| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see https://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
| 28 | ** Public license version 3 or any later version approved by the KDE Free |
| 29 | ** Qt Foundation. The licenses are as published by the Free Software |
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| 31 | ** included in the packaging of this file. Please review the following |
| 32 | ** information to ensure the GNU General Public License requirements will |
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. |
| 35 | ** |
| 36 | ** $QT_END_LICENSE$ |
| 37 | ** |
| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #ifndef QT3DRENDER_RENDER_MANAGERS_P_H |
| 41 | #define QT3DRENDER_RENDER_MANAGERS_P_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists for the convenience |
| 48 | // of other Qt classes. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <Qt3DCore/private/qresourcemanager_p.h> |
| 55 | #include <Qt3DCore/private/matrix4x4_p.h> |
| 56 | #include <Qt3DRender/private/rendertargetoutput_p.h> |
| 57 | #include <Qt3DRender/private/cameralens_p.h> |
| 58 | #include <Qt3DRender/private/filterkey_p.h> |
| 59 | #include <Qt3DRender/private/effect_p.h> |
| 60 | #include <Qt3DRender/private/entity_p.h> |
| 61 | #include <Qt3DRender/private/layer_p.h> |
| 62 | #include <Qt3DRender/private/levelofdetail_p.h> |
| 63 | #include <Qt3DRender/private/material_p.h> |
| 64 | #include <Qt3DRender/private/shader_p.h> |
| 65 | #include <Qt3DRender/private/shaderbuilder_p.h> |
| 66 | #include <Qt3DRender/private/texture_p.h> |
| 67 | #include <Qt3DRender/private/transform_p.h> |
| 68 | #include <Qt3DRender/private/rendertarget_p.h> |
| 69 | #include <Qt3DRender/private/renderpass_p.h> |
| 70 | #include <Qt3DRender/private/renderstatenode_p.h> |
| 71 | #include <Qt3DRender/private/parameter_p.h> |
| 72 | #include <Qt3DRender/private/shaderdata_p.h> |
| 73 | #include <Qt3DRender/private/handle_types_p.h> |
| 74 | #include <Qt3DRender/private/textureimage_p.h> |
| 75 | #include <Qt3DRender/private/attribute_p.h> |
| 76 | #include <Qt3DRender/private/geometry_p.h> |
| 77 | #include <Qt3DRender/private/objectpicker_p.h> |
| 78 | #include <Qt3DRender/private/raycaster_p.h> |
| 79 | #include <Qt3DRender/private/boundingvolumedebug_p.h> |
| 80 | #include <Qt3DRender/private/light_p.h> |
| 81 | #include <Qt3DRender/private/environmentlight_p.h> |
| 82 | #include <Qt3DRender/private/computecommand_p.h> |
| 83 | #include <Qt3DRender/private/armature_p.h> |
| 84 | #include <Qt3DRender/private/skeleton_p.h> |
| 85 | #include <Qt3DRender/private/joint_p.h> |
| 86 | #include <Qt3DRender/private/shaderimage_p.h> |
| 87 | |
| 88 | QT_BEGIN_NAMESPACE |
| 89 | |
| 90 | namespace Qt3DRender { |
| 91 | |
| 92 | namespace Render { |
| 93 | |
| 94 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AttachmentManager : public Qt3DCore::QResourceManager< |
| 95 | RenderTargetOutput, |
| 96 | Qt3DCore::QNodeId, |
| 97 | Qt3DCore::NonLockingPolicy> |
| 98 | { |
| 99 | public: |
| 100 | AttachmentManager() {} |
| 101 | }; |
| 102 | |
| 103 | class Q_3DRENDERSHARED_PRIVATE_EXPORT CameraManager : public Qt3DCore::QResourceManager< |
| 104 | CameraLens, |
| 105 | Qt3DCore::QNodeId, |
| 106 | Qt3DCore::NonLockingPolicy> |
| 107 | { |
| 108 | public: |
| 109 | CameraManager() {} |
| 110 | }; |
| 111 | |
| 112 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FilterKeyManager : public Qt3DCore::QResourceManager< |
| 113 | FilterKey, |
| 114 | Qt3DCore::QNodeId, |
| 115 | Qt3DCore::NonLockingPolicy> |
