shiftButtonInput->setSourceDevice(m_keyboardDevice); | 
| 125 |     m_shiftButtonAction->addInput(input: m_shiftButtonInput); | 
| 126 |  | 
| 127 |     // Escape Button Action | 
| 128 |     m_escapeButtonInput->setButtons(QVector<int>() << Qt::Key_Escape); | 
| 129 |     m_escapeButtonInput->setSourceDevice(m_keyboardDevice); | 
| 130 |     m_escapeButtonAction->addInput(input: m_escapeButtonInput); | 
| 131 |  | 
| 132 |     //// Axes | 
| 133 |  | 
| 134 |     // Mouse X | 
| 135 |     m_mouseRxInput->setAxis(Qt3DInput::QMouseDevice::X); | 
| 136 |     m_mouseRxInput->setSourceDevice(m_mouseDevice); | 
| 137 |     m_rxAxis->addInput(input: m_mouseRxInput); | 
| 138 |  | 
| 139 |     // Mouse Y | 
| 140 |     m_mouseRyInput->setAxis(Qt3DInput::QMouseDevice::Y); | 
| 141 |     m_mouseRyInput->setSourceDevice(m_mouseDevice); | 
| 142 |     m_ryAxis->addInput(input: m_mouseRyInput); | 
| 143 |  | 
| 144 |     // Mouse Wheel X | 
| 145 |     m_mouseTzXInput->setAxis(Qt3DInput::QMouseDevice::WheelX); | 
| 146 |     m_mouseTzXInput->setSourceDevice(m_mouseDevice); | 
| 147 |     m_tzAxis->addInput(input: m_mouseTzXInput); | 
| 148 |  | 
| 149 |     // Mouse Wheel Y | 
| 150 |     m_mouseTzYInput->setAxis(Qt3DInput::QMouseDevice::WheelY); | 
| 151 |     m_mouseTzYInput->setSourceDevice(m_mouseDevice); | 
| 152 |     m_tzAxis->addInput(input: m_mouseTzYInput); | 
| 153 |  | 
| 154 |     // Keyboard Pos Tx | 
| 155 |     m_keyboardTxPosInput->setButtons(QVector<int>() << Qt::Key_Right); | 
| 156 |     m_keyboardTxPosInput->setScale(1.0f); | 
| 157 |     m_keyboardTxPosInput->setSourceDevice(m_keyboardDevice); | 
| 158 |     m_txAxis->addInput(input: m_keyboardTxPosInput); | 
| 159 |  | 
| 160 |     // Keyboard Pos Tz | 
| 161 |     m_keyboardTzPosInput->setButtons(QVector<int>() << Qt::Key_PageUp); | 
| 162 |     m_keyboardTzPosInput->setScale(1.0f); | 
| 163 |     m_keyboardTzPosInput->setSourceDevice(m_keyboardDevice); | 
| 164 |     m_tzAxis->addInput(input: m_keyboardTzPosInput); | 
| 165 |  | 
| 166 |     // Keyboard Pos Ty | 
| 167 |     m_keyboardTyPosInput->setButtons(QVector<int>() << Qt::Key_Up); | 
| 168 |     m_keyboardTyPosInput->setScale(1.0f); | 
| 169 |     m_keyboardTyPosInput->setSourceDevice(m_keyboardDevice); | 
| 170 |     m_tyAxis->addInput(input: m_keyboardTyPosInput); | 
| 171 |  | 
| 172 |     // Keyboard Neg Tx | 
| 173 |     m_keyboardTxNegInput->setButtons(QVector<int>() << Qt::Key_Left); | 
| 174 |     m_keyboardTxNegInput->setScale(-1.0f); | 
| 175 |     m_keyboardTxNegInput->setSourceDevice(m_keyboardDevice); | 
| 176 |     m_txAxis->addInput(input: m_keyboardTxNegInput); | 
| 177 |  | 
| 178 |     // Keyboard Neg Tz | 
| 179 |     m_keyboardTzNegInput->setButtons(QVector<int>() << Qt::Key_PageDown); | 
| 180 |     m_keyboardTzNegInput->setScale(-1.0f); | 
| 181 |     m_keyboardTzNegInput->setSourceDevice(m_keyboardDevice); | 
| 182 |     m_tzAxis->addInput(input: m_keyboardTzNegInput); | 
| 183 |  | 
| 184 |     // Keyboard Neg Ty | 
| 185 |     m_keyboardTyNegInput->setButtons(QVector<int>() << Qt::Key_Down); | 
| 186 |     m_keyboardTyNegInput->setScale(-1.0f); | 
| 187 |     m_keyboardTyNegInput->setSourceDevice(m_keyboardDevice); | 
| 188 |     m_tyAxis->addInput(input: m_keyboardTyNegInput); | 
| 189 |  | 
| 190 |     //// Logical Device | 
| 191 |  | 
| 192 |     m_logicalDevice->addAction(action: m_leftMouseButtonAction); | 
| 193 |     m_logicalDevice->addAction(action: m_middleMouseButtonAction); | 
