| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| 5 | ** Contact: https://www.qt.io/licensing/ |
| 6 | ** |
| 7 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 8 | ** |
| 9 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 10 | ** Commercial License Usage |
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| 16 | ** information use the contact form at https://www.qt.io/contact-us. |
| 17 | ** |
| 18 | ** GNU Lesser General Public License Usage |
| 19 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 20 | ** General Public License version 3 as published by the Free Software |
| 21 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 22 | ** packaging of this file. Please review the following information to |
| 23 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 24 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 25 | ** |
| 26 | ** GNU General Public License Usage |
| 27 | ** Alternatively, this file may be used under the terms of the GNU |
| 28 | ** General Public License version 2.0 or (at your option) the GNU General |
| 29 | ** Public license version 3 or any later version approved by the KDE Free |
| 30 | ** Qt Foundation. The licenses are as published by the Free Software |
| 31 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 32 | ** included in the packaging of this file. Please review the following |
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| 35 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 36 | ** |
| 37 | ** $QT_END_LICENSE$ |
| 38 | ** |
| 39 | ****************************************************************************/ |
| 40 | |
| 41 | #ifndef QT3DRENDER_RENDER_OPENGL_RENDERCOMMAND_H |
| 42 | #define QT3DRENDER_RENDER_OPENGL_RENDERCOMMAND_H |
| 43 | |
| 44 | // |
| 45 | // W A R N I N G |
| 46 | // ------------- |
| 47 | // |
| 48 | // This file is not part of the Qt API. It exists for the convenience |
| 49 | // of other Qt classes. This header file may change from version to |
| 50 | // version without notice, or even be removed. |
| 51 | // |
| 52 | // We mean it. |
| 53 | // |
| 54 | |
| 55 | #include <qglobal.h> |
| 56 | #include <shaderparameterpack_p.h> |
| 57 | #include <gl_handle_types_p.h> |
| 58 | #include <renderviewjobutils_p.h> |
| 59 | #include <Qt3DRender/private/handle_types_p.h> |
| 60 | #include <Qt3DRender/qgeometryrenderer.h> |
| 61 | #include <QOpenGLShaderProgram> |
| 62 | #include <QOpenGLTexture> |
| 63 | #include <QMatrix4x4> |
| 64 | #include <vector> |
| 65 | |
| 66 | QT_BEGIN_NAMESPACE |
| 67 | |
| 68 | class QOpenGLVertexArrayObject; |
| 69 | |
| 70 | namespace Qt3DRender { |
| 71 | |
| 72 | namespace Render { |
| 73 | |
| 74 | class RenderStateSet; |
| 75 | using RenderStateSetPtr = QSharedPointer<RenderStateSet>; |
| 76 | |
| 77 | enum RebuildFlag { |
| 78 | FullCommandRebuild = 1 << 0, |
| 79 | LayerCacheRebuild = 1 << 1, |
| 80 | MaterialCacheRebuild = 1 << 2, |
| 81 | LightCacheRebuild = 1 << 3 |
| 82 | }; |
| 83 | Q_DECLARE_FLAGS(RebuildFlagSet, RebuildFlag) |
| 84 | Q_DECLARE_OPERATORS_FOR_FLAGS(RebuildFlagSet) |
| 85 | |
| 86 | namespace OpenGL { |
| 87 | |
| 88 | class GLShader; |
| 89 | |
| 90 | class Q_AUTOTEST_EXPORT RenderCommand |
| 91 | { |
| 92 | public: |
| 93 | RenderCommand(); |
| 94 | |
| 95 | HVao m_vao; // VAO used during the submission step to store all states and VBOs |
| 96 | HMaterial m_material; // Purely used to ease sorting (minimize stage changes, binding changes ....) |
| 97 | GLShader *m_glShader; // GL Shader to be used at render time |
| 98 | Qt3DCore::QNodeId m_shaderId; // Shader for given pass and mesh |
| 99 | ShaderParameterPack m_parameterPack; // Might need to be reworked so as to be able to destroy the |
| 100 | // Texture while submission is happening. |
| 101 | RenderStateSetPtr m_stateSet; |
| 102 | |
| 103 | HGeometry m_geometry; |
| 104 | HGeometryRenderer m_geometryRenderer; |
| 105 | |
| 106 | HBuffer m_indirectDrawBuffer; // Reference to indirect draw buffer (valid only m_drawIndirect == true) |
| 107 | HComputeCommand m_computeCommand; |
| 108 | |
| 109 | // A QAttribute pack might be interesting |
| 110 | // This is a temporary fix in the meantime, to remove the hacked methods in Technique |
| 111 | QVector<int> m_activeAttributes; |
| 112 | |
| 113 | float m_depth; |
| 114 | int m_changeCost; |
| 115 | |
