| 1 | /**************************************************************************** |
| 2 | ** |
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. |
| 4 | ** Contact: http://www.qt.io/licensing/ |
| 5 | ** |
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
| 7 | ** |
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ |
| 9 | ** Commercial License Usage |
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in |
| 11 | ** accordance with the commercial license agreement provided with the |
| 12 | ** Software or, alternatively, in accordance with the terms contained in |
| 13 | ** a written agreement between you and The Qt Company. For licensing terms |
| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further |
| 15 | ** information use the contact form at http://www.qt.io/contact-us. |
| 16 | ** |
| 17 | ** GNU Lesser General Public License Usage |
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser |
| 19 | ** General Public License version 3 as published by the Free Software |
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the |
| 21 | ** packaging of this file. Please review the following information to |
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements |
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. |
| 24 | ** |
| 25 | ** GNU General Public License Usage |
| 26 | ** Alternatively, this file may be used under the terms of the GNU |
| 27 | ** General Public License version 2.0 or later as published by the Free |
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in |
| 29 | ** the packaging of this file. Please review the following information to |
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be |
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. |
| 32 | ** |
| 33 | ** $QT_END_LICENSE$ |
| 34 | ** |
| 35 | ****************************************************************************/ |
| 36 | |
| 37 | #include "qscene2d.h" |
| 38 | #include "qscene2d_p.h" |
| 39 | #include "scene2d_p.h" |
| 40 | #include "scene2dmanager_p.h" |
| 41 | #include "scene2devent_p.h" |
| 42 | |
| 43 | QT_BEGIN_NAMESPACE |
| 44 | |
| 45 | using namespace Qt3DCore; |
| 46 | |
| 47 | namespace Qt3DRender { |
| 48 | |
| 49 | namespace Quick { |
| 50 | |
| 51 | class RenderControl : public QQuickRenderControl |
| 52 | { |
| 53 | public: |
| 54 | RenderControl(QWindow *w) : m_window(w) { } |
| 55 | QWindow *renderWindow(QPoint *offset) override; |
| 56 | |
| 57 | private: |
| 58 | QWindow *m_window; |
| 59 | }; |
| 60 | |
| 61 | QWindow *RenderControl::renderWindow(QPoint *offset) |
| 62 | { |
| 63 | if (offset) |
| 64 | *offset = QPoint(0, 0); |
| 65 | return m_window; |
| 66 | } |
| 67 | |
| 68 | /*! |
| 69 | \internal |
| 70 | Constructs qml render manager. |
| 71 | */ |
| 72 | Scene2DManager::Scene2DManager(QScene2DPrivate *priv) |
| 73 | : m_rootItem(nullptr) |
| 74 | , m_item(nullptr) |
| 75 | , m_priv(priv) |
| 76 | , m_sharedObject(new Scene2DSharedObject(this)) |
| 77 | , m_renderPolicy(QScene2D::Continuous) |
| 78 | , m_requested(false) |
| 79 | , m_initialized(false) |
| 80 | , m_renderSyncRequested(false) |
| 81 | , m_backendInitialized(false) |
| 82 | , m_mouseEnabled(true) |
| 83 | { |
| 84 | m_sharedObject->m_surface = new QOffscreenSurface; |
| 85 | m_sharedObject->m_surface->setFormat(QSurfaceFormat::defaultFormat()); |
| 86 | m_sharedObject->m_surface->create(); |
| 87 | |
| 88 | // Create render control |
| 89 | m_sharedObject->m_renderControl = new RenderControl(nullptr); |
| 90 | |
| 91 | // Create window to render the QML with |
| 92 | m_sharedObject->m_quickWindow = new QQuickWindow(m_sharedObject->m_renderControl); |
| 93 | m_sharedObject->m_quickWindow->setClearBeforeRendering(true); |
| 94 | m_sharedObject->m_quickWindow->setColor(Qt::transparent); |
| 95 | |
| 96 | connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::renderRequested, |
| 97 | receiver: this, slot: &Scene2DManager::requestRender); |
| 98 | connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::sceneChanged, |
| 99 | receiver: this, slot: &Scene2DManager::requestRenderSync); |
| 100 | } |
| 101 | |
| 102 | Scene2DManager::~Scene2DManager() |
| 103 | { |
| 104 | m_sharedObject = nullptr; |
| 105 | } |
| 106 | |
| 107 | void Scene2DManager::requestRender() |
| 108 | { |
| 109 | // Don't request render until the backend is initialized. |
| 110 | if (m_sharedObject->canRender()) { |
| 111 | if (!m_requested) { |
| 112 | m_requested = true; |
