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36 | |
37 | #ifndef QT3DSCENE2D_QUICK_QUICK3DSCENE2D_P_H |
38 | #define QT3DSCENE2D_QUICK_QUICK3DSCENE2D_P_H |
39 | |
40 | // |
41 | // W A R N I N G |
42 | // ------------- |
43 | // |
44 | // This file is not part of the Qt API. It exists for the convenience |
45 | // of other Qt classes. This header file may change from version to |
46 | // version without notice, or even be removed. |
47 | // |
48 | // We mean it. |
49 | // |
50 | |
51 | #include <QtQml/qqmllist.h> |
52 | |
53 | #include <Qt3DQuickScene2D/qscene2d.h> |
54 | |
55 | #include <private/qt3dquickscene2d_global_p.h> |
56 | |
57 | QT_BEGIN_NAMESPACE |
58 | |
59 | namespace Qt3DRender { |
60 | namespace Render { |
61 | namespace Quick { |
62 | |
63 | class Q_3DQUICKSCENE2DSHARED_EXPORT QQuick3DScene2D : public QObject |
64 | { |
65 | Q_OBJECT |
66 | Q_PROPERTY(QQmlListProperty<Qt3DCore::QEntity> entities READ entities) |
67 | |
68 | public: |
69 | QQuick3DScene2D(QObject *parent = nullptr); |
70 | |
71 | inline Qt3DRender::Quick::QScene2D *parentScene2D() const |
72 | { |
73 | return qobject_cast<Qt3DRender::Quick::QScene2D *>(object: parent()); |
74 | } |
75 | |
76 | QQmlListProperty<Qt3DCore::QEntity> entities(); |
77 | |
78 | private: |
79 | |
80 | static void appendEntity(QQmlListProperty<Qt3DCore::QEntity> *list, Qt3DCore::QEntity *entity); |
81 | static Qt3DCore::QEntity *entityAt(QQmlListProperty<Qt3DCore::QEntity> *list, int index); |
82 | static int entityCount(QQmlListProperty<Qt3DCore::QEntity> *list); |
83 | static void clearEntities(QQmlListProperty<Qt3DCore::QEntity> *list); |
84 | }; |
85 | |
86 | } // namespace Quick |
87 | } // namespace Render |
88 | } // namespace Qt3DRender |
89 | |
90 | QT_END_NAMESPACE |
91 | |
92 | #endif // QT3DANIMATION_QUICK_QUICK3DMORPHINGANIMATION_P_H |
93 | |
94 | |