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| 39 | |
| 40 | #ifndef QT3DRENDER_RENDER_SPHERE_H |
| 41 | #define QT3DRENDER_RENDER_SPHERE_H |
| 42 | |
| 43 | // |
| 44 | // W A R N I N G |
| 45 | // ------------- |
| 46 | // |
| 47 | // This file is not part of the Qt API. It exists for the convenience |
| 48 | // of other Qt classes. This header file may change from version to |
| 49 | // version without notice, or even be removed. |
| 50 | // |
| 51 | // We mean it. |
| 52 | // |
| 53 | |
| 54 | #include <Qt3DRender/private/qt3drender_global_p.h> |
| 55 | #include <Qt3DCore/qnodeid.h> |
| 56 | #include <Qt3DCore/private/matrix4x4_p.h> |
| 57 | #include <Qt3DRender/private/boundingsphere_p.h> |
| 58 | |
| 59 | QT_BEGIN_NAMESPACE |
| 60 | |
| 61 | namespace Qt3DRender { |
| 62 | |
| 63 | namespace Render { |
| 64 | |
| 65 | class Q_3DRENDERSHARED_PRIVATE_EXPORT Sphere : public RayCasting::BoundingSphere |
| 66 | { |
| 67 | public: |
| 68 | inline Sphere(Qt3DCore::QNodeId i = Qt3DCore::QNodeId()) |
| 69 | : m_center() |
| 70 | , m_radius(-1.0f) |
| 71 | , m_id(i) |
| 72 | {} |
| 73 | |
| 74 | inline Sphere(const Vector3D &c, float r, Qt3DCore::QNodeId i = Qt3DCore::QNodeId()) |
| 75 | : m_center(c) |
| 76 | , m_radius(r) |
| 77 | , m_id(i) |
| 78 | {} |
| 79 | |
| 80 | void setCenter(const Vector3D &c); |
| 81 | Vector3D center() const override; |
| 82 | |
| 83 | bool isNull() const { return m_center == Vector3D() && m_radius == -1.0f; } |
| 84 | |
| 85 | void setRadius(float r); |
| 86 | float radius() const override; |
| 87 | |
| 88 | void clear(); |
| 89 | void initializeFromPoints(const QVector<Vector3D> &points); |
| 90 | void expandToContain(const Vector3D &point); |
| 91 | inline void expandToContain(const QVector<Vector3D> &points) |
| 92 | { |
| 93 | for (const Vector3D &p : points) |
| 94 | expandToContain(point: p); |
| 95 | } |
| 96 | |
| 97 | void expandToContain(const Sphere &sphere); |
| 98 | |
| 99 | Sphere transformed(const Matrix4x4 &mat) const; |
| 100 | inline Sphere &transform(const Matrix4x4 &mat) |
| 101 | { |
| 102 | *this = transformed(mat); |
| 103 | return *this; |
| 104 | } |
| 105 | |
| 106 | Qt3DCore::QNodeId id() const final; |
| 107 | bool intersects(const RayCasting::QRay3D &ray, Vector3D *q, Vector3D *uvw = nullptr) const final; |
| 108 | Type type() const final; |
| 109 | |
| 110 | static Sphere fromPoints(const QVector<Vector3D> &points); |
| 111 | |
| 112 | private: |
| 113 | Vector3D m_center; |
| 114 | float m_radius; |
| 115 | Qt3DCore::QNodeId m_id; |
| 116 | |
| 117 | static const float ms_epsilon; |
| 118 | }; |
| 119 | |
| 120 | inline void Sphere::setCenter(const Vector3D &c) |
| 121 | { |
| 122 | m_center = c; |
| 123 | } |
| 124 | |
| 125 | inline Vector3D Sphere::center() const |
| 126 | { |
| 127 | return m_center; |
| 128 | } |
| 129 | |
| 130 | inline void Sphere::setRadius(float r) |
| 131 | { |
| 132 | Q_ASSERT(r >= 0.0f); |
| 133 | if (r >= 0.0f) |
| 134 | m_radius = r; |
| 135 | } |
| 136 | |
| 137 | inline float Sphere::radius() const |
| 138 | { |
| 139 | return m_radius; |
| 140 | } |
| 141 | |
| 142 | inline void Sphere::clear() |
| 143 | { |
| 144 | m_center = Vector3D(); |
| 145 | m_radius = -1.0f; |
| 146 | } |
| 147 | |
| 148 | inline bool intersects(const Sphere &a, const Sphere &b) |
| 149 | { |
| 150 | if (a.isNull() || b.isNull()) |
| 151 | return false; |
| 152 | |
| 153 | // Calculate squared distance between sphere centers |
| 154 | const Vector3D d = a.center() - b.center(); |
| 155 | const float distSq = Vector3D::dotProduct(a: d, b: d); |
| 156 | |
| 157 | // Spheres intersect if squared distance is less than squared |
| 158 | // sum of radii |
| 159 | const float sumRadii = a.radius() + b.radius(); |
| 160 | return distSq <= sumRadii * sumRadii; |
| 161 | } |
| 162 | |
| 163 | #ifndef QT_NO_DEBUG_STREAM |
| 164 | Q_3DRENDERSHARED_EXPORT QDebug operator<<(QDebug dbg, const Sphere &sphere); |
| 165 | #endif |
| 166 | |
| 167 | } // Render |
| 168 | |
| 169 | } // Qt3DRender |
| 170 | |
| 171 | QT_END_NAMESPACE |
| 172 | |
| 173 | Q_DECLARE_METATYPE(Qt3DRender::Render::Sphere) // LCOV_EXCL_LINE |
| 174 | |
| 175 | #endif // QT3DRENDER_RENDER_SPHERE_H |
| 176 | |