| 116 | |
| 117 | { |
| 118 | public: |
| 119 | FilterKeyManager() {} |
| 120 | }; |
| 121 | |
| 122 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EffectManager : public Qt3DCore::QResourceManager< |
| 123 | Effect, |
| 124 | Qt3DCore::QNodeId, |
| 125 | Qt3DCore::NonLockingPolicy> |
| 126 | { |
| 127 | public: |
| 128 | EffectManager() {} |
| 129 | }; |
| 130 | |
| 131 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EntityManager : public Qt3DCore::QResourceManager< |
| 132 | Entity, |
| 133 | Qt3DCore::QNodeId, |
| 134 | Qt3DCore::NonLockingPolicy> |
| 135 | { |
| 136 | public: |
| 137 | EntityManager() {} |
| 138 | ~EntityManager() |
| 139 | { |
| 140 | Allocator::for_each(f: [](Entity *e) { |
| 141 | if (e) |
| 142 | e->setNodeManagers(nullptr); |
| 143 | }); |
| 144 | } |
| 145 | }; |
| 146 | |
| 147 | class FrameGraphNode; |
| 148 | |
| 149 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FrameGraphManager |
| 150 | { |
| 151 | public: |
| 152 | FrameGraphManager() {} |
| 153 | ~FrameGraphManager(); |
| 154 | |
| 155 | bool containsNode(Qt3DCore::QNodeId id) const; |
| 156 | void appendNode(Qt3DCore::QNodeId id, FrameGraphNode *node); |
| 157 | FrameGraphNode* lookupNode(Qt3DCore::QNodeId id) const; |
| 158 | void releaseNode(Qt3DCore::QNodeId id); |
| 159 | |
| 160 | private: |
| 161 | QHash<Qt3DCore::QNodeId, FrameGraphNode*> m_nodes; |
| 162 | }; |
| 163 | |
| 164 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LayerManager : public Qt3DCore::QResourceManager< |
| 165 | Layer, |
| 166 | Qt3DCore::QNodeId, |
| 167 | Qt3DCore::NonLockingPolicy> |
| 168 | { |
| 169 | public: |
| 170 | LayerManager() {} |
| 171 | }; |
| 172 | |
| 173 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LevelOfDetailManager : public Qt3DCore::QResourceManager< |
| 174 | LevelOfDetail, |
| 175 | Qt3DCore::QNodeId, |
| 176 | Qt3DCore::NonLockingPolicy> |
| 177 | { |
| 178 | public: |
| 179 | LevelOfDetailManager() {} |
| 180 | }; |
| 181 | |
| 182 | class Q_3DRENDERSHARED_PRIVATE_EXPORT MaterialManager : public Qt3DCore::QResourceManager< |
| 183 | Material, |
| 184 | Qt3DCore::QNodeId, |
| 185 | Qt3DCore::NonLockingPolicy> |
| 186 | { |
| 187 | public: |
| 188 | MaterialManager() {} |
| 189 | }; |
| 190 | |
| 191 | class Q_3DRENDERSHARED_PRIVATE_EXPORT MatrixManager : public Qt3DCore::QResourceManager< |
| 192 | Matrix4x4, |
| 193 | Qt3DCore::QNodeId, |
| 194 | Qt3DCore::NonLockingPolicy> |
| 195 | { |
| 196 | public: |
| 197 | MatrixManager() {} |
| 198 | }; |
| 199 | |
| 200 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderManager : public Qt3DCore::QResourceManager< |
| 201 | Shader, |
| 202 | Qt3DCore::QNodeId, |
| 203 | Qt3DCore::ObjectLevelLockingPolicy> |
| 204 | { |
| 205 | public: |
| 206 | ShaderManager() {} |
| 207 | |
| 208 | // Called in AspectThread by Shader node functor destroy |
| 209 | void addShaderIdToCleanup(Qt3DCore::QNodeId id) |
| 210 | { |
| 211 | m_shaderIdsToCleanup.push_back(t: id); |
| 212 | } |
| 213 | |
| 214 | void removeShaderIdFromIdsToCleanup(Qt3DCore::QNodeId id) |
| 215 | { |
| 216 | m_shaderIdsToCleanup.removeAll(t: id); |
| 217 | } |
| 218 | |
| 219 | bool hasShaderIdToCleanup(Qt3DCore::QNodeId id) const |
| 220 | { |
| 221 | return m_shaderIdsToCleanup.contains(t: id); |
| 222 | } |
| 223 | |
| 224 | QVector<Qt3DCore::QNodeId> shaderIdsToCleanup() const |
| 225 | { |
| 226 | return m_shaderIdsToCleanup; |
| 227 | } |
| 228 | |
| 229 | // Called by RenderThread in updateGLResources (locked) |
| 230 | QVector<Qt3DCore::QNodeId> takeShaderIdsToCleanup() |