| 194 |     m_logicalDevice->addAction(action: m_rightMouseButtonAction); | 
| 195 |     m_logicalDevice->addAction(action: m_altButtonAction); | 
| 196 |     m_logicalDevice->addAction(action: m_shiftButtonAction); | 
| 197 |     m_logicalDevice->addAction(action: m_escapeButtonAction); | 
| 198 |     m_logicalDevice->addAxis(axis: m_rxAxis); | 
| 199 |     m_logicalDevice->addAxis(axis: m_ryAxis); | 
| 200 |     m_logicalDevice->addAxis(axis: m_txAxis); | 
| 201 |     m_logicalDevice->addAxis(axis: m_tyAxis); | 
| 202 |     m_logicalDevice->addAxis(axis: m_tzAxis); | 
| 203 |  | 
| 204 |     applyInputAccelerations(); | 
| 205 |  | 
| 206 |     Q_Q(QAbstractCameraController); | 
| 207 |     //// FrameAction | 
| 208 |  | 
| 209 |     // Disable the logical device when the entity is disabled | 
| 210 |     QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, | 
| 211 |                      receiver: m_logicalDevice, slot: &Qt3DInput::QLogicalDevice::setEnabled); | 
| 212 |     QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, | 
| 213 |                      receiver: m_frameAction, slot: &Qt3DLogic::QFrameAction::setEnabled); | 
| 214 |     for (auto axis: {m_rxAxis, m_ryAxis, m_txAxis, m_tyAxis, m_tzAxis}) { | 
| 215 |         QObject::connect(sender: q, signal: &Qt3DCore::QEntity::enabledChanged, | 
| 216 |                          receiver: axis, slot: &Qt3DInput::QAxis::setEnabled); | 
| 217 |     } | 
| 218 |  | 
| 219 |     QObject::connect(sender: m_escapeButtonAction, signal: &Qt3DInput::QAction::activeChanged, | 
| 220 |                      context: q, slot: [this](bool isActive) { | 
| 221 |                          if (isActive && m_camera) | 
| 222 |                              m_camera->viewAll(); | 
| 223 |                      }); | 
| 224 |  | 
| 225 |     q->addComponent(comp: m_frameAction); | 
| 226 |     q->addComponent(comp: m_logicalDevice); | 
| 227 | } | 
| 228 |  | 
| 229 | void QAbstractCameraControllerPrivate::() | 
| 230 | { | 
| 231 |     const auto inputs = { | 
| 232 |         m_keyboardTxPosInput, | 
| 233 |         m_keyboardTyPosInput, | 
| 234 |         m_keyboardTzPosInput, | 
| 235 |         m_keyboardTxNegInput, | 
| 236 |         m_keyboardTyNegInput, | 
| 237 |         m_keyboardTzNegInput | 
| 238 |     }; | 
| 239 |  | 
| 240 |     for (auto input : inputs) { | 
| 241 |         input->setAcceleration(m_acceleration); | 
| 242 |         input->setDeceleration(m_deceleration); | 
| 243 |     } | 
| 244 | } | 
| 245 |  | 
| 246 | /*! | 
| 247 |     \class Qt3DExtras::QAbstractCameraController | 
| 248 |  | 
| 249 |     \brief The QAbstractCameraController class provides basic | 
| 250 |     functionality for camera controllers. | 
| 251 |  | 
| 252 |     \inmodule Qt3DExtras | 
| 253 |     \since 5.10 | 
| 254 |  | 
| 255 |     QAbstractCameraController sets up and handles input from keyboard, | 
| 256 |     mouse, and other devices. QAbstractCameraController is an abstract | 
| 257 |     class and cannot itself be instantiated. It provides a standard | 
| 258 |     interface for camera controllers. | 
| 259 |  | 
| 260 |     Derived classes need only implement the frameActionTriggered() | 
| 261 |     method to move the camera. | 
| 262 | */ | 
| 263 |  | 
| 264 | /*! | 
| 265 |     \fn void Qt3DExtras::QAbstractCameraController::moveCamera(const InputState &state, float dt) = 0 | 
| 266 |  | 
