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38 | |
39 | #include "qinputsequence.h" |
40 | #include "qinputsequence_p.h" |
41 | |
42 | #include <Qt3DInput/qabstractactioninput.h> |
43 | #include <Qt3DInput/qabstractphysicaldevice.h> |
44 | #include <Qt3DCore/qnodecreatedchange.h> |
45 | |
46 | #include <Qt3DCore/private/qnode_p.h> |
47 | |
48 | QT_BEGIN_NAMESPACE |
49 | |
50 | namespace Qt3DInput { |
51 | |
52 | QInputSequencePrivate::QInputSequencePrivate() |
53 | : QAbstractActionInputPrivate(), |
54 | m_timeout(0), |
55 | m_buttonInterval(0) |
56 | { |
57 | } |
58 | |
59 | /*! |
60 | \class Qt3DInput::QInputSequence |
61 | \inmodule Qt3DInput |
62 | \inherits QAbstractAggregateActionInput |
63 | \brief QInputSequence represents a set of QAbstractActionInput's that must be triggerd one after the other. |
64 | \since 5.7 |
65 | */ |
66 | |
67 | /*! |
68 | \qmltype InputSequence |
69 | \inqmlmodule Qt3D.Input |
70 | \inherits QAbstractAggregateActionInput |
71 | \instantiates Qt3DInput::QInputSequence |
72 | \brief QML frontend for the Qt3DInput::QInputSequence C++ class. |
73 | |
74 | Represents a set of QAbstractActionInput's that must be triggerd one after the other. |
75 | |
76 | The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses. |
77 | \qml |
78 | InputChord { |
79 | tolerance: 10 |
80 | inputs: [ |
81 | ActionInput { |
82 | sourceDevice: keyboardSourceDevice |
83 | keys: [Qt.Key_A] |
84 | }, |
85 | ActionInput { |
86 | sourceDevice: keyboardSourceDevice |
87 | keys: [Qt.Key_S] |
88 | } |
89 | ] |
90 | } |
91 | \endqml |
92 | |
93 | \since 5.7 |
94 | */ |
95 | |
96 | /*! |
97 | Constructs a new QInputSequence with parent \a parent. |
98 | */ |
99 | QInputSequence::QInputSequence(Qt3DCore::QNode *parent) |
100 | : Qt3DInput::QAbstractActionInput(*new QInputSequencePrivate(), parent) |
101 | { |
102 | |
103 | } |
104 | |
105 | /*! \internal */ |
106 | QInputSequence::~QInputSequence() |
107 | { |
108 | } |
109 | |
110 | /*! |
111 | \qmlproperty list<AbstractActionInput> Qt3D.Input::InputSequence::sequences |
112 | */ |
113 | |
114 | |
115 | /*! |
116 | \qmlproperty int Qt3D.Input::InputSequence::timeout |
117 | |
118 | The time in milliseconds in which all QAbstractActionInput's in the input sequence must triggered within. |
119 | */ |
120 | |
121 | /*! |
122 | \qmlsignal Qt3D.Input::InputSequence::timeoutChanged() |
123 | |
124 | This signal is emitted when the timeout of the input sequence is changed. |
125 | |
126 | The corresponding handler is \c onTimeoutChanged |
127 | */ |
128 | |
129 | /*! |
130 | Returns the time in which all QAbstractActionInput's in the input sequence must triggered within. |
131 | The time is in milliseconds |
132 | */ |
133 | int QInputSequence::timeout() const |
134 | { |
135 | Q_D(const QInputSequence); |
136 | return d->m_timeout; |
137 | } |
138 | |
139 | /*! |
140 | \qmlproperty int Qt3D.Input::InputSequence::buttonInterval |
141 | |
142 | The maximum time in milliseconds in between consecutive QAbstractActionInput's in the input sequence. |
143 | */ |
144 | |
145 | /*! |
146 | \qmlsignal Qt3D.Input::InputSequence::buttonIntervalChanged() |
147 | |
148 | This signal is emitted when the buttonInterval of the input sequence is changed. |
149 | |
150 | The corresponding handler is \c onButtonIntervalChanged |
151 | */ |
152 | |
153 | /*! |
