| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
| 4 | ** Contact: https://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| 9 | ** Commercial License Usage |
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| 21 | ** included in the packaging of this file. Please review the following |
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| 24 | ** |
| 25 | ** $QT_END_LICENSE$ |
| 26 | ** |
| 27 | ****************************************************************************/ |
| 28 | |
| 29 | #include <QtTest/QTest> |
| 30 | #include <Qt3DQuickScene2D/qscene2d.h> |
| 31 | #include <private/qscene2d_p.h> |
| 32 | #include <private/scene2d_p.h> |
| 33 | #include <Qt3DRender/qgeometryrenderer.h> |
| 34 | #include <Qt3DRender/qbuffer.h> |
| 35 | #include <private/trianglesvisitor_p.h> |
| 36 | #include <private/nodemanagers_p.h> |
| 37 | #include <private/managers_p.h> |
| 38 | #include <private/geometryrenderer_p.h> |
| 39 | #include <private/geometryrenderermanager_p.h> |
| 40 | #include <private/buffermanager_p.h> |
| 41 | #include <Qt3DRender/qpicktriangleevent.h> |
| 42 | #include <private/qpickevent_p.h> |
| 43 | #include <Qt3DCore/qpropertyupdatedchange.h> |
| 44 | #include <qbackendnodetester.h> |
| 45 | #include "testrenderer.h" |
| 46 | |
| 47 | using namespace Qt3DRender::Quick; |
| 48 | using namespace Qt3DRender::Render; |
| 49 | using namespace Qt3DRender::Render::Quick; |
| 50 | |
| 51 | bool qFuzzyComparePointF(const QPointF& a, const QPointF& b) { |
| 52 | return qFuzzyCompare(p1: a.x(), p2: b.x()) && qFuzzyCompare(p1: a.y(), p2: b.y()); |
| 53 | } |
| 54 | |
| 55 | class TestWindow : public QQuickWindow |
| 56 | { |
| 57 | Q_OBJECT |
| 58 | public: |
| 59 | TestWindow() |
| 60 | : QQuickWindow() |
| 61 | { |
| 62 | |
| 63 | } |
| 64 | |
| 65 | bool event(QEvent *e) override |
| 66 | { |
| 67 | if (e->type() >= QEvent::MouseButtonPress && |
| 68 | e->type() <= QEvent::MouseMove) { |
| 69 | QMouseEvent *me = static_cast<QMouseEvent *>(e); |
| 70 | m_eventTypes.push_back(t: e->type()); |
| 71 | m_mousePoints.push_back(t: me->localPos()); |
| 72 | } |
| 73 | return QQuickWindow::event(e); |
| 74 | } |
| 75 | |
| 76 | bool verifyEventPos(uint index, QEvent::Type type, const QPointF& pos) |
| 77 | { |
| 78 | if (index >= unsigned(m_eventTypes.size()) || |
| 79 | m_eventTypes[index] != type || |
| 80 | !qFuzzyComparePointF(a: pos, b: m_mousePoints[index])) |
| 81 | return false; |
| 82 | return true; |
| 83 | } |
| 84 | |
| 85 | void clear() |
| 86 | { |
| 87 | m_eventTypes.clear(); |
| 88 | m_mousePoints.clear(); |
| 89 | } |
| 90 | |
| 91 | private: |
| 92 | QVector<QEvent::Type> m_eventTypes; |
| 93 | QVector<QPointF> m_mousePoints; |
| 94 | }; |
| 95 | |
| 96 | class tst_Scene2D : public Qt3DCore::QBackendNodeTester |
| 97 | { |
| 98 | Q_OBJECT |
| 99 | |
| 100 | private Q_SLOTS: |
| 101 | |
| 102 | void checkInitialState() |
| 103 | { |
| 104 | // GIVEN |
| 105 | Scene2D backendScene2d; |
| 106 | |
| 107 | // THEN |
| 108 | QCOMPARE(backendScene2d.isEnabled(), false); |
| 109 | QVERIFY(backendScene2d.peerId().isNull()); |
| 110 | QCOMPARE(backendScene2d.m_context, nullptr); |
| 111 | QCOMPARE(backendScene2d.m_shareContext, nullptr); |
| 112 | QCOMPARE(backendScene2d.m_renderThread, nullptr); |
| 113 | QCOMPARE(backendScene2d.m_outputId, Qt3DCore::QNodeId()); |
| 114 | QCOMPARE(backendScene2d.m_initialized, false); |
| 115 | QCOMPARE(backendScene2d.m_renderInitialized, false); |
