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39 | |
40 | #include <Qt3DQuickRender/private/quick3dscreenraycaster_p.h> |
41 | #include <Qt3DQuickRender/private/quick3dscreenraycaster_p_p.h> |
42 | #include <Qt3DQuickRender/private/quick3draycaster_p_p.h> |
43 | #include <Qt3DCore/private/qscene_p.h> |
44 | |
45 | #include <Qt3DCore/QEntity> |
46 | |
47 | #include <QQmlEngine> |
48 | #include <QJSValue> |
49 | |
50 | QT_BEGIN_NAMESPACE |
51 | |
52 | namespace Qt3DRender { |
53 | namespace Render { |
54 | namespace Quick { |
55 | |
56 | void Quick3DScreenRayCasterPrivate::dispatchHits(const QAbstractRayCaster::Hits &hits) |
57 | { |
58 | m_hits = hits; |
59 | updateHitEntites(hits&: m_hits, scene: m_scene); |
60 | |
61 | Q_Q(Quick3DScreenRayCaster); |
62 | if (!m_engine) |
63 | m_engine = qmlEngine(q->parent()); |
64 | |
65 | m_jsHits = Quick3DRayCasterPrivate::convertHits(hits: m_hits, engine: m_engine); |
66 | emit q->hitsChanged(hits: m_jsHits); |
67 | } |
68 | |
69 | Quick3DScreenRayCaster::Quick3DScreenRayCaster(QObject *parent) |
70 | : QScreenRayCaster(*new Quick3DScreenRayCasterPrivate(), qobject_cast<Qt3DCore::QNode *>(object: parent)) |
71 | { |
72 | } |
73 | |
74 | QJSValue Quick3DScreenRayCaster::hits() const |
75 | { |
76 | Q_D(const Quick3DScreenRayCaster); |
77 | return d->m_jsHits; |
78 | } |
79 | |
80 | QQmlListProperty<Qt3DRender::QLayer> Qt3DRender::Render::Quick::Quick3DScreenRayCaster::qmlLayers() |
81 | { |
82 | return QQmlListProperty<QLayer>(this, 0, |
83 | &Quick3DRayCasterPrivate::appendLayer, |
84 | &Quick3DRayCasterPrivate::layerCount, |
85 | &Quick3DRayCasterPrivate::layerAt, |
86 | &Quick3DRayCasterPrivate::clearLayers); |
87 | } |
88 | |
89 | } // namespace Quick |
90 | } // namespace Render |
91 | } // namespace Qt3DRender |
92 | |
93 | QT_END_NAMESPACE |
94 | |