| 231 | { |
| 232 | return std::move(m_shaderIdsToCleanup); |
| 233 | } |
| 234 | |
| 235 | private: |
| 236 | QVector<Qt3DCore::QNodeId> m_shaderIdsToCleanup; |
| 237 | }; |
| 238 | |
| 239 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderBuilderManager : public Qt3DCore::QResourceManager< |
| 240 | ShaderBuilder, |
| 241 | Qt3DCore::QNodeId, |
| 242 | Qt3DCore::NonLockingPolicy> |
| 243 | { |
| 244 | public: |
| 245 | ShaderBuilderManager() {} |
| 246 | }; |
| 247 | |
| 248 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureManager : public Qt3DCore::QResourceManager< |
| 249 | Texture, |
| 250 | Qt3DCore::QNodeId, |
| 251 | Qt3DCore::NonLockingPolicy> |
| 252 | { |
| 253 | public: |
| 254 | TextureManager() {} |
| 255 | |
| 256 | // Called in AspectThread by Texture node functor destroy |
| 257 | void addTextureIdToCleanup(Qt3DCore::QNodeId id) |
| 258 | { |
| 259 | m_textureIdsToCleanup.push_back(t: id); |
| 260 | } |
| 261 | |
| 262 | // Called in AspectThread by Texture node functor create |
| 263 | void removeTextureIdToCleanup(Qt3DCore::QNodeId id) |
| 264 | { |
| 265 | m_textureIdsToCleanup.removeAll(t: id); |
| 266 | } |
| 267 | |
| 268 | // Called by RenderThread in updateGLResources (locked) |
| 269 | QVector<Qt3DCore::QNodeId> takeTexturesIdsToCleanup() |
| 270 | { |
| 271 | return std::move(m_textureIdsToCleanup); |
| 272 | } |
| 273 | |
| 274 | #ifdef QT_BUILD_INTERNAL |
| 275 | // For unit testing purposes only |
| 276 | QVector<Qt3DCore::QNodeId> textureIdsToCleanup() const |
| 277 | { |
| 278 | return m_textureIdsToCleanup; |
| 279 | } |
| 280 | |
| 281 | #endif |
| 282 | |
| 283 | private: |
| 284 | QVector<Qt3DCore::QNodeId> m_textureIdsToCleanup; |
| 285 | }; |
| 286 | |
| 287 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TransformManager : public Qt3DCore::QResourceManager< |
| 288 | Transform, |
| 289 | Qt3DCore::QNodeId, |
| 290 | Qt3DCore::NonLockingPolicy> |
| 291 | { |
| 292 | public: |
| 293 | TransformManager() {} |
| 294 | }; |
| 295 | |
| 296 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderTargetManager : public Qt3DCore::QResourceManager< |
| 297 | RenderTarget, |
| 298 | Qt3DCore::QNodeId, |
| 299 | Qt3DCore::NonLockingPolicy> |
| 300 | { |
| 301 | public: |
| 302 | RenderTargetManager() {} |
| 303 | |
| 304 | // Called in AspectThread by RenderTarget node functor destroy |
| 305 | void addRenderTargetIdToCleanup(Qt3DCore::QNodeId id) |
| 306 | { |
| 307 | m_renderTargetIdsToCleanup.push_back(t: id); |
| 308 | } |
| 309 | |
| 310 | // Called in AspectThread by RenderTarget node functor create |
| 311 | void removeRenderTargetToCleanup(Qt3DCore::QNodeId id) |
| 312 | { |
| 313 | m_renderTargetIdsToCleanup.removeAll(t: id); |
| 314 | } |
| 315 | |
| 316 | // Called by RenderThread in updateGLResources (locked) |
| 317 | QVector<Qt3DCore::QNodeId> takeRenderTargetIdsToCleanup() |
| 318 | { |
| 319 | return std::move(m_renderTargetIdsToCleanup); |
| 320 | } |
| 321 | |
| 322 | #ifdef QT_BUILD_INTERNAL |
| 323 | // For unit testing purposes only |
| 324 | QVector<Qt3DCore::QNodeId> renderTargetIdsToCleanup() const |
| 325 | { |
| 326 | return m_renderTargetIdsToCleanup; |
| 327 | } |
| 328 | #endif |
| 329 | |
| 330 | private: |
| 331 | QVector<Qt3DCore::QNodeId> m_renderTargetIdsToCleanup; |
| 332 | }; |
| 333 | |
| 334 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderPassManager : public Qt3DCore::QResourceManager< |
| 335 | RenderPass, |
| 336 | Qt3DCore::QNodeId, |
| 337 | Qt3DCore::NonLockingPolicy> |
| 338 | { |
| 339 | public: |
