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39 | |
40 | #include "attachmentpack_p.h" |
41 | #include <Qt3DRender/private/rendertarget_p.h> |
42 | #include <Qt3DRender/private/rendertargetselectornode_p.h> |
43 | |
44 | QT_BEGIN_NAMESPACE |
45 | |
46 | namespace Qt3DRender { |
47 | namespace Render { |
48 | |
49 | AttachmentPack::AttachmentPack() |
50 | { |
51 | } |
52 | |
53 | AttachmentPack::AttachmentPack(const RenderTarget *target, |
54 | AttachmentManager *attachmentManager, |
55 | const QVector<QRenderTargetOutput::AttachmentPoint> &drawBuffers) |
56 | { |
57 | // Copy attachments |
58 | const auto outputIds = target->renderOutputs(); |
59 | for (Qt3DCore::QNodeId outputId : outputIds) { |
60 | const RenderTargetOutput *output = attachmentManager->lookupResource(id: outputId); |
61 | if (output) |
62 | m_attachments.append(t: *output->attachment()); |
63 | } |
64 | |
65 | // Create actual DrawBuffers list that is used for glDrawBuffers |
66 | |
67 | // If nothing is specified, use all the attachments as draw buffers |
68 | if (drawBuffers.isEmpty()) { |
69 | m_drawBuffers.reserve(asize: m_attachments.size()); |
70 | for (const Attachment &attachment : qAsConst(t&: m_attachments)) |
71 | // only consider Color Attachments |
72 | if (attachment.m_point <= QRenderTargetOutput::Color15) |
73 | m_drawBuffers.push_back(t: (int) attachment.m_point); |
74 | } else { |
75 | m_drawBuffers.reserve(asize: drawBuffers.size()); |
76 | for (QRenderTargetOutput::AttachmentPoint drawBuffer : drawBuffers) |
77 | if (drawBuffer <= QRenderTargetOutput::Color15) |
78 | m_drawBuffers.push_back(t: (int) drawBuffer); |
79 | } |
80 | } |
81 | |
82 | // return index of given attachment within actual draw buffers list |
83 | int AttachmentPack::getDrawBufferIndex(QRenderTargetOutput::AttachmentPoint attachmentPoint) const |
84 | { |
85 | for (int i = 0; i < m_drawBuffers.size(); i++) |
86 | if (m_drawBuffers.at(i) == (int)attachmentPoint) |
87 | return i; |
88 | return -1; |
89 | } |
90 | |
91 | bool operator ==(const Attachment &a, const Attachment &b) |
92 | { |
93 | return (a.m_name == b.m_name && |
94 | a.m_mipLevel == b.m_mipLevel && |
95 | a.m_layer == b.m_layer && |
96 | a.m_textureUuid == b.m_textureUuid && |
97 | a.m_point == b.m_point && |
98 | a.m_face == b.m_face); |
99 | } |
100 | |
101 | bool operator !=(const Attachment &a, const Attachment &b) |
102 | { |
103 | return !(a == b); |
104 | } |
105 | |
106 | bool operator ==(const AttachmentPack &packA, const AttachmentPack &packB) |
107 | { |
108 | return (packA.attachments() == packB.attachments() && |
109 | packA.getGlDrawBuffers() == packB.getGlDrawBuffers()); |
110 | } |
111 | |
112 | bool operator !=(const AttachmentPack &packA, const AttachmentPack &packB) |
113 | { |
114 | return !(packA == packB); |
115 | } |
116 | |
117 | } // namespace Render |
118 | } // namespace Qt3DRender |
119 | |
120 | QT_END_NAMESPACE |
121 | |