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39
40#include "keyeventdispatcherjob_p.h"
41#include <Qt3DCore/private/qaspectmanager_p.h>
42#include <Qt3DInput/qkeyboardhandler.h>
43#include <Qt3DInput/private/qkeyboardhandler_p.h>
44#include <Qt3DInput/private/inputhandler_p.h>
45#include <Qt3DInput/private/inputmanagers_p.h>
46#include <Qt3DInput/private/job_common_p.h>
47#include <Qt3DInput/private/keyboardhandler_p.h>
48
49QT_BEGIN_NAMESPACE
50
51namespace Qt3DInput {
52namespace Input {
53
54class KeyEventDispatcherJobPrivate : public Qt3DCore::QAspectJobPrivate
55{
56public:
57 KeyEventDispatcherJobPrivate() { }
58 ~KeyEventDispatcherJobPrivate() override { }
59
60 void postFrame(Qt3DCore::QAspectManager *manager) override;
61
62 Qt3DCore::QNodeId m_keyboardHandler;
63 QList<QT_PREPEND_NAMESPACE(QKeyEvent)> m_events;
64};
65
66KeyEventDispatcherJob::KeyEventDispatcherJob(Qt3DCore::QNodeId input, const QList<QT_PREPEND_NAMESPACE(QKeyEvent)> &events)
67 : QAspectJob(*new KeyEventDispatcherJobPrivate)
68 , m_inputHandler(nullptr)
69{
70 Q_D(KeyEventDispatcherJob);
71 d->m_keyboardHandler = input;
72 d->m_events = events;
73 SET_JOB_RUN_STAT_TYPE(this, JobTypes::KeyEventDispatcher, 0)
74}
75
76void KeyEventDispatcherJob::setInputHandler(InputHandler *handler)
77{
78 m_inputHandler = handler;
79}
80
81void KeyEventDispatcherJob::run()
82{
83 // NOP
84}
85
86void KeyEventDispatcherJobPrivate::postFrame(Qt3DCore::QAspectManager *manager)
87{
88 QKeyboardHandler *node = qobject_cast<QKeyboardHandler *>(object: manager->lookupNode(id: m_keyboardHandler));
89 if (!node)
90 return;
91
92 QKeyboardHandlerPrivate *dnode = static_cast<QKeyboardHandlerPrivate *>(QKeyboardHandlerPrivate::get(q: node));
93 for (const auto &e: qAsConst(t&: m_events)) {
94 QKeyEvent ke(e);
95 dnode->keyEvent(event: &ke);
96 }
97
98 m_events.clear();
99}
100
101} // namespace Input
102} // namespace Qt3DInput
103
104QT_END_NAMESPACE
105

source code of qt3d/src/input/backend/keyeventdispatcherjob.cpp