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36 | |
37 | #ifndef QGAMEPADINPUT_P_H |
38 | #define QGAMEPADINPUT_P_H |
39 | |
40 | // |
41 | // W A R N I N G |
42 | // ------------- |
43 | // |
44 | // This file is not part of the Qt API. It exists for the convenience |
45 | // of other Qt classes. This header file may change from version to |
46 | // version without notice, or even be removed. |
47 | // |
48 | // We mean it. |
49 | // |
50 | |
51 | #include <Qt3DInput/qabstractphysicaldevice.h> |
52 | |
53 | #include <Qt3DInput/private/qt3dinput_global_p.h> |
54 | |
55 | QT_BEGIN_NAMESPACE |
56 | |
57 | namespace Qt3DInput { |
58 | class QGamepadInputPrivate; |
59 | |
60 | class Q_3DINPUTSHARED_PRIVATE_EXPORT QGamepadInput : public QAbstractPhysicalDevice |
61 | { |
62 | Q_OBJECT |
63 | Q_PROPERTY(int deviceId READ deviceId WRITE setDeviceId NOTIFY deviceIdChanged) |
64 | public: |
65 | explicit QGamepadInput(Qt3DCore::QNode *parent = nullptr); |
66 | |
67 | int deviceId() const; |
68 | void setDeviceId(int deviceId); |
69 | |
70 | Q_SIGNALS: |
71 | void deviceIdChanged(); |
72 | |
73 | private: |
74 | Q_DECLARE_PRIVATE(QGamepadInput) |
75 | }; |
76 | |
77 | } // Qt3DInput |
78 | QT_END_NAMESPACE |
79 | |
80 | #endif // QGAMEPADINPUT_P_H |
81 | |