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| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
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| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qtext2dentity.h" | 
| 41 | #include "qtext2dentity_p.h" | 
| 42 | #include "qtext2dmaterial_p.h" | 
| 43 |  | 
| 44 | #include <QtGui/qtextlayout.h> | 
| 45 | #include <QtGui/qglyphrun.h> | 
| 46 | #include <QtGui/private/qdistancefield_p.h> | 
| 47 | #include <QtGui/private/qtextureglyphcache_p.h> | 
| 48 | #include <QtGui/private/qfont_p.h> | 
| 49 | #include <QtGui/private/qdistancefield_p.h> | 
| 50 |  | 
| 51 | #include <Qt3DRender/qmaterial.h> | 
| 52 | #include <Qt3DRender/qbuffer.h> | 
| 53 | #include <Qt3DRender/qattribute.h> | 
| 54 | #include <Qt3DRender/qgeometry.h> | 
| 55 | #include <Qt3DRender/qgeometryrenderer.h> | 
| 56 |  | 
| 57 | #include <Qt3DCore/private/qscene_p.h> | 
| 58 |  | 
| 59 | QT_BEGIN_NAMESPACE | 
| 60 |  | 
| 61 | namespace { | 
| 62 |  | 
| 63 | inline Q_DECL_CONSTEXPR QRectF scaleRectF(const QRectF &rect, float scale) | 
| 64 | { | 
| 65 |     return QRectF(rect.left() * scale, rect.top() * scale, rect.width() * scale, rect.height() * scale); | 
| 66 | } | 
| 67 |  | 
| 68 | } // anonymous | 
| 69 |  | 
| 70 | namespace Qt3DExtras { | 
| 71 |  | 
| 72 | /*! | 
| 73 |  * \qmltype Text2DEntity | 
| 74 |  * \instantiates Qt3DExtras::QText2DEntity | 
| 75 |  * \inqmlmodule Qt3D.Extras | 
| 76 |  * \brief Text2DEntity allows creation of a 2D text in 3D space. | 
| 77 |  * | 
| 78 |  * The Text2DEntity renders text as triangles in the XY plane. The geometry will be fitted | 
| 79 |  * in the rectangle of specified width and height. If the resulting geometry is wider than | 
| 80 |  * the specified width, the remainder will be rendered on the new line. | 
| 81 |  * | 
| 82 |  * The entity can be positionned in the scene by adding a transform component. | 
| 83 |  * | 
| 84 |  * Text2DEntity will create geometry based on the shape of the glyphs and a solid | 
| 85 |  * material using the specified color. | 
| 86 |  * | 
| 87 |  */ | 
| 88 |  | 
| 89 | /*! | 
| 90 |  * \qmlproperty QString Text2DEntity::text | 
| 91 |  * | 
| 92 |  * Holds the text used for the mesh. | 
| 93 |  */ | 
| 94 |  | 
| 95 | /*! | 
| 96 |  * \qmlproperty QFont Text2DEntity::font | 
| 97 |  * | 
| 98 |  * Holds the font of the text. | 
| 99 |  */ | 
| 100 |  | 
| 101 | /*! | 
| 102 |  * \qmlproperty QColor Text2DEntity::color | 
| 103 |  * | 
| 104 |  * Holds the color of the text. | 
| 105 |  */ | 
| 106 |  | 
| 107 | /*! | 
| 108 |  * \qmlproperty float Text2DEntity::width | 
| 109 |  * | 
| 110 |  * Holds the width of the text's bounding rectangle. | 
| 111 |  */ | 
| 112 |  | 
| 113 | /*! | 
| 114 |  * \qmlproperty float Text2DEntity::height | 
| 115 |  * | 
| 116 |  * Holds the height of the text's bounding rectangle. | 
| 117 |  */ | 
| 118 |  | 
| 119 |  | 
| 120 | /*! | 
| 121 |  * \class Qt3DExtras::QText2DEntity | 
| 122 |  * \inheaderfile Qt3DExtras/QText2DEntity | 
| 123 |  * \inmodule Qt3DExtras | 
| 124 |  * | 
| 125 |  * \brief QText2DEntity allows creation of a 2D text in 3D space. | 
| 126 |  * | 
| 127 |  * The QText2DEntity renders text as triangles in the XY plane. The geometry will be fitted | 
| 128 |  * in the rectangle of specified width and height. If the resulting geometry is wider than | 
| 129 |  * the specified width, the remainder will be rendered on the new line. | 
| 130 |  * | 
| 131 |  * The entity can be positionned in the scene by adding a transform component. | 
