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36 | |
37 | #include "qscene2d.h" |
38 | #include "qscene2d_p.h" |
39 | #include "scene2d_p.h" |
40 | #include "scene2dmanager_p.h" |
41 | #include "scene2devent_p.h" |
42 | |
43 | QT_BEGIN_NAMESPACE |
44 | |
45 | using namespace Qt3DCore; |
46 | |
47 | namespace Qt3DRender { |
48 | |
49 | namespace Quick { |
50 | |
51 | class RenderControl : public QQuickRenderControl |
52 | { |
53 | public: |
54 | RenderControl(QWindow *w) : m_window(w) { } |
55 | QWindow *renderWindow(QPoint *offset) override; |
56 | |
57 | private: |
58 | QWindow *m_window; |
59 | }; |
60 | |
61 | QWindow *RenderControl::renderWindow(QPoint *offset) |
62 | { |
63 | if (offset) |
64 | *offset = QPoint(0, 0); |
65 | return m_window; |
66 | } |
67 | |
68 | /*! |
69 | \internal |
70 | Constructs qml render manager. |
71 | */ |
72 | Scene2DManager::Scene2DManager(QScene2DPrivate *priv) |
73 | : m_rootItem(nullptr) |
74 | , m_item(nullptr) |
75 | , m_priv(priv) |
76 | , m_sharedObject(new Scene2DSharedObject(this)) |
77 | , m_renderPolicy(QScene2D::Continuous) |
78 | , m_requested(false) |
79 | , m_initialized(false) |
80 | , m_renderSyncRequested(false) |
81 | , m_backendInitialized(false) |
82 | , m_mouseEnabled(true) |
83 | { |
84 | m_sharedObject->m_surface = new QOffscreenSurface; |
85 | m_sharedObject->m_surface->setFormat(QSurfaceFormat::defaultFormat()); |
86 | m_sharedObject->m_surface->create(); |
87 | |
88 | // Create render control |
89 | m_sharedObject->m_renderControl = new RenderControl(nullptr); |
90 | |
91 | // Create window to render the QML with |
92 | m_sharedObject->m_quickWindow = new QQuickWindow(m_sharedObject->m_renderControl); |
93 | m_sharedObject->m_quickWindow->setClearBeforeRendering(true); |
94 | m_sharedObject->m_quickWindow->setColor(Qt::transparent); |
95 | |
96 | connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::renderRequested, |
97 | receiver: this, slot: &Scene2DManager::requestRender); |
98 | connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::sceneChanged, |
99 | receiver: this, slot: &Scene2DManager::requestRenderSync); |
100 | } |
101 | |
102 | Scene2DManager::~Scene2DManager() |
103 | { |
104 | m_sharedObject = nullptr; |
105 | } |
106 | |
107 | void Scene2DManager::requestRender() |
108 | { |
109 | // Don't request render until the backend is initialized. |
110 | if (m_sharedObject->canRender()) { |
111 | if (!m_requested) { |
112 | m_requested = true; |
113 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::Render)); |
114 | } |
115 | } |
116 | } |
117 | |
118 | void Scene2DManager::requestRenderSync() |
119 | { |
120 | // Don't request render until the backed is initialized. |
121 | if (m_sharedObject->canRender()) { |
122 | if (!m_requested) { |
123 | m_requested = true; |
124 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
125 | } |
126 | } else { |
127 | m_renderSyncRequested = true; |
128 | } |
129 | } |
130 | |
131 | void Scene2DManager::startIfInitialized() |
132 | { |
133 | if (!m_initialized && m_backendInitialized && m_item != nullptr) { |
134 | m_rootItem = m_item; |
135 | |
136 | // Associate root item with the window. |
137 | m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem()); |
138 | |
139 | // Update window size. |
140 | updateSizes(); |
141 | |
142 | m_initialized = true; |
143 | m_sharedObject->setInitialized(); |
144 | |
145 | // Request render if we have already been requested and preparation has already been done |
146 | if (m_sharedObject->isPrepared() && m_renderSyncRequested) { |
147 | if (!m_requested) { |
148 | m_requested = true; |
149 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
150 | } |
151 | m_renderSyncRequested = false; |
152 | } |
153 | } |
154 | } |
155 | |
156 | void Scene2DManager::stopAndClean() |
157 | { |
158 | if (m_sharedObject->isInitialized()) { |
159 | QMutexLocker lock(&m_sharedObject->m_mutex); |
160 | m_sharedObject->requestQuit(); |
161 | m_sharedObject->wait(); |
162 | m_sharedObject->cleanup(); |
163 | } |
164 | } |
165 | |
166 | void Scene2DManager::updateSizes() |
167 | { |
168 | const int width = m_rootItem->width(); |
169 | const int height = m_rootItem->height(); |
170 | if (width == 0 || height == 0) { |
171 | qWarning() << "QScene2D: Root item size not set." ; |
172 | return; |
173 | } |
174 | m_sharedObject->m_quickWindow->setGeometry(posx: 0, posy: 0, w: width, h: height); |
175 | } |
176 | |
177 | void Scene2DManager::setItem(QQuickItem *item) |
178 | { |
179 | m_item = item; |
180 | startIfInitialized(); |
181 | } |
182 | |
183 | bool Scene2DManager::event(QEvent *e) |
184 | { |
185 | switch (static_cast<Scene2DEvent::Type>(e->type())) { |
186 | |
187 | case Scene2DEvent::Render: { |
188 | // just render request, don't need to call sync in render thread |
189 | QMutexLocker lock(&m_sharedObject->m_mutex); |
190 | m_sharedObject->requestRender(sync: false); |
191 | m_requested = false; |
192 | return true; |
193 | } |
194 | |
195 | case Scene2DEvent::RenderSync: { |
196 | // sync and render request, main and render threads must be synchronized |
197 | if (!m_sharedObject->isQuit()) |
198 | doRenderSync(); |
199 | m_requested = false; |
200 | return true; |
201 | } |
202 | |
203 | case Scene2DEvent::Prepare: { |
204 | m_sharedObject->m_renderControl->prepareThread(targetThread: m_sharedObject->m_renderThread); |
205 | m_sharedObject->setPrepared(); |
206 | |
207 | if (m_renderSyncRequested) { |
208 | if (!m_requested) { |
209 | m_requested = true; |
210 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
211 | } |
212 | m_renderSyncRequested = false; |
213 | } |
214 | return true; |
215 | } |
216 | |
217 | case Scene2DEvent::Initialized: { |
218 | // backend is initialized, start the qml |
219 | m_backendInitialized = true; |
220 | startIfInitialized(); |
221 | return true; |
222 | } |
223 | |
224 | case Scene2DEvent::Rendered: { |
225 | // render is done, excellent, now clean anything not needed anymore. |
226 | stopAndClean(); |
227 | return true; |
228 | } |
229 | |
230 | default: |
231 | break; |
232 | } |
233 | return QObject::event(event: e); |
234 | } |
235 | |
236 | void Scene2DManager::doRenderSync() |
237 | { |
238 | QMutexLocker lock(&m_sharedObject->m_mutex); |
239 | |
240 | m_sharedObject->requestRender(sync: true); |
241 | m_sharedObject->m_renderControl->polishItems(); |
242 | |
243 | // begin waiting render thread |
244 | m_sharedObject->wait(); |
245 | m_requested = false; |
246 | } |
247 | |
248 | void Scene2DManager::cleanup() |
249 | { |
250 | stopAndClean(); |
251 | } |
252 | |
253 | } // namespace Quick |
254 | } // namespace Qt3DRender |
255 | |
256 | QT_END_NAMESPACE |
257 | |