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36 | |
37 | #ifndef QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |
38 | #define QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |
39 | |
40 | // |
41 | // W A R N I N G |
42 | // ------------- |
43 | // |
44 | // This file is not part of the Qt API. It exists for the convenience |
45 | // of other Qt classes. This header file may change from version to |
46 | // version without notice, or even be removed. |
47 | // |
48 | // We mean it. |
49 | // |
50 | |
51 | #include <Qt3DCore/qnodeid.h> |
52 | #include <Qt3DCore/qpropertyupdatedchange.h> |
53 | #include <Qt3DRender/qpickevent.h> |
54 | #include <Qt3DQuickScene2D/qscene2d.h> |
55 | |
56 | #include <private/qscene2d_p.h> |
57 | #include <private/qrendertargetoutput_p.h> |
58 | #include <private/backendnode_p.h> |
59 | #include <private/attachmentpack_p.h> |
60 | |
61 | QT_BEGIN_NAMESPACE |
62 | |
63 | namespace Qt3DRender { |
64 | |
65 | namespace Render { |
66 | |
67 | class GraphicsContext; |
68 | |
69 | namespace Quick { |
70 | |
71 | class Scene2D; |
72 | |
73 | class RenderQmlEventHandler : public QObject |
74 | { |
75 | Q_OBJECT |
76 | public: |
77 | RenderQmlEventHandler(Scene2D *node); |
78 | bool event(QEvent *e) override; |
79 | |
80 | private: |
81 | Scene2D *m_node; |
82 | }; |
83 | |
84 | class Q_3DQUICKSCENE2DSHARED_EXPORT Scene2D : public Qt3DRender::Render::BackendNode |
85 | { |
86 | public: |
87 | Scene2D(); |
88 | ~Scene2D(); |
89 | |
90 | void render(); |
91 | void initializeRender(); |
92 | void setSharedObject(Qt3DRender::Quick::Scene2DSharedObjectPtr sharedObject); |
93 | void cleanup(); |
94 | void setOutput(Qt3DCore::QNodeId outputId); |
95 | void initializeSharedObject(); |
96 | |
97 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
98 | |
99 | bool updateFbo(QOpenGLTexture *texture); |
100 | void syncRenderControl(); |
101 | bool registerObjectPickerEvents(Qt3DCore::QEntity *qentity); |
102 | void unregisterObjectPickerEvents(Qt3DCore::QNodeId entityId); |
103 | void handlePickEvent(int type, const QPickEvent *ev); |
104 | |
105 | QOpenGLContext *m_context; |
106 | QOpenGLContext *m_shareContext; |
107 | QThread *m_renderThread; |
108 | Qt3DCore::QNodeId m_outputId; |
109 | QSharedPointer<Qt3DRender::Quick::Scene2DSharedObject> m_sharedObject; |
110 | Qt3DCore::QNodeId m_peerId; |
111 | Qt3DRender::Render::Attachment m_attachmentData; |
112 | |
113 | GLuint m_fbo; |
114 | GLuint m_rbo; |
115 | QSize m_textureSize; |
116 | |
117 | bool m_initialized; |
118 | bool m_renderInitialized; |
119 | bool m_mouseEnabled; |
120 | Qt3DRender::Quick::QScene2D::RenderPolicy m_renderPolicy; |
121 | QVector<Qt3DCore::QNodeId> m_entities; |
122 | Qt3DRender::QPickEventPtr m_cachedPickEvent; |
123 | #ifdef QT_OPENGL_ES_2_ANGLE |
124 | bool m_usingAngle; |
125 | #endif |
126 | QVector<QMetaObject::Connection> m_connections; |
127 | }; |
128 | |
129 | } // Quick |
130 | } // Render |
131 | } // Qt3DRender |
132 | |
133 | QT_END_NAMESPACE |
134 | |
135 | #endif // QT3DRENDER_RENDER_QUICK3DSCENE2D_SCENE2D_P_H |
136 | |