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39 | |
40 | #ifndef QT3DRENDER_RENDER_JOINT_H |
41 | #define QT3DRENDER_RENDER_JOINT_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/private/backendnode_p.h> |
55 | #include <Qt3DCore/private/sqt_p.h> |
56 | #include <Qt3DRender/private/handle_types_p.h> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | namespace Qt3DRender { |
61 | namespace Render { |
62 | |
63 | class JointManager; |
64 | class SkeletonManager; |
65 | |
66 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Joint : public BackendNode |
67 | { |
68 | public: |
69 | Joint(); |
70 | |
71 | void cleanup(); |
72 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
73 | |
74 | Qt3DCore::Sqt localPose() const { return m_localPose; } |
75 | QMatrix4x4 inverseBindMatrix() const { return m_inverseBindMatrix; } |
76 | QString name() const { return m_name; } |
77 | QVector<Qt3DCore::QNodeId> childJointIds() const { return m_childJointIds; } |
78 | |
79 | QVector3D translation() const { return m_localPose.translation; } |
80 | QQuaternion rotation() const { return m_localPose.rotation; } |
81 | QVector3D scale() const { return m_localPose.scale; } |
82 | |
83 | void setOwningSkeleton(HSkeleton skeletonHandle) { m_owningSkeleton = skeletonHandle; } |
84 | HSkeleton owningSkeleton() const { return m_owningSkeleton; } |
85 | |
86 | void setJointManager(JointManager *jointManager) { m_jointManager = jointManager; } |
87 | JointManager *jointManager() const { return m_jointManager; } |
88 | |
89 | void setSkeletonManager(SkeletonManager *skeletonManager) { m_skeletonManager = skeletonManager; } |
90 | SkeletonManager *skeletonManager() const { return m_skeletonManager; } |
91 | |
92 | private: |
93 | QMatrix4x4 m_inverseBindMatrix; |
94 | Qt3DCore::Sqt m_localPose; |
95 | QVector<Qt3DCore::QNodeId> m_childJointIds; |
96 | QString m_name; |
97 | JointManager *m_jointManager; |
98 | SkeletonManager *m_skeletonManager; |
99 | HSkeleton m_owningSkeleton; |
100 | }; |
101 | |
102 | class JointFunctor : public Qt3DCore::QBackendNodeMapper |
103 | { |
104 | public: |
105 | explicit JointFunctor(AbstractRenderer *renderer, |
106 | JointManager *jointManager, |
107 | SkeletonManager *skeletonManager); |
108 | Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const final; |
109 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final; |
110 | void destroy(Qt3DCore::QNodeId id) const final; |
111 | |
112 | private: |
113 | AbstractRenderer *m_renderer; |
114 | JointManager *m_jointManager; |
115 | SkeletonManager *m_skeletonManager; |
116 | }; |
117 | |
118 | } // namespace Render |
119 | } // namespace Qt3DRender |
120 | |
121 | |
122 | QT_END_NAMESPACE |
123 | |
124 | #endif // QT3DRENDER_RENDER_JOINT_H |
125 |