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39 | |
40 | #ifndef QT3DRENDER_RENDER_FRAMEGRAPHNODE_H |
41 | #define QT3DRENDER_RENDER_FRAMEGRAPHNODE_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/private/backendnode_p.h> |
55 | #include <Qt3DCore/private/qhandle_p.h> |
56 | #include <Qt3DCore/qnode.h> |
57 | #include <Qt3DRender/qframegraphnode.h> |
58 | #include <Qt3DRender/private/managers_p.h> |
59 | #include <Qt3DRender/private/nodemanagers_p.h> |
60 | #include <qglobal.h> |
61 | #include <QVector> |
62 | |
63 | // Windows had the smart idea of using a #define MemoryBarrier |
64 | // https://msdn.microsoft.com/en-us/library/windows/desktop/ms684208(v=vs.85).aspx |
65 | #if defined(Q_OS_WIN) && defined(MemoryBarrier) |
66 | #undef MemoryBarrier |
67 | #endif |
68 | |
69 | QT_BEGIN_NAMESPACE |
70 | |
71 | namespace Qt3DRender { |
72 | |
73 | namespace Render { |
74 | |
75 | class FrameGraphManager; |
76 | |
77 | class Q_3DRENDERSHARED_PRIVATE_EXPORT FrameGraphNode : public BackendNode |
78 | { |
79 | public: |
80 | FrameGraphNode(); |
81 | virtual ~FrameGraphNode(); |
82 | |
83 | enum FrameGraphNodeType { |
84 | InvalidNodeType = 0, |
85 | CameraSelector, |
86 | LayerFilter, |
87 | RenderPassFilter, |
88 | RenderTarget, |
89 | TechniqueFilter, |
90 | Viewport, |
91 | ClearBuffers, |
92 | SortMethod, |
93 | SubtreeEnabler, |
94 | StateSet, |
95 | NoDraw, |
96 | FrustumCulling, |
97 | Lighting, |
98 | ComputeDispatch, |
99 | Surface, |
100 | RenderCapture, |
101 | BufferCapture, |
102 | MemoryBarrier, |
103 | ProximityFilter, |
104 | BlitFramebuffer, |
105 | SetFence, |
106 | WaitFence, |
107 | NoPicking, |
108 | DebugOverlay, |
109 | }; |
110 | FrameGraphNodeType nodeType() const { return m_nodeType; } |
111 | |
112 | void setFrameGraphManager(FrameGraphManager *manager); |
113 | FrameGraphManager *manager() const; |
114 | |
115 | void setParentId(Qt3DCore::QNodeId parentId); |
116 | |
117 | Qt3DCore::QNodeId parentId() const; |
118 | QVector<Qt3DCore::QNodeId> childrenIds() const; |
119 | |
120 | FrameGraphNode *parent() const; |
121 | QVector<FrameGraphNode *> children() const; |
122 | |
123 | void cleanup(); |
124 | |
125 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
126 | |
127 | protected: |
128 | FrameGraphNode(FrameGraphNodeType nodeType, QBackendNode::Mode mode = QBackendNode::ReadOnly); |
129 | |
130 | private: |
131 | FrameGraphNodeType m_nodeType; |
132 | Qt3DCore::QNodeId m_parentId; |
133 | QVector<Qt3DCore::QNodeId> m_childrenIds; |
134 | FrameGraphManager *m_manager; |
135 | |
136 | friend class FrameGraphVisitor; |
137 | }; |
138 | |
139 | template<typename Backend, typename Frontend> |
140 | class FrameGraphNodeFunctor : public Qt3DCore::QBackendNodeMapper |
141 | { |
142 | public: |
143 | explicit FrameGraphNodeFunctor(AbstractRenderer *renderer) |
144 | : m_manager(renderer->nodeManagers()->frameGraphManager()) |
145 | , m_renderer(renderer) |
146 | { |
147 | } |
148 | |
149 | Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override |
150 | { |
151 | return createBackendFrameGraphNode(change); |
152 | } |
153 | |
154 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override |
155 | { |
156 | return m_manager->lookupNode(id); |
157 | } |
158 | |
159 | void destroy(Qt3DCore::QNodeId id) const override |
160 | { |
161 | m_manager->releaseNode(id); |
162 | } |
163 | |
164 | protected: |
165 | Backend *createBackendFrameGraphNode(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const |
166 | { |
167 | if (!m_manager->containsNode(id: change->subjectId())) { |
168 | Backend *backend = new Backend(); |
169 | backend->setFrameGraphManager(m_manager); |
170 | backend->setRenderer(m_renderer); |
171 | m_manager->appendNode(id: change->subjectId(), node: backend); |
172 | return backend; |
173 | } |
174 | return static_cast<Backend *>(m_manager->lookupNode(id: change->subjectId())); |
175 | } |
176 | |
177 | private: |
178 | FrameGraphManager *m_manager; |
179 | AbstractRenderer *m_renderer; |
180 | }; |
181 | |
182 | } // namespace Render |
183 | } // namespace Qt3DRender |
184 | |
185 | QT_END_NAMESPACE |
186 | |
187 | #endif // QT3DRENDER_RENDER_FRAMEGRAPHNODE_H |
188 | |