| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 17 | ** GNU Lesser General Public License Usage | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "qabstractaxisinput_p.h" | 
| 41 |  | 
| 42 | #include <Qt3DInput/qabstractaxisinput.h> | 
| 43 | #include <Qt3DCore/qnodecreatedchange.h> | 
| 44 |  | 
| 45 | QT_BEGIN_NAMESPACE | 
| 46 |  | 
| 47 | namespace Qt3DInput { | 
| 48 |  | 
| 49 | /*! | 
| 50 |  * \qmltype AbstractAxisInput | 
| 51 |  * \inqmlmodule Qt3D.Input | 
| 52 |  * \brief QML frontend for abstract QAbstractAxisInput C++ class. | 
| 53 |  * \since 5.5 | 
| 54 |  * | 
| 55 |  */ | 
| 56 |  | 
| 57 | /*! | 
| 58 |  * \class Qt3DInput::QAbstractAxisInput | 
| 59 |  * \inheaderfile Qt3DInput/QAbstractAxisInput | 
| 60 |  * \inmodule Qt3DInput | 
| 61 |  * \brief QAbstractActionInput is the base class for all Axis Input. | 
| 62 |  * \since 5.5 | 
| 63 |  * | 
| 64 |  */ | 
| 65 |  | 
| 66 | /*! | 
| 67 |     \qmlproperty AbstractPhysicalDevice Qt3D.Input::AbstractAxisInput::sourceDevice | 
| 68 | */ | 
| 69 |  | 
| 70 | /*! | 
| 71 |     \internal | 
| 72 |  */ | 
| 73 | QAbstractAxisInput::QAbstractAxisInput(QAbstractAxisInputPrivate &dd, Qt3DCore::QNode *parent) | 
| 74 |     : QNode(dd, parent) | 
| 75 | { | 
| 76 | } | 
| 77 |  | 
| 78 | /*! | 
| 79 |     \property Qt3DInput::QAbstractAxisInput::sourceDevice | 
| 80 |  | 
| 81 |     The source device for the QAbstractAxisInput. | 
| 82 | */ | 
| 83 |  | 
| 84 | void QAbstractAxisInput::setSourceDevice(QAbstractPhysicalDevice *sourceDevice) | 
| 85 | { | 
| 86 |     Q_D(QAbstractAxisInput); | 
| 87 |     if (d->m_sourceDevice != sourceDevice) { | 
| 88 |  | 
| 89 |         if (d->m_sourceDevice) | 
| 90 |             d->unregisterDestructionHelper(node: d->m_sourceDevice); | 
| 91 |  | 
| 92 |         // We need to add it as a child of the current node if it has been declared inline | 
| 93 |         // Or not previously added as a child of the current node so that | 
| 94 |         // 1) The backend gets notified about it's creation | 
| 95 |         // 2) When the current node is destroyed, it gets destroyed as well | 
| 96 |         if (sourceDevice && !sourceDevice->parent()) | 
| 97 |             sourceDevice->setParent(this); | 
| 98 |  | 
| 99 |         d->m_sourceDevice = sourceDevice; | 
| 100 |         // Ensures proper bookkeeping | 
| 101 |         if (d->m_sourceDevice) | 
| 102 |             d->registerDestructionHelper(node: sourceDevice, func: &QAbstractAxisInput::setSourceDevice, d->m_sourceDevice); | 
| 103 |  | 
| 104 |         emit sourceDeviceChanged(sourceDevice); | 
| 105 |     } | 
| 106 | } | 
| 107 |  | 
| 108 | /*! | 
| 109 |     \internal | 
| 110 |  */ | 
| 111 | QAbstractAxisInput::~QAbstractAxisInput() | 
| 112 | { | 
| 113 | } | 
| 114 |  | 
| 115 | QAbstractPhysicalDevice *QAbstractAxisInput::sourceDevice() const | 
| 116 | { | 
| 117 |     Q_D(const QAbstractAxisInput); | 
| 118 |     return d->m_sourceDevice; | 
| 119 | } | 
| 120 |  | 
| 121 | } // Qt3DInput | 
| 122 |  | 
| 123 | QT_END_NAMESPACE | 
| 124 |  |