| 1 | /**************************************************************************** | 
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| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
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| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
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| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
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| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 | |
| 40 | #include "updatemeshtrianglelistjob_p.h" | 
| 41 | #include <Qt3DRender/private/job_common_p.h> | 
| 42 | #include <Qt3DRender/private/nodemanagers_p.h> | 
| 43 | #include <Qt3DRender/private/light_p.h> | 
| 44 | #include <Qt3DRender/private/sphere_p.h> | 
| 45 | #include <Qt3DRender/private/attribute_p.h> | 
| 46 | #include <Qt3DRender/private/geometryrenderer_p.h> | 
| 47 | #include <Qt3DRender/private/geometry_p.h> | 
| 48 | #include <Qt3DRender/private/attribute_p.h> | 
| 49 | #include <Qt3DRender/private/buffer_p.h> | 
| 50 | #include <Qt3DRender/private/managers_p.h> | 
| 51 | #include <Qt3DRender/private/buffermanager_p.h> | 
| 52 | #include <Qt3DRender/private/geometryrenderermanager_p.h> | 
| 53 | |
| 54 | QT_BEGIN_NAMESPACE | 
| 55 | |
| 56 | namespace Qt3DRender { | 
| 57 | |
| 58 | namespace Render { | 
| 59 | |
| 60 | UpdateMeshTriangleListJob::UpdateMeshTriangleListJob() | 
| 61 | : m_manager(nullptr) | 
| 62 | { | 
| 63 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateMeshTriangleList, 0) | 
| 64 | } | 
| 65 | |
| 66 | UpdateMeshTriangleListJob::~UpdateMeshTriangleListJob() | 
| 67 | { | 
| 68 | } | 
| 69 | |
| 70 | void UpdateMeshTriangleListJob::setManagers(NodeManagers *manager) | 
| 71 | { | 
| 72 | m_manager = manager; | 
| 73 | } | 
| 74 | |
| 75 | void UpdateMeshTriangleListJob::run() | 
| 76 | { | 
| 77 | GeometryRendererManager *geomRenderermanager = m_manager->geometryRendererManager(); | 
| 78 | GeometryManager *geomManager = m_manager->geometryManager(); | 
| 79 | BufferManager *bufferManager = m_manager->bufferManager(); | 
| 80 | AttributeManager *attributeManager = m_manager->attributeManager(); | 
| 81 | |
| 82 | const std::vector<HGeometryRenderer> &handles = geomRenderermanager->activeHandles(); | 
| 83 | |
| 84 | for (const HGeometryRenderer &handle : handles) { | 
| 85 | // Look if for the GeometryRender/Geometry the attributes and or buffers are dirty | 
| 86 | // in which case we need to recompute the triangle list | 
| 87 | const GeometryRenderer *geomRenderer = geomRenderermanager->data(handle); | 
| 88 | if (geomRenderer != nullptr) { | 
| 89 | const Geometry *geom = geomManager->lookupResource(id: geomRenderer->geometryId()); | 
| 90 | if (geom != nullptr) { | 
| 91 | const Qt3DCore::QNodeId geomRendererId = geomRenderer->peerId(); | 
| 92 | if (!geomRenderermanager->isGeometryRendererScheduledForTriangleDataRefresh(geometryRenderer: geomRendererId)) { | 
| 93 | // Check if the attributes or buffers are dirty | 
| 94 | bool dirty = geomRenderer->isDirty(); | 
| 95 | const auto attrIds = geom->attributes(); | 
| 96 | for (const Qt3DCore::QNodeId attrId : attrIds) { | 
| 97 | const Attribute *attr = attributeManager->lookupResource(id: attrId); | 
| 98 | if (attr != nullptr) { | 
| 99 | dirty |= attr->isDirty(); | 
| 100 | if (!dirty) { | 
| 101 | const Buffer *buffer = bufferManager->lookupResource(id: attr->bufferId()); | 
| 102 | if (buffer != nullptr) | 
| 103 | dirty = buffer->isDirty(); | 
| 104 | } | 
| 105 | if (dirty) | 
| 106 | break; | 
| 107 | } | 
| 108 | } | 
| 109 | if (dirty) | 
| 110 | m_manager->geometryRendererManager()->requestTriangleDataRefreshForGeometryRenderer(geometryRenderer: geomRendererId); | 
| 111 | } | 
| 112 | } | 
| 113 | } | 
| 114 | } | 
| 115 | } | 
| 116 | |
| 117 | NodeManagers *UpdateMeshTriangleListJob::managers() const | 
| 118 | { | 
| 119 | return m_manager; | 
| 120 | } | 
| 121 | |
| 122 | } // Render | 
| 123 | |
| 124 | } // Qt3DRender | 
| 125 | |
| 126 | QT_END_NAMESPACE | 
| 127 | 
