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| 39 | |
| 40 | #include "qaxisaccumulator.h" |
| 41 | #include "qaxisaccumulator_p.h" |
| 42 | |
| 43 | #include <Qt3DInput/qaxis.h> |
| 44 | #include <Qt3DCore/qnodecreatedchange.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | namespace Qt3DInput { |
| 49 | |
| 50 | /*! |
| 51 | Constructs a new QAxisAccumulator instance with \a parent. |
| 52 | \class Qt3DInput::QAxisAccumulator |
| 53 | \inmodule Qt3DInput |
| 54 | \inherits Qt3DCore::QComponent |
| 55 | \brief QAxisAccumulator processes velocity or acceleration data from a QAxis. |
| 56 | \since 5.8 |
| 57 | |
| 58 | A Qt3DInput::QAxis reports the current position of an axis on an input |
| 59 | device. When the axis is returned to its neutral position the value of that |
| 60 | axis returns to 0. Often, it is required to have the input from an axis |
| 61 | control a variable in other ways, for example treating the value from the |
| 62 | Qt3DInput::QAxis as a velocity (first derivative with respect to time) or |
| 63 | as an acceleration (second derivative with respect to time). This can be |
| 64 | done with user code or with a Qt3DLogic::QFrameAction but those approached |
| 65 | are not ideal as they add more work to the main thread and are inherently |
| 66 | imperative. The Qt3DInput::QAxisAccumulator class allows for this common |
| 67 | task to be performed on the Qt 3D backend and be specified in a declarative |
| 68 | manner. |
| 69 | */ |
| 70 | |
| 71 | /*! |
| 72 | \qmltype AxisAccumulator |
| 73 | \inqmlmodule Qt3D.Input |
| 74 | \instantiates Qt3DInput::QAxisAccumulator |
| 75 | \brief QML frontend for the Qt3DInput::QAxisAccumulator C++ class. |
| 76 | \since 5.8 |
| 77 | |
| 78 | An Axis reports the current position of an axis on an input device. When the |
| 79 | axis is returned to its neutral position the value of that axis returns to 0. |
| 80 | Often, it is required to have the input from an axis control a variable in |
| 81 | other ways, for example treating the value from the Axis as a velocity (first |
| 82 | derivative with respect to time) or as an acceleration (second derivative with |
| 83 | respect to time). This can be done with user code or with a FrameAction but |
| 84 | those approached are not ideal as they add more work to the main thread and |
| 85 | are inherently imperative. The AxisAccumulator class allows for this common |
| 86 | task to be performed on the Qt 3D backend and be specified in a declarative |
| 87 | manner. |
| 88 | */ |
| 89 | |
| 90 | /*! |
| 91 | \qmlproperty int Qt3D.Input::Axis::value |
| 92 | \readonly |
| 93 | |
| 94 | Holds the value accumulated from the sourceAxis. |
| 95 | */ |
| 96 | |
| 97 | /*! |
| 98 | * \enum Qt3DInput::QAxisAccumulator::SourceAxisType |
| 99 | * |
| 100 | * \value Velocity |
| 101 | * \value Acceleration |
| 102 | */ |
| 103 | |
| 104 | /*! \internal */ |
| 105 | QAxisAccumulatorPrivate::QAxisAccumulatorPrivate() |
| 106 | : Qt3DCore::QComponentPrivate() |
| 107 | , m_sourceAxis(nullptr) |
| 108 | , m_sourceAxisType(QAxisAccumulator::Velocity) |
| 109 | , m_scale(1.0f) |
| 110 | , m_value(0.0f) |
| 111 | , m_velocity(0.0f) |
| 112 | { |
| 113 | } |
| 114 | |
| 115 | /*! \internal */ |
| 116 | void QAxisAccumulatorPrivate::setValue(float value) |
| 117 | { |
| 118 | if (value != m_value) { |
