| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2017 The Qt Company Ltd. | 
| 4 | ** Contact: http://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL3$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
| 11 | ** accordance with the commercial license agreement provided with the | 
| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 14 | ** and conditions see http://www.qt.io/terms-conditions. For further | 
| 15 | ** information use the contact form at http://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPLv3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or later as published by the Free | 
| 28 | ** Software Foundation and appearing in the file LICENSE.GPL included in | 
| 29 | ** the packaging of this file. Please review the following information to | 
| 30 | ** ensure the GNU General Public License version 2.0 requirements will be | 
| 31 | ** met: http://www.gnu.org/licenses/gpl-2.0.html. | 
| 32 | ** | 
| 33 | ** $QT_END_LICENSE$ | 
| 34 | ** | 
| 35 | ****************************************************************************/ | 
| 36 |  | 
| 37 | #include "qscene2d.h" | 
| 38 | #include "qscene2d_p.h" | 
| 39 | #include "scene2d_p.h" | 
| 40 | #include "scene2dmanager_p.h" | 
| 41 | #include "scene2devent_p.h" | 
| 42 |  | 
| 43 | QT_BEGIN_NAMESPACE | 
| 44 |  | 
| 45 | using namespace Qt3DCore; | 
| 46 |  | 
| 47 | namespace Qt3DRender { | 
| 48 |  | 
| 49 | namespace Quick { | 
| 50 |  | 
| 51 | class RenderControl : public QQuickRenderControl | 
| 52 | { | 
| 53 | public: | 
| 54 |     RenderControl(QWindow *w) : m_window(w) { } | 
| 55 |     QWindow *renderWindow(QPoint *offset) override; | 
| 56 |  | 
| 57 | private: | 
| 58 |     QWindow *m_window; | 
| 59 | }; | 
| 60 |  | 
| 61 | QWindow *RenderControl::renderWindow(QPoint *offset) | 
| 62 | { | 
| 63 |     if (offset) | 
| 64 |         *offset = QPoint(0, 0); | 
| 65 |     return m_window; | 
| 66 | } | 
| 67 |  | 
| 68 | /*! | 
| 69 |     \internal | 
| 70 |      Constructs qml render manager. | 
| 71 |  */ | 
| 72 | Scene2DManager::Scene2DManager(QScene2DPrivate *priv) | 
| 73 |     : m_rootItem(nullptr) | 
| 74 |     , m_item(nullptr) | 
| 75 |     , m_priv(priv) | 
| 76 |     , m_sharedObject(new Scene2DSharedObject(this)) | 
| 77 |     , m_renderPolicy(QScene2D::Continuous) | 
| 78 |     , m_requested(false) | 
| 79 |     , m_initialized(false) | 
| 80 |     , m_renderSyncRequested(false) | 
| 81 |     , m_backendInitialized(false) | 
| 82 |     , m_mouseEnabled(true) | 
| 83 | { | 
| 84 |     m_sharedObject->m_surface = new QOffscreenSurface; | 
| 85 |     m_sharedObject->m_surface->setFormat(QSurfaceFormat::defaultFormat()); | 
| 86 |     m_sharedObject->m_surface->create(); | 
| 87 |  | 
| 88 |     // Create render control | 
| 89 |     m_sharedObject->m_renderControl = new RenderControl(nullptr); | 
| 90 |  | 
| 91 |     // Create window to render the QML with | 
| 92 |     m_sharedObject->m_quickWindow = new QQuickWindow(m_sharedObject->m_renderControl); | 
| 93 |     m_sharedObject->m_quickWindow->setClearBeforeRendering(true); | 
| 94 |     m_sharedObject->m_quickWindow->setColor(Qt::transparent); | 
| 95 |  | 
| 96 |     connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::renderRequested, | 
| 97 |             receiver: this, slot: &Scene2DManager::requestRender); | 
| 98 |     connect(sender: m_sharedObject->m_renderControl, signal: &QQuickRenderControl::sceneChanged, | 
| 99 |             receiver: this, slot: &Scene2DManager::requestRenderSync); | 
| 100 | } | 
| 101 |  | 
| 102 | Scene2DManager::~Scene2DManager() | 
| 103 | { | 
| 104 |     m_sharedObject = nullptr; | 
| 105 | } | 
| 106 |  | 
| 107 | void Scene2DManager::requestRender() | 
| 108 | { | 
| 109 |     // Don't request render until the backend is initialized. | 
| 110 |     if (m_sharedObject->canRender()) { | 
| 111 |         if (!m_requested) { | 
| 112 |             m_requested = true; | 
| 113 |             QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::Render)); | 
| 114 |         } | 
| 115 |     } | 
| 116 | } | 
| 117 |  | 
| 118 | void Scene2DManager::requestRenderSync() | 
| 119 | { | 
| 120 |     // Don't request render until the backed is initialized. | 
| 121 |     if (m_sharedObject->canRender()) { | 
| 122 |         if (!m_requested) { | 
| 123 |             m_requested = true; | 
| 124 |             QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); | 
| 125 |         } | 
| 126 |     } else { | 
| 127 |         m_renderSyncRequested = true; | 
| 128 |     } | 
| 129 | } | 
| 130 |  | 
| 131 | void Scene2DManager::startIfInitialized() | 
| 132 | { | 
