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39 | |
40 | #include "qt3dquick3dcoreplugin.h" |
41 | |
42 | #include <Qt3DCore/qarmature.h> |
43 | #include <Qt3DCore/qabstractskeleton.h> |
44 | #include <Qt3DCore/qskeletonloader.h> |
45 | #include <Qt3DCore/qtransform.h> |
46 | #include <Qt3DCore/qjoint.h> |
47 | #include <QtCore/qvariantanimation.h> |
48 | |
49 | #include <Qt3DQuick/private/quick3dnodev9_p.h> |
50 | #include <Qt3DQuick/private/quick3dentity_p.h> |
51 | #include <Qt3DQuick/private/quick3dentityloader_p.h> |
52 | #include <Qt3DQuick/private/quick3dnodeinstantiator_p.h> |
53 | #include <Qt3DQuick/private/quick3djoint_p.h> |
54 | #include <Qt3DQuick/private/qquaternionanimation_p.h> |
55 | #include <Qt3DQuick/private/qt3dquick_global_p.h> |
56 | |
57 | #include <QtQml/qqml.h> |
58 | |
59 | QT_BEGIN_NAMESPACE |
60 | |
61 | void Qt3DQuick3DCorePlugin::registerTypes(const char *uri) |
62 | { |
63 | Qt3DCore::Quick::Quick3D_initialize(); |
64 | |
65 | qmlRegisterUncreatableType<Qt3DCore::QComponent>(uri, versionMajor: 2, versionMinor: 0, qmlName: "Component3D" , reason: QLatin1String("" )); |
66 | |
67 | Qt3DCore::Quick::registerExtendedType<Qt3DCore::QEntity, Qt3DCore::Quick::Quick3DEntity>(className: "QEntity" , quickName: "Qt3D.Core/Entity" , uri, major: 2, minor: 0, name: "Entity" ); |
68 | qmlRegisterType<Qt3DCore::Quick::Quick3DEntityLoader>(uri, versionMajor: 2, versionMinor: 0, qmlName: "EntityLoader" ); |
69 | qmlRegisterType<Qt3DCore::Quick::Quick3DEntityLoader, 12>(uri, versionMajor: 2, versionMinor: 12, qmlName: "EntityLoader" ); |
70 | qmlRegisterType<Qt3DCore::Quick::Quick3DNodeInstantiator>(uri, versionMajor: 2, versionMinor: 0, qmlName: "NodeInstantiator" ); |
71 | qmlRegisterType<Qt3DCore::QTransform>(uri, versionMajor: 2, versionMinor: 0, qmlName: "Transform" ); |
72 | qmlRegisterType<Qt3DCore::QTransform, 14>(uri, versionMajor: 2, versionMinor: 14, qmlName: "Transform" ); |
73 | qmlRegisterType<Qt3DCore::QArmature>(uri, versionMajor: 2, versionMinor: 10, qmlName: "Armature" ); |
74 | qmlRegisterUncreatableType<Qt3DCore::QAbstractSkeleton>(uri, versionMajor: 2, versionMinor: 10, qmlName: "AbstractSkeleton" , QStringLiteral("AbstractSkeleton is an abstract base class" )); |
75 | qmlRegisterType<Qt3DCore::QSkeletonLoader>(uri, versionMajor: 2, versionMinor: 10, qmlName: "SkeletonLoader" ); |
76 | |
77 | qmlRegisterType<Qt3DCore::Quick::QQuaternionAnimation>(uri, versionMajor: 2, versionMinor: 0, qmlName: "QuaternionAnimation" ); |
78 | qRegisterAnimationInterpolator<QQuaternion>(func: Qt3DCore::Quick::q_quaternionInterpolator); |
79 | |
80 | // Ideally we want to make Node an uncreatable type |
81 | // We would need qmlRegisterUncreatableExtendedType for that |
82 | qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNode>(uri, versionMajor: 2, versionMinor: 0, qmlName: "Node" , QStringLiteral("Node is a base class" )); |
83 | qmlRegisterExtendedUncreatableType<Qt3DCore::QNode, Qt3DCore::Quick::Quick3DNodeV9, 9>(uri, versionMajor: 2, versionMinor: 9, qmlName: "Node" , QStringLiteral("Node is a base class" )); |
84 | |
85 | Qt3DCore::Quick::registerExtendedType<Qt3DCore::QJoint, Qt3DCore::Quick::Quick3DJoint>(className: "QJoint" , quickName: "Qt3D.Core/Joint" , uri, major: 2, minor: 10, name: "Joint" ); |
86 | |
87 | // Auto-increment the import to stay in sync with ALL future Qt minor versions |
88 | qmlRegisterModule(uri, versionMajor: 2, QT_VERSION_MINOR); |
89 | } |
90 | |
91 | Qt3DQuick3DCorePlugin::~Qt3DQuick3DCorePlugin() |
92 | { |
93 | Qt3DCore::Quick::Quick3D_uninitialize(); |
94 | } |
95 | |
96 | QT_END_NAMESPACE |
97 | |