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| 2 | ** | 
| 3 | ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
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| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
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| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
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| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #ifndef QT3DRENDER_RENDER_GEOMETRYRENDERER_H | 
| 41 | #define QT3DRENDER_RENDER_GEOMETRYRENDERER_H | 
| 42 |  | 
| 43 | // | 
| 44 | //  W A R N I N G | 
| 45 | //  ------------- | 
| 46 | // | 
| 47 | // This file is not part of the Qt API.  It exists for the convenience | 
| 48 | // of other Qt classes.  This header file may change from version to | 
| 49 | // version without notice, or even be removed. | 
| 50 | // | 
| 51 | // We mean it. | 
| 52 | // | 
| 53 |  | 
| 54 | #include <Qt3DRender/private/backendnode_p.h> | 
| 55 | #include <Qt3DRender/qgeometryrenderer.h> | 
| 56 | #include <Qt3DRender/qgeometryfactory.h> | 
| 57 | #include <Qt3DRender/qmesh.h> | 
| 58 |  | 
| 59 | QT_BEGIN_NAMESPACE | 
| 60 |  | 
| 61 | namespace Qt3DRender { | 
| 62 | namespace RayCasting { | 
| 63 | class QBoundingVolume; | 
| 64 | } | 
| 65 |  | 
| 66 | namespace Render { | 
| 67 |  | 
| 68 | class GeometryRendererManager; | 
| 69 |  | 
| 70 | struct GeometryFunctorResult | 
| 71 | { | 
| 72 |     QGeometry *geometry; | 
| 73 |     QMesh::Status status; | 
| 74 | }; | 
| 75 |  | 
| 76 | class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryRenderer : public BackendNode | 
| 77 | { | 
| 78 | public: | 
| 79 |     GeometryRenderer(); | 
| 80 |     ~GeometryRenderer(); | 
| 81 |  | 
| 82 |     void cleanup(); | 
| 83 |     void setManager(GeometryRendererManager *manager); | 
| 84 |     void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; | 
| 85 |     GeometryFunctorResult executeFunctor(); | 
| 86 |  | 
| 87 |     inline Qt3DCore::QNodeId geometryId() const { return m_geometryId; } | 
| 88 |     inline int instanceCount() const { return m_instanceCount; } | 
| 89 |     inline int vertexCount() const { return m_vertexCount; } | 
| 90 |     inline int indexOffset() const { return m_indexOffset; } | 
| 91 |     inline int firstInstance() const { return m_firstInstance; } | 
| 92 |     inline int firstVertex() const { return m_firstVertex; } | 
| 93 |     inline int indexBufferByteOffset() const { return m_indexBufferByteOffset; } | 
| 94 |     inline int restartIndexValue() const { return m_restartIndexValue; } | 
| 95 |     inline int verticesPerPatch() const { return m_verticesPerPatch; } | 
| 96 |     inline bool primitiveRestartEnabled() const { return m_primitiveRestartEnabled; } | 
| 97 |     inline QGeometryRenderer::PrimitiveType primitiveType() const { return m_primitiveType; } | 
| 98 |     inline bool isDirty() const { return m_dirty; } | 
| 99 |     inline QGeometryFactoryPtr geometryFactory() const { return m_geometryFactory; } | 
| 100 |     void unsetDirty(); | 
| 101 |  | 
| 102 |     // Build triangle data Job thread | 
| 103 |     void setTriangleVolumes(const  QVector<RayCasting::QBoundingVolume *> &volumes); | 
| 104 |     // Pick volumes job | 
| 105 |     QVector<RayCasting::QBoundingVolume *> triangleData() const; | 
| 106 |  | 
| 107 |     float sortIndex() const { return m_sortIndex; } | 
| 108 |  | 
| 109 | private: | 
| 110 |     Qt3DCore::QNodeId m_geometryId; | 
| 111 |     int m_instanceCount; | 
| 112 |     int m_vertexCount; | 
| 113 |     int m_indexOffset; | 
| 114 |     int m_firstInstance; | 
| 115 |     int m_firstVertex; | 
| 116 |     int m_indexBufferByteOffset; | 
| 117 |     int m_restartIndexValue; | 
| 118 |     int m_verticesPerPatch; | 
| 119 |     bool m_primitiveRestartEnabled; | 
| 120 |     QGeometryRenderer::PrimitiveType m_primitiveType; | 
| 121 |     bool m_dirty; | 
| 122 |     QGeometryFactoryPtr m_geometryFactory; | 
| 123 |     GeometryRendererManager *m_manager; | 
| 124 |     QVector<RayCasting::QBoundingVolume *> m_triangleVolumes; | 
| 125 |     float m_sortIndex; | 
| 126 | }; | 
| 127 |  | 
| 128 | class GeometryRendererFunctor : public Qt3DCore::QBackendNodeMapper | 
| 129 | { | 
| 130 | public: | 
| 131 |     explicit GeometryRendererFunctor(AbstractRenderer *renderer, GeometryRendererManager *manager); | 
| 132 |     Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override; | 
| 133 |     Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; | 
| 134 |     void destroy(Qt3DCore::QNodeId id) const override; | 
| 135 | private: | 
| 136 |     GeometryRendererManager *m_manager; | 
| 137 |     AbstractRenderer *m_renderer; | 
| 138 | }; | 
| 139 |  | 
| 140 | } // namespace Render | 
| 141 |  | 
| 142 | } // namespace Qt3DRender | 
| 143 |  | 
| 144 | QT_END_NAMESPACE | 
| 145 |  | 
| 146 | #endif // QT3DRENDER_RENDER_RENDERGEOMETRYRENDERER_H | 
| 147 |  |