| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
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| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "rendercommand_p.h" | 
| 41 |  | 
| 42 | QT_BEGIN_NAMESPACE | 
| 43 |  | 
| 44 | namespace Qt3DRender { | 
| 45 | namespace Render { | 
| 46 | namespace OpenGL { | 
| 47 |  | 
| 48 | RenderCommand::RenderCommand() | 
| 49 |     : m_glShader(nullptr) | 
| 50 |     , m_stateSet(nullptr) | 
| 51 |     , m_depth(0.0f) | 
| 52 |     , m_changeCost(0) | 
| 53 |     , m_type(RenderCommand::Draw) | 
| 54 |     , m_primitiveCount(0) | 
| 55 |     , m_primitiveType(QGeometryRenderer::Triangles) | 
| 56 |     , m_restartIndexValue(-1) | 
| 57 |     , m_firstInstance(0) | 
| 58 |     , m_firstVertex(0) | 
| 59 |     , m_verticesPerPatch(0) | 
| 60 |     , m_instanceCount(0) | 
| 61 |     , m_indexOffset(0) | 
| 62 |     , m_indexAttributeByteOffset(0) | 
| 63 |     , m_indexAttributeDataType(GL_UNSIGNED_SHORT) | 
| 64 |     , m_indirectAttributeByteOffset(0) | 
| 65 |     , m_drawIndexed(false) | 
| 66 |     , m_drawIndirect(false) | 
| 67 |     , m_primitiveRestartEnabled(false) | 
| 68 |     , m_isValid(false) | 
| 69 | { | 
| 70 |    m_workGroups[0] = 0; | 
| 71 |    m_workGroups[1] = 0; | 
| 72 |    m_workGroups[2] = 0; | 
| 73 | } | 
| 74 |  | 
| 75 | bool operator==(const RenderCommand &a, const RenderCommand &b) noexcept | 
| 76 | { | 
| 77 |     return (a.m_vao == b.m_vao && a.m_glShader == b.m_glShader && a.m_material == b.m_material && | 
| 78 |             a.m_stateSet == b.m_stateSet && a.m_geometry == b.m_geometry && a.m_geometryRenderer == b.m_geometryRenderer && | 
| 79 |             a.m_indirectDrawBuffer == b.m_indirectDrawBuffer && a.m_activeAttributes == b.m_activeAttributes && | 
| 80 |             a.m_depth == b.m_depth && a.m_changeCost == b.m_changeCost && a.m_shaderId == b.m_shaderId && | 
| 81 |             a.m_workGroups[0] == b.m_workGroups[0] && a.m_workGroups[1] == b.m_workGroups[1] && a.m_workGroups[2] == b.m_workGroups[2] && | 
| 82 |             a.m_primitiveCount == b.m_primitiveCount && a.m_primitiveType == b.m_primitiveType && a.m_restartIndexValue == b.m_restartIndexValue && | 
| 83 |             a.m_firstInstance == b.m_firstInstance && a.m_firstVertex == b.m_firstVertex && a.m_verticesPerPatch == b.m_verticesPerPatch && | 
| 84 |             a.m_instanceCount == b.m_instanceCount && a.m_indexOffset == b.m_indexOffset && a.m_indexAttributeByteOffset == b.m_indexAttributeByteOffset && | 
| 85 |             a.m_drawIndexed == b.m_drawIndexed && a.m_drawIndirect == b.m_drawIndirect && a.m_primitiveRestartEnabled == b.m_primitiveRestartEnabled && | 
| 86 |             a.m_isValid == b.m_isValid && a.m_computeCommand == b.m_computeCommand); | 
| 87 | } | 
| 88 |  | 
| 89 | } // namespace OpenGL | 
| 90 | } // namespace Render | 
| 91 | } // namespace Qt3DRender | 
| 92 |  | 
| 93 | QT_END_NAMESPACE | 
| 94 |  |