| 119 | Q_Q(QAxisAccumulator); |
| 120 | m_value = value; |
| 121 | const bool wasBlocked = q->blockNotifications(block: true); |
| 122 | emit q->valueChanged(value: m_value); |
| 123 | q->blockNotifications(block: wasBlocked); |
| 124 | } |
| 125 | } |
| 126 | |
| 127 | /*! \internal */ |
| 128 | void QAxisAccumulatorPrivate::setVelocity(float velocity) |
| 129 | { |
| 130 | if (velocity != m_velocity) { |
| 131 | Q_Q(QAxisAccumulator); |
| 132 | m_velocity = velocity; |
| 133 | const bool wasBlocked = q->blockNotifications(block: true); |
| 134 | emit q->velocityChanged(value: m_velocity); |
| 135 | q->blockNotifications(block: wasBlocked); |
| 136 | } |
| 137 | } |
| 138 | |
| 139 | /*! |
| 140 | Constructs a new QAxisAccumulator instance with parent \a parent. |
| 141 | */ |
| 142 | QAxisAccumulator::QAxisAccumulator(Qt3DCore::QNode *parent) |
| 143 | : Qt3DCore::QComponent(*new QAxisAccumulatorPrivate, parent) |
| 144 | { |
| 145 | } |
| 146 | |
| 147 | /*! \internal */ |
| 148 | QAxisAccumulator::~QAxisAccumulator() |
| 149 | { |
| 150 | } |
| 151 | |
| 152 | /*! |
| 153 | \qmlproperty Axis Qt3D.Input::AxisAccumulator::sourceAxis |
| 154 | |
| 155 | The Axis for which the accumulator should integrate axis values. |
| 156 | */ |
| 157 | |
| 158 | /*! |
| 159 | \return QAxis for which the accumulator should integrate axis values. |
| 160 | */ |
| 161 | QAxis *QAxisAccumulator::sourceAxis() const |
| 162 | { |
| 163 | Q_D(const QAxisAccumulator); |
| 164 | return d->m_sourceAxis; |
| 165 | } |
| 166 | |
| 167 | /*! |
| 168 | \qmlproperty SourceAxisType Qt3D.Input::AxisAccumulator::sourceAxisType |
| 169 | |
| 170 | The sourceAxisType property specifies how the accumulator treats the values |
| 171 | from the source axis. |
| 172 | */ |
| 173 | |
| 174 | /*! |
| 175 | \return how the accumulator treats the value of the sourceAxis. |
| 176 | */ |
| 177 | QAxisAccumulator::SourceAxisType QAxisAccumulator::sourceAxisType() const |
| 178 | { |
| 179 | Q_D(const QAxisAccumulator); |
| 180 | return d->m_sourceAxisType; |
| 181 | } |
| 182 | |
| 183 | /*! |
| 184 | \qmlproperty real Qt3D.Input::AxisAccumulator::value |
| 185 | |
| 186 | The amount to scale the axis value by when accumulating. This can be |
| 187 | thought of as the maximum velocity or acceleration the axis can |
| 188 | control. |
| 189 | */ |
| 190 | |
| 191 | /*! |
| 192 | \property Qt3DInput::QAxisAccumulator::value |
| 193 | Returns the accumulated (integrated) value. |
| 194 | */ |
| 195 | float QAxisAccumulator::value() const |
| 196 | { |
| 197 | Q_D(const QAxisAccumulator); |
| 198 | return d->m_value; |
| 199 | } |
| 200 | |
| 201 | /*! |
| 202 | \qmlproperty real Qt3D.Input::Axis::velocity |
| 203 | \readonly |
| 204 | |
| 205 | Returns the velocity. If the sourceAxisType is set to Velocity this is |
| 206 | simply the value of the source axis multiplied by the scale. If the |
| 207 | sourceAxisType is set to Acceleration, the velocity is integrated using the |
| 208 | source axis' value as an acceleration. |
| 209 | */ |
| 210 | |
| 211 | /*! |
| 212 | Returns the velocity. If the sourceAxisType is set to Velocity this is |
| 213 | simply the value of the source axis multiplied by the scale. If the |
| 214 | sourceAxisType is set to Acceleration, the velocity is integrated using |
