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3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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38 | ****************************************************************************/ |
39 | |
40 | #include "mousedevice_p.h" |
41 | |
42 | #include <Qt3DInput/qmousedevice.h> |
43 | #include <Qt3DCore/qentity.h> |
44 | #include <Qt3DCore/qnode.h> |
45 | |
46 | #include <Qt3DInput/private/inputmanagers_p.h> |
47 | #include <Qt3DInput/private/inputhandler_p.h> |
48 | #include <Qt3DInput/private/qmousedevice_p.h> |
49 | |
50 | QT_BEGIN_NAMESPACE |
51 | |
52 | namespace Qt3DInput { |
53 | namespace Input { |
54 | |
55 | MouseDevice::MouseDevice() |
56 | : QAbstractPhysicalDeviceBackendNode(ReadOnly) |
57 | , m_inputHandler(nullptr) |
58 | , m_wasPressed(false) |
59 | , m_sensitivity(0.1f) |
60 | , m_updateAxesContinuously(false) |
61 | { |
62 | } |
63 | |
64 | MouseDevice::~MouseDevice() |
65 | { |
66 | } |
67 | |
68 | void MouseDevice::setInputHandler(InputHandler *handler) |
69 | { |
70 | m_inputHandler = handler; |
71 | } |
72 | |
73 | InputHandler *MouseDevice::inputHandler() const |
74 | { |
75 | return m_inputHandler; |
76 | } |
77 | |
78 | float MouseDevice::axisValue(int axisIdentifier) const |
79 | { |
80 | switch (axisIdentifier) { |
81 | case QMouseDevice::X: |
82 | return m_mouseState.xAxis; |
83 | case QMouseDevice::Y: |
84 | return m_mouseState.yAxis; |
85 | case QMouseDevice::WheelX: |
86 | return m_mouseState.wXAxis; |
87 | case QMouseDevice::WheelY: |
88 | return m_mouseState.wYAxis; |
89 | default: |
90 | break; |
91 | } |
92 | return 0.0f; |
93 | } |
94 | |
95 | bool MouseDevice::isButtonPressed(int buttonIdentifier) const |
96 | { |
97 | switch (buttonIdentifier) { |
98 | case QMouseEvent::LeftButton: |
99 | return m_mouseState.leftPressed; |
100 | case QMouseEvent::MiddleButton: |
101 | return m_mouseState.centerPressed; |
102 | case QMouseEvent::RightButton: |
103 | return m_mouseState.rightPressed; |
104 | default: |
105 | break; |
106 | } |
107 | return false; |
108 | } |
109 | |
110 | MouseDevice::MouseState MouseDevice::mouseState() const |
111 | { |
112 | return m_mouseState; |
113 | } |
114 | |
115 | QPointF MouseDevice::previousPos() const |
116 | { |
117 | return m_previousPos; |
118 | } |
119 | |
120 | bool MouseDevice::wasPressed() const |
121 | { |
122 | return m_wasPressed; |
123 | } |
124 | |
125 | float MouseDevice::sensitivity() const |
126 | { |
127 | return m_sensitivity; |
128 | } |
129 | |
130 | bool MouseDevice::updateAxesContinuously() const |
131 | { |
132 | return m_updateAxesContinuously; |
133 | } |
134 | |
135 | #if QT_CONFIG(wheelevent) |
136 | void MouseDevice::updateWheelEvents(const QList<QT_PREPEND_NAMESPACE (QWheelEvent)> &events) |
137 | { |
138 | // Reset axis values before we accumulate new values for this frame |
139 | m_mouseState.wXAxis = 0.0f; |
140 | m_mouseState.wYAxis = 0.0f; |
141 | if (!events.isEmpty()) { |
142 | for (const QT_PREPEND_NAMESPACE(QWheelEvent) &e : events) { |
143 | m_mouseState.wXAxis += m_sensitivity * e.angleDelta().x(); |
144 | m_mouseState.wYAxis += m_sensitivity * e.angleDelta().y(); |
145 | } |
146 | } |
147 | } |
148 | #endif |
149 | |
150 | // Main Thread |
151 | void MouseDevice::updateMouseEvents(const QList<QT_PREPEND_NAMESPACE(QMouseEvent)> &events) |
152 | { |
153 | // Reset axis values before we accumulate new values for this frame |
154 | m_mouseState.xAxis = 0.0f; |
155 | m_mouseState.yAxis = 0.0f; |
156 | |
157 | if (!events.isEmpty()) { |
158 | for (const QT_PREPEND_NAMESPACE(QMouseEvent) &e : events) { |
159 | m_mouseState.leftPressed = e.buttons() & (Qt::LeftButton); |
160 | m_mouseState.centerPressed = e.buttons() & (Qt::MiddleButton); |
161 | m_mouseState.rightPressed = e.buttons() & (Qt::RightButton); |
162 | const bool pressed = m_mouseState.leftPressed || m_mouseState.centerPressed || m_mouseState.rightPressed; |
163 | if (m_updateAxesContinuously || (m_wasPressed && pressed)) { |
164 | m_mouseState.xAxis += m_sensitivity * (e.screenPos().x() - m_previousPos.x()); |
165 | m_mouseState.yAxis += m_sensitivity * (m_previousPos.y() - e.screenPos().y()); |
166 | } |
167 | m_wasPressed = pressed; |
168 | m_previousPos = e.screenPos(); |
169 | } |
170 | } |
171 | } |
172 | |
173 | void MouseDevice::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
174 | { |
175 | QAbstractPhysicalDeviceBackendNode::syncFromFrontEnd(frontEnd, firstTime); |
176 | const Qt3DInput::QMouseDevice *node = qobject_cast<const Qt3DInput::QMouseDevice *>(object: frontEnd); |
177 | if (!node) |
178 | return; |
179 | |
180 | m_sensitivity = node->sensitivity(); |
181 | m_updateAxesContinuously = node->updateAxesContinuously(); |
182 | } |
183 | |
184 | MouseDeviceFunctor::MouseDeviceFunctor(QInputAspect *inputAspect, InputHandler *handler) |
185 | : m_inputAspect(inputAspect) |
186 | , m_handler(handler) |
187 | { |
188 | } |
189 | |
190 | Qt3DCore::QBackendNode *MouseDeviceFunctor::create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
191 | { |
192 | MouseDevice *controller = m_handler->mouseDeviceManager()->getOrCreateResource(id: change->subjectId()); |
193 | controller->setInputAspect(m_inputAspect); |
194 | controller->setInputHandler(m_handler); |
195 | m_handler->appendMouseDevice(device: m_handler->mouseDeviceManager()->lookupHandle(id: change->subjectId())); |
196 | return controller; |
197 | } |
198 | |
199 | Qt3DCore::QBackendNode *MouseDeviceFunctor::get(Qt3DCore::QNodeId id) const |
200 | { |
201 | return m_handler->mouseDeviceManager()->lookupResource(id); |
202 | } |
203 | |
204 | void MouseDeviceFunctor::destroy(Qt3DCore::QNodeId id) const |
205 | { |
206 | m_handler->removeMouseDevice(device: m_handler->mouseDeviceManager()->lookupHandle(id)); |
207 | m_handler->mouseDeviceManager()->releaseResource(id); |
208 | } |
209 | |
210 | } // namespace Input |
211 | } // namespace Qt3DInput |
212 | |
213 | QT_END_NAMESPACE |
214 | |