| 116 | QCOMPARE(backendScene2d.m_renderPolicy, QScene2D::Continuous); |
| 117 | QCOMPARE(backendScene2d.m_mouseEnabled, true); |
| 118 | backendScene2d.cleanup(); |
| 119 | } |
| 120 | |
| 121 | void checkInitializeFromPeer() |
| 122 | { |
| 123 | // GIVEN |
| 124 | Qt3DRender::Quick::QScene2D frontend; |
| 125 | TestRenderer renderer; |
| 126 | |
| 127 | { |
| 128 | // WHEN |
| 129 | QScopedPointer<Scene2D> backendScene2d(new Scene2D()); |
| 130 | backendScene2d->setRenderer(&renderer); |
| 131 | simulateInitializationSync(frontend: &frontend, backend: backendScene2d.data()); |
| 132 | |
| 133 | // THEN |
| 134 | QCOMPARE(backendScene2d->isEnabled(), true); |
| 135 | QCOMPARE(backendScene2d->peerId(), frontend.id()); |
| 136 | QCOMPARE(backendScene2d->m_outputId, Qt3DCore::QNodeId()); |
| 137 | QVERIFY(backendScene2d->m_sharedObject.data() != nullptr); |
| 138 | QCOMPARE(backendScene2d->m_renderPolicy, QScene2D::Continuous); |
| 139 | QCOMPARE(backendScene2d->m_mouseEnabled, true); |
| 140 | backendScene2d->cleanup(); |
| 141 | } |
| 142 | { |
| 143 | // WHEN |
| 144 | QScopedPointer<Scene2D> backendScene2d(new Scene2D()); |
| 145 | frontend.setEnabled(false); |
| 146 | backendScene2d->setRenderer(&renderer); |
| 147 | simulateInitializationSync(frontend: &frontend, backend: backendScene2d.data()); |
| 148 | |
| 149 | // THEN |
| 150 | QCOMPARE(backendScene2d->peerId(), frontend.id()); |
| 151 | QCOMPARE(backendScene2d->isEnabled(), false); |
| 152 | backendScene2d->cleanup(); |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | void checkSceneChangeEvents() |
| 157 | { |
| 158 | // GIVEN |
| 159 | Qt3DRender::Quick::QScene2D frontend; |
| 160 | QScopedPointer<Scene2D> backendScene2d(new Scene2D()); |
| 161 | TestRenderer renderer; |
| 162 | QScopedPointer<Qt3DRender::QRenderTargetOutput> output(new Qt3DRender::QRenderTargetOutput()); |
| 163 | backendScene2d->setRenderer(&renderer); |
| 164 | simulateInitializationSync(frontend: &frontend, backend: backendScene2d.data()); |
| 165 | |
| 166 | { |
| 167 | // WHEN |
| 168 | const bool newValue = false; |
| 169 | frontend.setEnabled(false); |
| 170 | backendScene2d->syncFromFrontEnd(frontEnd: &frontend, firstTime: false); |
| 171 | |
| 172 | // THEN |
| 173 | QCOMPARE(backendScene2d->isEnabled(), newValue); |
| 174 | } |
| 175 | { |
| 176 | // WHEN |
| 177 | const Qt3DCore::QNodeId newValue = output.data()->id(); |
| 178 | frontend.setOutput(output.data()); |
| 179 | backendScene2d->syncFromFrontEnd(frontEnd: &frontend, firstTime: false); |
| 180 | |
| 181 | // THEN |
| 182 | QCOMPARE(backendScene2d->m_outputId, newValue); |
| 183 | } |
| 184 | { |
| 185 | // WHEN |
| 186 | const QScene2D::RenderPolicy newValue = QScene2D::SingleShot; |
| 187 | frontend.setRenderPolicy(newValue); |
| 188 | backendScene2d->syncFromFrontEnd(frontEnd: &frontend, firstTime: false); |
| 189 | |
| 190 | // THEN |
| 191 | QCOMPARE(backendScene2d->m_renderPolicy, newValue); |
| 192 | } |
| 193 | { |
| 194 | // WHEN |
| 195 | const bool newValue = false; |
| 196 | frontend.setMouseEnabled(newValue); |
| 197 | |
| 198 | // THEN |
| 199 | QCOMPARE(backendScene2d->isEnabled(), newValue); |
| 200 | } |
| 201 | |
| 202 | backendScene2d->cleanup(); |
| 203 | } |
| 204 | |
| 205 | void testCoordinateCalculation() |
| 206 | { |
| 207 | // GIVEN |
| 208 | qputenv(varName: "QT3D_SCENE2D_DISABLE_RENDERING" , value: "1" ); |
| 209 | |
| 210 | QScopedPointer<TestWindow> testWindow(new TestWindow()); |