154 | Returns the maximum time in between consecutive QAbstractActionInput's in the input sequence. |
155 | The time is in milliseconds |
156 | */ |
157 | int QInputSequence::buttonInterval() const |
158 | { |
159 | Q_D(const QInputSequence); |
160 | return d->m_buttonInterval; |
161 | } |
162 | |
163 | /*! |
164 | \property QInputSequence::timeout |
165 | |
166 | The time in which all QAbstractActionInput's in the input sequence must triggered within. |
167 | The time is in milliseconds. |
168 | */ |
169 | void QInputSequence::setTimeout(int timeout) |
170 | { |
171 | Q_D(QInputSequence); |
172 | if (d->m_timeout != timeout) { |
173 | d->m_timeout = timeout; |
174 | emit timeoutChanged(timeout); |
175 | } |
176 | } |
177 | |
178 | /*! |
179 | \property QInputSequence::buttonInterval |
180 | |
181 | The maximum time in between consecutive QAbstractActionInput's in the input sequence. |
182 | The time is in milliseconds. |
183 | */ |
184 | void QInputSequence::setButtonInterval(int buttonInterval) |
185 | { |
186 | Q_D(QInputSequence); |
187 | if (d->m_buttonInterval != buttonInterval) { |
188 | d->m_buttonInterval = buttonInterval; |
189 | emit buttonIntervalChanged(buttonInterval); |
190 | } |
191 | } |
192 | |
193 | /*! |
194 | Append the QAbstractActionInput \a input to the end of this QInputSequence's sequence vector. |
195 | |
196 | \sa removeSequence |
197 | */ |
198 | void QInputSequence::addSequence(QAbstractActionInput *input) |
199 | { |
200 | Q_D(QInputSequence); |
201 | if (!d->m_sequences.contains(t: input)) { |
202 | d->m_sequences.push_back(t: input); |
203 | |
204 | // Ensures proper bookkeeping |
205 | d->registerDestructionHelper(node: input, func: &QInputSequence::removeSequence, d->m_sequences); |
206 | |
207 | if (!input->parent()) |
208 | input->setParent(this); |
209 | |
210 | d->updateNode(node: input, property: "input" , change: Qt3DCore::PropertyValueAdded); |
211 | } |
212 | } |
213 | |
214 | /*! |
215 | Remove the QAbstractActionInput \a input from this QInputSequence's sequence vector. |
216 | |
217 | \sa addSequence |
218 | */ |
219 | void QInputSequence::removeSequence(QAbstractActionInput *input) |
220 | { |
221 | Q_D(QInputSequence); |
222 | if (d->m_sequences.contains(t: input)) { |
223 | d->updateNode(node: input, property: "input" , change: Qt3DCore::PropertyValueRemoved); |
224 | |
225 | d->m_sequences.removeOne(t: input); |
226 | |
227 | // Remove bookkeeping connection |
228 | d->unregisterDestructionHelper(node: input); |
229 | } |
230 | } |
231 | |
232 | /*! |
233 | Returns the QInputSequence's sequence vector. |
234 | */ |
235 | QVector<QAbstractActionInput *> QInputSequence::sequences() const |
236 | { |
237 | Q_D(const QInputSequence); |
238 | return d->m_sequences; |
239 | } |
240 | |
241 | Qt3DCore::QNodeCreatedChangeBasePtr QInputSequence::createNodeCreationChange() const |
242 | { |
243 | auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QInputSequenceData>::create(arguments: this); |
244 | QInputSequenceData &data = creationChange->data; |
245 | |
246 | Q_D(const QInputSequence); |
247 | data.sequenceIds = qIdsForNodes(nodes: sequences()); |
248 | data.timeout = d->m_timeout; |
249 | data.buttonInterval = d->m_buttonInterval; |
250 | |
251 | return creationChange; |
252 | } |
253 | |
254 | } // Qt3DInput |
255 | |
256 | QT_END_NAMESPACE |
257 | |