| 340 | RenderPassManager() {} |
| 341 | }; |
| 342 | |
| 343 | |
| 344 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ParameterManager : public Qt3DCore::QResourceManager< |
| 345 | Parameter, |
| 346 | Qt3DCore::QNodeId, |
| 347 | Qt3DCore::NonLockingPolicy> |
| 348 | { |
| 349 | public: |
| 350 | ParameterManager() {} |
| 351 | }; |
| 352 | |
| 353 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderImageManager : public Qt3DCore::QResourceManager< |
| 354 | ShaderImage, |
| 355 | Qt3DCore::QNodeId, |
| 356 | Qt3DCore::NonLockingPolicy> |
| 357 | { |
| 358 | public: |
| 359 | ShaderImageManager() {} |
| 360 | }; |
| 361 | |
| 362 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderDataManager : public Qt3DCore::QResourceManager< |
| 363 | ShaderData, |
| 364 | Qt3DCore::QNodeId, |
| 365 | Qt3DCore::NonLockingPolicy> |
| 366 | { |
| 367 | public: |
| 368 | ShaderDataManager() {} |
| 369 | }; |
| 370 | |
| 371 | class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureImageManager : public Qt3DCore::QResourceManager< |
| 372 | TextureImage, |
| 373 | Qt3DCore::QNodeId, |
| 374 | Qt3DCore::NonLockingPolicy> |
| 375 | { |
| 376 | }; |
| 377 | |
| 378 | class Q_3DRENDERSHARED_PRIVATE_EXPORT AttributeManager : public Qt3DCore::QResourceManager< |
| 379 | Attribute, |
| 380 | Qt3DCore::QNodeId, |
| 381 | Qt3DCore::NonLockingPolicy> |
| 382 | { |
| 383 | }; |
| 384 | |
| 385 | class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryManager : public Qt3DCore::QResourceManager< |
| 386 | Geometry, |
| 387 | Qt3DCore::QNodeId, |
| 388 | Qt3DCore::NonLockingPolicy> |
| 389 | { |
| 390 | }; |
| 391 | |
| 392 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ObjectPickerManager : public Qt3DCore::QResourceManager< |
| 393 | ObjectPicker, |
| 394 | Qt3DCore::QNodeId, |
| 395 | Qt3DCore::NonLockingPolicy> |
| 396 | { |
| 397 | }; |
| 398 | |
| 399 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RayCasterManager : public Qt3DCore::QResourceManager< |
| 400 | RayCaster, |
| 401 | Qt3DCore::QNodeId, |
| 402 | Qt3DCore::NonLockingPolicy> |
| 403 | { |
| 404 | }; |
| 405 | |
| 406 | #if 0 |
| 407 | class BoundingVolumeDebugManager : public Qt3DCore::QResourceManager< |
| 408 | BoundingVolumeDebug, |
| 409 | Qt3DCore::QNodeId, |
| 410 | Qt3DCore::ObjectLevelLockingPolicy> |
| 411 | { |
| 412 | }; |
| 413 | #endif |
| 414 | |
| 415 | class Q_3DRENDERSHARED_PRIVATE_EXPORT LightManager : public Qt3DCore::QResourceManager< |
| 416 | Light, |
| 417 | Qt3DCore::QNodeId, |
| 418 | Qt3DCore::NonLockingPolicy> |
| 419 | { |
| 420 | public: |
| 421 | LightManager() {} |
| 422 | }; |
| 423 | |
| 424 | class Q_3DRENDERSHARED_PRIVATE_EXPORT EnvironmentLightManager : public Qt3DCore::QResourceManager< |
| 425 | EnvironmentLight, |
| 426 | Qt3DCore::QNodeId, |
| 427 | Qt3DCore::NonLockingPolicy> |
| 428 | { |
| 429 | public: |
| 430 | EnvironmentLightManager() {} |
| 431 | }; |
| 432 | |
| 433 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ComputeCommandManager : public Qt3DCore::QResourceManager< |
| 434 | ComputeCommand, |
| 435 | Qt3DCore::QNodeId, |
| 436 | Qt3DCore::NonLockingPolicy> |
| 437 | { |
| 438 | public: |
| 439 | ComputeCommandManager() {} |
| 440 | }; |
| 441 | |
| 442 | class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderStateManager : public Qt3DCore::QResourceManager< |
| 443 | RenderStateNode, |
| 444 | Qt3DCore::QNodeId, |
| 445 | Qt3DCore::NonLockingPolicy> |
| 446 | { |
| 447 | }; |
| 448 | |
| 449 | class Q_3DRENDERSHARED_PRIVATE_EXPORT ArmatureManager : public Qt3DCore::QResourceManager< |
