| 1 | /**************************************************************************** | 
|---|---|
| 2 | ** | 
| 3 | ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). | 
| 4 | ** Contact: https://www.qt.io/licensing/ | 
| 5 | ** | 
| 6 | ** This file is part of the Qt3D module of the Qt Toolkit. | 
| 7 | ** | 
| 8 | ** $QT_BEGIN_LICENSE:LGPL$ | 
| 9 | ** Commercial License Usage | 
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| 15 | ** information use the contact form at https://www.qt.io/contact-us. | 
| 16 | ** | 
| 17 | ** GNU Lesser General Public License Usage | 
| 18 | ** Alternatively, this file may be used under the terms of the GNU Lesser | 
| 19 | ** General Public License version 3 as published by the Free Software | 
| 20 | ** Foundation and appearing in the file LICENSE.LGPL3 included in the | 
| 21 | ** packaging of this file. Please review the following information to | 
| 22 | ** ensure the GNU Lesser General Public License version 3 requirements | 
| 23 | ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. | 
| 24 | ** | 
| 25 | ** GNU General Public License Usage | 
| 26 | ** Alternatively, this file may be used under the terms of the GNU | 
| 27 | ** General Public License version 2.0 or (at your option) the GNU General | 
| 28 | ** Public license version 3 or any later version approved by the KDE Free | 
| 29 | ** Qt Foundation. The licenses are as published by the Free Software | 
| 30 | ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 | 
| 31 | ** included in the packaging of this file. Please review the following | 
| 32 | ** information to ensure the GNU General Public License requirements will | 
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| 34 | ** https://www.gnu.org/licenses/gpl-3.0.html. | 
| 35 | ** | 
| 36 | ** $QT_END_LICENSE$ | 
| 37 | ** | 
| 38 | ****************************************************************************/ | 
| 39 | |
| 40 | #include <Qt3DRender/private/rendertarget_p.h> | 
| 41 | #include <Qt3DRender/qrendertarget.h> | 
| 42 | #include <Qt3DRender/private/qrendertarget_p.h> | 
| 43 | #include <Qt3DRender/qrendertargetoutput.h> | 
| 44 | #include <Qt3DRender/private/managers_p.h> | 
| 45 | #include <QVariant> | 
| 46 | |
| 47 | QT_BEGIN_NAMESPACE | 
| 48 | |
| 49 | using namespace Qt3DCore; | 
| 50 | |
| 51 | namespace Qt3DRender { | 
| 52 | namespace Render { | 
| 53 | |
| 54 | RenderTarget::RenderTarget() | 
| 55 | : BackendNode() | 
| 56 | { | 
| 57 | } | 
| 58 | |
| 59 | void RenderTarget::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) | 
| 60 | { | 
| 61 | const QRenderTarget *node = qobject_cast<const QRenderTarget *>(object: frontEnd); | 
| 62 | if (!node) | 
| 63 | return; | 
| 64 | |
| 65 | BackendNode::syncFromFrontEnd(frontEnd, firstTime); | 
| 66 | |
| 67 | auto outputIds = qIdsForNodes(nodes: node->outputs()); | 
| 68 | std::sort(first: std::begin(cont&: outputIds), last: std::end(cont&: outputIds)); | 
| 69 | |
| 70 | if (m_renderOutputs != outputIds) { | 
| 71 | m_renderOutputs = outputIds; | 
| 72 | markDirty(changes: AbstractRenderer::AllDirty); | 
| 73 | } | 
| 74 | } | 
| 75 | |
| 76 | void RenderTarget::cleanup() | 
| 77 | { | 
| 78 | m_renderOutputs.clear(); | 
| 79 | QBackendNode::setEnabled(false); | 
| 80 | } | 
| 81 | |
| 82 | void RenderTarget::appendRenderOutput(QNodeId outputId) | 
| 83 | { | 
| 84 | if (!m_renderOutputs.contains(t: outputId)) | 
| 85 | m_renderOutputs.append(t: outputId); | 
| 86 | } | 
| 87 | |
| 88 | void RenderTarget::removeRenderOutput(QNodeId outputId) | 
| 89 | { | 
| 90 | m_renderOutputs.removeOne(t: outputId); | 
| 91 | } | 
| 92 | |
| 93 | QVector<Qt3DCore::QNodeId> RenderTarget::renderOutputs() const | 
| 94 | { | 
| 95 | return m_renderOutputs; | 
| 96 | } | 
| 97 | |
| 98 | RenderTargetFunctor::RenderTargetFunctor(AbstractRenderer *renderer, RenderTargetManager *manager) | 
| 99 | : m_renderer(renderer) | 
| 100 | , m_renderTargetManager(manager) | 
| 101 | { | 
| 102 | } | 
| 103 | |
| 104 | QBackendNode *RenderTargetFunctor::create(const QNodeCreatedChangeBasePtr &change) const | 
| 105 | { | 
| 106 | RenderTarget *backend = m_renderTargetManager->getOrCreateResource(id: change->subjectId()); | 
| 107 | // Remove from the list of ids to destroy in case we were added to it | 
| 108 | m_renderTargetManager->removeRenderTargetToCleanup(id: change->subjectId()); | 
| 109 | backend->setRenderer(m_renderer); | 
| 110 | return backend; | 
| 111 | } | 
| 112 | |
| 113 | QBackendNode *RenderTargetFunctor::get(QNodeId id) const | 
| 114 | { | 
| 115 | return m_renderTargetManager->lookupResource(id); | 
| 116 | } | 
| 117 | |
| 118 | void RenderTargetFunctor::destroy(QNodeId id) const | 
| 119 | { | 
| 120 | // We add ourselves to the dirty list to tell the renderer that this rendertarget has been destroyed | 
| 121 | m_renderTargetManager->addRenderTargetIdToCleanup(id); | 
| 122 | m_renderTargetManager->releaseResource(id); | 
| 123 | } | 
| 124 | |
| 125 | } // namespace Render | 
| 126 | } // namespace Qt3DRender | 
| 127 | |
| 128 | QT_END_NAMESPACE | 
| 129 | 
