| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ****************************************************************************/ | 
| 38 |  | 
| 39 | #include "qinputsequence.h" | 
| 40 | #include "qinputsequence_p.h" | 
| 41 |  | 
| 42 | #include <Qt3DInput/qabstractactioninput.h> | 
| 43 | #include <Qt3DInput/qabstractphysicaldevice.h> | 
| 44 | #include <Qt3DCore/qnodecreatedchange.h> | 
| 45 |  | 
| 46 | #include <Qt3DCore/private/qnode_p.h> | 
| 47 |  | 
| 48 | QT_BEGIN_NAMESPACE | 
| 49 |  | 
| 50 | namespace Qt3DInput { | 
| 51 |  | 
| 52 | QInputSequencePrivate::QInputSequencePrivate() | 
| 53 |     : QAbstractActionInputPrivate(), | 
| 54 |       m_timeout(0), | 
| 55 |       m_buttonInterval(0) | 
| 56 | { | 
| 57 | } | 
| 58 |  | 
| 59 | /*! | 
| 60 |     \class Qt3DInput::QInputSequence | 
| 61 |     \inmodule Qt3DInput | 
| 62 |     \inherits QAbstractAggregateActionInput | 
| 63 |     \brief QInputSequence represents a set of QAbstractActionInput's that must be triggerd one after the other. | 
| 64 |     \since 5.7 | 
| 65 | */ | 
| 66 |  | 
| 67 | /*! | 
| 68 |     \qmltype InputSequence | 
| 69 |     \inqmlmodule Qt3D.Input | 
| 70 |     \inherits QAbstractAggregateActionInput | 
| 71 |     \instantiates Qt3DInput::QInputSequence | 
| 72 |     \brief QML frontend for the Qt3DInput::QInputSequence C++ class. | 
| 73 |  | 
| 74 |     Represents a set of QAbstractActionInput's that must be triggerd one after the other. | 
| 75 |  | 
| 76 |     The following example shows a chord that will be triggered by pressing the A and S keys together with a tolerance of 10 miliseconds between presses. | 
| 77 |     \qml | 
| 78 |     InputChord { | 
| 79 |       tolerance: 10 | 
| 80 |       inputs: [ | 
| 81 |          ActionInput { | 
| 82 |              sourceDevice: keyboardSourceDevice | 
| 83 |              keys: [Qt.Key_A] | 
| 84 |          }, | 
| 85 |          ActionInput { | 
| 86 |             sourceDevice: keyboardSourceDevice | 
| 87 |             keys: [Qt.Key_S] | 
| 88 |          } | 
| 89 |          ] | 
| 90 |     } | 
| 91 |     \endqml | 
| 92 |  | 
| 93 |     \since 5.7 | 
| 94 | */ | 
| 95 |  | 
| 96 | /*! | 
| 97 |     Constructs a new QInputSequence with parent \a parent. | 
| 98 |  */ | 
| 99 | QInputSequence::QInputSequence(Qt3DCore::QNode *parent) | 
| 100 |     : Qt3DInput::QAbstractActionInput(*new QInputSequencePrivate(), parent) | 
| 101 | { | 
| 102 |  | 
| 103 | } | 
| 104 |  | 
| 105 | /*! \internal */ | 
| 106 | QInputSequence::~QInputSequence() | 
| 107 | { | 
| 108 | } | 
| 109 |  | 
| 110 | /*! | 
| 111 |     \qmlproperty list<AbstractActionInput> Qt3D.Input::InputSequence::sequences | 
| 112 | */ | 
| 113 |  | 
| 114 |  | 
| 115 | /*! | 
| 116 |     \qmlproperty int Qt3D.Input::InputSequence::timeout | 
| 117 |  | 
| 118 |     The time in milliseconds in which all QAbstractActionInput's in the input sequence must triggered within. | 
| 119 | */ | 
| 120 |  | 
| 121 | /*! | 
| 122 |     \qmlsignal Qt3D.Input::InputSequence::timeoutChanged() | 
| 123 |  | 
| 124 |     This signal is emitted when the timeout of the input sequence is changed. | 
| 125 |  | 
| 126 |     The corresponding handler is \c onTimeoutChanged | 
| 127 | */ | 
| 128 |  | 
| 129 | /*! | 
| 130 |     Returns the time in which all QAbstractActionInput's in the input sequence must triggered within. | 
| 131 |     The time is in milliseconds | 
| 132 |  */ | 
| 133 | int QInputSequence::timeout() const | 
| 134 | { | 
| 135 |     Q_D(const QInputSequence); | 
| 136 |     return d->m_timeout; | 
| 137 | } | 
| 138 |  | 
| 139 | /*! | 
| 140 |   \qmlproperty int Qt3D.Input::InputSequence::buttonInterval | 
| 141 |  | 
| 142 |   The maximum time in milliseconds in between consecutive QAbstractActionInput's in the input sequence. | 
| 143 | */ | 
| 144 |  | 
| 145 | /*! | 
| 146 |     \qmlsignal Qt3D.Input::InputSequence::buttonIntervalChanged() | 
| 147 |  | 
| 148 |     This signal is emitted when the buttonInterval of the input sequence is changed. | 
| 149 |  | 