| 450 | Armature, |
| 451 | Qt3DCore::QNodeId, |
| 452 | Qt3DCore::NonLockingPolicy> |
| 453 | { |
| 454 | }; |
| 455 | |
| 456 | class Q_3DRENDERSHARED_PRIVATE_EXPORT SkeletonManager : public Qt3DCore::QResourceManager< |
| 457 | Skeleton, |
| 458 | Qt3DCore::QNodeId, |
| 459 | Qt3DCore::NonLockingPolicy> |
| 460 | { |
| 461 | public: |
| 462 | enum DirtyFlag { |
| 463 | SkeletonDataDirty, |
| 464 | SkeletonTransformsDirty |
| 465 | }; |
| 466 | |
| 467 | void addDirtySkeleton(DirtyFlag dirtyFlag, HSkeleton skeletonHandle); |
| 468 | QVector<HSkeleton> takeDirtySkeletons(DirtyFlag dirtyFlag); |
| 469 | |
| 470 | private: |
| 471 | QVector<HSkeleton> m_dirtyDataSkeletons; |
| 472 | QVector<HSkeleton> m_dirtyTransformSkeletons; |
| 473 | }; |
| 474 | |
| 475 | class Q_3DRENDERSHARED_PRIVATE_EXPORT JointManager : public Qt3DCore::QResourceManager< |
| 476 | Joint, |
| 477 | Qt3DCore::QNodeId, |
| 478 | Qt3DCore::NonLockingPolicy> |
| 479 | { |
| 480 | public: |
| 481 | void addDirtyJoint(Qt3DCore::QNodeId jointId); |
| 482 | void removeDirtyJoint(Qt3DCore::QNodeId jointId); |
| 483 | QVector<HJoint> dirtyJoints(); |
| 484 | |
| 485 | private: |
| 486 | QVector<HJoint> m_dirtyJoints; |
| 487 | }; |
| 488 | |
| 489 | } // namespace Render |
| 490 | } // namespace Qt3DRender |
| 491 | |
| 492 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::FilterKey, Q_REQUIRES_CLEANUP) |
| 493 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Effect, Q_REQUIRES_CLEANUP) |
| 494 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Entity, Q_REQUIRES_CLEANUP) |
| 495 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Layer, Q_REQUIRES_CLEANUP) |
| 496 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Material, Q_REQUIRES_CLEANUP) |
| 497 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Shader, Q_REQUIRES_CLEANUP) |
| 498 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RenderTarget, Q_REQUIRES_CLEANUP) |
| 499 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Texture, Q_REQUIRES_CLEANUP) |
| 500 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RenderPass, Q_REQUIRES_CLEANUP) |
| 501 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::TextureImage, Q_REQUIRES_CLEANUP) |
| 502 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Attribute, Q_REQUIRES_CLEANUP) |
| 503 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Geometry, Q_REQUIRES_CLEANUP) |
| 504 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ObjectPicker, Q_REQUIRES_CLEANUP) |
| 505 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::RayCaster, Q_REQUIRES_CLEANUP) |
| 506 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::BoundingVolumeDebug, Q_REQUIRES_CLEANUP) |
| 507 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ComputeCommand, Q_REQUIRES_CLEANUP) |
| 508 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Parameter, Q_REQUIRES_CLEANUP) |
| 509 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Transform, Q_REQUIRES_CLEANUP) |
| 510 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Armature, Q_REQUIRES_CLEANUP) |
| 511 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Skeleton, Q_REQUIRES_CLEANUP) |
| 512 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::Joint, Q_REQUIRES_CLEANUP) |
| 513 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ShaderBuilder, Q_REQUIRES_CLEANUP) |
| 514 | Q_DECLARE_RESOURCE_INFO(Qt3DRender::Render::ShaderImage, Q_REQUIRES_CLEANUP) |
| 515 | |
| 516 | QT_END_NAMESPACE |
| 517 | |
| 518 | |
| 519 | #endif // QT3DRENDER_RENDER_MANAGERS_P_H |
| 520 | |