| 132 |  * | 
| 133 |  * QText2DEntity will create geometry based on the shape of the glyphs and a solid | 
| 134 |  * material using the specified color. | 
| 135 |  * | 
| 136 |  */ | 
| 137 |  | 
| 138 | QHash<Qt3DCore::QScene *, QText2DEntityPrivate::CacheEntry> QText2DEntityPrivate::; | 
| 139 |  | 
| 140 | QText2DEntityPrivate::() | 
| 141 |     : m_glyphCache(nullptr) | 
| 142 |     , m_font(QLatin1String("Times" ), 10) | 
| 143 |     , m_scaledFont(QLatin1String("Times" ), 10) | 
| 144 |     , m_color(QColor(255, 255, 255, 255)) | 
| 145 |     , m_width(0.0f) | 
| 146 |     , m_height(0.0f) | 
| 147 | { | 
| 148 | } | 
| 149 |  | 
| 150 | QText2DEntityPrivate::() | 
| 151 | { | 
| 152 | } | 
| 153 |  | 
| 154 | void QText2DEntityPrivate::(Qt3DCore::QScene *scene) | 
| 155 | { | 
| 156 |     if (scene == m_scene) | 
| 157 |         return; | 
| 158 |  | 
| 159 |     // Unref old glyph cache if it exists | 
| 160 |     if (m_scene != nullptr) { | 
| 161 |         // Ensure we don't keep reference to glyphs | 
| 162 |         // if we are changing the cache | 
| 163 |         if (m_glyphCache != nullptr) | 
| 164 |             clearCurrentGlyphRuns(); | 
| 165 |  | 
| 166 |         m_glyphCache = nullptr; | 
| 167 |  | 
| 168 |         QText2DEntityPrivate::CacheEntry &entry = QText2DEntityPrivate::m_glyphCacheInstances[m_scene]; | 
| 169 |         --entry.count; | 
| 170 |         if (entry.count == 0 && entry.glyphCache != nullptr) { | 
| 171 |  | 
| 172 |             delete entry.glyphCache; | 
| 173 |             entry.glyphCache = nullptr; | 
| 174 |         } | 
| 175 |     } | 
| 176 |  | 
| 177 |     QEntityPrivate::setScene(scene); | 
| 178 |  | 
| 179 |     // Ref new glyph cache is scene is valid | 
| 180 |     if (scene != nullptr) { | 
| 181 |         QText2DEntityPrivate::CacheEntry &entry = QText2DEntityPrivate::m_glyphCacheInstances[scene]; | 
| 182 |         if (entry.glyphCache == nullptr) { | 
| 183 |             entry.glyphCache = new QDistanceFieldGlyphCache(); | 
| 184 |             entry.glyphCache->setRootNode(scene->rootNode()); | 
| 185 |         } | 
| 186 |         m_glyphCache = entry.glyphCache; | 
| 187 |         ++entry.count; | 
| 188 |         // Update to populate glyphCache if needed | 
| 189 |         update(); | 
| 190 |     } | 
| 191 | } | 
| 192 |  | 
| 193 | QText2DEntity::(QNode *parent) | 
| 194 |     : Qt3DCore::QEntity(*new QText2DEntityPrivate(), parent) | 
| 195 | { | 
| 196 | } | 
| 197 |  | 
| 198 | /*! \internal */ | 
| 199 | QText2DEntity::() | 
| 200 | { | 
| 201 | } | 
| 202 |  | 
| 203 | float QText2DEntityPrivate::() const | 
| 204 | { | 
| 205 |     // scale font based on fontScale property and given QFont | 
| 206 |     float scale = 1.0f; | 
| 207 |     if (m_font.pointSizeF() > 0) | 
| 208 |         scale *= m_font.pointSizeF() / m_scaledFont.pointSizeF(); | 
| 209 |     return scale; | 
| 210 | } | 
| 211 |  | 
| 212 | struct  { | 
| 213 |     int  = 0; | 
| 214 |     QVector<float> ; | 
| 215 |     QVector<quint16> ; | 
| 216 | }; | 
| 217 |  | 
| 218 | void QText2DEntityPrivate::(const QVector<QGlyphRun> &runs) | 
| 219 | { | 
| 220 |     // For each distinct texture, we need a separate DistanceFieldTextRenderer, | 
| 221 |     // for which we need vertex and index data | 
| 222 |     QHash<Qt3DRender::QAbstractTexture*, RenderData> renderData; | 
| 223 |     const float scale = computeActualScale(); | 
| 224 |  | 
| 225 |     // process glyph runs | 