| 211 | Scene2DSharedObjectPtr sharedObject(new Scene2DSharedObject(nullptr)); |
| 212 | TestRenderer renderer; |
| 213 | QScopedPointer<Scene2D> scene2d(new Scene2D()); |
| 214 | QScopedPointer<NodeManagers> nodeManagers(new NodeManagers()); |
| 215 | Qt3DRender::QGeometry *geometry = new Qt3DRender::QGeometry(); |
| 216 | Qt3DRender::QGeometryRenderer *geometryRenderer = new Qt3DRender::QGeometryRenderer(); |
| 217 | Qt3DRender::QAttribute *positionAttribute = new Qt3DRender::QAttribute(); |
| 218 | Qt3DRender::QAttribute *texcoordAttribute = new Qt3DRender::QAttribute(); |
| 219 | Qt3DRender::QBuffer *dataBuffer =new Qt3DRender::QBuffer(); |
| 220 | QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity()); |
| 221 | entity->addComponent(comp: geometryRenderer); |
| 222 | renderer.setNodeManagers(nodeManagers.data()); |
| 223 | scene2d->setRenderer(&renderer); |
| 224 | scene2d->setEnabled(true); |
| 225 | sharedObject->m_quickWindow = testWindow.data(); |
| 226 | scene2d->setSharedObject(sharedObject); |
| 227 | testWindow->setGeometry(posx: 0,posy: 0,w: 1024,h: 1024); |
| 228 | |
| 229 | QByteArray data; |
| 230 | data.resize(size: sizeof(float) * 5 * 6); |
| 231 | float *dataPtr = reinterpret_cast<float *>(data.data()); |
| 232 | int i = 0; |
| 233 | dataPtr[i++] = -1.0f; |
| 234 | dataPtr[i++] = 1.0f; |
| 235 | dataPtr[i++] = 1.0f; |
| 236 | dataPtr[i++] = 0; |
| 237 | dataPtr[i++] = 0; |
| 238 | |
| 239 | dataPtr[i++] = 1.0f; |
| 240 | dataPtr[i++] = 1.0f; |
| 241 | dataPtr[i++] = 1.0f; |
| 242 | dataPtr[i++] = 1.0f; |
| 243 | dataPtr[i++] = 0; |
| 244 | |
| 245 | dataPtr[i++] = 1.0f; |
| 246 | dataPtr[i++] = -1.0f; |
| 247 | dataPtr[i++] = 1.0f; |
| 248 | dataPtr[i++] = 1.0f; |
| 249 | dataPtr[i++] = 1.0f; |
| 250 | |
| 251 | dataPtr[i++] = -1.0f; |
| 252 | dataPtr[i++] = 1.0f; |
| 253 | dataPtr[i++] = 1.0f; |
| 254 | dataPtr[i++] = 0; |
| 255 | dataPtr[i++] = 0; |
| 256 | |
| 257 | dataPtr[i++] = 1.0f; |
| 258 | dataPtr[i++] = -1.0f; |
| 259 | dataPtr[i++] = 1.0f; |
| 260 | dataPtr[i++] = 1.0f; |
| 261 | dataPtr[i++] = 1.0f; |
| 262 | |
| 263 | dataPtr[i++] = -1.0f; |
| 264 | dataPtr[i++] = -1.0f; |
| 265 | dataPtr[i++] = 1.0f; |
| 266 | dataPtr[i++] = 0.0f; |
| 267 | dataPtr[i++] = 1.0f; |
| 268 | |
| 269 | dataBuffer->setData(data); |
| 270 | Buffer *backendBuffer = nodeManagers->bufferManager()->getOrCreateResource(id: dataBuffer->id()); |
| 271 | backendBuffer->setRenderer(&renderer); |
| 272 | backendBuffer->setManager(nodeManagers->bufferManager()); |
| 273 | simulateInitializationSync(frontend: dataBuffer, backend: backendBuffer); |
| 274 | |
| 275 | positionAttribute->setBuffer(dataBuffer); |
| 276 | positionAttribute->setName(Qt3DRender::QAttribute::defaultPositionAttributeName()); |
| 277 | positionAttribute->setVertexBaseType(Qt3DRender::QAttribute::Float); |
| 278 | positionAttribute->setVertexSize(3); |
| 279 | positionAttribute->setCount(6); |
| 280 | positionAttribute->setByteStride(sizeof(float) * 5); |
| 281 | positionAttribute->setByteOffset(0); |
| 282 | positionAttribute->setAttributeType(Qt3DRender::QAttribute::VertexAttribute); |
| 283 | geometry->addAttribute(attribute: positionAttribute); |
| 284 | |
| 285 | texcoordAttribute->setBuffer(dataBuffer); |
| 286 | texcoordAttribute->setName(Qt3DRender::QAttribute::defaultTextureCoordinateAttributeName()); |
| 287 | texcoordAttribute->setVertexBaseType(Qt3DRender::QAttribute::Float); |
| 288 | texcoordAttribute->setVertexSize(2); |
