| 1 | /**************************************************************************** | 
| 2 | ** | 
| 3 | ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
| 10 | ** Licensees holding valid commercial Qt licenses may use this file in | 
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| 12 | ** Software or, alternatively, in accordance with the terms contained in | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
| 33 | ** be met: https://www.gnu.org/licenses/gpl-2.0.html and | 
| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 |  | 
| 40 | #include "attachmentpack_p.h" | 
| 41 | #include <Qt3DRender/private/rendertarget_p.h> | 
| 42 | #include <Qt3DRender/private/rendertargetselectornode_p.h> | 
| 43 |  | 
| 44 | QT_BEGIN_NAMESPACE | 
| 45 |  | 
| 46 | namespace Qt3DRender { | 
| 47 | namespace Render { | 
| 48 |  | 
| 49 | AttachmentPack::AttachmentPack() | 
| 50 | { | 
| 51 | } | 
| 52 |  | 
| 53 | AttachmentPack::AttachmentPack(const RenderTarget *target, | 
| 54 |                                AttachmentManager *attachmentManager, | 
| 55 |                                const QVector<QRenderTargetOutput::AttachmentPoint> &drawBuffers) | 
| 56 | { | 
| 57 |     // Copy attachments | 
| 58 |     const auto outputIds = target->renderOutputs(); | 
| 59 |     for (Qt3DCore::QNodeId outputId : outputIds) { | 
| 60 |         const RenderTargetOutput *output = attachmentManager->lookupResource(id: outputId); | 
| 61 |         if (output) | 
| 62 |             m_attachments.append(t: *output->attachment()); | 
| 63 |     } | 
| 64 |  | 
| 65 |     // Create actual DrawBuffers list that is used for glDrawBuffers | 
| 66 |  | 
| 67 |     // If nothing is specified, use all the attachments as draw buffers | 
| 68 |     if (drawBuffers.isEmpty()) { | 
| 69 |         m_drawBuffers.reserve(asize: m_attachments.size()); | 
| 70 |         for (const Attachment &attachment : qAsConst(t&: m_attachments)) | 
| 71 |             // only consider Color Attachments | 
| 72 |             if (attachment.m_point <= QRenderTargetOutput::Color15) | 
| 73 |                 m_drawBuffers.push_back(t: (int) attachment.m_point); | 
| 74 |     } else { | 
| 75 |         m_drawBuffers.reserve(asize: drawBuffers.size()); | 
| 76 |         for (QRenderTargetOutput::AttachmentPoint drawBuffer : drawBuffers) | 
| 77 |             if (drawBuffer <= QRenderTargetOutput::Color15) | 
| 78 |                 m_drawBuffers.push_back(t: (int) drawBuffer); | 
| 79 |     } | 
| 80 | } | 
| 81 |  | 
| 82 | // return index of given attachment within actual draw buffers list | 
| 83 | int AttachmentPack::getDrawBufferIndex(QRenderTargetOutput::AttachmentPoint attachmentPoint) const | 
| 84 | { | 
| 85 |     for (int i = 0; i < m_drawBuffers.size(); i++) | 
| 86 |         if (m_drawBuffers.at(i) == (int)attachmentPoint) | 
| 87 |             return i; | 
| 88 |     return -1; | 
| 89 | } | 
| 90 |  | 
| 91 | bool operator ==(const Attachment &a, const Attachment &b) | 
| 92 | { | 
| 93 |     return (a.m_name == b.m_name && | 
| 94 |             a.m_mipLevel == b.m_mipLevel && | 
| 95 |             a.m_layer == b.m_layer && | 
| 96 |             a.m_textureUuid == b.m_textureUuid && | 
| 97 |             a.m_point == b.m_point && | 
| 98 |             a.m_face == b.m_face); | 
| 99 | } | 
| 100 |  | 
| 101 | bool operator !=(const Attachment &a, const Attachment &b) | 
| 102 | { | 
| 103 |     return !(a == b); | 
| 104 | } | 
| 105 |  | 
| 106 | bool operator ==(const AttachmentPack &packA, const AttachmentPack &packB) | 
| 107 | { | 
| 108 |     return (packA.attachments() == packB.attachments() && | 
| 109 |             packA.getGlDrawBuffers() == packB.getGlDrawBuffers()); | 
| 110 | } | 
| 111 |  | 
| 112 | bool operator !=(const AttachmentPack &packA, const AttachmentPack &packB) | 
| 113 | { | 
| 114 |     return !(packA == packB); | 
| 115 | } | 
| 116 |  | 
| 117 | } // namespace Render | 
| 118 | } // namespace Qt3DRender | 
| 119 |  | 
| 120 | QT_END_NAMESPACE | 
| 121 |  |