| 267 |     This method is called whenever a frame action is triggered. Derived | 
| 268 |     classes must override this method to implement the camera movement | 
| 269 |     specific to the controller. | 
| 270 |  | 
| 271 |     In the base class this is a pure virtual function. | 
| 272 | */ | 
| 273 |  | 
| 274 | QAbstractCameraController::(Qt3DCore::QNode *parent) | 
| 275 |     : QAbstractCameraController(*new QAbstractCameraControllerPrivate, parent) | 
| 276 | { | 
| 277 | } | 
| 278 |  | 
| 279 | /*! \internal | 
| 280 |  */ | 
| 281 | QAbstractCameraController::(QAbstractCameraControllerPrivate &dd, Qt3DCore::QNode *parent) | 
| 282 |     : Qt3DCore::QEntity(dd, parent) | 
| 283 | { | 
| 284 |     Q_D(QAbstractCameraController); | 
| 285 |     d->init(); | 
| 286 |  | 
| 287 |     QObject::connect(sender: d->m_frameAction, signal: &Qt3DLogic::QFrameAction::triggered, | 
| 288 |                      context: this, slot: [=] (float dt) { | 
| 289 |         InputState  state; | 
| 290 |  | 
| 291 |         state.rxAxisValue = d->m_rxAxis->value(); | 
| 292 |         state.ryAxisValue = d->m_ryAxis->value(); | 
| 293 |         state.txAxisValue = d->m_txAxis->value(); | 
| 294 |         state.tyAxisValue = d->m_tyAxis->value(); | 
| 295 |         state.tzAxisValue = d->m_tzAxis->value(); | 
| 296 |  | 
| 297 |         state.leftMouseButtonActive = d->m_leftMouseButtonAction->isActive(); | 
| 298 |         state.middleMouseButtonActive = d->m_middleMouseButtonAction->isActive(); | 
| 299 |         state.rightMouseButtonActive = d->m_rightMouseButtonAction->isActive(); | 
| 300 |  | 
| 301 |         state.altKeyActive = d->m_altButtonAction->isActive(); | 
| 302 |         state.shiftKeyActive = d->m_shiftButtonAction->isActive(); | 
| 303 |  | 
| 304 |         moveCamera(state, dt); | 
| 305 |     }); | 
| 306 | } | 
| 307 |  | 
| 308 | QAbstractCameraController::() | 
| 309 | { | 
| 310 | } | 
| 311 |  | 
| 312 | /*! | 
| 313 |     \property Qt3DExtras::QAbstractCameraController::camera | 
| 314 |  | 
| 315 |     Holds the currently controlled camera. | 
| 316 | */ | 
| 317 | Qt3DRender::QCamera *QAbstractCameraController::() const | 
| 318 | { | 
| 319 |     Q_D(const QAbstractCameraController); | 
| 320 |     return d->m_camera; | 
| 321 | } | 
| 322 |  | 
| 323 | /*! | 
| 324 |     \property Qt3DExtras::QAbstractCameraController::linearSpeed | 
| 325 |  | 
| 326 |     Holds the current linear speed of the camera controller. Linear speed determines the | 
| 327 |     movement speed of the camera. | 
| 328 |  | 
| 329 |     The default is \c {10.0}. | 
| 330 | */ | 
| 331 | float QAbstractCameraController::() const | 
| 332 | { | 
| 333 |     Q_D(const QAbstractCameraController); | 
| 334 |     return d->m_linearSpeed; | 
| 335 | } | 
| 336 |  | 
| 337 | /*! | 
| 338 |     \property Qt3DExtras::QAbstractCameraController::lookSpeed | 
| 339 |  | 
| 340 |     Holds the current look speed of the camera controller. The look speed determines the turn rate | 
| 341 |     of the camera pan and tilt. | 
| 342 |  | 
| 343 |     The default is \c {180.0}. | 
| 344 | */ | 
| 345 | float QAbstractCameraController::() const | 
| 346 | { | 
| 347 |     Q_D(const QAbstractCameraController); | 
| 348 |     return d->m_lookSpeed; | 
| 349 | } | 
| 350 |  | 
| 351 | /*! | 
| 352 |     \property Qt3DExtras::QAbstractCameraController::acceleration | 
| 353 |  | 
| 354 |     Holds the current acceleration of the camera controller. | 
| 355 | */ | 
