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39 | |
40 | #ifndef QT3DRENDER_RENDER_TEXTURE_H |
41 | #define QT3DRENDER_RENDER_TEXTURE_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/private/backendnode_p.h> |
55 | #include <Qt3DRender/private/handle_types_p.h> |
56 | #include <Qt3DRender/private/qabstracttexture_p.h> |
57 | #include <Qt3DRender/qtexture.h> |
58 | #include <Qt3DRender/qtexturedata.h> |
59 | #include <Qt3DRender/qtexturegenerator.h> |
60 | #include <QOpenGLContext> |
61 | #include <QMutex> |
62 | |
63 | QT_BEGIN_NAMESPACE |
64 | |
65 | class QOpenGLTexture; |
66 | |
67 | namespace Qt3DRender { |
68 | |
69 | class QAbstractTexture; |
70 | |
71 | namespace Render { |
72 | |
73 | class TextureManager; |
74 | class TextureImageManager; |
75 | |
76 | /** |
77 | * General, constant properties of a texture |
78 | */ |
79 | struct TextureProperties |
80 | { |
81 | int width = 1; |
82 | int height = 1; |
83 | int depth = 1; |
84 | int layers = 1; |
85 | int mipLevels = 1; |
86 | int samples = 1; |
87 | QAbstractTexture::Target target = QAbstractTexture::TargetAutomatic; |
88 | QAbstractTexture::TextureFormat format = QAbstractTexture::NoFormat; |
89 | bool generateMipMaps = false; |
90 | QAbstractTexture::Status status = QAbstractTexture::None; |
91 | |
92 | bool operator==(const TextureProperties &o) const { |
93 | return (width == o.width) && (height == o.height) && (depth == o.depth) |
94 | && (layers == o.layers) && (mipLevels == o.mipLevels) && (target == o.target) |
95 | && (format == o.format) && (generateMipMaps == o.generateMipMaps) |
96 | && (samples == o.samples) && (status == o.status); |
97 | } |
98 | inline bool operator!=(const TextureProperties &o) const { return !(*this == o); } |
99 | }; |
100 | |
101 | |
102 | /** |
103 | * Texture parameters that are independent of texture data and that may |
104 | * change without the re-uploading the texture |
105 | */ |
106 | struct TextureParameters |
107 | { |
108 | QAbstractTexture::Filter magnificationFilter = QAbstractTexture::Nearest; |
109 | QAbstractTexture::Filter minificationFilter = QAbstractTexture::Nearest; |
110 | QTextureWrapMode::WrapMode wrapModeX = QTextureWrapMode::ClampToEdge; |
111 | QTextureWrapMode::WrapMode wrapModeY = QTextureWrapMode::ClampToEdge; |
112 | QTextureWrapMode::WrapMode wrapModeZ = QTextureWrapMode::ClampToEdge; |
113 | float maximumAnisotropy = 1.0f; |
114 | QAbstractTexture::ComparisonFunction comparisonFunction = QAbstractTexture::CompareLessEqual; |
115 | QAbstractTexture::ComparisonMode comparisonMode = QAbstractTexture::CompareNone; |
116 | |
117 | bool operator==(const TextureParameters &o) const { |
118 | return (magnificationFilter == o.magnificationFilter) && (minificationFilter == o.minificationFilter) |
119 | && (wrapModeX == o.wrapModeX) && (wrapModeY == o.wrapModeY) && (wrapModeZ == o.wrapModeZ) |
120 | && (maximumAnisotropy == o.maximumAnisotropy) |
121 | && (comparisonFunction == o.comparisonFunction) && (comparisonMode == o.comparisonMode); |
122 | } |
123 | inline bool operator!=(const TextureParameters &o) const { return !(*this == o); } |
124 | }; |
125 | |
126 | /** |
127 | * Backend object for QAbstractTexture. Just holds texture properties and parameters. |
128 | * Will query the TextureImplManager for an instance of TextureImpl that matches it's |