| 289 | texcoordAttribute->setCount(6); |
| 290 | texcoordAttribute->setByteStride(sizeof(float) * 5); |
| 291 | texcoordAttribute->setByteOffset(sizeof(float) * 3); |
| 292 | texcoordAttribute->setAttributeType(Qt3DRender::QAttribute::VertexAttribute); |
| 293 | geometry->addAttribute(attribute: texcoordAttribute); |
| 294 | |
| 295 | geometryRenderer->setGeometry(geometry); |
| 296 | geometryRenderer->setPrimitiveType(Qt3DRender::QGeometryRenderer::Triangles); |
| 297 | |
| 298 | Attribute *backendAttribute = nodeManagers->attributeManager()->getOrCreateResource( |
| 299 | id: positionAttribute->id()); |
| 300 | backendAttribute->setRenderer(&renderer); |
| 301 | simulateInitializationSync(frontend: positionAttribute, backend: backendAttribute); |
| 302 | |
| 303 | Attribute *backendTexcoordAttribute = nodeManagers->attributeManager() |
| 304 | ->getOrCreateResource(id: texcoordAttribute->id()); |
| 305 | backendTexcoordAttribute->setRenderer(&renderer); |
| 306 | simulateInitializationSync(frontend: texcoordAttribute, backend: backendTexcoordAttribute); |
| 307 | |
| 308 | Geometry *backendGeometry = nodeManagers->geometryManager() |
| 309 | ->getOrCreateResource(id: geometry->id()); |
| 310 | backendGeometry->setRenderer(&renderer); |
| 311 | simulateInitializationSync(frontend: geometry, backend: backendGeometry); |
| 312 | |
| 313 | GeometryRenderer *backendRenderer = nodeManagers->geometryRendererManager() |
| 314 | ->getOrCreateResource(id: geometryRenderer->id()); |
| 315 | backendRenderer->setRenderer(&renderer); |
| 316 | backendRenderer->setManager(nodeManagers->geometryRendererManager()); |
| 317 | simulateInitializationSync(frontend: geometryRenderer, backend: backendRenderer); |
| 318 | |
| 319 | Entity *backendEntity = nodeManagers->renderNodesManager()->getOrCreateResource(id: entity->id()); |
| 320 | backendEntity->setRenderer(&renderer); |
| 321 | backendEntity->setNodeManagers(nodeManagers.data()); |
| 322 | simulateInitializationSync(frontend: entity.data(), backend: backendEntity); |
| 323 | |
| 324 | #define PICK_TRIANGLE(tri, v0, v1, v2, uvw) \ |
| 325 | new Qt3DRender::QPickTriangleEvent(QPointF(), QVector3D(), QVector3D(), 0.0f, \ |
| 326 | tri, v0, v1, v2, Qt3DRender::QPickEvent::LeftButton, Qt::LeftButton, 0, uvw) |
| 327 | |
| 328 | { |
| 329 | QSKIP("Disabled until Renderer plugin refactoring is complete" ); |
| 330 | // WHEN |
| 331 | QVector3D uvw(1.0, 0.0f, 0.0f); |
| 332 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(0, 0, 1, 2, uvw)); |
| 333 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 334 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 335 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 336 | |
| 337 | QCoreApplication::processEvents(); |
| 338 | |
| 339 | // THEN |
| 340 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,1024))); |
| 341 | testWindow->clear(); |
| 342 | } |
| 343 | |
| 344 | { |
| 345 | // WHEN |
| 346 | QVector3D uvw(0.0, 1.0f, 0.0f); |
| 347 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(0, 0, 1, 2, uvw)); |
| 348 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 349 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 350 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 351 | |
| 352 | QCoreApplication::processEvents(); |
| 353 | |
| 354 | // THEN |
| 355 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,1024))); |
| 356 | testWindow->clear(); |
| 357 | } |
| 358 | |
| 359 | { |
| 360 | // WHEN |
