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39 | |
40 | #include "updatemeshtrianglelistjob_p.h" |
41 | #include <Qt3DRender/private/job_common_p.h> |
42 | #include <Qt3DRender/private/nodemanagers_p.h> |
43 | #include <Qt3DRender/private/light_p.h> |
44 | #include <Qt3DRender/private/sphere_p.h> |
45 | #include <Qt3DRender/private/attribute_p.h> |
46 | #include <Qt3DRender/private/geometryrenderer_p.h> |
47 | #include <Qt3DRender/private/geometry_p.h> |
48 | #include <Qt3DRender/private/attribute_p.h> |
49 | #include <Qt3DRender/private/buffer_p.h> |
50 | #include <Qt3DRender/private/managers_p.h> |
51 | #include <Qt3DRender/private/buffermanager_p.h> |
52 | #include <Qt3DRender/private/geometryrenderermanager_p.h> |
53 | |
54 | QT_BEGIN_NAMESPACE |
55 | |
56 | namespace Qt3DRender { |
57 | |
58 | namespace Render { |
59 | |
60 | UpdateMeshTriangleListJob::UpdateMeshTriangleListJob() |
61 | : m_manager(nullptr) |
62 | { |
63 | SET_JOB_RUN_STAT_TYPE(this, JobTypes::UpdateMeshTriangleList, 0) |
64 | } |
65 | |
66 | UpdateMeshTriangleListJob::~UpdateMeshTriangleListJob() |
67 | { |
68 | } |
69 | |
70 | void UpdateMeshTriangleListJob::setManagers(NodeManagers *manager) |
71 | { |
72 | m_manager = manager; |
73 | } |
74 | |
75 | void UpdateMeshTriangleListJob::run() |
76 | { |
77 | GeometryRendererManager *geomRenderermanager = m_manager->geometryRendererManager(); |
78 | GeometryManager *geomManager = m_manager->geometryManager(); |
79 | BufferManager *bufferManager = m_manager->bufferManager(); |
80 | AttributeManager *attributeManager = m_manager->attributeManager(); |
81 | |
82 | const std::vector<HGeometryRenderer> &handles = geomRenderermanager->activeHandles(); |
83 | |
84 | for (const HGeometryRenderer &handle : handles) { |
85 | // Look if for the GeometryRender/Geometry the attributes and or buffers are dirty |
86 | // in which case we need to recompute the triangle list |
87 | const GeometryRenderer *geomRenderer = geomRenderermanager->data(handle); |
88 | if (geomRenderer != nullptr) { |
89 | const Geometry *geom = geomManager->lookupResource(id: geomRenderer->geometryId()); |
90 | if (geom != nullptr) { |
91 | const Qt3DCore::QNodeId geomRendererId = geomRenderer->peerId(); |
92 | if (!geomRenderermanager->isGeometryRendererScheduledForTriangleDataRefresh(geometryRenderer: geomRendererId)) { |
93 | // Check if the attributes or buffers are dirty |
94 | bool dirty = geomRenderer->isDirty(); |
95 | const auto attrIds = geom->attributes(); |
96 | for (const Qt3DCore::QNodeId attrId : attrIds) { |
97 | const Attribute *attr = attributeManager->lookupResource(id: attrId); |
98 | if (attr != nullptr) { |
99 | dirty |= attr->isDirty(); |
100 | if (!dirty) { |
101 | const Buffer *buffer = bufferManager->lookupResource(id: attr->bufferId()); |
102 | if (buffer != nullptr) |
103 | dirty = buffer->isDirty(); |
104 | } |
105 | if (dirty) |
106 | break; |
107 | } |
108 | } |
109 | if (dirty) |
110 | m_manager->geometryRendererManager()->requestTriangleDataRefreshForGeometryRenderer(geometryRenderer: geomRendererId); |
111 | } |
112 | } |
113 | } |
114 | } |
115 | } |
116 | |
117 | NodeManagers *UpdateMeshTriangleListJob::managers() const |
118 | { |
119 | return m_manager; |
120 | } |
121 | |
122 | } // Render |
123 | |
124 | } // Qt3DRender |
125 | |
126 | QT_END_NAMESPACE |
127 |