| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. | 
| 4 | ** Contact: http://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 15 | ** information use the contact form at http://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or later as published by the Free | 
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in | 
| 29 | ** the packaging of this file. Please review the following information to | 
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be | 
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. | 
| 32 | ** | 
| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #ifndef QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H | 
| 38 | #define QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H | 
| 39 |  | 
| 40 | // | 
| 41 | //  W A R N I N G | 
| 42 | //  ------------- | 
| 43 | // | 
| 44 | // This file is not part of the Qt API.  It exists for the convenience | 
| 45 | // of other Qt classes.  This header file may change from version to | 
| 46 | // version without notice, or even be removed. | 
| 47 | // | 
| 48 | // We mean it. | 
| 49 | // | 
| 50 |  | 
| 51 | #include <Qt3DCore/qnodeid.h> | 
| 52 | #include <Qt3DCore/qpropertyupdatedchange.h> | 
| 53 | #include <Qt3DRender/qpickevent.h> | 
| 54 | #include <Qt3DQuickScene2D/qscene2d.h> | 
| 55 |  | 
| 56 | #include <private/qscene2d_p.h> | 
| 57 | #include <private/qrendertargetoutput_p.h> | 
| 58 | #include <private/backendnode_p.h> | 
| 59 | #include <private/attachmentpack_p.h> | 
| 60 |  | 
| 61 | QT_BEGIN_NAMESPACE | 
| 62 |  | 
| 63 | namespace Qt3DRender { | 
| 64 |  | 
| 65 | namespace Render { | 
| 66 |  | 
| 67 | class GraphicsContext; | 
| 68 |  | 
| 69 | namespace Quick { | 
| 70 |  | 
| 71 | class Scene2D; | 
| 72 |  | 
| 73 | class RenderQmlEventHandler : public QObject | 
| 74 | { | 
| 75 |     Q_OBJECT | 
| 76 | public: | 
| 77 |     RenderQmlEventHandler(Scene2D *node); | 
| 78 |     bool event(QEvent *e) override; | 
| 79 |  | 
| 80 | private: | 
| 81 |     Scene2D *m_node; | 
| 82 | }; | 
| 83 |  | 
| 84 | class Q_3DQUICKSCENE2DSHARED_EXPORT Scene2D : public Qt3DRender::Render::BackendNode | 
| 85 | { | 
| 86 | public: | 
| 87 |     Scene2D(); | 
| 88 |     ~Scene2D(); | 
| 89 |  | 
| 90 |     void render(); | 
| 91 |     void initializeRender(); | 
| 92 |     void setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject); | 
| 93 |     void cleanup(); | 
| 94 |     void setOutput(Qt3DCore::QNodeId outputId); | 
| 95 |     void initializeSharedObject(); | 
| 96 |  | 
| 97 |     void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; | 
| 98 |  | 
| 99 |     bool updateFbo(QOpenGLTexture *texture); | 
| 100 |     void syncRenderControl(); | 
| 101 |     bool registerObjectPickerEvents(Qt3DCore::QEntity *qentity); | 
| 102 |     void unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId); | 
| 103 |     void handlePickEvent(int type, const QPickEvent *ev); | 
| 104 |  | 
| 105 |     QOpenGLContext *m_context; | 
| 106 |     QOpenGLContext *m_shareContext; | 
| 107 |     QThread *m_renderThread; | 
| 108 |     Qt3DCore::QNodeId m_outputId; | 
| 109 |     QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> m_sharedObject; | 
| 110 |     Qt3DCore::QNodeId m_peerId; | 
| 111 |     Qt3DRender::Render::Attachment m_attachmentData; | 
| 112 |  | 
| 113 |     GLuint m_fbo; | 
| 114 |     GLuint m_rbo; | 
| 115 |     QSize m_textureSize; | 
| 116 |  | 
| 117 |     bool m_initialized; | 
| 118 |     bool m_renderInitialized; | 
| 119 |     bool m_mouseEnabled; | 
| 120 |     Qt3DRender::Quick::QScene2D::RenderPolicy m_renderPolicy; | 
| 121 |     QVector<Qt3DCore::QNodeId> m_entities; | 
| 122 |     Qt3DRender::QPickEventPtr m_cachedPickEvent; | 
| 123 | #ifdef QT_OPENGL_ES_2_ANGLE | 
| 124 |     bool m_usingAngle; | 
| 125 | #endif | 
| 126 |     QVector<QMetaObject::Connection> m_connections; | 
| 127 | }; | 
| 128 |  | 
| 129 | } // Quick | 
| 130 | } // Render | 
| 131 | } // Qt3DRender | 
| 132 |  | 
| 133 | QT_END_NAMESPACE | 
| 134 |  | 
| 135 | #endif // QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H | 
| 136 |  |