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39 | |
40 | #ifndef QT3DRENDER_RENDER_GEOMETRYRENDERER_H |
41 | #define QT3DRENDER_RENDER_GEOMETRYRENDERER_H |
42 | |
43 | // |
44 | // W A R N I N G |
45 | // ------------- |
46 | // |
47 | // This file is not part of the Qt API. It exists for the convenience |
48 | // of other Qt classes. This header file may change from version to |
49 | // version without notice, or even be removed. |
50 | // |
51 | // We mean it. |
52 | // |
53 | |
54 | #include <Qt3DRender/private/backendnode_p.h> |
55 | #include <Qt3DRender/qgeometryrenderer.h> |
56 | #include <Qt3DRender/qgeometryfactory.h> |
57 | #include <Qt3DRender/qmesh.h> |
58 | |
59 | QT_BEGIN_NAMESPACE |
60 | |
61 | namespace Qt3DRender { |
62 | namespace RayCasting { |
63 | class QBoundingVolume; |
64 | } |
65 | |
66 | namespace Render { |
67 | |
68 | class GeometryRendererManager; |
69 | |
70 | struct GeometryFunctorResult |
71 | { |
72 | QGeometry *geometry; |
73 | QMesh::Status status; |
74 | }; |
75 | |
76 | class Q_3DRENDERSHARED_PRIVATE_EXPORT GeometryRenderer : public BackendNode |
77 | { |
78 | public: |
79 | GeometryRenderer(); |
80 | ~GeometryRenderer(); |
81 | |
82 | void cleanup(); |
83 | void setManager(GeometryRendererManager *manager); |
84 | void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
85 | GeometryFunctorResult executeFunctor(); |
86 | |
87 | inline Qt3DCore::QNodeId geometryId() const { return m_geometryId; } |
88 | inline int instanceCount() const { return m_instanceCount; } |
89 | inline int vertexCount() const { return m_vertexCount; } |
90 | inline int indexOffset() const { return m_indexOffset; } |
91 | inline int firstInstance() const { return m_firstInstance; } |
92 | inline int firstVertex() const { return m_firstVertex; } |
93 | inline int indexBufferByteOffset() const { return m_indexBufferByteOffset; } |
94 | inline int restartIndexValue() const { return m_restartIndexValue; } |
95 | inline int verticesPerPatch() const { return m_verticesPerPatch; } |
96 | inline bool primitiveRestartEnabled() const { return m_primitiveRestartEnabled; } |
97 | inline QGeometryRenderer::PrimitiveType primitiveType() const { return m_primitiveType; } |
98 | inline bool isDirty() const { return m_dirty; } |
99 | inline QGeometryFactoryPtr geometryFactory() const { return m_geometryFactory; } |
100 | void unsetDirty(); |
101 | |
102 | // Build triangle data Job thread |
103 | void setTriangleVolumes(const QVector<RayCasting::QBoundingVolume *> &volumes); |
104 | // Pick volumes job |
105 | QVector<RayCasting::QBoundingVolume *> triangleData() const; |
106 | |
107 | float sortIndex() const { return m_sortIndex; } |
108 | |
109 | private: |
110 | Qt3DCore::QNodeId m_geometryId; |
111 | int m_instanceCount; |
112 | int m_vertexCount; |
113 | int m_indexOffset; |
114 | int m_firstInstance; |
115 | int m_firstVertex; |
116 | int m_indexBufferByteOffset; |
117 | int m_restartIndexValue; |
118 | int m_verticesPerPatch; |
119 | bool m_primitiveRestartEnabled; |
120 | QGeometryRenderer::PrimitiveType m_primitiveType; |
121 | bool m_dirty; |
122 | QGeometryFactoryPtr m_geometryFactory; |
123 | GeometryRendererManager *m_manager; |
124 | QVector<RayCasting::QBoundingVolume *> m_triangleVolumes; |
125 | float m_sortIndex; |
126 | }; |
127 | |
128 | class GeometryRendererFunctor : public Qt3DCore::QBackendNodeMapper |
129 | { |
130 | public: |
131 | explicit GeometryRendererFunctor(AbstractRenderer *renderer, GeometryRendererManager *manager); |
132 | Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override; |
133 | Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override; |
134 | void destroy(Qt3DCore::QNodeId id) const override; |
135 | private: |
136 | GeometryRendererManager *m_manager; |
137 | AbstractRenderer *m_renderer; |
138 | }; |
139 | |
140 | } // namespace Render |
141 | |
142 | } // namespace Qt3DRender |
143 | |
144 | QT_END_NAMESPACE |
145 | |
146 | #endif // QT3DRENDER_RENDER_RENDERGEOMETRYRENDERER_H |
147 | |