| 226 |     for (const QGlyphRun &run : runs) { | 
| 227 |         const QVector<quint32> glyphs = run.glyphIndexes(); | 
| 228 |         const QVector<QPointF> pos = run.positions(); | 
| 229 |  | 
| 230 |         Q_ASSERT(glyphs.size() == pos.size()); | 
| 231 |  | 
| 232 |         const bool doubleGlyphResolution = m_glyphCache->doubleGlyphResolution(font: run.rawFont()); | 
| 233 |  | 
| 234 |         // faithfully copied from QSGDistanceFieldGlyphNode::updateGeometry() | 
| 235 |         const float pixelSize = run.rawFont().pixelSize(); | 
| 236 |         const float fontScale = pixelSize / QT_DISTANCEFIELD_BASEFONTSIZE(narrowOutlineFont: doubleGlyphResolution); | 
| 237 |         const float margin = QT_DISTANCEFIELD_RADIUS(narrowOutlineFont: doubleGlyphResolution) / QT_DISTANCEFIELD_SCALE(narrowOutlineFont: doubleGlyphResolution) * fontScale; | 
| 238 |  | 
| 239 |         for (int i = 0; i < glyphs.size(); i++) { | 
| 240 |             const QDistanceFieldGlyphCache::Glyph &dfield = m_glyphCache->refGlyph(font: run.rawFont(), glyph: glyphs[i]); | 
| 241 |  | 
| 242 |             if (!dfield.texture) | 
| 243 |                 continue; | 
| 244 |  | 
| 245 |             RenderData &data = renderData[dfield.texture]; | 
| 246 |  | 
| 247 |             // faithfully copied from QSGDistanceFieldGlyphNode::updateGeometry() | 
| 248 |             QRectF metrics = scaleRectF(rect: dfield.glyphPathBoundingRect, scale: fontScale); | 
| 249 |             metrics.adjust(xp1: -margin, yp1: margin, xp2: margin, yp2: 3*margin); | 
| 250 |  | 
| 251 |             const float top = 0.0f; | 
| 252 |             const float left = 0.0f; | 
| 253 |             const float right = m_width; | 
| 254 |             const float bottom = m_height; | 
| 255 |  | 
| 256 |             float x1 = left + scale * (pos[i].x() + metrics.left()); | 
| 257 |             float y2 = bottom - scale * (pos[i].y() - metrics.top()); | 
| 258 |             float x2 = x1 + scale * metrics.width(); | 
| 259 |             float y1 = y2 - scale * metrics.height(); | 
| 260 |  | 
| 261 |             // only draw glyphs that are at least partly visible | 
| 262 |             if (y2 < top || x1 > right) | 
| 263 |                 continue; | 
| 264 |  | 
| 265 |             QRectF texCoords = dfield.texCoords; | 
| 266 |  | 
| 267 |             // if a glyph is only partly visible within the given rectangle, | 
| 268 |             // cut it in half and adjust tex coords | 
| 269 |             if (y1 < top) { | 
| 270 |                 const float insideRatio = (top - y2) / (y1 - y2); | 
| 271 |                 y1 = top; | 
| 272 |                 texCoords.setHeight(texCoords.height() * insideRatio); | 
| 273 |             } | 
| 274 |  | 
| 275 |             // do the same thing horizontally | 
| 276 |             if (x2 > right) { | 
| 277 |                 const float insideRatio = (right - x1) / (x2 - x1); | 
| 278 |                 x2 = right; | 
| 279 |                 texCoords.setWidth(texCoords.width() * insideRatio); | 
| 280 |             } | 
| 281 |  | 
| 282 |             data.vertex << x1 << y1 << i << texCoords.left() << texCoords.bottom(); | 
| 283 |             data.vertex << x1 << y2 << i << texCoords.left() << texCoords.top(); | 
| 284 |             data.vertex << x2 << y1 << i << texCoords.right() << texCoords.bottom(); | 
| 285 |             data.vertex << x2 << y2 << i << texCoords.right() << texCoords.top(); | 
| 286 |  | 
| 287 |             data.index << data.vertexCount << data.vertexCount+3 << data.vertexCount+1; | 
