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36
37#ifndef QT3DRENDER_RENDER_ARMATURE_H
38#define QT3DRENDER_RENDER_ARMATURE_H
39
40//
41// W A R N I N G
42// -------------
43//
44// This file is not part of the Qt API. It exists for the convenience
45// of other Qt classes. This header file may change from version to
46// version without notice, or even be removed.
47//
48// We mean it.
49//
50
51#include <Qt3DRender/private/backendnode_p.h>
52#include <Qt3DRender/private/uniform_p.h>
53#include <Qt3DCore/qnodeid.h>
54#include <QtGui/qmatrix4x4.h>
55
56QT_BEGIN_NAMESPACE
57
58namespace Qt3DRender {
59namespace Render {
60
61class Q_3DRENDERSHARED_PRIVATE_EXPORT Armature : public BackendNode
62{
63public:
64 Armature();
65
66 void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
67 void cleanup();
68
69 Qt3DCore::QNodeId skeletonId() const { return m_skeletonId; }
70
71 // Called from jobs
72 UniformValue &skinningPaletteUniform() { return m_skinningPaletteUniform; }
73 const UniformValue &skinningPaletteUniform() const { return m_skinningPaletteUniform; }
74
75private:
76 Qt3DCore::QNodeId m_skeletonId;
77 UniformValue m_skinningPaletteUniform;
78};
79
80} // namespace Render
81} // namespace Qt3DRender
82
83QT_END_NAMESPACE
84
85#endif // QT3DRENDER_RENDER_ARMATURE_H
86

source code of qt3d/src/render/geometry/armature_p.h