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3 | ** Copyright (C) 2017 The Qt Company Ltd. |
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5 | ** |
6 | ** This file is part of the Qt3D module of the Qt Toolkit. |
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35 | ****************************************************************************/ |
36 | |
37 | #include "qscene2d.h" |
38 | #include "qscene2d_p.h" |
39 | #include "scene2d_p.h" |
40 | #include "scene2dmanager_p.h" |
41 | #include "scene2devent_p.h" |
42 | #include "scene2dsharedobject_p.h" |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | using namespace Qt3DCore; |
47 | |
48 | namespace Qt3DRender { |
49 | |
50 | namespace Quick { |
51 | |
52 | |
53 | /*! |
54 | \internal |
55 | Constructs object shared by the front-end and back-end to synchronize the rendering. |
56 | */ |
57 | Scene2DSharedObject::Scene2DSharedObject(Scene2DManager *manager) |
58 | : m_renderControl(nullptr) |
59 | , m_quickWindow(nullptr) |
60 | , m_renderManager(manager) |
61 | , m_surface(nullptr) |
62 | , m_renderThread(nullptr) |
63 | , m_renderObject(nullptr) |
64 | , m_disallowed(false) |
65 | , m_quit(false) |
66 | , m_requestSync(false) |
67 | , m_prepared(false) |
68 | , m_initialized(false) |
69 | { |
70 | } |
71 | |
72 | Scene2DSharedObject::~Scene2DSharedObject() |
73 | { |
74 | } |
75 | |
76 | void Scene2DSharedObject::cleanup() |
77 | { |
78 | delete m_renderControl; |
79 | delete m_quickWindow; |
80 | delete m_surface; |
81 | m_renderControl = nullptr; |
82 | m_quickWindow = nullptr; |
83 | m_surface = nullptr; |
84 | m_initialized = false; |
85 | } |
86 | |
87 | bool Scene2DSharedObject::canRender() const |
88 | { |
89 | return m_initialized && m_prepared && !m_disallowed; |
90 | } |
91 | |
92 | bool Scene2DSharedObject::isInitialized() const |
93 | { |
94 | return m_initialized; |
95 | } |
96 | |
97 | void Scene2DSharedObject::disallowRender() |
98 | { |
99 | m_disallowed = true; |
100 | } |
101 | |
102 | void Scene2DSharedObject::setInitialized() |
103 | { |
104 | m_initialized = true; |
105 | } |
106 | |
107 | bool Scene2DSharedObject::isPrepared() const |
108 | { |
109 | return m_prepared; |
110 | } |
111 | |
112 | void Scene2DSharedObject::setPrepared() |
113 | { |
114 | m_prepared = true; |
115 | } |
116 | |
117 | // not protected, call only from main thread |
118 | bool Scene2DSharedObject::isQuit() const |
119 | { |
120 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
121 | return m_quit; |
122 | } |
123 | |
124 | // not protected, call only from main thread |
125 | void Scene2DSharedObject::requestQuit() |
126 | { |
127 | Q_ASSERT(QThread::currentThread() == QCoreApplication::instance()->thread()); |
128 | m_quit = true; |
129 | QCoreApplication::postEvent(receiver: m_renderObject, event: new Scene2DEvent(Scene2DEvent::Quit)); |
130 | } |
131 | |
132 | bool Scene2DSharedObject::isSyncRequested() const |
133 | { |
134 | return m_requestSync; |
135 | } |
136 | |
137 | void Scene2DSharedObject::requestRender(bool sync) |
138 | { |
139 | m_requestSync = sync; |
140 | QCoreApplication::postEvent(receiver: m_renderObject, event: new Scene2DEvent(Scene2DEvent::Render)); |
141 | } |
142 | |
143 | void Scene2DSharedObject::wait() |
144 | { |
145 | m_cond.wait(lockedMutex: &m_mutex); |
146 | } |
147 | |
148 | void Scene2DSharedObject::wake() |
149 | { |
150 | m_cond.wakeOne(); |
151 | } |
152 | |
153 | void Scene2DSharedObject::clearSyncRequest() |
154 | { |
155 | m_requestSync = false; |
156 | } |
157 | |
158 | } // namespace Quick |
159 | } // namespace Qt3DRender |
160 | |
161 | QT_END_NAMESPACE |
162 | |