| 116 | enum CommandType { |
| 117 | Draw, |
| 118 | Compute |
| 119 | }; |
| 120 | |
| 121 | CommandType m_type; |
| 122 | int m_workGroups[3]; |
| 123 | |
| 124 | // Values filled for draw calls by Renderer (in prepare Submission) |
| 125 | GLsizei m_primitiveCount; |
| 126 | QGeometryRenderer::PrimitiveType m_primitiveType; |
| 127 | int m_restartIndexValue; |
| 128 | int m_firstInstance; |
| 129 | int m_firstVertex; |
| 130 | int m_verticesPerPatch; |
| 131 | int m_instanceCount; |
| 132 | int m_indexOffset; |
| 133 | uint m_indexAttributeByteOffset; |
| 134 | GLint m_indexAttributeDataType; |
| 135 | uint m_indirectAttributeByteOffset; |
| 136 | bool m_drawIndexed; |
| 137 | bool m_drawIndirect; |
| 138 | bool m_primitiveRestartEnabled; |
| 139 | bool m_isValid; |
| 140 | }; |
| 141 | |
| 142 | Q_AUTOTEST_EXPORT bool operator==(const RenderCommand &a, const RenderCommand &b) noexcept; |
| 143 | |
| 144 | inline bool operator!=(const RenderCommand &lhs, const RenderCommand &rhs) noexcept |
| 145 | { return !operator==(a: lhs, b: rhs); } |
| 146 | |
| 147 | struct EntityRenderCommandData |
| 148 | { |
| 149 | std::vector<Entity *> entities; |
| 150 | std::vector<RenderCommand> commands; |
| 151 | std::vector<RenderPassParameterData> passesData; |
| 152 | |
| 153 | void reserve(size_t size) |
| 154 | { |
| 155 | entities.reserve(n: size); |
| 156 | commands.reserve(n: size); |
| 157 | passesData.reserve(n: size); |
| 158 | } |
| 159 | |
| 160 | inline size_t size() const { return entities.size(); } |
| 161 | |
| 162 | inline void push_back(Entity *e, const RenderCommand &c, const RenderPassParameterData &p) |
| 163 | { |
| 164 | entities.push_back(x: e); |
| 165 | commands.push_back(x: c); |
| 166 | passesData.push_back(x: p); |
| 167 | } |
| 168 | |
| 169 | inline void push_back(Entity *e, RenderCommand &&c, RenderPassParameterData &&p) |
| 170 | { |
| 171 | entities.push_back(x: e); |
| 172 | commands.push_back(x: std::move(c)); |
| 173 | passesData.push_back(x: std::move(p)); |
| 174 | } |
| 175 | |
| 176 | EntityRenderCommandData &operator+=(EntityRenderCommandData &&t) |
| 177 | { |
| 178 | entities.insert(position: entities.cend(), |
| 179 | first: std::make_move_iterator(i: t.entities.begin()), |
| 180 | last: std::make_move_iterator(i: t.entities.end())); |
| 181 | commands.insert(position: commands.cend(), |
| 182 | first: std::make_move_iterator(i: t.commands.begin()), |
| 183 | last: std::make_move_iterator(i: t.commands.end())); |
| 184 | passesData.insert(position: passesData.cend(), |
| 185 | first: std::make_move_iterator(i: t.passesData.begin()), |
| 186 | last: std::make_move_iterator(i: t.passesData.end())); |
| 187 | return *this; |
| 188 | } |
| 189 | |
| 190 | }; |
| 191 | |
| 192 | struct EntityRenderCommandDataView |
| 193 | { |
| 194 | EntityRenderCommandData data; |
| 195 | std::vector<size_t> indices; |
| 196 | |
| 197 | size_t size() const noexcept { return indices.size(); } |
| 198 | |
| 199 | template<typename F> |
| 200 | void forEachCommand(F func) |
| 201 | { |
| 202 | for (size_t idx : indices) |
| 203 | func(data.commands[idx]); |
| 204 | } |
| 205 | }; |
| 206 | using EntityRenderCommandDataViewPtr = QSharedPointer<EntityRenderCommandDataView>; |
| 207 | |
| 208 | struct EntityRenderCommandDataSubView |
| 209 | { |
| 210 | EntityRenderCommandDataViewPtr view; |
| 211 | size_t offset; |
| 212 | size_t count; |
| 213 | |
| 214 | template<typename F> |
| 215 | void forEach(F func) |
| 216 | { |
| 217 | for (size_t i = 0, m = size_t(count); i < m; ++i) { |
| 218 | const size_t idx = view->indices[offset + i]; |
| 219 | func(view->data.entities[idx], |
| 220 | view->data.passesData[idx], |
| 221 | view->data.commands[idx]); |
| 222 | } |
| 223 | } |
| 224 | |
| 225 | template<typename F> |
| 226 | void forEach(F func) const |
| 227 | { |
| 228 | for (size_t i = 0, m = size_t(count); i < m; ++i) { |
| 229 | const size_t idx = view->indices[offset + i]; |
| 230 | func(view->data.entities[idx], |
| 231 | view->data.passesData[idx], |
| 232 | view->data.commands[idx]); |
| 233 | } |
| 234 | } |
| 235 | }; |
| 236 | |
| 237 | } // namespace OpenGL |
| 238 | |
| 239 | } // namespace Render |
| 240 | |
| 241 | } // namespace Qt3DRender |
| 242 | |
| 243 | QT_END_NAMESPACE |
| 244 | |
| 245 | #endif // QT3DRENDER_RENDER_OPENGL_RENDERCOMMAND_H |
| 246 | |