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39 | |
40 | #ifndef QT3DRENDER_RENDER_HANDLE_TYPES_P_H |
41 | #define QT3DRENDER_RENDER_HANDLE_TYPES_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/qt3drender_global.h> |
55 | #include <Qt3DCore/private/qhandle_p.h> |
56 | #include <Qt3DCore/private/matrix4x4_p.h> |
57 | |
58 | QT_BEGIN_NAMESPACE |
59 | |
60 | namespace Qt3DRender { |
61 | |
62 | class QTextureImageData; |
63 | |
64 | namespace Render { |
65 | |
66 | class RenderTargetOutput; |
67 | class CameraLens; |
68 | class FilterKey; |
69 | class Effect; |
70 | class Entity; |
71 | class Shader; |
72 | class ShaderBuilder; |
73 | class FrameGraphNode; |
74 | class Layer; |
75 | class LevelOfDetail; |
76 | class Material; |
77 | class Technique; |
78 | class Texture; |
79 | class Transform; |
80 | class RenderTarget; |
81 | class RenderPass; |
82 | class Parameter; |
83 | class ShaderData; |
84 | class TextureImage; |
85 | class Buffer; |
86 | class Attribute; |
87 | class Geometry; |
88 | class GeometryRenderer; |
89 | class ObjectPicker; |
90 | class RayCaster; |
91 | class BoundingVolumeDebug; |
92 | class Light; |
93 | class EnvironmentLight; |
94 | class ComputeCommand; |
95 | class RenderStateNode; |
96 | class Armature; |
97 | class Skeleton; |
98 | class Joint; |
99 | class ShaderImage; |
100 | |
101 | typedef Qt3DCore::QHandle<RenderTargetOutput> HAttachment; |
102 | typedef Qt3DCore::QHandle<CameraLens> HCamera; |
103 | typedef Qt3DCore::QHandle<FilterKey> HFilterKey; |
104 | typedef Qt3DCore::QHandle<Effect> HEffect; |
105 | typedef Qt3DCore::QHandle<Entity> HEntity; |
106 | typedef Qt3DCore::QHandle<FrameGraphNode *> HFrameGraphNode; |
107 | typedef Qt3DCore::QHandle<Layer> HLayer; |
108 | typedef Qt3DCore::QHandle<LevelOfDetail> HLevelOfDetail; |
109 | typedef Qt3DCore::QHandle<Material> HMaterial; |
110 | typedef Qt3DCore::QHandle<Matrix4x4> HMatrix; |
111 | typedef Qt3DCore::QHandle<Shader> HShader; |
112 | typedef Qt3DCore::QHandle<ShaderBuilder> HShaderBuilder; |
113 | typedef Qt3DCore::QHandle<Technique> HTechnique; |
114 | typedef Qt3DCore::QHandle<Texture> HTexture; |
115 | typedef Qt3DCore::QHandle<Transform> HTransform; |
116 | typedef Qt3DCore::QHandle<RenderTarget> HTarget; |
117 | typedef Qt3DCore::QHandle<RenderPass> HRenderPass; |
118 | typedef Qt3DCore::QHandle<QTextureImageData> HTextureData; |
119 | typedef Qt3DCore::QHandle<Parameter> HParameter; |
120 | typedef Qt3DCore::QHandle<ShaderData> HShaderData; |
121 | typedef Qt3DCore::QHandle<TextureImage> HTextureImage; |
122 | typedef Qt3DCore::QHandle<Buffer> HBuffer; |
123 | typedef Qt3DCore::QHandle<Attribute> HAttribute; |
124 | typedef Qt3DCore::QHandle<Geometry> HGeometry; |
125 | typedef Qt3DCore::QHandle<GeometryRenderer> HGeometryRenderer; |
126 | typedef Qt3DCore::QHandle<ObjectPicker> HObjectPicker; |
127 | typedef Qt3DCore::QHandle<RayCaster> HRayCaster; |
128 | typedef Qt3DCore::QHandle<BoundingVolumeDebug> HBoundingVolumeDebug; |
129 | typedef Qt3DCore::QHandle<Light> HLight; |
130 | typedef Qt3DCore::QHandle<EnvironmentLight> HEnvironmentLight; |
131 | typedef Qt3DCore::QHandle<ComputeCommand> HComputeCommand; |
132 | typedef Qt3DCore::QHandle<RenderStateNode> HRenderState; |
133 | typedef Qt3DCore::QHandle<Armature> HArmature; |
134 | typedef Qt3DCore::QHandle<Skeleton> HSkeleton; |
135 | typedef Qt3DCore::QHandle<Joint> HJoint; |
136 | typedef Qt3DCore::QHandle<ShaderImage> HShaderImage; |
137 | |
138 | } // namespace Render |
139 | |
140 | } // namespace Qt3DRender |
141 | |
142 | QT_END_NAMESPACE |
143 | |
144 | #endif // QT3DRENDER_RENDER_HANDLE_TYPES_P_H |
145 | |