| 361 | QVector3D uvw(0.0, 0.0f, 1.0f); |
| 362 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(0, 0, 1, 2, uvw)); |
| 363 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 364 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 365 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 366 | |
| 367 | QCoreApplication::processEvents(); |
| 368 | |
| 369 | // THEN |
| 370 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,0))); |
| 371 | testWindow->clear(); |
| 372 | } |
| 373 | |
| 374 | { |
| 375 | // WHEN |
| 376 | QVector3D uvw(1.0, 0.0f, 0.0f); |
| 377 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(1, 3, 4, 5, uvw)); |
| 378 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 379 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 380 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 381 | |
| 382 | QCoreApplication::processEvents(); |
| 383 | |
| 384 | // THEN |
| 385 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,1024))); |
| 386 | testWindow->clear(); |
| 387 | } |
| 388 | |
| 389 | { |
| 390 | // WHEN |
| 391 | QVector3D uvw(0.0, 1.0f, 0.0f); |
| 392 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(1, 3, 4, 5, uvw)); |
| 393 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 394 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 395 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 396 | |
| 397 | QCoreApplication::processEvents(); |
| 398 | |
| 399 | // THEN |
| 400 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(1024,0))); |
| 401 | testWindow->clear(); |
| 402 | } |
| 403 | |
| 404 | { |
| 405 | // WHEN |
| 406 | QVector3D uvw(0.0, 0.0f, 1.0f); |
| 407 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(1, 3, 4, 5, uvw)); |
| 408 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 409 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 410 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 411 | |
| 412 | QCoreApplication::processEvents(); |
| 413 | |
| 414 | // THEN |
| 415 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(0,0))); |
| 416 | testWindow->clear(); |
| 417 | } |
| 418 | |
| 419 | { |
| 420 | // WHEN |
| 421 | QVector3D uvw(0.5f, 0.25f, 0.25f); |
| 422 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(0, 0, 1, 2, uvw)); |
| 423 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 424 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 425 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 426 | |
| 427 | QCoreApplication::processEvents(); |
| 428 | |
| 429 | // THEN |
| 430 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(512.0, 768.0))); |
| 431 | testWindow->clear(); |
| 432 | } |
| 433 | |
| 434 | { |
| 435 | // WHEN |
| 436 | QVector3D uvw(0.875f, 0.09375f, 0.03125f); |
| 437 | Qt3DRender::QPickEventPtr ev = Qt3DRender::QPickEventPtr(PICK_TRIANGLE(1, 3, 4, 5, uvw)); |
| 438 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entity = entity->id(); |
| 439 | Qt3DRender::QPickEventPrivate::get(object: ev.data())->m_entityPtr = entity.data(); |
| 440 | scene2d->handlePickEvent(type: QEvent::MouseButtonPress, ev: ev.data()); |
| 441 | |
| 442 | QCoreApplication::processEvents(); |
| 443 | |
| 444 | // THEN |
| 445 | QVERIFY(testWindow->verifyEventPos(0, QEvent::MouseButtonPress, QPointF(96.0, 896.0))); |
| 446 | testWindow->clear(); |
| 447 | } |
| 448 | |
| 449 | scene2d.reset(); |
| 450 | } |
| 451 | }; |
| 452 | |
| 453 | QTEST_MAIN(tst_Scene2D) |
| 454 | |
| 455 | #include "tst_scene2d.moc" |
| 456 | |