| 133 |     if (!m_initialized && m_backendInitialized && m_item != nullptr) { | 
| 134 |         m_rootItem = m_item; | 
| 135 |  | 
| 136 |         // Associate root item with the window. | 
| 137 |         m_rootItem->setParentItem(m_sharedObject->m_quickWindow->contentItem()); | 
| 138 |  | 
| 139 |         // Update window size. | 
| 140 |         updateSizes(); | 
| 141 |  | 
| 142 |         m_initialized = true; | 
| 143 |         m_sharedObject->setInitialized(); | 
| 144 |  | 
| 145 |         // Request render if we have already been requested and preparation has already been done | 
| 146 |         if (m_sharedObject->isPrepared() && m_renderSyncRequested) { | 
| 147 |             if (!m_requested) { | 
| 148 |                 m_requested = true; | 
| 149 |                 QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); | 
| 150 |             } | 
| 151 |             m_renderSyncRequested = false; | 
| 152 |         } | 
| 153 |     } | 
| 154 | } | 
| 155 |  | 
| 156 | void Scene2DManager::stopAndClean() | 
| 157 | { | 
| 158 |     if (m_sharedObject->isInitialized()) { | 
| 159 |         QMutexLocker lock(&m_sharedObject->m_mutex); | 
| 160 |         m_sharedObject->requestQuit(); | 
| 161 |         m_sharedObject->wait(); | 
| 162 |         m_sharedObject->cleanup(); | 
| 163 |     } | 
| 164 | } | 
| 165 |  | 
| 166 | void Scene2DManager::updateSizes() | 
| 167 | { | 
| 168 |     const int width = m_rootItem->width(); | 
| 169 |     const int height = m_rootItem->height(); | 
| 170 |     if (width == 0 || height == 0) { | 
| 171 |         qWarning() << "QScene2D: Root item size not set." ; | 
| 172 |         return; | 
| 173 |     } | 
| 174 |     m_sharedObject->m_quickWindow->setGeometry(posx: 0, posy: 0, w: width, h: height); | 
| 175 | } | 
| 176 |  | 
| 177 | void Scene2DManager::setItem(QQuickItem *item) | 
| 178 | { | 
| 179 |     m_item = item; | 
| 180 |     startIfInitialized(); | 
| 181 | } | 
| 182 |  | 
| 183 | bool Scene2DManager::event(QEvent *e) | 
| 184 | { | 
| 185 |     switch (static_cast<Scene2DEvent::Type>(e->type())) { | 
| 186 |  | 
| 187 |     case Scene2DEvent::Render: { | 
| 188 |         // just render request, don't need to call sync in render thread | 
| 189 |         QMutexLocker lock(&m_sharedObject->m_mutex); | 
| 190 |         m_sharedObject->requestRender(sync: false); | 
| 191 |         m_requested = false; | 
| 192 |         return true; | 
| 193 |     } | 
| 194 |  | 
| 195 |     case Scene2DEvent::RenderSync: { | 
| 196 |         // sync and render request, main and render threads must be synchronized | 
| 197 |         if (!m_sharedObject->isQuit()) | 
| 198 |             doRenderSync(); | 
| 199 |         m_requested = false; | 
| 200 |         return true; | 
| 201 |     } | 
| 202 |  | 
| 203 |     case Scene2DEvent::Prepare: { | 
| 204 |         m_sharedObject->m_renderControl->prepareThread(targetThread: m_sharedObject->m_renderThread); | 
| 205 |         m_sharedObject->setPrepared(); | 
| 206 |  | 
| 207 |         if (m_renderSyncRequested) { | 
| 208 |             if (!m_requested) { | 
| 209 |                 m_requested = true; | 
| 210 |                 QCoreApplication::postEvent(receiver: this, event: new Scene2DEvent(Scene2DEvent::RenderSync)); | 
| 211 |             } | 
| 212 |             m_renderSyncRequested = false; | 
| 213 |         } | 
| 214 |         return true; | 
| 215 |     } | 
| 216 |  | 
| 217 |     case Scene2DEvent::Initialized: { | 
| 218 |         // backend is initialized, start the qml | 
| 219 |         m_backendInitialized = true; | 
| 220 |         startIfInitialized(); | 
| 221 |         return true; | 
| 222 |     } | 
| 223 |  | 
| 224 |     case Scene2DEvent::Rendered: { | 
| 225 |         // render is done, excellent, now clean anything not needed anymore. | 
| 226 |         stopAndClean(); | 
| 227 |         return true; | 
| 228 |     } | 
| 229 |  | 
| 230 |     default: | 
| 231 |         break; | 
| 232 |     } | 
| 233 |     return QObject::event(event: e); | 
| 234 | } | 
| 235 |  | 
| 236 | void Scene2DManager::doRenderSync() | 
| 237 | { | 
| 238 |     QMutexLocker lock(&m_sharedObject->m_mutex); | 
| 239 |  | 
| 240 |     m_sharedObject->requestRender(sync: true); | 
| 241 |     m_sharedObject->m_renderControl->polishItems(); | 
| 242 |  | 
| 243 |     // begin waiting render thread | 
| 244 |     m_sharedObject->wait(); | 
| 245 |     m_requested = false; | 
| 246 | } | 
| 247 |  | 
| 248 | void Scene2DManager::cleanup() | 
| 249 | { | 
| 250 |     stopAndClean(); | 
| 251 | } | 
| 252 |  | 
| 253 | } // namespace Quick | 
| 254 | } // namespace Qt3DRender | 
| 255 |  | 
| 256 | QT_END_NAMESPACE | 
| 257 |  |