| 288 |             data.index << data.vertexCount << data.vertexCount+2 << data.vertexCount+3; | 
| 289 |  | 
| 290 |             data.vertexCount += 4; | 
| 291 |         } | 
| 292 |     } | 
| 293 |  | 
| 294 |     // de-ref all glyphs for previous QGlyphRuns | 
| 295 |     for (int i = 0; i < m_currentGlyphRuns.size(); i++) | 
| 296 |         m_glyphCache->derefGlyphs(run: m_currentGlyphRuns[i]); | 
| 297 |     m_currentGlyphRuns = runs; | 
| 298 |  | 
| 299 |     // make sure we have the correct number of DistanceFieldTextRenderers | 
| 300 |     // TODO: we might keep one renderer at all times, so we won't delete and | 
| 301 |     // re-allocate one every time the text changes from an empty to a non-empty string | 
| 302 |     // and vice-versa | 
| 303 |     while (m_renderers.size() > renderData.size()) | 
| 304 |         delete m_renderers.takeLast(); | 
| 305 |  | 
| 306 |     while (m_renderers.size() < renderData.size()) { | 
| 307 |         DistanceFieldTextRenderer *renderer = new DistanceFieldTextRenderer(q_func()); | 
| 308 |         renderer->setColor(m_color); | 
| 309 |         m_renderers << renderer; | 
| 310 |     } | 
| 311 |  | 
| 312 |     Q_ASSERT(m_renderers.size() == renderData.size()); | 
| 313 |  | 
| 314 |     // assign vertex data for all textures to the renderers | 
| 315 |     int rendererIdx = 0; | 
| 316 |     for (auto it = renderData.begin(); it != renderData.end(); ++it) { | 
| 317 |         m_renderers[rendererIdx++]->setGlyphData(glyphTexture: it.key(), vertexData: it.value().vertex, indexData: it.value().index); | 
| 318 |     } | 
| 319 | } | 
| 320 |  | 
| 321 | void QText2DEntityPrivate::() | 
| 322 | { | 
| 323 |     for (int i = 0; i < m_currentGlyphRuns.size(); i++) | 
| 324 |         m_glyphCache->derefGlyphs(run: m_currentGlyphRuns[i]); | 
| 325 |     m_currentGlyphRuns.clear(); | 
| 326 | } | 
| 327 |  | 
| 328 | void QText2DEntityPrivate::() | 
| 329 | { | 
| 330 |     if (m_glyphCache == nullptr) | 
| 331 |         return; | 
| 332 |  | 
| 333 |     QVector<QGlyphRun> glyphRuns; | 
| 334 |  | 
| 335 |     // collect all GlyphRuns generated by the QTextLayout | 
| 336 |     if ((m_width > 0.0f || m_height > 0.0f) && !m_text.isEmpty()) { | 
| 337 |         QTextLayout layout(m_text, m_scaledFont); | 
| 338 |         const float lineWidth = m_width / computeActualScale(); | 
| 339 |         float height = 0; | 
| 340 |         layout.beginLayout(); | 
| 341 |  | 
| 342 |         while (true) { | 
| 343 |             QTextLine line = layout.createLine(); | 
| 344 |             if (!line.isValid()) | 
| 345 |                 break; | 
| 346 |  | 
| 347 |             // position current line | 
| 348 |             line.setLineWidth(lineWidth); | 
| 349 |             line.setPosition(QPointF(0, height)); | 
| 350 |             height += line.height(); | 
| 351 |  | 
| 352 |             // add glyph runs created by line | 
| 353 |             const QList<QGlyphRun> runs = line.glyphRuns(); | 
| 354 |             for (const QGlyphRun &run : runs) | 
| 355 |                 glyphRuns << run; | 
| 356 |         } | 
| 357 |  | 
| 358 |         layout.endLayout(); | 
| 359 |     } | 
| 360 |  | 
| 361 |     setCurrentGlyphRuns(glyphRuns); | 
| 362 | } | 
| 363 |  | 
| 364 | /*! | 
| 365 |   \property QText2DEntity::font | 
| 366 |  | 
| 367 |   Holds the font for the text item that is displayed | 
| 368 |   in the Qt Quick scene. | 
| 369 | */ | 
| 370 | QFont QText2DEntity::() const | 
| 371 | { | 
| 372 |     Q_D(const QText2DEntity); | 