129 | * properties. |
130 | */ |
131 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Texture : public BackendNode |
132 | { |
133 | public: |
134 | Texture(); |
135 | ~Texture(); |
136 | |
137 | enum DirtyFlag { |
138 | NotDirty = 0, |
139 | DirtyProperties = (1 << 0), |
140 | DirtyParameters = (1 << 1), |
141 | DirtyImageGenerators = (1 << 2), |
142 | DirtyDataGenerator = (1 << 3), |
143 | DirtySharedTextureId = (1 << 4), |
144 | DirtyPendingDataUpdates = (1 << 5), |
145 | }; |
146 | Q_DECLARE_FLAGS(DirtyFlags, DirtyFlag) |
147 | |
148 | struct TextureUpdateInfo |
149 | { |
150 | TextureProperties properties; |
151 | QVariant handle; |
152 | QAbstractTexture::HandleType handleType; |
153 | }; |
154 | |
155 | void addDirtyFlag(DirtyFlags flags); |
156 | DirtyFlags dirtyFlags(); |
157 | void unsetDirty(); |
158 | |
159 | void cleanup(); |
160 | |
161 | void addTextureDataUpdate(const QTextureDataUpdate &update); |
162 | QVector<QTextureDataUpdate> takePendingTextureDataUpdates() { return std::move(m_pendingTextureDataUpdates); } |
163 | |
164 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
165 | |
166 | inline const TextureProperties& properties() const { return m_properties; } |
167 | inline const TextureParameters& parameters() const { return m_parameters; } |
168 | inline const Qt3DCore::QNodeIdVector textureImageIds() const { return m_textureImageIds; } |
169 | inline const QTextureGeneratorPtr& dataGenerator() const { return m_dataFunctor; } |
170 | inline int sharedTextureId() const { return m_sharedTextureId; } |
171 | |
172 | void setDataGenerator(const QTextureGeneratorPtr &generator); |
173 | bool isValid(TextureImageManager *manager) const; |
174 | private: |
175 | void initializeFromPeer(const Qt3DCore::QNodeCreatedChangeBasePtr &change) final; |
176 | |
177 | DirtyFlags m_dirty; |
178 | TextureProperties m_properties; |
179 | TextureParameters m_parameters; |
180 | int m_sharedTextureId; |
181 | |
182 | QTextureGeneratorPtr m_dataFunctor; |
183 | Qt3DCore::QNodeIdVector m_textureImageIds; |
184 | |
185 | QMutex m_flagsMutex; |
186 | QVector<QTextureDataUpdate> m_pendingTextureDataUpdates; |
187 | }; |
188 | |
189 | class Q_AUTOTEST_EXPORT TextureFunctor : public Qt3DCore::QBackendNodeMapper |
190 | { |
191 | public: |
192 | explicit TextureFunctor(AbstractRenderer *renderer, |
193 | TextureManager *textureNodeManager); |
194 | Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const final; |
195 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final; |
196 | void destroy(Qt3DCore::QNodeId id) const final; |
197 | |
198 | private: |
199 | AbstractRenderer *m_renderer; |
200 | TextureManager *m_textureNodeManager; |
201 | }; |
202 | |
203 | #ifndef QT_NO_DEBUG_STREAM |
204 | inline QDebug operator<<(QDebug dbg, const Texture &texture) |
205 | { |
206 | QDebugStateSaver saver(dbg); |
207 | dbg << "QNodeId =" << texture.peerId() << "imageCount =" << texture.textureImageIds().size() << Qt::endl; |
208 | return dbg; |
209 | } |
210 | #endif |
211 | |
212 | } // namespace Render |
213 | } // namespace Qt3DRender |
214 | |
215 | QT_END_NAMESPACE |
216 | |
217 | Q_DECLARE_METATYPE(Qt3DRender::Render::Texture*) // LCOV_EXCL_LINE |
218 | Q_DECLARE_METATYPE(Qt3DRender::Render::TextureProperties) // LCOV_EXCL_LINE |
219 | |
220 | #endif // QT3DRENDER_RENDER_TEXTURE_H |
221 | |