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| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
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| 12 | ** Software or, alternatively, in accordance with the terms contained in |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
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| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
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| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QT3DRENDER_RENDER_OPENGL_RENDERVIEWJOBUTILS_P_H |
| 41 | #define QT3DRENDER_RENDER_OPENGL_RENDERVIEWJOBUTILS_P_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists for the convenience |
| 48 | // of other Qt classes. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <Qt3DRender/qt3drender_global.h> |
| 55 | #include <Qt3DCore/qnodeid.h> |
| 56 | #include <QtCore/qhash.h> |
| 57 | #include <QtCore/qvariant.h> |
| 58 | #include <QMatrix4x4> |
| 59 | #include <Qt3DRender/private/uniform_p.h> |
| 60 | #include <Qt3DRender/private/handle_types_p.h> |
| 61 | #include <Qt3DRender/private/aligned_malloc_p.h> |
| 62 | #include <shadervariables_p.h> |
| 63 | |
| 64 | QT_BEGIN_NAMESPACE |
| 65 | |
| 66 | namespace Qt3DCore { |
| 67 | class QFrameAllocator; |
| 68 | } |
| 69 | |
| 70 | namespace Qt3DRender { |
| 71 | namespace Render { |
| 72 | |
| 73 | class FrameGraphNode; |
| 74 | class ParameterManager; |
| 75 | class Effect; |
| 76 | class Entity; |
| 77 | class Material; |
| 78 | class RenderPass; |
| 79 | class Technique; |
| 80 | class TechniqueFilter; |
| 81 | class RenderPassFilter; |
| 82 | class NodeManagers; |
| 83 | class ShaderDataManager; |
| 84 | class ShaderData; |
| 85 | class TextureManager; |
| 86 | class RenderStateManager; |
| 87 | class RenderStateCollection; |
| 88 | class RenderStateSet; |
| 89 | |
| 90 | namespace OpenGL { |
| 91 | class Renderer; |
| 92 | class RenderView; |
| 93 | struct ShaderUniform; |
| 94 | |
| 95 | Q_AUTOTEST_EXPORT void setRenderViewConfigFromFrameGraphLeafNode(RenderView *rv, |
| 96 | const FrameGraphNode *fgLeaf); |
| 97 | |
| 98 | Q_AUTOTEST_EXPORT Technique *findTechniqueForEffect(NodeManagers *manager, |
| 99 | const TechniqueFilter *techniqueFilter, |
| 100 | Effect *effect); |
| 101 | |
| 102 | typedef QVarLengthArray<RenderPass*, 4> RenderPassList; |
| 103 | Q_AUTOTEST_EXPORT RenderPassList findRenderPassesForTechnique(NodeManagers *manager, |
| 104 | const RenderPassFilter *passFilter, |
| 105 | Technique *technique); |
| 106 | |
| 107 | // Extracts the type T from a QVariant v without using QVariant::value which is slow |
| 108 | // Note: Assumes you are 100% sure about the type you requested |
| 109 | template<typename T> |
| 110 | inline T variant_value(const QVariant &v) |
| 111 | { |
| 112 | return *reinterpret_cast<const T *>(v.data()); |
| 113 | } |
| 114 | |
| 115 | struct ParameterInfo |
| 116 | { |
| 117 | explicit ParameterInfo(const int nameId = -1, const HParameter &handle = HParameter()); |
| 118 | |
| 119 | int nameId; |
| 120 | HParameter handle; |
| 121 | |
| 122 | bool operator<(const int otherNameId) const Q_DECL_NOEXCEPT; |
| 123 | bool operator<(const ParameterInfo &other) const Q_DECL_NOEXCEPT; |
| 124 | }; |
| 125 | typedef QVector<ParameterInfo> ParameterInfoList; |
| 126 | |
| 127 | struct RenderPassParameterData |
| 128 | { |
| 129 | RenderPass *pass; |
| 130 | ParameterInfoList parameterInfo; |
| 131 | }; |
| 132 | QT3D_DECLARE_TYPEINFO_3(Qt3DRender, Render, OpenGL, RenderPassParameterData, Q_MOVABLE_TYPE) |
| 133 | |
| 134 | using MaterialParameterGathererData = QMultiHash<Qt3DCore::QNodeId, QVector<RenderPassParameterData>>; |
| 135 | |
| 136 | Q_AUTOTEST_EXPORT void parametersFromMaterialEffectTechnique(ParameterInfoList *infoList, |
| 137 | ParameterManager *manager, |
| 138 | Material *material, |
| 139 | Effect *effect, |
| 140 | Technique *technique); |
| 141 | |
| 142 | Q_AUTOTEST_EXPORT void addParametersForIds(ParameterInfoList *params, ParameterManager *manager, |
| 143 | const QVector<Qt3DCore::QNodeId> ¶meterIds); |
| 144 | |
| 145 | template<class T> |
| 146 | void parametersFromParametersProvider(ParameterInfoList *infoList, |
| 147 | ParameterManager *manager, |
| 148 | T *provider) |
| 149 | { |
| 150 | addParametersForIds(infoList, manager, provider->parameters()); |
| 151 | } |
| 152 | |
| 153 | Q_AUTOTEST_EXPORT ParameterInfoList::const_iterator findParamInfo(ParameterInfoList *infoList, |
| 154 | const int nameId); |
| 155 | |
| 156 | Q_AUTOTEST_EXPORT void addStatesToRenderStateSet(RenderStateSet *stateSet, |
| 157 | const QVector<Qt3DCore::QNodeId> stateIds, |
| 158 | RenderStateManager *manager); |
| 159 | |
| 160 | typedef QHash<int, QVariant> UniformBlockValueBuilderHash; |
| 161 | |
| 162 | struct Q_AUTOTEST_EXPORT UniformBlockValueBuilder |
| 163 | { |
| 164 | UniformBlockValueBuilder(); |
| 165 | ~UniformBlockValueBuilder(); |
| 166 | |
| 167 | QT3D_ALIGNED_MALLOC_AND_FREE() |
| 168 | |
| 169 | void buildActiveUniformNameValueMapHelper(const ShaderData *currentShaderData, |
| 170 | const QString &blockName, |
| 171 | const QString &qmlPropertyName, |
| 172 | const QVariant &value); |
| 173 | void buildActiveUniformNameValueMapStructHelper(const ShaderData *rShaderData, |
| 174 | const QString &blockName, |
| 175 | const QString &qmlPropertyName = QString()); |
| 176 | |
| 177 | bool updatedPropertiesOnly; |
| 178 | QHash<QString, ShaderUniform> uniforms; |
| 179 | UniformBlockValueBuilderHash activeUniformNamesToValue; |
| 180 | ShaderDataManager *shaderDataManager; |
| 181 | TextureManager *textureManager; |
| 182 | Matrix4x4 viewMatrix; |
| 183 | }; |
| 184 | |
| 185 | } // namespace OpenGL |
| 186 | } // namespace Render |
| 187 | } // namespace Qt3DRender |
| 188 | |
| 189 | QT_END_NAMESPACE |
| 190 | |
| 191 | #endif // QT3DRENDER_RENDER_OPENGL_RENDERVIEWJOBUTILS_P_H |
| 192 | |