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| 2 | ** |
| 3 | ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
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| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or (at your option) the GNU General |
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| 38 | ****************************************************************************/ |
| 39 | |
| 40 | #include "updateentitylayersjob_p.h" |
| 41 | #include <Qt3DRender/private/managers_p.h> |
| 42 | #include <Qt3DRender/private/nodemanagers_p.h> |
| 43 | #include <Qt3DRender/private/entity_p.h> |
| 44 | #include <Qt3DRender/private/job_common_p.h> |
| 45 | |
| 46 | QT_BEGIN_NAMESPACE |
| 47 | |
| 48 | namespace Qt3DRender { |
| 49 | |
| 50 | namespace Render { |
| 51 | |
| 52 | UpdateEntityLayersJob::UpdateEntityLayersJob() |
| 53 | : m_manager(nullptr) |
| 54 | { |
| 55 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateLayerEntity, 0) |
| 56 | |
| 57 | } |
| 58 | |
| 59 | void UpdateEntityLayersJob::run() |
| 60 | { |
| 61 | Q_ASSERT(m_manager); |
| 62 | EntityManager *entityManager = m_manager->renderNodesManager(); |
| 63 | |
| 64 | const std::vector<HEntity> &handles = entityManager->activeHandles(); |
| 65 | |
| 66 | // Clear list of recursive layerIds |
| 67 | for (const HEntity &handle : handles) { |
| 68 | Entity *entity = entityManager->data(handle); |
| 69 | entity->clearRecursiveLayerIds(); |
| 70 | } |
| 71 | |
| 72 | LayerManager *layerManager = m_manager->layerManager(); |
| 73 | |
| 74 | // Set recursive layerIds on children |
| 75 | for (const HEntity &handle : handles) { |
| 76 | Entity *entity = entityManager->data(handle); |
| 77 | const Qt3DCore::QNodeIdVector entityLayers = entity->componentsUuid<Layer>(); |
| 78 | |
| 79 | for (const Qt3DCore::QNodeId layerId : entityLayers) { |
| 80 | Layer *layer = layerManager->lookupResource(id: layerId); |
| 81 | if (layer->recursive()) { |
| 82 | // Find all children of the entity and add the layers to them |
| 83 | entity->traverse(operation: [layerId](Entity *e) { |
| 84 | e->addRecursiveLayerId(layerId); |
| 85 | }); |
| 86 | } |
| 87 | } |
| 88 | } |
| 89 | } |
| 90 | |
| 91 | } // Render |
| 92 | |
| 93 | } // Qt3DRender |
| 94 | |
| 95 | QT_END_NAMESPACE |
| 96 |