| 150 |     The corresponding handler is \c onButtonIntervalChanged | 
| 151 | */ | 
| 152 |  | 
| 153 | /*! | 
| 154 |     Returns the maximum time in between consecutive QAbstractActionInput's in the input sequence. | 
| 155 |     The time is in milliseconds | 
| 156 |  */ | 
| 157 | int QInputSequence::buttonInterval() const | 
| 158 | { | 
| 159 |     Q_D(const QInputSequence); | 
| 160 |     return d->m_buttonInterval; | 
| 161 | } | 
| 162 |  | 
| 163 | /*! | 
| 164 |     \property QInputSequence::timeout | 
| 165 |  | 
| 166 |     The time in which all QAbstractActionInput's in the input sequence must triggered within. | 
| 167 |     The time is in milliseconds. | 
| 168 |  */ | 
| 169 | void QInputSequence::setTimeout(int timeout) | 
| 170 | { | 
| 171 |     Q_D(QInputSequence); | 
| 172 |     if (d->m_timeout != timeout) { | 
| 173 |         d->m_timeout = timeout; | 
| 174 |         emit timeoutChanged(timeout); | 
| 175 |     } | 
| 176 | } | 
| 177 |  | 
| 178 | /*! | 
| 179 |     \property QInputSequence::buttonInterval | 
| 180 |  | 
| 181 |     The maximum time in between consecutive QAbstractActionInput's in the input sequence. | 
| 182 |     The time is in milliseconds. | 
| 183 |  */ | 
| 184 | void QInputSequence::setButtonInterval(int buttonInterval) | 
| 185 | { | 
| 186 |     Q_D(QInputSequence); | 
| 187 |     if (d->m_buttonInterval != buttonInterval) { | 
| 188 |         d->m_buttonInterval = buttonInterval; | 
| 189 |         emit buttonIntervalChanged(buttonInterval); | 
| 190 |     } | 
| 191 | } | 
| 192 |  | 
| 193 | /*! | 
| 194 |     Append the QAbstractActionInput \a input to the end of this QInputSequence's sequence vector. | 
| 195 |  | 
| 196 |     \sa removeSequence | 
| 197 |  */ | 
| 198 | void QInputSequence::addSequence(QAbstractActionInput *input) | 
| 199 | { | 
| 200 |     Q_D(QInputSequence); | 
| 201 |     if (!d->m_sequences.contains(t: input)) { | 
| 202 |         d->m_sequences.push_back(t: input); | 
| 203 |  | 
| 204 |         // Ensures proper bookkeeping | 
| 205 |         d->registerDestructionHelper(node: input, func: &QInputSequence::removeSequence, d->m_sequences); | 
| 206 |  | 
| 207 |         if (!input->parent()) | 
| 208 |             input->setParent(this); | 
| 209 |  | 
| 210 |         d->updateNode(node: input, property: "input" , change: Qt3DCore::PropertyValueAdded); | 
| 211 |     } | 
| 212 | } | 
| 213 |  | 
| 214 | /*! | 
| 215 |     Remove the QAbstractActionInput \a input from this QInputSequence's sequence vector. | 
| 216 |  | 
| 217 |     \sa addSequence | 
| 218 |  */ | 
| 219 | void QInputSequence::removeSequence(QAbstractActionInput *input) | 
| 220 | { | 
| 221 |     Q_D(QInputSequence); | 
| 222 |     if (d->m_sequences.contains(t: input)) { | 
| 223 |         d->updateNode(node: input, property: "input" , change: Qt3DCore::PropertyValueRemoved); | 
| 224 |  | 
| 225 |         d->m_sequences.removeOne(t: input); | 
| 226 |  | 
| 227 |         // Remove bookkeeping connection | 
| 228 |         d->unregisterDestructionHelper(node: input); | 
| 229 |     } | 
| 230 | } | 
| 231 |  | 
| 232 | /*! | 
| 233 |     Returns the QInputSequence's sequence vector. | 
| 234 |  */ | 
| 235 | QVector<QAbstractActionInput *> QInputSequence::sequences() const | 
| 236 | { | 
| 237 |     Q_D(const QInputSequence); | 
| 238 |     return d->m_sequences; | 
| 239 | } | 
| 240 |  | 
| 241 | Qt3DCore::QNodeCreatedChangeBasePtr QInputSequence::createNodeCreationChange() const | 
| 242 | { | 
| 243 |     auto creationChange = Qt3DCore::QNodeCreatedChangePtr<QInputSequenceData>::create(arguments: this); | 
| 244 |     QInputSequenceData &data = creationChange->data; | 
| 245 |  | 
| 246 |     Q_D(const QInputSequence); | 
| 247 |     data.sequenceIds = qIdsForNodes(nodes: sequences()); | 
| 248 |     data.timeout = d->m_timeout; | 
| 249 |     data.buttonInterval = d->m_buttonInterval; | 
| 250 |  | 
| 251 |     return creationChange; | 
| 252 | } | 
| 253 |  | 
| 254 | } // Qt3DInput | 
| 255 |  | 
| 256 | QT_END_NAMESPACE | 
| 257 |  |