| 356 | float QAbstractCameraController::() const | 
| 357 | { | 
| 358 |     Q_D(const QAbstractCameraController); | 
| 359 |     return d->m_acceleration; | 
| 360 | } | 
| 361 |  | 
| 362 | /*! | 
| 363 |     \property Qt3DExtras::QAbstractCameraController::deceleration | 
| 364 |  | 
| 365 |     Holds the current deceleration of the camera controller. | 
| 366 | */ | 
| 367 | float QAbstractCameraController::() const | 
| 368 | { | 
| 369 |     Q_D(const QAbstractCameraController); | 
| 370 |     return d->m_deceleration; | 
| 371 | } | 
| 372 |  | 
| 373 | void QAbstractCameraController::(Qt3DRender::QCamera *camera) | 
| 374 | { | 
| 375 |     Q_D(QAbstractCameraController); | 
| 376 |     if (d->m_camera != camera) { | 
| 377 |  | 
| 378 |         if (d->m_camera) | 
| 379 |             d->unregisterDestructionHelper(node: d->m_camera); | 
| 380 |  | 
| 381 |         if (camera && !camera->parent()) | 
| 382 |             camera->setParent(this); | 
| 383 |  | 
| 384 |         d->m_camera = camera; | 
| 385 |  | 
| 386 |         // Ensures proper bookkeeping | 
| 387 |         if (d->m_camera) | 
| 388 |             d->registerDestructionHelper(node: d->m_camera, func: &QAbstractCameraController::setCamera, d->m_camera); | 
| 389 |  | 
| 390 |         emit cameraChanged(); | 
| 391 |     } | 
| 392 | } | 
| 393 |  | 
| 394 | void QAbstractCameraController::(float linearSpeed) | 
| 395 | { | 
| 396 |     Q_D(QAbstractCameraController); | 
| 397 |     if (d->m_linearSpeed != linearSpeed) { | 
| 398 |         d->m_linearSpeed = linearSpeed; | 
| 399 |         emit linearSpeedChanged(); | 
| 400 |     } | 
| 401 | } | 
| 402 |  | 
| 403 | void QAbstractCameraController::(float lookSpeed) | 
| 404 | { | 
| 405 |     Q_D(QAbstractCameraController); | 
| 406 |     if (d->m_lookSpeed != lookSpeed) { | 
| 407 |         d->m_lookSpeed = lookSpeed; | 
| 408 |         emit lookSpeedChanged(); | 
| 409 |     } | 
| 410 | } | 
| 411 |  | 
| 412 | void QAbstractCameraController::(float acceleration) | 
| 413 | { | 
| 414 |     Q_D(QAbstractCameraController); | 
| 415 |     if (d->m_acceleration != acceleration) { | 
| 416 |         d->m_acceleration = acceleration; | 
| 417 |         d->applyInputAccelerations(); | 
| 418 |         emit accelerationChanged(acceleration); | 
| 419 |     } | 
| 420 | } | 
| 421 |  | 
| 422 | void QAbstractCameraController::(float deceleration) | 
| 423 | { | 
| 424 |     Q_D(QAbstractCameraController); | 
| 425 |     if (d->m_deceleration != deceleration) { | 
| 426 |         d->m_deceleration = deceleration; | 
| 427 |         d->applyInputAccelerations(); | 
| 428 |         emit decelerationChanged(deceleration); | 
| 429 |     } | 
| 430 | } | 
| 431 |  | 
| 432 | /*! | 
| 433 |     Provides access to the keyboard device. | 
| 434 | */ | 
| 435 |  | 
| 436 | Qt3DInput::QKeyboardDevice *QAbstractCameraController::() const | 
| 437 | { | 
| 438 |     Q_D(const QAbstractCameraController); | 
| 439 |     return d->m_keyboardDevice; | 
| 440 | } | 
| 441 |  | 
| 442 | /*! | 
| 443 |     Provides access to the mouse device. | 
| 444 | */ | 
| 445 |  | 
| 446 | Qt3DInput::QMouseDevice *QAbstractCameraController::() const | 
| 447 | { | 
| 448 |     Q_D(const QAbstractCameraController); | 
| 449 |     return d->m_mouseDevice; | 
| 450 | } | 
| 451 |  | 
| 452 | } // Qt3DExtras | 
| 453 |  | 
| 454 | QT_END_NAMESPACE | 
| 455 |  | 
| 456 | #include "moc_qabstractcameracontroller.cpp" | 
| 457 |  |