| 215 | the source axis' value as an acceleration. |
| 216 | */ |
| 217 | float QAxisAccumulator::velocity() const |
| 218 | { |
| 219 | Q_D(const QAxisAccumulator); |
| 220 | return d->m_velocity; |
| 221 | } |
| 222 | |
| 223 | /*! |
| 224 | \qmlproperty real Qt3D.Input::Axis::scale |
| 225 | |
| 226 | The amount to scale the axis value by when accumulating. This can be |
| 227 | thought of as the maximum velocity or acceleration the axis can |
| 228 | control. |
| 229 | */ |
| 230 | |
| 231 | /*! |
| 232 | The amount to scale the axis value by when accumulating. This can be |
| 233 | thought of as the maximum velocity or acceleration the axis can |
| 234 | control. |
| 235 | |
| 236 | \return the amount the input axis values are scaled by. |
| 237 | */ |
| 238 | float QAxisAccumulator::scale() const |
| 239 | { |
| 240 | Q_D(const QAxisAccumulator); |
| 241 | return d->m_scale; |
| 242 | } |
| 243 | |
| 244 | /*! |
| 245 | Sets the source axis from which the accumulator should receive values from to |
| 246 | \a sourceAxis. How these values are treated is controlled by the sourceAxisType |
| 247 | and scale properties. |
| 248 | */ |
| 249 | void QAxisAccumulator::setSourceAxis(QAxis *sourceAxis) |
| 250 | { |
| 251 | Q_D(QAxisAccumulator); |
| 252 | if (d->m_sourceAxis == sourceAxis) |
| 253 | return; |
| 254 | |
| 255 | if (d->m_sourceAxis) |
| 256 | d->unregisterDestructionHelper(node: d->m_sourceAxis); |
| 257 | |
| 258 | if (sourceAxis && !sourceAxis->parent()) |
| 259 | sourceAxis->setParent(this); |
| 260 | d->m_sourceAxis = sourceAxis; |
| 261 | |
| 262 | // Ensures proper bookkeeping |
| 263 | if (d->m_sourceAxis) |
| 264 | d->registerDestructionHelper(node: d->m_sourceAxis, func: &QAxisAccumulator::setSourceAxis, d->m_sourceAxis); |
| 265 | |
| 266 | emit sourceAxisChanged(sourceAxis); |
| 267 | } |
| 268 | |
| 269 | /*! |
| 270 | Sets how the accumulator treats the values originating from the \a sourceAxisType. |
| 271 | */ |
| 272 | void QAxisAccumulator::setSourceAxisType(QAxisAccumulator::SourceAxisType sourceAxisType) |
| 273 | { |
| 274 | Q_D(QAxisAccumulator); |
| 275 | if (d->m_sourceAxisType == sourceAxisType) |
| 276 | return; |
| 277 | |
| 278 | d->m_sourceAxisType = sourceAxisType; |
| 279 | emit sourceAxisTypeChanged(sourceAxisType); |
| 280 | } |
| 281 | |
| 282 | void QAxisAccumulator::setScale(float scale) |
| 283 | { |
| 284 | Q_D(QAxisAccumulator); |
| 285 | if (d->m_scale == scale) |
| 286 | return; |
| 287 | |
| 288 | d->m_scale = scale; |
| 289 | emit scaleChanged(scale); |
| 290 | } |
| 291 | |
| 292 | // TODO Unused remove in Qt6 |
| 293 | void QAxisAccumulator::sceneChangeEvent(const Qt3DCore::QSceneChangePtr &) |
| 294 | { |
| 295 | } |
| 296 | |
| 297 | /*! \internal */ |
| 298 | Qt3DCore::QNodeCreatedChangeBasePtr QAxisAccumulator::createNodeCreationChange() const |
| 299 | { |
| 300 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QAxisAccumulatorData>::create(arguments: this); |
| 301 | auto &data = creationChange->data; |
| 302 | Q_D(const QAxisAccumulator); |
| 303 | data.sourceAxisId = qIdForNode(node: d->m_sourceAxis); |
| 304 | data.sourceAxisType = d->m_sourceAxisType; |
| 305 | data.scale = d->m_scale; |
| 306 | return creationChange; |
| 307 | } |
| 308 | |
| 309 | } // namespace Qt3DInput |
| 310 | |
| 311 | QT_END_NAMESPACE |
| 312 | |