| 113 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::Render)); |
| 114 | } |
| 115 | } |
| 116 | } |
| 117 | |
| 118 | void Scene2DManager::requestRenderSync() |
| 119 | { |
| 120 | // Don't request render until the backed is initialized. |
| 121 | if (m_sharedObject->canRender()) { |
| 122 | if (!m_requested) { |
| 123 | m_requested = true; |
| 124 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
| 125 | } |
| 126 | } else { |
| 127 | m_renderSyncRequested = true; |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | void Scene2DManager::startIfInitialized() |
| 132 | { |
| 133 | if (!m_initialized && m_backendInitialized && m_item != nullptr) { |
| 134 | m_rootItem = m_item; |
| 135 | |
| 136 | // Associate root item with the window. |
| 137 | m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem()); |
| 138 | |
| 139 | // Update window size. |
| 140 | updateSizes(); |
| 141 | |
| 142 | m_initialized = true; |
| 143 | m_sharedObject->setInitialized(); |
| 144 | |
| 145 | // Request render if we have already been requested and preparation has already been done |
| 146 | if (m_sharedObject->isPrepared() && m_renderSyncRequested) { |
| 147 | if (!m_requested) { |
| 148 | m_requested = true; |
| 149 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
| 150 | } |
| 151 | m_renderSyncRequested = false; |
| 152 | } |
| 153 | } |
| 154 | } |
| 155 | |
| 156 | void Scene2DManager::stopAndClean() |
| 157 | { |
| 158 | if (m_sharedObject->isInitialized()) { |
| 159 | QMutexLocker lock(&m_sharedObject->m_mutex); |
| 160 | m_sharedObject->requestQuit(); |
| 161 | m_sharedObject->wait(); |
| 162 | m_sharedObject->cleanup(); |
| 163 | } |
| 164 | } |
| 165 | |
| 166 | void Scene2DManager::updateSizes() |
| 167 | { |
| 168 | const int width = m_rootItem->width(); |
| 169 | const int height = m_rootItem->height(); |
| 170 | if (width == 0 || height == 0) { |
| 171 | qWarning() << "QScene2D: Root item size not set." ; |
| 172 | return; |
| 173 | } |
| 174 | m_sharedObject->m_quickWindow->setGeometry(posx: 0, posy: 0, w: width, h: height); |
| 175 | } |
| 176 | |
| 177 | void Scene2DManager::setItem(QQuickItem *item) |
| 178 | { |
| 179 | m_item = item; |
| 180 | startIfInitialized(); |
| 181 | } |
| 182 | |
| 183 | bool Scene2DManager::event(QEvent *e) |
| 184 | { |
| 185 | switch (static_cast<Scene2DEvent::Type>(e->type())) { |
| 186 | |
| 187 | case Scene2DEvent::Render: { |
| 188 | // just render request, don't need to call sync in render thread |
| 189 | QMutexLocker lock(&m_sharedObject->m_mutex); |
| 190 | m_sharedObject->requestRender(sync: false); |
| 191 | m_requested = false; |
| 192 | return true; |
| 193 | } |
| 194 | |
| 195 | case Scene2DEvent::RenderSync: { |
| 196 | // sync and render request, main and render threads must be synchronized |
| 197 | if (!m_sharedObject->isQuit()) |
| 198 | doRenderSync(); |
| 199 | m_requested = false; |
| 200 | return true; |
| 201 | } |
| 202 | |
| 203 | case Scene2DEvent::Prepare: { |
| 204 | m_sharedObject->m_renderControl->prepareThread(targetThread: m_sharedObject->m_renderThread); |
| 205 | m_sharedObject->setPrepared(); |
| 206 | |
| 207 | if (m_renderSyncRequested) { |
| 208 | if (!m_requested) { |
| 209 | m_requested = true; |
| 210 | QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); |
| 211 | } |
| 212 | m_renderSyncRequested = false; |
| 213 | } |
| 214 | return true; |
| 215 | } |
| 216 | |
| 217 | case Scene2DEvent::Initialized: { |
| 218 | // backend is initialized, start the qml |
| 219 | m_backendInitialized = true; |
| 220 | startIfInitialized(); |
| 221 | return true; |
| 222 | } |
| 223 | |
| 224 | case Scene2DEvent::Rendered: { |
| 225 | // render is done, excellent, now clean anything not needed anymore. |
| 226 | stopAndClean(); |
| 227 | return true; |
| 228 | } |
| 229 | |
| 230 | default: |
| 231 | break; |
| 232 | } |
| 233 | return QObject::event(event: e); |
| 234 | } |
| 235 | |
| 236 | void Scene2DManager::doRenderSync() |
| 237 | { |
| 238 | QMutexLocker lock(&m_sharedObject->m_mutex); |
| 239 | |
| 240 | m_sharedObject->requestRender(sync: true); |
| 241 | m_sharedObject->m_renderControl->polishItems(); |
| 242 | |
| 243 | // begin waiting render thread |
| 244 | m_sharedObject->wait(); |
| 245 | m_requested = false; |
| 246 | } |
| 247 | |
| 248 | void Scene2DManager::cleanup() |
| 249 | { |
| 250 | stopAndClean(); |
| 251 | } |
| 252 | |
| 253 | } // namespace Quick |
| 254 | } // namespace Qt3DRender |
| 255 | |
| 256 | QT_END_NAMESPACE |
| 257 | |