| 373 |     return d->m_font; | 
| 374 | } | 
| 375 |  | 
| 376 | void QText2DEntity::(const QFont &font) | 
| 377 | { | 
| 378 |     Q_D(QText2DEntity); | 
| 379 |     if (d->m_font != font) { | 
| 380 |         // ignore the point size of the font, just make it a default value. | 
| 381 |         // still we want to make sure that font() returns the same value | 
| 382 |         // that was passed to setFont(), so we store it nevertheless | 
| 383 |         d->m_font = font; | 
| 384 |         d->m_scaledFont = font; | 
| 385 |         d->m_scaledFont.setPointSize(10); | 
| 386 |  | 
| 387 |         emit fontChanged(font); | 
| 388 |  | 
| 389 |         if (!d->m_text.isEmpty()) | 
| 390 |             d->update(); | 
| 391 |     } | 
| 392 | } | 
| 393 |  | 
| 394 | /*! | 
| 395 |   \property QText2DEntity::color | 
| 396 |  | 
| 397 |   Holds the color for the text item that is displayed in the Qt | 
| 398 |   Quick scene. | 
| 399 | */ | 
| 400 | QColor QText2DEntity::() const | 
| 401 | { | 
| 402 |     Q_D(const QText2DEntity); | 
| 403 |     return d->m_color; | 
| 404 | } | 
| 405 |  | 
| 406 | void QText2DEntity::(const QColor &color) | 
| 407 | { | 
| 408 |     Q_D(QText2DEntity); | 
| 409 |     if (d->m_color != color) { | 
| 410 |         d->m_color = color; | 
| 411 |  | 
| 412 |         emit colorChanged(color); | 
| 413 |  | 
| 414 |         for (DistanceFieldTextRenderer *renderer : qAsConst(t&: d->m_renderers)) | 
| 415 |             renderer->setColor(color); | 
| 416 |     } | 
| 417 | } | 
| 418 |  | 
| 419 | /*! | 
| 420 |   \property QText2DEntity::text | 
| 421 |  | 
| 422 |   Holds the text that is displayed in the Qt Quick scene. | 
| 423 | */ | 
| 424 | QString QText2DEntity::() const | 
| 425 | { | 
| 426 |     Q_D(const QText2DEntity); | 
| 427 |     return d->m_text; | 
| 428 | } | 
| 429 |  | 
| 430 | void QText2DEntity::(const QString &text) | 
| 431 | { | 
| 432 |     Q_D(QText2DEntity); | 
| 433 |     if (d->m_text != text) { | 
| 434 |         d->m_text = text; | 
| 435 |         emit textChanged(text); | 
| 436 |  | 
| 437 |         d->update(); | 
| 438 |     } | 
| 439 | } | 
| 440 |  | 
| 441 | /*! | 
| 442 |   \property QText2DEntity::width | 
| 443 |  | 
| 444 |   Returns the width of the text item that is displayed in the | 
| 445 |   Qt Quick scene. | 
| 446 | */ | 
| 447 | float QText2DEntity::() const | 
| 448 | { | 
| 449 |     Q_D(const QText2DEntity); | 
| 450 |     return d->m_width; | 
| 451 | } | 
| 452 |  | 
| 453 | /*! | 
| 454 |   \property QText2DEntity::height | 
| 455 |  | 
| 456 |   Returns the height of the text item that is displayed in the | 
| 457 |   Qt Quick scene. | 
| 458 | */ | 
| 459 | float QText2DEntity::() const | 
| 460 | { | 
| 461 |     Q_D(const QText2DEntity); | 
| 462 |     return d->m_height; | 
| 463 | } | 
| 464 |  | 
| 465 | void QText2DEntity::(float width) | 
| 466 | { | 
| 467 |     Q_D(QText2DEntity); | 
| 468 |     if (width != d->m_width) { | 
| 469 |         d->m_width = width; | 
| 470 |         emit widthChanged(width); | 
| 471 |         d->update(); | 
| 472 |     } | 
| 473 | } | 
| 474 |  | 
| 475 | void QText2DEntity::(float height) | 
| 476 | { | 
| 477 |     Q_D(QText2DEntity); | 
| 478 |     if (height != d->m_height) { | 
| 479 |         d->m_height = height; | 
| 480 |         emit heightChanged(height); | 
| 481 |         d->update(); | 
| 482 |     } | 
| 483 | } | 
| 484 |  | 
| 485 | } // namespace Qt3DExtras | 
| 486 |  | 
| 487 | QT_END_NAMESPACE | 
| 488 |  |