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39 | |
40 | #ifndef QT3DRENDER_RENDER_JOB_COMMON_P_H |
41 | #define QT3DRENDER_RENDER_JOB_COMMON_P_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists purely as an |
48 | // implementation detail. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DCore/private/qaspectjob_p.h> |
55 | |
56 | QT_BEGIN_NAMESPACE |
57 | |
58 | namespace Qt3DRender { |
59 | |
60 | namespace Render { |
61 | |
62 | namespace JobTypes { |
63 | |
64 | enum JobType { |
65 | LoadBuffer = 1, |
66 | FrameCleanup, |
67 | UpdateShaderDataTransform, |
68 | CalcBoundingVolume, |
69 | CalcTriangleVolume, |
70 | LoadGeometry, |
71 | LoadScene, |
72 | LoadTextureData, |
73 | PickBoundingVolume, |
74 | RayCasting, |
75 | RenderView, |
76 | UpdateTransform, |
77 | UpdateTreeEnabled, |
78 | ExpandBoundingVolume, |
79 | FrameSubmissionPart1, |
80 | LayerFiltering, |
81 | EntityComponentTypeFiltering, |
82 | MaterialParameterGathering, |
83 | RenderCommandUpdater, |
84 | GenericLambda, |
85 | FrustumCulling, |
86 | LightGathering, |
87 | UpdateWorldBoundingVolume, |
88 | FrameSubmissionPart2, |
89 | DirtyBufferGathering, |
90 | DirtyVaoGathering, |
91 | DirtyTextureGathering, |
92 | DirtyShaderGathering, |
93 | SendRenderCapture, |
94 | SendBufferCapture, |
95 | SyncRenderViewPreCommandUpdate, |
96 | SyncRenderViewInitialization, |
97 | SyncRenderViewPostCommandUpdate, |
98 | SyncFrustumCulling, |
99 | ClearBufferDrawIndex, |
100 | UpdateMeshTriangleList, |
101 | FilterCompatibleTechniques, |
102 | UpdateLevelOfDetail, |
103 | SyncLoadingJobs, |
104 | LoadSkeleton, |
105 | UpdateSkinningPalette, |
106 | ProximityFiltering, |
107 | SyncFilterEntityByLayer, |
108 | SyncMaterialGatherer, |
109 | UpdateLayerEntity, |
110 | SendTextureChangesToFrontend, |
111 | SendSetFenceHandlesToFrontend, |
112 | SendDisablesToFrontend, |
113 | RenderViewCommandBuilder, |
114 | SyncRenderViewPreCommandBuilding |
115 | }; |
116 | |
117 | } // JobTypes |
118 | |
119 | } // Render |
120 | |
121 | } // Qt3DRender |
122 | |
123 | QT_END_NAMESPACE |
124 | |
125 | #endif // QT3DRENDER_RENDER_JOB_COMMON_P_H |
126 | |