| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "expandboundingvolumejob_p.h" | 
| 41 |  | 
| 42 | #include <Qt3DRender/private/entity_p.h> | 
| 43 | #include <Qt3DRender/private/renderlogging_p.h> | 
| 44 | #include <Qt3DRender/private/sphere_p.h> | 
| 45 | #include <Qt3DRender/private/job_common_p.h> | 
| 46 | #include <Qt3DRender/private/managers_p.h> | 
| 47 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 48 |  | 
| 49 | #include <QThread> | 
| 50 |  | 
| 51 | QT_BEGIN_NAMESPACE | 
| 52 |  | 
| 53 | namespace Qt3DRender { | 
| 54 | namespace Render { | 
| 55 |  | 
| 56 | namespace { | 
| 57 |  | 
| 58 | void expandWorldBoundingVolume(NodeManagers *manager, Entity *node) | 
| 59 | { | 
| 60 |     // Go to the nodes that have the most depth | 
| 61 |     const auto childrenHandles = node->childrenHandles(); | 
| 62 |     for (const HEntity &handle : childrenHandles) { | 
| 63 |         Entity *c = manager->renderNodesManager()->data(handle); | 
| 64 |         if (c && c->isEnabled()) | 
| 65 |             expandWorldBoundingVolume(manager, node: c); | 
| 66 |     } | 
| 67 |  | 
| 68 |     // Then traverse back from leaf to root | 
| 69 |     // Initialize parent bounding volume to be equal to that of the first child | 
| 70 |     if (!childrenHandles.empty()) { | 
| 71 |         Qt3DRender::Render::Sphere *parentBoundingVolume = node->worldBoundingVolumeWithChildren(); | 
| 72 |         for (const HEntity &handle : childrenHandles) { | 
| 73 |             Entity *c = manager->renderNodesManager()->data(handle); | 
| 74 |             if (c && c->isEnabled()) | 
| 75 |                 parentBoundingVolume->expandToContain(sphere: *c->worldBoundingVolumeWithChildren()); | 
| 76 |         } | 
| 77 |     } | 
| 78 | } | 
| 79 |  | 
| 80 | } | 
| 81 |  | 
| 82 | ExpandBoundingVolumeJob::ExpandBoundingVolumeJob() | 
| 83 |     : m_node(nullptr) | 
| 84 |     , m_manager(nullptr) | 
| 85 | { | 
| 86 |     SET_JOB_RUN_STAT_TYPE(this, JobTypes::ExpandBoundingVolume, 0) | 
| 87 | } | 
| 88 |  | 
| 89 | void ExpandBoundingVolumeJob::setRoot(Entity *root) | 
| 90 | { | 
| 91 |     m_node = root; | 
| 92 | } | 
| 93 |  | 
| 94 | void ExpandBoundingVolumeJob::setManagers(NodeManagers *manager) | 
| 95 | { | 
| 96 |     m_manager = manager; | 
| 97 | } | 
| 98 |  | 
| 99 | void ExpandBoundingVolumeJob::run() | 
| 100 | { | 
| 101 |     // Expand worldBoundingVolumeWithChildren of each node that has children by the | 
| 102 |     // bounding volumes of the children. | 
| 103 |  | 
| 104 |     // TODO: Implement this using a parallel_for | 
| 105 |     qCDebug(Jobs) << "Entering"  << Q_FUNC_INFO << QThread::currentThread(); | 
| 106 |     expandWorldBoundingVolume(manager: m_manager, node: m_node); | 
| 107 |     qCDebug(Jobs) << "Exiting"  << Q_FUNC_INFO << QThread::currentThread(); | 
| 108 | } | 
| 109 |  | 
| 110 | } // namespace Render | 
| 111 | } // namespace Qt3DRender | 
| 112 |  | 
| 113 | QT_END_NAMESPACE | 
| 114 |  |